http://bugs.winehq.org/show_bug.cgi?id=31404
Bug #: 31404
Summary: Was able to play the game before reinstalling Fedora
17
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: for_what_its_worth(a)hotmail.com
Classification: Unclassified
Created attachment 41272
--> http://bugs.winehq.org/attachment.cgi?id=41272
Unhandled exception: page fault. back trace file
Hoyle card games 2005 crashes on startup
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http://bugs.winehq.org/show_bug.cgi?id=25896
Summary: Din's Curse Demo is rendered incorrectly
Product: Wine
Version: 1.3.12
Platform: x86
URL: http://www.soldak.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=33003)
--> (http://bugs.winehq.org/attachment.cgi?id=33003)
menu
All games from Soldak entertainment(they have the same engine) are rendered
incorrectly(in both menu and game itself)
Tested with Din's Curse Demo and Kivi's Underworld
First one is present in AppDB with comment:
"What does not work
various graphical glitches: character models is messed up, to fix use low
graphics settings. various effects and icons are displayed wrongly." but no
screenshot attached
Changing settings doesn't help for me.
Made some screenshots
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http://bugs.winehq.org/show_bug.cgi?id=33460
Bug #: 33460
Summary: Mouse gets suck and won't allow rotation in Fable 3
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inuyasha(a)usa.com
Classification: Unclassified
The mouse gets stuck when on the edges of the screen when trying to look
around.
In the log I see
warn:cursor:grab_clipping_window XInput2 not supported, refusing to clip to
(0,0)-(1280,1024)
I have tried a rawinput patched wine with the same results.
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http://bugs.winehq.org/show_bug.cgi?id=27879
Summary: Zombie Driver becomes unresponsive mid-game with
shadows enabled
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Created an attachment (id=35669)
--> (http://bugs.winehq.org/attachment.cgi?id=35669)
terminal output
In Wine-1.3.25 Zombie Driver stalls in a matter of seconds after a new game was
started.
Symptom: sound begins to stutter and framerate drops dramatically in a couple
of seconds mid-game, the game hardly responses to keypresses. The game doesn't
turn into "zombie" completely, if I press <Esc> several times I'm able to go
back to the menus where the framerate and mouse responsiveness are okay. As
soon as I resume the game, the issue is there again.
Workaround: disable shadows (in the launcher). The game offers 3 choices for
shadows: none, normal, soft.
I can reproduce the problem with the following game versions: 1.1.2, 1.1.4,
1.2.2, 1.2.6
The demo, still at version 1.0.6 is not affected.
Regression testing pointed to:
6c5e109af7184ee557aa24c676cc78f3e92e6782 is the first bad commit
commit 6c5e109af7184ee557aa24c676cc78f3e92e6782
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Fri Jul 8 22:11:29 2011 +0300
wined3d: Introduce quirk for proper RGBA16 support.
:040000 040000 1fc08fe5e9148a2a9699c6c6edb6c042192a5072
4e9e3555ccd4a5892a60c2a4aff1d28ea2229a9e M dlls
The patch can be reverted cleanly on 1.3.25 and that fixed the problem.
Author of the patch added to CC.
I'd like to add that this was the commit that fixed a long-standing graphical
problem in the game: dark, diagonal lines appeared across the screen when
shadows was enabled.
Fedora 15
Nvidia GeForce 250 / driver 275.21
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http://bugs.winehq.org/show_bug.cgi?id=34861
Bug #: 34861
Summary: Resident Evil 3: multiple graphical glitches (Mac OS X
only bug)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46463
--> http://bugs.winehq.org/attachment.cgi?id=46463
Resident Evil 3
I've attatched screenshots to illustrate these problems. The bug seems to be
GPU
independent.
On Ubuntu everything looks fine.
The problem can be reproduced in the demo (check out the link).
Tested with:
Mac OS X 10.7 and 10.9, ATI HD 2600 Pro, ATI HD 6970M, Geforce 320M, Mac
Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=33677
Bug #: 33677
Summary: iTunes 10.6.3 Installs ok, fails to run afterwards.
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alenzo(a)yahoo.com
Classification: Unclassified
Created attachment 44581
--> http://bugs.winehq.org/attachment.cgi?id=44581
log from running iTunes 10.6.3 for first time.
Install of iTunes 10.6.3 went successful on WINE 1.5.30 version. When starting
up the program for the first time, and any other time I get register & stack
dump.
See attach log file for more info.
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http://bugs.winehq.org/show_bug.cgi?id=33388
Bug #: 33388
Summary: Aion "Kraka's Den" quest: game crash, can not complete
the quest
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Hello,
big bug with AION, you can not complete the "Kraka's Den" quest because the
game crash each time you put the mouse cursor on the "magic gate".
I tried different version of wine and different option without success, please
help!
I joined you a screen of the gate (completely glitched)
You can compare it to the pictures ont this web page:
http://aion.zam.com/wiki/Kraka%27s_Den_%28Aion_Place%29
hank you for your help.
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http://bugs.winehq.org/show_bug.cgi?id=35462
Bug ID: 35462
Summary: Sphere 1.6: Crash on startup using FJ-GL plugin
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: foolkingcrown(a)gmail.com
Classification: Unclassified
The Sphere 1.6 FJ-GL graphics plugin crashes in Wine with the following errors:
libGL: OpenDriver: trying /usr/lib32/xorg/modules/dri/tls/r600_dri.so
libGL: OpenDriver: trying /usr/lib32/xorg/modules/dri/r600_dri.so
libGL: driver does not expose __driDriverGetExtensions_r600():
/usr/lib32/xorg/modules/dri/r600_dri.so: undefined symbol:
__driDriverGetExtensions_r600
err:wgl:glxdrv_wglSetPixelFormat Invalid iPixelFormat: 0
After which, it seems that no GL context is available.
