http://bugs.winehq.org/show_bug.cgi?id=33740
Bug #: 33740
Summary: Sound Recorder displays error when seeking MP3 stream
to the end
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
…
[View More]Classification: Unclassified
I've been using Microsoft Sound Recorder (sndrec32.exe from Windows XP or
below)
to play wave file that uses MPEG1 Layer-3 codec (MP3), which played fine,
and I'm able to seek on the stream to mostly anywhere on the timeline.
But if I dragged the playhead and drop it at the very right end of timeline
or used FF button while playing, Sound Recorder will show an error:
"Another application is playing audio. You can either interrupt the
application or wait until it is done. Then try using Sound Recorder
again."
Then, this instance of Sound Recorder will not play any audio again (no matter
I loaded another wave file, both PCM and non-PCM; when trying to play,
it shows the same error)
When I exited Sound Recorder, these lines will be printed on WINE console:
fixme:winmm:MMDRV_Exit Closing while ll-driver open
fixme:winmm:MMDRV_Exit Closing while ll-driver open
Note: If I restarted Sound Recorder, it will be able to play MP3
(and all other audio codec) again.
Also, other instances of Sound Recorder that're running in parallel
won't be affected.
Wine's Windows version: Windows ME
Wine Audio Driver: ALSA 44100Hz 16bit (Full Hardware Acceleration)
Wine installed without XInput2, OpenCL, GStreamer and OSS support.
System: Debian GNU/Linux 5.0 "Lenny" (i386: Intel Pentium 4 2.66GHz)
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https://bugs.winehq.org/show_bug.cgi?id=40919
Bug ID: 40919
Summary: Worms Armageddon Gameplay only shows top-left corner
of screen
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lmanning17(a)gmail.com
Distribution: ---
…
[View More]Created attachment 55019
--> https://bugs.winehq.org/attachment.cgi?id=55019
Main Menu of game
Worms Armageddon works great on WINE 1.9.10, but 1.9.11+ do not work.
Worms Armageddon uses a static sized window for the game menu, but when you
start a game it resizes to the screen size you set in options. In 1.9.11+, when
the screen resizes, the resized area remains black and only the top-left corner
of the screen is visible.
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https://bugs.winehq.org/show_bug.cgi?id=38328
Bug ID: 38328
Summary: WPS 2013 (Kingsoft) crash at install
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 51166
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=51166
backtrace in 1.7.39.txt
0. Download from http://wdl1.cache.wps.cn/wps/download/W.P.S.4994.19.552.exe
$ sha1sum W.P.S.4994.19.552.exe
4b778806ec2ed0e8d3e2c9e1e368a3643ea6965a W.P.S.4994.19.552.exe
1. run it, and wine crash
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http://bugs.winehq.org/show_bug.cgi?id=26388
Summary: Sound Recorder crashes on encoding PCM Sample
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Nachanon_Vetjasit(a)hotmail.com
Created an attachment (id=33603)
--> (http://bugs.winehq.org/attachment.…
[View More]cgi?id=33603)
Sound Recorder wine output/backtrace
Use WINE windows version "Windows Me"
Run Microsoft Sound Recorder 4.90.0.3000 (Windows Me)
Open a PCM wave file
File > Properties
Click "Convert Now"
Select format "PCM" with attributes "11025Hz, 8 Bit, Stereo"
Click OK
Sound Recorder will crash
Using wine 1.3.12 (source) on Debian GNU/Linux 5.0 (i386: Intel Celeron 2GHz)
Compiled without GStreamer and OpenCL Support.
C-Media CMI8738 PCI audio card.
With wine audio settings: ALSA Driver, Full Hardware Acceleration, 44100Hz
16bit Stereo
Sound Recorder wine output/backtrace attatched.
P.S.: Crashes occured in conversion to PCM codec on all sample rate
but not in conversion to other (non-PCM) codecs.
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http://bugs.winehq.org/show_bug.cgi?id=24723
Summary: Lost Horizon crash/page fault during Chapter 2
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=31233)
--> (http://bugs.winehq.org/attachment.cgi?id=…
[View More]31233)
Console/Debug log
Lost Horizon plays perfectly until Chapter 2. During this mission there is one
scene where during dialog it crashes with a page fault.
Attached a full log.
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https://bugs.winehq.org/show_bug.cgi?id=42080
Bug ID: 42080
Summary: Listview does not draw correctly in some conditions.