Sphere 1.6 is available here:
http://rpgmaker.net/users/FlyingJester/locker/sphere16fj.zip
Using the Sphere_GL driver does not crash, despite requesting the same pixel
format, and getting the same 'errors' about r600_dri.
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http://bugs.winehq.org/show_bug.cgi?id=30800
Bug #: 30800
Summary: SBK X freezes while loading the menu screen
Product: Wine
Version: 1.3.25
Platform: x86
URL: http://www.chip.de/downloads/SBK-X-Superbike-World-Cha
mpionship-Demo_36594100.html
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: miegalius(a)gmail.com
Classification: Unclassified
Regression SHA1: 6c5e109af7184ee557aa24c676cc78f3e92e6782
Created attachment 40338
--> http://bugs.winehq.org/attachment.cgi?id=40338
terminal output
SBK X is a motorcycle racing game. After starting the game through Launcher.exe
and skipping the videos which don't play in Wine, the game becomes unresponsive
at some point while loading to the menu screen. The animated loading icon stops
spinning and the game halts. Launcher.exe is consuming 100% CPU time, but
nothing happens.
Shortly after freezing, this message appears in the terminal:
>err:ntdll:RtlpWaitForCriticalSection section 0x7ea53fc0 "wined3d_main.c: wined3d_cs" wait timed out in thread 0036, blocked by 0009, retrying (60 sec)
The problem appeared in Wine 1.3.25 and is still present in 1.5.5.
The result of the regression test:
6c5e109af7184ee557aa24c676cc78f3e92e6782 is the first bad commit
commit 6c5e109af7184ee557aa24c676cc78f3e92e6782
Author: Ričardas Barkauskas <rbarkauskas(a)codeweavers.com>
Date: Fri Jul 8 22:11:29 2011 +0300
wined3d: Introduce quirk for proper RGBA16 support.
:040000 040000 1fc08fe5e9148a2a9699c6c6edb6c042192a5072
4e9e3555ccd4a5892a60c2a4aff1d28ea2229a9e M dlls
At first I thought it was a dupe of bug #27879. However, Henri's patch
(attachment #38991) does not fix the problem in SBK X.
The problem can be reproduced with the demo version as well (download size: 770
MB).
Steps to reproduce the problem with the demo:
1. Install the demo as usual. Choose default installation and install Directx
components as well. If you skip DX installation, you have to manually install
the following components via winetricks: xact_jun2010 d3dx9_36.
2. Start the game with Launcher.exe. Click on <Play> in the launcher.
3. Intro videos give only black screens, you need to press <Space> 3-4 times to
skip the videos.
4. Press <Enter> when the first screen appears. The game begins to load to the
menu but loading never finishes -> the game is freezing at this point.
Fedora 16 x86
Nvidia 250 / driver 295.53
X.Org X Server 1.11.4
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http://bugs.winehq.org/show_bug.cgi?id=35264
Bug ID: 35264
Summary: League of Legends: Security warning There is a problem
with the certificate of this site
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: szabolcs.feczak(a)gmail.com
Classification: Unclassified
if the below is not fixed at least it should be included in the installation
guide http://appdb.winehq.org/objectManager.php?sClass=version&iId=19141
Starting the League of Legends client throws
There is a problem with the certificate of this site. Do you want to continue
anyway?
This is displayed two times in a sequence.
This is displayed whenever you login or access any pages of the store
or the character information pages.
This is an Internet explorer certificate related issue.
Currently can be resolved by:
1. Download the intermediate certificate
https://www.digicert.com/digicert-root-certificates.htm
'DigiCert High Assurance CA-3'
2. type: 'wine control' in a linux terminal
3. click 'Internet options'
4. Click 'Content' tab
5. Click 'Certificates'
6. Follow the import wizard and select the downloaded file,
select 'Automatically select certificate store'
7. confirm that the certificate is imported into the list
8. Close everything, restart your LoL client and be happy without the annoying
messages at every second click
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http://bugs.winehq.org/show_bug.cgi?id=31736
Bug #: 31736
Summary: Minimized windows are not shown in gnome-shell
activity windows list
Product: Wine
Version: 1.5.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lviggiani(a)gmail.com
Classification: Unclassified
This "bug" happens to me with gnome-shell 3.4 (and before) on Ubuntu 12.04 x64
both on wine 1.4.x and wine 1.5.x.
Compatibility set to WinXP.
Application Office 2010.
Steps to reproduce.
1) Open either Word or Excel
2) Maximize the window
3) Minimize the window
4) Select Gnome-Shell Activity (or hit the top-left corner or press super key)
5) The window list (with previews) is show but the word/excel preview is empty
and it just show the window title on bottom (problem #1)
6) Click on the empty area anyway
Word or Excel windows are restored but they are not actually maximized. Their
size is smaller than before (problem #2). The window anyway behaves as it is
actually maximized. In fact it has the restore button. If you click it twice
the window if finally maximized again.
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http://bugs.winehq.org/show_bug.cgi?id=35088
Bug #: 35088
Summary: Tomb Raider Underworld
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: legluondunet(a)free.fr
Classification: Unclassified
Hello,
I just tested Tomb Raider Underworld on Steam: this game runs very good with
wine 1.7.8, except one BIG bug: Lara is all brown (screenshots joined) and
there is a lot of D3D errors in wine log.
Thank you for your help.
LGDN.
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http://bugs.winehq.org/show_bug.cgi?id=31282
Bug #: 31282
Summary: Unable to Run Guild Wars 2; probably dbus issue
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius.olbertz(a)gmail.com
Classification: Unclassified
When I run Guildwars 2 , the following message is shown. I already tried to fix
the problem as discribed here http://trac.macports.org/ticket/20645. However,
Guildwars 2 does start normally.
noname:GW2 Manno$ wine Gw2.exe
Dynamic session lookup supported but failed: launchd did not provide a socket
path, verify that org.freedesktop.dbus-session.plist is loaded!
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
But after logging in and confirmung the EULA, the client closes itself. I guess
it's supposed to start the game afterwards, but nothing happens at all.
fixme:heap:HeapSetInformation 0x1d66000 0 0x32fdd8 4
fixme:process:SetProcessDEPPolicy (1): stub
fixme:process:GetLogicalProcessorInformation (0x32f2d4,0x32f900): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e98c): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9b4,0x3337e98c): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e994): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9bc,0x3337e994): stub
fixme:process:GetLogicalProcessorInformation (0x0,0x3337e988): stub
fixme:process:GetLogicalProcessorInformation (0x3337e9b0,0x3337e988): stub
fixme:winsock:WS_getsockopt WS_SO_CONNECT_TIME - faking results
fixme:win:EnumDisplayDevicesW ((null),0,0x3337addc,0x00000000), stub!
fixme:imm:ImmDisableTextFrameService Stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x20062 0x00000000
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x3337b050, uiNumDevices=1,
cbSize=12) stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x3563f638): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x3337e77c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x3337eabc,0x00000000), stub!
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly
yet.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:win:EnumDisplayDevicesW ((null),0,0x3337eecc,0x00000000), stub!
fixme:imm:ImmDisableTextFrameService Stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x30064 0x00000000
fixme:win:RegisterRawInputDevices (pRawInputDevices=0x3337f13c, uiNumDevices=1,
cbSize=12) stub!
xp_destroy_surface: assertion failed: s != NULL
xp_destroy_surface error: 3
X Error of failed request: 0
Major opcode of failed request: 149 (GLX)
Minor opcode of failed request: 26 (X_GLXMakeContextCurrent)
Serial number of failed request: 11307
Current serial number in output stream: 11307
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http://bugs.winehq.org/show_bug.cgi?id=29569
Bug #: 29569
Summary: mingw make complains "cp: cannot stat
`d3dcompiler_43/libd3dcompiler.a': No such file or
directory"
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Windows
Status: NEW
Severity: minor
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Configuring wine on mingw per the wiki seems to go fine, but 'make' fails with
rm -f dlls/libd3dcompiler.a && cp -p d3dcompiler_43/libd3dcompiler.a
dlls/libd3d
compiler.a
cp: cannot stat `d3dcompiler_43/libd3dcompiler.a': No such file or directory
There are four problems of this sort in Makefile. Doing
sed -i 's,$(LN_S) ,$(LN_S)/dlls' Makefile
seems to rescue it, and let it get further.
That LN_S comes from function wine_fn_config_dll(), line 414 of aclocal.m4.
There's another one that looks like it needs fixing at line 422, too.
See http://wiki.winehq.org/WineOnWindows and/or
http://kegel.com/wine/wow.html for notes on how to reproduce.
(I had to do
cd dlls/libwine0; make; cd ../..
cd dlls/d3dcompiler_43; make; cd ../..
to get this far, but maybe that was operator error, not sure.)
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http://bugs.winehq.org/show_bug.cgi?id=24349
Summary: Blackberry Desktop Software (aka Device Manager):
Crashes on Run
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.in.snow(a)gmail.com
Created an attachment (id=30691)
--> (http://bugs.winehq.org/attachment.cgi?id=30691)
Command line output and backtrace
Desktop Manager does not run.
Installation requires the Windows version to be set to "Windows XP" and no
other modifications are needed.
Application crashes during startup.
OS: Fedora 13
Please note that while I put x86_64 as my hardware, I installed the i686
version of wine from Fedora.
Please let me know what else I can provide.
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http://bugs.winehq.org/show_bug.cgi?id=30410
Bug #: 30410
Summary: Starcraft 2 crashes on login in Ubuntu 12.04
(regression from Ubuntu 11.10)
Product: Wine
Version: 1.5.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danielreiterhorn(a)gmail.com
Classification: Unclassified
Created attachment 39753
--> http://bugs.winehq.org/attachment.cgi?id=39753
The output of wine
Description: Ubuntu precise (development branch)
Release: 12.04
Linux 3.2.0-22-generic #35-Ubuntu SMP Tue Apr 3 18:33:15 UTC 2012 x86_64 x86_64
x86_64 GNU/Linux
wine-1.5.1
In previous version of ubuntu, wine-1.4 works with StarCraft II and the same
version of wine (and all other versions of wine) fail with starcraft on nvidia
drivers. Dozens of versions of nvidia drivers and 3 versions of wine including
1.5.1 and top of tree 31f6f48bfd7a82d7229cdd7dff812272c27ae812 were also tested
with the same regression on Ubuntu 12.04 that all worked on Ubuntu 11.10
Other users are experiencing the bug and reporting it
http://www.codeweavers.com/support/tickets/browse/?ticket_id=883964;list=6;…http://ubuntuforums.org/archive/index.php/t-1939902.htmlhttp://ubuntuforums.org/showthread.php?t=1939902
It could be a kernel issue.
After successfully testing Starcraft on my Ubuntu 8.04 64-bit system, I
compared the logs. They're quite similar, except for this, in 12.04:
fixme:dbghelp:EnumerateLoadedModulesW64
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http://bugs.winehq.org/show_bug.cgi?id=36037
Bug ID: 36037
Summary: Crash in load/save menu in Temple of Elemental Evil on
i965
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mecirt(a)yahoo.com
Created attachment 48190
--> http://bugs.winehq.org/attachment.cgi?id=48190
backtrace
Wine crashes in the game "Temple of Elemental Evil" (GOG version with the
Circle of Eight modpack), when pressing the Esc key in the actual game to
display the load/save menu. Instead of showing the menu, the game crashes.