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
Created attachment 56583
…
[View More]--> https://bugs.winehq.org/attachment.cgi?id=56583
WINE's explorer on lubuntu while exibiting the bug.
Look attached screenshot: if you scroll the item in the list view, the bottom
of the control leaves a "ghost" of the previous drawn item. This "ghost" is the
size of the scrollbar.
This is a particular condition that can be easy to replicate: wine explorer is
a good testing tool. This error does not always happens: you must resize the
height of the listview control until you match a critical height. You must be
precise at pixel level to reproduce it. If you match that height in pixel, then
the problem is easy to see.
I have seen this bug by maximizing the window of explorer and, for pure luck,
the height of the listview was exactly the multiple required to make the bug to
happen. This bug looks like a missing or wrong rounding somewhere and it may be
a problem of GDI or a bug into the listview control... actually this can be
addressed by running WINE's comctl32 on Windows, but I didn't yet.
Sincerely.
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https://bugs.winehq.org/show_bug.cgi?id=42708
Bug ID: 42708
Summary: Soul Reaver Cinematics stopped working
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffry84(a)hotmail.it
Distribution: ---
Created attachment 57684
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=57684
terminal output
Video playback for Legacy of Kain: Soul Reaver (GOG version) does no longer
work. It worked with Wine 1.6.2 from the Stable branch of Debian (8, Jessie) 64
bit, while now the screen is black (or, for the introduction, with a darkened
game menu as if a fade to black failed) while the audio plays normally.
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http://bugs.winehq.org/show_bug.cgi?id=33235
Bug #: 33235
Summary: WM_NOTIFY receive problem
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sfence.software(a)gmail.com
Classification: Unclassified
Created attachment 43955
--> …
[View More]http://bugs.winehq.org/attachment.cgi?id=43955
source code of bug example application
I have wine 1.5.26 compiled with ./configure && make && make install
I found a problem and for example create an example program.
It looks like, that when I create tab control with HWND_MESSAGE parent and
lately change parent with use SetParent function to window parent (line 79 in
attachment) and show it, it isn't posting WM_NOTIFY message to actual parent.
Example program work good on MS Window XP. I tested it myself.
My command for compile example appliaction:
i686-w64-mingw32-gcc -o main.exe main.c -luser32 -lgdi32 -lcomctl32
pastie of source code (this is in attachment too):
http://pastebin.com/YdFbZGxa
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https://bugs.winehq.org/show_bug.cgi?id=42292
Bug ID: 42292
Summary: Witcher 3 fails to render correctly after starting new
game
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: --…
[View More]-
Created attachment 57008
--> https://bugs.winehq.org/attachment.cgi?id=57008
Broken rendering in the Witcher 3
In the Witcher 3, when starting a new game, the rendering is all broken with
distorted graphics (while sounds works OK).
See attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=17894
Summary: Raw printing does not work
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: giulioo(a)gmail.com
System:
Ubuntu 8.04
Wine 1.1.18 (binary from WineHQ APT Repository)
I googled, asked on …
[View More]the web forum and searched bugzilla, but no one had a
definitive answer about this issue, ie a way to get raw printing working from
Wine.
>From here http://wiki.winehq.org/Printing it's not clear it it's considered a
bug.
I thought to open a bug about this so developers can definitively say whether
this is actually a bug or if the agreement is that it's up to the Linux side to
do something about this (convert back from PS to ascii or something).
Raw printing is useful for those applications which expect the printer to
receive their pre-formatted data as is: apps which output PCL directly, label
printer software, ....
Steps to reproduce the problem:
- Create a raw printer queue in Linux/ubuntu which points to a NON PS printer
(ie: pure PCL or text printer).
- Run
$ echo ABCD | lpr -P raw_queue
and see that the printer prints ABCD.
- Then run
$ wine notepad.exe
Type ABCD
Print to the raw_queue
and see that the printer prints the PostScript data produced by Wine even if
the Linux queue is defined as raw.
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https://bugs.winehq.org/show_bug.cgi?id=39526
Bug ID: 39526
Summary: CANT PLAY MINECRAFT HELP!!
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: killerzuace(a)gmail.com
Distribution: ---
Please I cannot play a game called Minecraft on …
[View More]my computer.
I would really appreatiate if you can fix this and email me back at
killerzuace(a)gmail.com
Please I will REALLY LOVE IT!!!
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https://bugs.winehq.org/show_bug.cgi?id=36640
Bug ID: 36640
Summary: valgrind shows lots of uninitialized reads/writes in
twain_32/tests/dsm.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
…
[View More]Reporter: austinenglish(a)gmail.com
Created attachment 48679
--> https://bugs.winehq.org/attachment.cgi?id=48679
valgrind log
../../../tools/runtest -q -P wine -T ../../.. -M twain_32.dll -p
twain_32_test.exe.so dsm && touch dsm.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
c==31984== Find PDB file: /tmp/valgrind_petmp31984_87f2d3fc is empty
==31984== Warning: Missing or un-stat-able
/home/austin/.wine/drive_c/windows/system32/comctl32.pdb
==31984== Syscall param ioctl(generic) points to uninitialised byte(s)
==31984== at 0x4E9566E7: syscall (in /usr/lib/libc-2.18.so)
==31984== by 0x660FF43: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x6627E50: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x661081C: v4lconvert_create_with_dev_ops (in
/usr/lib/libv4lconvert.so.0.0.0)
==31984== by 0x64C4C1F: v4l2_fd_open (in /usr/lib/libv4l2.so.0.0.0)
==31984== by 0x61DD25C: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==31984== by 0x7152059: ??? (in /usr/lib/sane/libsane-v4l.so.1.0.24)
==31984== by 0x7152368: sane_v4l_init (in
/usr/lib/sane/libsane-v4l.so.1.0.24)
==31984== by 0x61C56A0: ??? (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x61C6069: sane_dll_get_devices (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x61AE343: sane_get_devices (in /usr/lib/libsane.so.1.0.24)
==31984== by 0x59E8129: detect_sane_devices (sane_main.c:422)
==31984== by 0x59E814B: SANE_GetIdentity (sane_main.c:430)
==31984== by 0x59E7830: SANE_SourceControlHandler (sane_main.c:147)
==31984== by 0x59E7EE5: DS_Entry (sane_main.c:365)
==31984== by 0x55A2921: twain_add_onedriver (dsm_ctrl.c:75)
==31984== by 0x55A2CA2: twain_autodetect (dsm_ctrl.c:110)
==31984== by 0x55A2F7C: TWAIN_IdentityGetFirst (dsm_ctrl.c:174)
==31984== by 0x55A39FF: TWAIN_SourceManagerHandler (twain32_main.c:68)
==31984== by 0x55A3E75: DSM_Entry (twain32_main.c:164)
==31984== Address 0x4d0d0a4 is on thread 1's stack
==31984== Uninitialised value was created by a stack allocation
==31984== at 0x66273EF: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==31984==
==32109== Syscall param ioctl(generic) points to uninitialised byte(s)
==32109== at 0x4E9566E7: syscall (in /usr/lib/libc-2.18.so)
==32109== by 0x660FF43: ??? (in /usr/lib/libv4lconvert.so.0.0.0)
==32109== by 0x64C55D5: v4l2_ioctl (in /usr/lib/libv4l2.so.0.0.0)
==32109== by 0x61DD54F: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==32109== by 0x7152059: ??? (in /usr/lib/sane/libsane-v4l.so.1.0.24)
==32109== by 0x7152368: sane_v4l_init (in
/usr/lib/sane/libsane-v4l.so.1.0.24)
==32109== by 0x61C56A0: ??? (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x61C6069: sane_dll_get_devices (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x61AE343: sane_get_devices (in /usr/lib/libsane.so.1.0.24)
==32109== by 0x59E8129: detect_sane_devices (sane_main.c:422)
==32109== by 0x59E814B: SANE_GetIdentity (sane_main.c:430)
==32109== by 0x59E7830: SANE_SourceControlHandler (sane_main.c:147)
==32109== by 0x59E7EE5: DS_Entry (sane_main.c:365)
==32109== by 0x55A2921: twain_add_onedriver (dsm_ctrl.c:75)
==32109== by 0x55A2CA2: twain_autodetect (dsm_ctrl.c:110)
==32109== by 0x55A2F7C: TWAIN_IdentityGetFirst (dsm_ctrl.c:174)
==32109== by 0x55A39FF: TWAIN_SourceManagerHandler (twain32_main.c:68)
==32109== by 0x55A3E75: DSM_Entry (twain32_main.c:164)
==32109== by 0x4958025: test_sources (dsm.c:765)
==32109== by 0x4958934: func_dsm (dsm.c:870)
==32109== Address 0x4d0e3ec is on thread 1's stack
==32109== Uninitialised value was created by a stack allocation
==32109== at 0x61DD124: v4l1_open (in /usr/lib/libv4l1.so.0.0.0)
==32109==
etc., I'll attach a log
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http://bugs.winehq.org/show_bug.cgi?id=33528
Bug #: 33528
Summary: GTA2 hangs up during gameplay
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomosipola(a)gmail.com
Classification: Unclassified
Created attachment 44376
--> http:/…
[View More]/bugs.winehq.org/attachment.cgi?id=44376
Console output of a hang-up situation
The game hangs after some time during gameplay. It becomes non-responsive and
has to be killed. This seems to happen when some event is triggered in the
games, e.g., someone gets in or out of a car or picks a power-up.