Of note is that this crash only happens when using Intel drivers (i965), but
not when using the nvidia driver through bumblebee (on an Optimus laptop).
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=42649
Bug ID: 42649
Summary: PSNow (Playstation Now) crashes on start
Product: Wine
Version: 2.3
Hardware: x86
URL: https://download-psnow.playstation.com/downloads/psnow
/pc/latest
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 39685, 42648
Distribution: Gentoo
Created attachment 57583
--> https://bugs.winehq.org/attachment.cgi?id=57583
crash backtrace + output
The application won't install, but it can be extracted with wine
psnow_installer.exe /extract. You'll then need winetricks vcrun2013 for bug
39685.
After that, it tries to start, and crashes in qt5webenginecore.exe.
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http://bugs.winehq.org/show_bug.cgi?id=31686
Bug #: 31686
Summary: DYMO Stamps won't start without native gdiplus
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://sites.dymo.com/Promotions/Pages/DYMOStamps.aspx
?locale=enUS
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Shows a few:
fixme:gdiplus:GdipGetLineSpacing ignoring style
Then a flood of:
fixme:gdiplus:GdipDrawLine graphics object has no HDC
fixme:gdiplus:GdipDrawLine graphics object has no HDC
and never starts. Winetricks gdiplus works around it. Attaching a +gdiplus
trace.
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http://bugs.winehq.org/show_bug.cgi?id=27975
Summary: [INETCPL] Add missing security propsheet to Polish
translation
Product: Wine
Version: unspecified
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: saibamenppl(a)gmail.com
From: http://svn.reactos.org/svn/reactos?view=rev&revision=53012
By Adam 'Saibamen' Stachowicz
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http://bugs.winehq.org/show_bug.cgi?id=37022
Bug ID: 37022
Summary: Application crashes occasionally
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)rols.ch
Created attachment 49193
--> http://bugs.winehq.org/attachment.cgi?id=49193
Backtrace from crash
Application crashes occasionally, cannot find some similarities. Backtrace
shows crash in ntdll ... but backtraces all look the same.
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https://bugs.winehq.org/show_bug.cgi?id=38552
Bug ID: 38552
Summary: Red alert 2 Yuris revenge: won't run when winedbg-1.7
installed (Copy prot. error)
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: owezahra(a)gmail.com
Distribution: ---
Created attachment 51426
--> https://bugs.winehq.org/attachment.cgi?id=51426
sha1sums if needed
Well, on 1.7.38 "RA2 Yuris Revenge" runs (didn't in 1.6.2), but lately i've
seen some glitches (Mission transitions, when you lose, when i took a
screenshot), nothing directly gameplay relevant tough.
But after i installed wine-1.7-dbg the game didn't even start anymore
(something like "please insert correct cd/dvd"), not even showing any wine
command line output to work with.
I've tried some no-cd's, but like my original cnc-tfd dvd i used before they
didn't work.
Is there any point in opening bugs if i can only provide wine cmd output
without anything wine-1.7-dbg may add?
(Also, i had to use the ddraw.dll&aqrit.cfg override (Bug33211) to get both
working (Basegame RA2.exe and RA2MD.exe. RA2MD.exe failed when i removed the
dll))
Thanks,
Thomas
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http://bugs.winehq.org/show_bug.cgi?id=31103
Bug #: 31103
Summary: Jade Dynasty - The Program Patcher.exe has encountered
a serious problem and needs to close.
Product: Wine
Version: 1.5.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armen(a)winehq.leemail.me
Classification: Unclassified
Created attachment 40835
--> http://bugs.winehq.org/attachment.cgi?id=40835
This file contains the bug back trace.
I downloaded Jade Dynasty from http://jd.perfectworld.com/ unpacked and
installed it by clicking on the install.exe file from its folder
¨JD_EN_Installer_v352_20120402¨
I followed forum guides on how to install the program. Configured wine to
emulate virtual desktop and to use my Display full resolution. Game installed
completely without any errors with wine.
After installation was over, I closed the set up window. Then I clicked on the
game icon from the desktop. The game client didnt start and I got the error
report, which is attached.
Thanks for all who take the time to fix these bugs.
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http://bugs.winehq.org/show_bug.cgi?id=34446
Bug #: 34446
Summary: LANG=ru_RU.UTF-8 locale makes fonts look blurry
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 45856
--> http://bugs.winehq.org/attachment.cgi?id=45856
en_US.UTF-8 screenshot
I will now attach two screenshots showing the same application running with
en_US.UTF-8 locale
and
ru_RU.UTF-8 locale
English looks fine, Russian looks blurry and very unpleasant.
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https://bugs.winehq.org/show_bug.cgi?id=42305
Bug ID: 42305
Summary: Microsoft money 2000: the mouse click does not select
the good line
Product: Wine
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dobbyspam(a)gmail.com
Distribution: ---
When entering an expense / recessed, in the drop down menu to the insertion of
the categories, at the click of the mouse select the right item, but when you
release the mouse button, the selected item is the second bottom.
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http://bugs.winehq.org/show_bug.cgi?id=23493
Summary: Safari, when installed with quiet mode, refuses to run
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.apple.com/safari
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Installing safari normally works fine.
Installing it with silent mode (wine SafariSetup.exe /qn) reports success for
the installer, but trying to run it fails with a messagebox:
Safari can't open.
Your copy of Safari is missing important software resources. Please reinstall
Safari.
OK
terminal shows:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.4053)
fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
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http://bugs.winehq.org/show_bug.cgi?id=33760
Bug #: 33760
Summary: Jagged edges on most text and art in the Touhou 14
demo
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44705
--> http://bugs.winehq.org/attachment.cgi?id=44705
windows 7 main menu 960x720
When running the "Touhou 14 ~ Double Dealing Character" demo (ver 0.01a) on any
resolution other than the highest (1280x960), pretty much all text displays
varying degrees of aliasing. Same goes for the edges of all the 2D art and UI
elements from the loading screen, to the main menu, to the game proper. Here's
the title screen on windows 7 in 960x720 (windowed).
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https://bugs.winehq.org/show_bug.cgi?id=37010
Bug ID: 37010
Summary: DYMO Stamps "Unable to connect to postage transaction
server" with wine-mono
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://sites.dymo.com/Promotions/Pages/DYMOStamps.aspx
?locale=enUS
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 31686
Follow up to bug 31687.
You'll need native gdiplus for bug 31686. Optionally, apply
https://source.winehq.org/patches/data/105843.
The app installs fine, and with native gdiplus, starts up. But when you try to
login, the application cannot connect to the server.
Terminal shows one mscoree fixme:
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"configSections"
in state 2
With native dotnet20, it will attempt to connect, then fails with 'This account
is not active'. Trying to login via the website shows the same problem, so
that's okay. But wine-mono should fail the same way.
I'm using an archived installer:
austin@aw25 ~/oldbugs/31687 $ sha1sum DYMOstampsWebSetup.exe
6f96fbdc9806effa499edba7e89329534b5901a7 DYMOstampsWebSetup.exe
austin@aw25 ~/oldbugs/31687 $ du -h DYMOstampsWebSetup.exe
3.5M DYMOstampsWebSetup.exe
the current version of the program appears to have other .Net/Mono issues
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Bug #: 31687
Summary: DYMO Stamps can't connect to its server
Product: Wine
Version: 1.5.12
Platform: x86
URL: http://sites.dymo.com/Promotions/Pages/DYMOStamps.aspx
?locale=enUS
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 31685, 31686
Classification: Unclassified
Created attachment 41656
--> http://bugs.winehq.org/attachment.cgi?id=41656
WINEDEBUG=crypt,chain,context,secur32
Install the app. You'll need native gdiplus for bug 31686.
After that, you can get native hid, for bug 31685. I also installed dotnet20,
to verify that it wasn't a mscoree fixme to blame, but the problem happens
either way.
Start it up, and it asks for your credentials. Put them in, and click next.
That gives an error:
The remote certificate is invalid according to the validation procedure.
terminal output doesn't show much relevant. Tried native wininet/winhttp, which
then in turns shows a few fixme's for crypt32/secur32/winsock.
If you add in native crypt32, you get:
Attempted to read or write protected memory. This is often an indication that
other memory is corrupt.
and with native secur32 as well:
The requested security package is not supported.
Not sure what to try next. The initial problem seems to indicate crypt32 or
secur32, so hopefully this log will help:
WINEDEBUG=crypt,chain,context,secur32
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https://bugs.winehq.org/show_bug.cgi?id=39350
Bug ID: 39350
Summary: Alone in the Dark: The New Nightmare (GOG.com) hangs
on start when WRITECOPY enabled
Product: Wine-staging
Version: unspecified
Hardware: x86
URL: http://www.gog.com/game/alone_in_the_dark_the_new_nigh
tmare
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I have this problem with the GOG.com version of the game, but can't reproduce
it with the original demo version.
After starting the game with alone4.exe, it switches screen resolution then
hangs with an empty black screen and 100% CPU usage.
Plain terminal output doesn't show anything.
The game starts properly when STAGING_WRITECOPY variable is unset.
wine-1.7.51-225-g3966aff
Fedora 22 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=41723
Bug ID: 41723
Summary: Install ucrtbase.dll on at least one of the machines
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
We have tests for ucrtbase.dll in wine but currently they are never run on
testbot. It would be nice to install the dll on at least one of the machines.
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https://bugs.winehq.org/show_bug.cgi?id=39487
Bug ID: 39487
Summary: Make step dependencies more flexible
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot jobs are split into steps and tasks.
* The steps are numbered and must be executed in order. Each step has an
associated file.
* Each step has one or more tasks which can all be run in parallel.
Typically the first step is the build step associated to the patch. It produces
the 32 and 64 bit executables for the following steps hence why it has to be
executed first. When it fails the other steps are skipped which is not the case
for the other steps.
So the general structure is:
Step 1 - patch.diff - Build
Step 2 - test_32.exe - One task per VM
Step 3 - test_64.exe - One task per VM
So one source of inefficiency is that the 64 bit tests cannot start until all
the 32 bit tests have completed. It does not necessarily make the overall job
execution longer but it can leave a VM host idle while it waits for the
remaining 32 bit tests to complete. And if a developer is watching the job's
page he will not know of 64 bit failures until then.
So while the build step has to come before all others, that condition should be
relaxed for the other steps.
The database schema presented in bug 39412 adds a DependencyNo field to the
Step table so that step dependencies can be made explicit. This would allow
making both test steps depend on build one. Note that with this scheme a given
step could not directly depend on multiple other steps but that does not seem
needed.
It would also make more explicit the fact that test steps cannot be run if the
build one fails instead of hard-coding that behavior in Jobs::UpdateStatus().
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https://bugs.winehq.org/show_bug.cgi?id=39425
Bug ID: 39425
Summary: Improve resilience to VM host outages
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently the WineTestBot gets stuck when the connection to the libvirt server
on the VM hosts is broken. This includes cases where the libvirt server is
restarted, the VM hosts is rebooted or cases where there's a network outage.
The reason is that the Engine queries the status of the VMs itself in some
circumstances. This creates a TCP connection which is never recreated in case
it breaks.