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http://bugs.winehq.org/show_bug.cgi?id=27078
Summary: Need for Speed World needs native d3dx9_43 and
d3dcompiler_43 (purist)
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The …
[View More]game runs fine as installed (at 1024x768 or lower), but
setting d3dx9_43.dll or d3dcompiler_43.dll to builtin results in crashes or
black screens.
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https://bugs.winehq.org/show_bug.cgi?id=36919
Bug ID: 36919
Summary: valgrind shows a few unitialized variables in
dlls/ieframe/tests/ie.c (randomByte)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
…
[View More] Reporter: austinenglish(a)gmail.com
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E093: randomByte (sqlite3.c:20610)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E0DA: randomByte (sqlite3.c:20621)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E0EE: randomByte (sqlite3.c:20622)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
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https://bugs.winehq.org/show_bug.cgi?id=42676
Bug ID: 42676
Summary: BeamNG crashes at launcher
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamesheald(a)linux.com
Distribution: ---
http://pastebin.com/CSAWb57s is what shows up in the …
[View More]console.
The crash ends with a dialog saying "BeamNG quit unexpectedly."
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https://bugs.winehq.org/show_bug.cgi?id=41238
Bug ID: 41238
Summary: System crash when trying to shell to a editor on fbbw
ham radio software, was working great on Knoppixm
yesterday I upgraded to Linux Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
…
[View More]Assignee: wine-bugs(a)winehq.org
Reporter: ve2pkt(a)gmail.com
Distribution: ---
Created attachment 55529
--> https://bugs.winehq.org/attachment.cgi?id=55529
backtrace of my crash
if a copy of WFBB.EXE is required let me know, I doughr it is avail on the net
any more, and you must detain and ammateur radio licences to use it on a F6FBB
BBS.
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=39398
Bug ID: 39398
Summary: Private Program: server win socket send data no more
then 16K (approx.)
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: gerald(a)igarment.net
…
[View More]Distribution: ---
I have tried wine 1.6.2 32 bit on CentOS 6 i686 and 1.7.50 32 bit in CentOS 6
x86_64 VM, both have the same problem.
I have a server written in Delphi using Asta. When the server run in wine,
sending large among of data (over 18K bytes, not exact) will have data lost. I
use tcpdump to captured the data sent, it seems the socket cannot send all the
data but with no socket error. The program seems to think that all data were
sent but wine win socket did not.
Obviously, the program is running very fine in Windows.
The following is a tcpdump for the tcp package in the server side. The total
number of bytes need to send is around 110K. Note that once reach to about
17458 (including tcp header, so the sent data is around 16K), it stop sending.
[root@wine-asta-17 ~]# tcpdump -i eth3 port 9000
tcpdump: verbose output suppressed, use -v or -vv for full protocol decode
listening on eth3, link-type EN10MB (Ethernet), capture size 65535 bytes
11:24:16.851074 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [P.], seq 292754617:292754698, ack 97998410, win
8192, options [nop,nop,TS val 1335177067 ecr 7050913], length 81
11:24:16.851092 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], ack 81, win 273, options
[nop,nop,TS val 7058042 ecr 1335177067], length 0
11:24:16.890921 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [P.], seq 1:82, ack 81, win
273, options [nop,nop,TS val 7058081 ecr 1335177067], length 81
11:24:16.922996 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 82, win 8186, options [nop,nop,TS val
1335177138 ecr 7058081], length 0
11:24:16.975451 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [P.], seq 81:173, ack 82, win 8192, options
[nop,nop,TS val 1335177189 ecr 7058081], length 92
11:24:17.015000 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], ack 173, win 273, options
[nop,nop,TS val 7058206 ecr 1335177189], length 0
11:24:17.056036 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 82:2978, ack 173, win
273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056045 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 2978:5874, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056047 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 5874:8770, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056049 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 8770:11666, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056051 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 11666:14562, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.089440 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 2978, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.089460 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [P.], seq 14562:17458, ack 173,
win 273, options [nop,nop,TS val 7058280 ecr 1335177300], length 2896
11:24:17.089468 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 2978, win 8192, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091030 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 5874, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091035 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 8770, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091037 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 13114, win 8192, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.120679 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 16010, win 8101, options [nop,nop,TS val
1335177331 ecr 7058247], length 0
11:24:17.121874 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 17458, win 8101, options [nop,nop,TS val
1335177332 ecr 7058280], length 0
^C
19 packets captured
19 packets received by filter
0 packets dropped by kernel
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[View Less]
http://bugs.winehq.org/show_bug.cgi?id=27162
Summary: Wine developers prefer beer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)cboltz.de
Marcus Meissner told me at the openSUSE conference last october that most wine
developers actually …
[View More]prefer beer. He also repeated this statement in the slides
for today's "wine is not (only) an emulator" talk he's giving at LinuxTag
together with me.