The proper fix is to banish all such queries from the Engine: not just to fix
this issue but also because some of these operation can be long (a few seconds)
and block the main loop of the single-threaded Engine, which can in turn cause
the website to lag.
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https://bugs.winehq.org/show_bug.cgi?id=42179
Bug ID: 42179
Summary: Better detect which tests need to be rerun
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot sometimes does not always know which tests need to be rerun and
thus tries to run the test executable with no argument. This typically happens
in the following circumstances:
* When a non-C file is patched, such as a resource or JavaScript file.
* When a test file is removed. This case is actually similar to the previous
case where the non-C file is the Makefile.in file.
Note however that if there is only one test file this works anyway because in
that case the test executable just runs that one test by default.
I added some test cases for this in the TestBot test suite:
https://github.com/fgouget/wine/tree/wtbsuite
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https://bugs.winehq.org/show_bug.cgi?id=41720
Bug ID: 41720
Summary: Advanced bug search excludes NEEDINFO bugs by default
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ken(a)codeweavers.com
Distribution: ---
Go to <https://bugs.winehq.org/query.cgi?format=advanced>. In the Status list,
all statuses except CLOSED and NEEDINFO are initially selected. NEEDINFO
should also be selected. Only CLOSED should be excluded.
I don't know if NEEDINFO bugs are included in the simple search's Status: Open
pop-up menu item. See <https://bugs.winehq.org/query.cgi?format=specific>.
They should be.
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https://bugs.winehq.org/show_bug.cgi?id=41216
Bug ID: 41216
Summary: Dependency Packages for EL7 compatible Systems
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: b.barwich(a)hotmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
I am running a CentOS 7 system with an old wine version and I would like to
update to the latest official stable Version, but this version is not packaged
on any compatible EL7 repository.
I checked out the instructions on
https://wiki.winehq.org/Fedora
but I found that the guide starts at Fedora 22 while CentOS 7 is mostly
compatible with Fedora 19 and 20 and hardly with Fedora 21 because of Package
Dependencies.
I also checked out the recommended "RPM Fusion" Repository but I had to find
out that it only offers packages for EL5 and EL6 systems. It is not updated yet
to EL7 while effectively suffers from missing Packages that are not shipped by
RHEL.
So without the "RPM Fusion" Repository I checked out how many Package
Dependencies I have available from the required ones in the manual.
The Manual at
https://wiki.winehq.org/Fedora
requires 81 pendent Packages
# echo "alsa-plugins-pulseaudio.i686 glibc-devel.i686 glibc-devel libgcc.i686
libX11-devel.i686 freetype-devel.i686 libXcursor-devel.i686 libXi-devel.i686
libNX_Xext-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686
libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686
mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686
ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686
libv4l-devel.i686 libgphoto2-devel.i686 libcapifax-devel.i686 cups-devel.i686
libxml2-devel.i686 openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686
libpng-devel.i686 flac-libs.i686 json-c.i686 libICE.i686 libSM.i686
libXtst.i686 libasyncns.i686 libedit.i686 liberation-narrow-fonts.noarch
libieee1284.i686 libogg.i686 libsndfile.i686 libuuid.i686 libva.i686
libvorbis.i686 libwayland-client.i686 libwayland-server.i686 llvm-libs.i686
mesa-dri-drivers.i686 mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686
nss-mdns.i686 ocl-icd.i686 pulseaudio-libs.i686 python-talloc.x86_64
sane-backends-libs.i686 tcp_wrappers-libs.i686 unixODBC.i686
samba-common-tools.x86_64 samba-libs.x86_64 samba-winbind.x86_64
samba-winbind-clients.x86_64 samba-winbind-modules.x86_64 mesa-libGL-devel.i686
fontconfig-devel.i686 libXcomposite-devel.i686 libtiff-devel.i686
openal-soft-devel.i686 mesa-libOpenCL-devel.i686 opencl-utils-devel.i686
alsa-lib-devel.i686 gsm-devel.i686 libjpeg-turbo-devel.i686
pulseaudio-libs-devel.i686 pulseaudio-libs-devel gtk3-devel.i686
libattr-devel.i686 libva-devel.i686 libexif-devel.i686 libexif.i686
glib2-devel.i686"|tr -s " " "\n"|wc -l
81
but on my system I have only 68 / 81 Packages available
# yum info alsa-plugins-pulseaudio.i686 glibc-devel.i686 glibc-devel libgcc.i6
libX11-devel.i686 freetype-devel.i686 libXcursor-devel.i686 libXi-devel.i686
libNX_Xext-devel.i686 libXext-devel.i686 libXxf86vm-devel.i686
libXrandr-devel.i686 libXinerama-devel.i686 mesa-libGLU-devel.i686
mesa-libOSMesa-devel.i686 libXrender-devel.i686 libpcap-devel.i686
ncurses-devel.i686 libzip-devel.i686 lcms2-devel.i686 zlib-devel.i686
libv4l-devel.i686 libgphoto2-devel.i686 libcapifax-devel.i686 cups-devel.i686
libxml2-devel.i686 openldap-devel.i686 libxslt-devel.i686 gnutls-devel.i686
libpng-devel.i686 flac-libs.i686 json-c.i686 libICE.i686 libSM.i686
libXtst.i686 libasyncns.i686 libedit.i686 liberation-narrow-fonts.noarch
libieee1284.i686 libogg.i686 libsndfile.i686 libuuid.i686 libva.i686
libvorbis.i686 libwayland-client.i686 libwayland-server.i686 llvm-libs.i686
mesa-dri-drivers.i686 mesa-filesystem.i686 mesa-libEGL.i686 mesa-libgbm.i686
nss-mdns.i686 ocl-icd.i686 pulseaudio-libs.i686 python-talloc.x86_64
sane-backends-libs.i686 tcp_wrappers-libs.i686 unixODBC.i686
samba-common-tools.x86_64 samba-libs.x86_64 samba-winbind.x86_64