It must be a bug that wine developers prefer beer!
Proposed fix:
for person in developers/* ; do
sed -i 's/Prefer: beer/Prefer: wine/'
done
;-))
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https://bugs.winehq.org/show_bug.cgi?id=42594
Bug ID: 42594
Summary: unable to play pcm wav files
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: intosamadhi(a)gmail.com
Distribution: ---
Running ubuntu 16.10 64bit, with wine 2.2 staging.
…
[View More]Using FL Studio (and other audio software, like wmplayer) I am unable to play
pcm wav files. All other audio formats work perfectly.
Audio is set to Alsa
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https://bugs.winehq.org/show_bug.cgi?id=40165
Bug ID: 40165
Summary: Claw: Can't make high jumps
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tecywiz121(a)hotmail.com
Distribution: ---
Tapping the space key causes Captain Claw to make a …
[View More]short jump, but holding it
should make the kitty captain jump a lot higher. Sometimes high jumps just
don't work, and sometimes they do.
You can find a copy of the game here:
http://kapitanpazur.piasta.pl/en/downloads.html
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https://bugs.winehq.org/show_bug.cgi?id=42705
Bug ID: 42705
Summary: Hardwood Solitaire III: no music
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 57677
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=57677
HSIII wine 2.4 staging no music
Hello,
Hardwood Solitaire III has no music with Wine.
How to reproduce:
download the trial version here:
http://www.silvercrk.com/downloads/solitaire_iii/
Install and launch it with wine, there is no music, only interface sounds.
Play trial, go to the options, more options, sound and music, devices, try
different options, no music.
Thank you for your help.
Tested with Wine 2.4 staging.
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https://bugs.winehq.org/show_bug.cgi?id=42525
Bug ID: 42525
Summary: Bioshock (1) Remastered crashes on start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57420
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=57420
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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https://bugs.winehq.org/show_bug.cgi?id=42644
Bug ID: 42644
Summary: 7 days to die right and left click mouse moves cursor
torwads bottom right
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eutychios23(a)gmail.com
…
[View More]Distribution: ---
When i click with either mouse button game cursor moves torwards the right
bottom of the screen.When i press click and hold the mouse it works as it
should but if i try to move it it goes to the right bottom again.The problem
persists at least from wine 2.0 to 2.3.
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https://bugs.winehq.org/show_bug.cgi?id=42522
Bug ID: 42522
Summary: Battlefield Bad Company 2 Graphic Glitches
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57417
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=57417
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
Video with live debug: https://youtu.be/eSiJG5UH0as
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https://bugs.winehq.org/show_bug.cgi?id=41413
Bug ID: 41413
Summary: Call of Duty 3 crashes on start
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lonnie.holcomb(a)gmail.com
Distribution: ---
Created attachment 55776
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=55776
heres tha backtrace text
Call of duty: modern warfare 3 fails to run after recent wine patch
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https://bugs.winehq.org/show_bug.cgi?id=42536
Bug ID: 42536
Summary: Watch_Dogs (1) complains about missing DX11 Adapter
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57437
-…
[View More]-> https://bugs.winehq.org/attachment.cgi?id=57437
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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https://bugs.winehq.org/show_bug.cgi?id=39388
Bug ID: 39388
Summary: Tried to use Don't starve won't start and it popped up
an error
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hugoandre96_sci(a)hotmail.com
…
[View More]Distribution: ---
Created attachment 52497
--> https://bugs.winehq.org/attachment.cgi?id=52497
Error details
Tried to use Don't starve.exe and it popped up an error
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https://bugs.winehq.org/show_bug.cgi?id=42643
Bug ID: 42643
Summary: winecfg: Race condition causing winecfg window to
break out of emulated virtual desktop
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.…
[View More]com
Distribution: ---
When Emulate a virtual desktop is enabled, winecfg sometimes displays as a
standalone window _outside_ of the emulated virtual desktop. The repro is
inconsistent -- sometimes I have to open winecfg 20+ times to repro, and
sometimes it happens back-to-back.