samba-winbind-clients.x86_64 samba-winbind-modules.x86_64 mesa-libGL-devel.i686
fontconfig-devel.i686 libXcomposite-devel.i686 libtiff-devel.i686
openal-soft-devel.i686 mesa-libOpenCL-devel.i686 opencl-utils-devel.i686
alsa-lib-devel.i686 gsm-devel.i686 libjpeg-turbo-devel.i686
pulseaudio-libs-devel.i686 pulseaudio-libs-devel gtk3-devel.i686
libattr-devel.i686 libva-devel.i686 libexif-devel.i686 libexif.i686
glib2-devel.i686|grep -i nombre|sort|uniq|wc -l
68
from the "RPM Fusion" Repository there are 20 Packages required
# echo "libmpg123-devel.i686 gstreamer-plugins-base-devel gstreamer-devel.i686
gstreamer.i686 gstreamer-plugins-base.i686 gstreamer-devel gstreamer1.i686
gstreamer1-devel gstreamer1-plugins-base-devel.i686
gstreamer-plugins-base.x86_64 gstreamer.x86_64 gstreamer1-devel.i686
gstreamer1-plugins-base-devel gstreamer-plugins-base-devel.i686
gstreamer-ffmpeg.i686 gstreamer1-plugins-bad-free-devel.i686
gstreamer1-plugins-bad-free-extras.i686 gstreamer1-plugins-good-extras.i686
gstreamer1-libav.i686 gstreamer1-plugins-bad-freeworld.i686"|tr -s " " "\n"|wc
-l
20
but without this Repository I have only 8 / 20 Packages available:
# yum info libmpg123-devel.i686 gstreamer-plugins-base-devel
gstreamer-devel.i686 gstreamer.i686 gstreamer-plugins-base.i686 gstreamer-devel
gstreamer1.i686 gstreamer1-devel gstreamer1-plugins-base-devel.i686
gstreamer-plugins-base.x86_64 gstreamer.x86_64 gstreamer1-devel.i686
gstreamer1-plugins-base-devel gstreamer-plugins-base-devel.i686
gstreamer-ffmpeg.i686 gstreamer1-plugins-bad-free-devel.i686
gstreamer1-plugins-bad-free-extras.i686 gstreamer1-plugins-good-extras.i686
gstreamer1-libav.i686 gstreamer1-plugins-bad-freeworld.i686|grep -iE
"nombre[^\:]*:"|sort|uniq|wc -l
8
This is mostly due to RHEL7 not shipping most i686 Packages anymore.
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https://bugs.winehq.org/show_bug.cgi?id=39385
Bug ID: 39385
Summary: Make the VM descriptions visible
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Each VM has a long description of its hardware and software configuration. They
are meant to help developers figure out what's special about a specific VM and
how it may explain its results. The long descriptions can be found on the
test.winehq.org site by looking at individual reports information.
But they cannot be seen on the testbot.winehq.org site except by the
administrator when editing the VM configuration.
They should be visible as a tooltip/infotip in most places when the VM's name
is displayed.
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https://bugs.winehq.org/show_bug.cgi?id=39414
Bug ID: 39414
Summary: Add a partway job status
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
If a task is completed the corresponding job's status is 'Running' even if none
or the remaining tasks is actually Running. So one can sometimes end up with
dozens of 'Running' jobs when only one or two among them actually has an active
task.
So the idea would be to reserve the 'Running' status to jobs for which one task
is actually running. Jobs where some tasks but not all have completed would
instead have the 'Partway' status (suggestions for another name welcome).
Another issue is that when multiple jobs are in the 'Running' or 'Partway'
state it's hard to know which ones have been modified the most recently because
the 'Ended' field is not set. This is probably less important though and a
waterfall like presentation would help (see bug 39413).
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https://bugs.winehq.org/show_bug.cgi?id=41600
Bug ID: 41600
Summary: Unable to view pre-moderated post in forum
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
I've just posted a comment in a forum thread, and wish to alter/add another
comment ... but I can't find my post in 'view your posts'!
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https://bugs.winehq.org/show_bug.cgi?id=40240
Bug ID: 40240
Summary: ntdll:exception causes the Windows 10 VM to crash
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The ntdll:exception test causes the Windows 10 VM (w1064) to crash. Given that
this does not happen on real hardware it is a TestBot bug.
Incidentally this is why we don't get any WineTest result from that VM.
Either there is a way to avoid the crash by adjusting the QEMU configuration or
a QEMU bug should be filed.
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https://bugs.winehq.org/show_bug.cgi?id=39413
Bug ID: 39413
Summary: Make it easier to monitor the TestBot activity
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
At the bottom of the main page there is a list of the VMs and their status.
However the information there is incomplete:
* When a VM is reverting there is no way to know for how long it has been
reverting.
* When a VM is running a task there is no link to the corresponding task.
* There is no history of events so if someone reports that something strange
happened there is no way to check(*).
So it would be nice to have something like BuildBot's Waterfall display.
http://buildbot.buildbot.net/waterfall
(*) Actually one could check the WineTestBot log but that has its own problems
and requires poring over lots of traces. See bug 39410.
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https://bugs.winehq.org/show_bug.cgi?id=42070
Bug ID: 42070
Summary: Add "workaround" to defined keywords list to indicate
that one or more workarounds are available for a bug.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Enhancement:
Add "workaround" to the defined keyword list for open bugs, when one ore more
working workarounds have been found.