When it occurs, _sometimes_ the following appears in the console, but not
always:
$./wine winecfg
wine: Unhandled page fault on read access to 0x00000014 at address 0x7bc50d57
(thread 002d), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc50d57
There is a secondary issue that arises when this race condition occurs. If the
race condition occurs, when the dislocated winecfg window is on a non-primary X
monitor, the winecfg window because unresponsive. It does not appear to respond
to mouse or keyboard input (escape key will close the window though). If I drag
the window back to the X primary monitor, it behaves normally again. In other
words, when the winecfg window is not contained within the emulated virtual
desktop AND is on a non-primary X monitor, the winecfg window is unresponsive.
I have repro'd this in 1.9.20-staging, 2.3, and the current master branch
(commit 4b14459). It occurs in both 64bit and WINARCH=win32.
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http://bugs.winehq.org/show_bug.cgi?id=12799
Summary: Notepad++ : auto-completion window appears with a title
bar which is not the case under windows
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leohome(a)free.fr
Auto-completion …
[View More]feature works fine but when I use it, the window appears with
the title bar which is not the case under windows. This title bar hide the text
behind which prevents me to use this feature. (see attachment)
This problem occurs with all wine versions I have tested: 0.9.5x up to 0.9.60.
kubuntu 7.10
notepad++ version: all recent one I have tested
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https://bugs.winehq.org/show_bug.cgi?id=42535
Bug ID: 42535
Summary: Spintires has a minor graphic glitch
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57436
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=57436
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
https://bugs.winehq.org/show_bug.cgi?id=39755 <- should be fixed by wine-2.2
(Staging), at least i don't have this bug anymore now
Video of the Bug: https://youtu.be/DMNgw6b8KZk
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https://bugs.winehq.org/show_bug.cgi?id=41724
Bug ID: 41724
Summary: Wine Config -> Drives -> Autodetect crashed.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bhendry(a)cheerful.com
Distribution: ---
Created attachment 56158
--…
[View More]> https://bugs.winehq.org/attachment.cgi?id=56158
Wwine Config Error log
First time I tried to start Wine Config failed. Instructions say to submit bug
report. See attached log.
This is the first time I attempted to use Wine. I was in Wine Config -> Drives
-> Autodetect when it crashed.
Hardware is actually amd64
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https://bugs.winehq.org/show_bug.cgi?id=40795
Bug ID: 40795
Summary: Any Direct3D10 application crashes when using native
d3d10.dll after commit
fcc8553d8b8075542cd3edf26276c1915d29b0da
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)…
[View More]winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 54708
--> https://bugs.winehq.org/attachment.cgi?id=54708
Sample app, patch, working compiled binaries
When you use native d3d10.dll from Windows Vista any Direct3D 10 application
crashes after start.
Precondition:
1. You need to implement simple stub export function D3D10CoreGetVersion to
d3d10core.dll
2. You need d3d10.dll at least from Windows Vista RTM
Steps to repro:
1. Apply patch 0001-d3d10core-Add-D3D10CoreGetVersion-implementation.patch
2. Compile WineD3D including this patch also Wine-Staging patches are
recommended
3. Copy and paste native d3d10.dll from Windows Vista to a folder where app's
executeble is
3. Start app
As I figured out this is a regression after commit
https://github.com/wine-mirror/wine/commit/fcc8553d8b8075542cd3edf26276c191…
Because before this commit I was able to run Direct3D 10 applications using
native d3d10.dll and implementing stub function D3D10CoreGetVersion()
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http://bugs.winehq.org/show_bug.cgi?id=33136
Bug #: 33136
Summary: TTS Balabolka not show list of voices
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burrbull(a)yandex.ua
Classification: Unclassified
TTS program Balabolka (http://…
[View More]www.cross-plus-a.com/balabolka.htm) and its
console version give error
err:ole:CoGetClassObject class {d941651c-44e6-4c17-badf-c36826fc3424} not
registered
when try show list of voices.
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https://bugs.winehq.org/show_bug.cgi?id=42531
Bug ID: 42531
Summary: Red Faction Armageddon has minor graphic glitches
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Wine Version=wine-2.2 (…
[View More]Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
This game has Directx9 and DirectX10/11 support.
The performance was better in wine-2.1 (Staging)
Video: https://youtu.be/i-svamT37PM
Logfile: https://dl.dropboxusercontent.com/u/16996758/winelogrfa.txt
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http://bugs.winehq.org/show_bug.cgi?id=36423
Bug ID: 36423
Summary: League of Legends : store menu doesn't display
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Created attachment 48455
--> http://bugs.winehq.org/…
[View More]attachment.cgi?id=48455
terminal output without specific channels
In the League of Legends menu, when I try to access to the store menu, I only
see a black background with nothing displaying.
Gentoo kernel 3.12.13, nvidia GT630, drivers 331.49-r3, Xorg 1.15.0
Here is terminal output, tell me if you need more specific debug channel please
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http://bugs.winehq.org/show_bug.cgi?id=35510
Bug ID: 35510
Summary: Adobe CC installer cannot connect to the Internet
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: https://creative.adobe.com/products/photoshop
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
…
[View More] Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47402
--> http://bugs.winehq.org/attachment.cgi?id=47402
wine-1.7.11-206-g82b3813 console output
The Adobe Creative Cloud installer immediately stops and asks the user to
connect to the Internet.
Native winhttp works around the error message but nothing much else occurs.
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https://bugs.winehq.org/show_bug.cgi?id=42718
Bug ID: 42718
Summary: Photoshop CC 2015 "Double free or corruption" crash
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Created attachment 57695
--> …
[View More]https://bugs.winehq.org/attachment.cgi?id=57695
Console output with backtrace
Installed and ran PS CC 2015 succesfully as per AppDB instructions. Then, I
used the built in updater to update. After that I get the following error when
trying to run it:
"double free or corruption (!prev): 0x7d0247a0"
Console output with backtrace attached.
OS: Arch 64 bit
Wine Staging
32 bit prefix
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https://bugs.winehq.org/show_bug.cgi?id=42742
Bug ID: 42742
Summary: Exception when running DDFCreator 3.0
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fxedel(a)gmail.com
Distribution: ---
Created attachment 57745
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=57745
That's the exception that was created by the DDFCreator program
I successfully installed DDFCreator
(http://www.dmxcontrol.de/downloads/file/49-ddfcreator-3-0.html) with wine, but
when running it, there's an exception: "Specified argument was out of the range
of valid values. Parameter name: Column index is out of range."
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http://bugs.winehq.org/show_bug.cgi?id=24815
Summary: Far Cry 2: Setting "Shading" option to "High" disables
skybox
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knight666+wine(a)gmail.com
Hi,
since 1.3.4, Far Cry 2 has worked great! …
[View More]It used to always crash during loading
in 1.1.x version, but that has been fixed. I can now play Far Cry 2 without
rebooting my computer!
However. When I change the shading option in the settings menu from "medium" to
"high", the skybox is no longer rendered. The bug can be seen in the attached
screenshots. I've also attached a screenshot of the offending menu option and a
log of wine.
The command used to start to game was:
wine "/media/Data/Programs/Steam/steamapps/common/far cry 2/bin/FarCry2.exe" 2>
~/wine.log
I will gladly provide any additional information required.
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http://bugs.winehq.org/show_bug.cgi?id=28636
Bug #: 28636
Summary: Imvu chat client will not start.
Product: Wine
Version: 1.3.28
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tyler.collins(a)live.ca
Classification: Unclassified
After installing, the Imvu login …
[View More]window appears. As soon as you sign in, an
error pops up, stating that a critical error involving
''Devicefingerprint_old.exe''has occured. Then, the imvu logo remains on teh
top bar in Ubuntu 11.10, but will not open the main window. I left it like this
for an entire night (about 9 hours) and it did not open, so it is not a matter
of slow loading. Also, i tried setting the installer, client exe and quality
agent to run on different versions of windows, none of which helped. i also
tried changing the d3dx9_43 library to wine only. Nothing worked. Previous
versions of IMVU simply crash before the login window. Ive tried re-installing
different versions of wine and imvu, and have reinstalled ubuntu 4 times.