For Moderators:
The conditions for the workaround keyword to be valid would be:
- The workaround is documented in the comments or a reference is made to the
AppDB entry where the workaround is documented (or to an external source).
- The workaround is confirmed to be working at least for one person (not just
an hypothetic workaround).
- If multiple workarounds are discussed, the keyword is valid if one workaround
meets the above conditions.
Why the keyword?:
Other users affected by a bug would know that a workaround exists without
having to read all the comments to find out.
If someone has documented a workaround in the AppDB for a specific application,
and the bug is in fact affecting multiple applications, the keyword would
reduce the need to document the workaround in the AppDB for every affected app,
provided that the bug is properly referenced in the multiple AppDB entries.
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http://bugs.winehq.org/show_bug.cgi?id=32354
Bug #: 32354
Summary: testbot: A crashing test is not detected
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
A 64bit test crashed on all 64bit testbot machines,
but the summary has "0" as "Number of failures".
Test run for the broken patch:
http://testbot.winehq.org/JobDetails.pl?Key=22963&log_301=1#k301
Later test:
http://testbot.winehq.org/JobDetails.pl?Key=23106&log_302=1#k302
(I send a fix for the broken code in wine in some minutes)
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https://bugs.winehq.org/show_bug.cgi?id=40237
Bug ID: 40237
Summary: account not deletable
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BerlinerPaul(a)web.de
Distribution: ---
hi,
I want to delete my account but I'm unable to find some link in the preferences
for this.
best
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https://bugs.winehq.org/show_bug.cgi?id=39441
Bug ID: 39441
Summary: The reverts keep getting slower
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
A revert that would take under 10 seconds right after creating the snapshot
would take over 7 minutes 6 months later. So every few months this would cause
the TestBot to become really sluggish and barely able to keep up with the patch
influx. Restarting libvirt, rebooting the host, restoring the VM from backup or
even transferring it to another host had no effect on the revert time.
While the revert is taking place the QEmu process fully occupies one core, no
disk I/O is performed and the VM is not running. The exact reason is not yet
known exactly but it seems to have to do with the VM's timer devices,
particularly the rtc one.
To confuse matters further not all VMs are affected: only Windows 2000, XP,
2003, 2008 and 10 suffer from this. The other post Windows Vista are immune.
Yet the guest is not active while the revert is taking place so it should not
have an impact on it.
Finally at WineConf 2015 it was discovered that the revert time of a live
snapshot is simply proportional to the snapshot's age.
This yielded a first workaround which is to refresh the live snapshots
regularly.
Further investigation showed that the common point between the impacted live
snapshots is that they all have the following clock settings
<clock offset='localtime'>
<timer name='rtc' tickpolicy='delay'/>
<timer name='pit' tickpolicy='delay'/>
<timer name='hpet' present='no'/>
</clock>
while the unaffected VMs have
<clock offset='localtime'/>
But switching from the former to the latter does not fix the affected VMs.
Still this lead to a better fix which has now been put in place: setting
track='guest' on the rtc timer.
Regardless, something is wrong with the way QEmu handles timers and live
snapshots so a bug was reported:
https://bugs.launchpad.net/qemu/+bug/1505041
Maybe this will shed some light on what's really happening and what the correct
timer settings are.
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https://bugs.winehq.org/show_bug.cgi?id=37104
Bug ID: 37104
Summary: Infinite revert loop
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The current task scheduling algorithm can enter into an infinite revert loop
while trying to prepare VMs for the next tasks. Assume the following settings:
$MaxRevertingVMs = 2;
$MaxRevertsWhileRunningVMs = 0;
$MaxActiveVMs = 2;
Then the following sequence can play out:
| Steps
VM | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8
----+-----+-----+-----+-----+-----+-----+-----+-----
vm1 | rev | idl | off | off | rev | rev | rev | ...
vm2 | rev | rev | rev | idl | off | off | rev | ...
vm3 | off | off | rev | rev | rev | idl | off | ...
The issue happens in steps 2, 4 and 6.
The scheduler can shut down idle VMs to replace them with VMs that are more
appropriate for the upcoming tasks. This is what happens in these steps: it
decides the idle VM it just prepared is not what it wants after all, and thus
shuts it down and prepares another one.
The problem is it keeps changing its mind over and over and can never actually
start a task because there is always a reverting VM and
$MaxRevertsWhileRunningVMs = 0.
Another prerequisite for this scenario to play out is probably to have multiple
tasks have the exact same priority, so that their order is undefined. But
regardless, the scheduler should probably not be shutting down an idle VM that
has an actual 'pending' task.
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https://bugs.winehq.org/show_bug.cgi?id=39470
Bug ID: 39470
Summary: https://bugs.winehq.org/page.cgi?id=fields.html needs
to be updated to include new statuses
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
NEEDINFO and STAGED need to be added and UPSTREAM needs to be changed to
NOTOURBUG.
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https://bugs.winehq.org/show_bug.cgi?id=42160
Bug ID: 42160
Summary: Need ddraw component
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
I just tried to file a bug in ddraw.dll and couldn't find any component option
for it. Something like "directx-ddraw" would be great.
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https://bugs.winehq.org/show_bug.cgi?id=39411
Bug ID: 39411
Summary: Provide a way to monitor VM revert times
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
It would be nice to have a graph of the VM revert times to verify that
everything is working fine (or conversely to get a better sense that things are
wrong and action is needed).
Currently the way to do so is to ask Alexandre for the WineTestBot log, run a
perl script on it to get a CSV, and import the CSV in a spreadsheet to graph
the data. That's pretty cumbersome and obviously does not permit regular
monitoring.
Providing per-VM revert time graphs, maybe using something like RRDtool would
be really nice.
But then one could argue that revert times should just be low and stay that way
and that then monitoring them may not be needed.
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