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https://bugs.winehq.org/show_bug.cgi?id=42523
Bug ID: 42523
Summary: Bioshock 2 Remastered crashes on start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57418
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=57418
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
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https://bugs.winehq.org/show_bug.cgi?id=39989
Bug ID: 39989
Summary: The Gameguard 64.des program crashes when it is
running with wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.moosbauer95(a)web.de
…
[View More]Distribution: ---
Created attachment 53427
--> https://bugs.winehq.org/attachment.cgi?id=53427
Crash Log
When I'm running a Windows game called Elsword, crashes GameGuard and wine
shows me an error message.
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https://bugs.winehq.org/show_bug.cgi?id=42632
Bug ID: 42632
Summary: attempt to open Doom wine-2.3 staging fails to open
Product: Wine-staging
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)fermulator.fastmail.org
CC: erich.e.hoover(a)…
[View More]wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57571
--> https://bugs.winehq.org/attachment.cgi?id=57571
wine patches output
Followed
- https://github.com/wine-compholio/wine-staging/wiki/Installation
Installed Doom (legit version PAID!).
Upon attempt to open, via wine-staging 2.3, nothing really happens but for a
few seemingly irrelevant log messages.
What am I missing?
(is it a bug or user fail?)
{{{
$ /opt/wine-staging/bin/wine64 --version
wine-2.3 (Staging)
$ /opt/wine-staging/bin/wine64 ./DOOMx64.exe
fixme:winediag:start_process Wine Staging 2.3 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
fixme:heap:RtlSetHeapInformation 0x340000 0 0x33fd20 4 stub
fixme:ver:GetCurrentPackageId (0x32ded0 (nil)): stub
}}}
The patches output is attached, and check-libs:
{{{
$ /opt/wine-staging/bin/wine64 --check-libs
libcairo.so.2: /usr/lib/x86_64-linux-gnu/libcairo.so.2
The futex facility returned an unexpected error code.Aborted
}}}
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http://bugs.winehq.org/show_bug.cgi?id=36064
Bug ID: 36064
Summary: When click on autodetect drives in winecfg, whole
system freezes, REISUB is useless.
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
…
[View More]Created attachment 48249
--> http://bugs.winehq.org/attachment.cgi?id=48249
screenshot
When i click on this button, whole system freezes. It happens random and only
in versions 1.7.16 & 1.7.17.
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https://bugs.winehq.org/show_bug.cgi?id=40428
Bug ID: 40428
Summary: Lichdom: Battlemage will not launch
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, …
[View More]michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 54172
--> https://bugs.winehq.org/attachment.cgi?id=54172
Terminal output for Lichdom Battlemage in Wine 1.9.7 Staging
Hi,
I have a 64-bit prefix with d3dx10 installed via winetricks.
I installed the GOG version of Lichdom Battlemage and I ran the 64-bit version
of the game with "wine LichdomBattlemage.exe" and the game simply refuses to
start.
It fails to load so there's no backtrace but I do have some terminal output in
case it helps any.
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https://bugs.winehq.org/show_bug.cgi?id=42646
Bug ID: 42646
Summary: GdipDrawPath call raises "Invalid floating point
operation." exception
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: remk_1(a)yahoo.com
Distribution: ---
…
[View More]Created attachment 57579
--> https://bugs.winehq.org/attachment.cgi?id=57579
Testcase - Unzip and run under Wine to see the error
Applications calling GdipDrawPath function (part of gdiplus.dll) raise "Invalid
floating point operation." exception when the following two conditions are met:
- pen width used to draw the path is 1 (the shape is drawed correctly when the
pen is wider)
- the graphics object used to draw the shape is a bitmap (when it is drawn
directly on a form canvas without the temporary bitmap, there is no exception
raised)
See the attached WineGdipBug.exe file that demonstrates the problem. I attach
also a very simple Delphi XE2 source code used to build the testcase.
Under native Windows, the testcase application correctly displays simple form
with a rectangle drawn inside it.
In wine-2.0 or higher, including wine-2.3, the application displays exception
window with a message "Invalid floating point operation." The message is shown
several times, whenever the form has to be repainted.
In older Wine versions up to wine-1.9.9, the exceptions are not risen, but
the path rectangle was not drawn either. Shell windows shows a warning
"fixme:gdiplus:GdipDrawPath graphics object has no HDC", which is probably
related to the bug. Needless to say that the missing frame and warning was just
a little annoyance compared to the current Wine versions, that makes affected
applications almost unusable.
Tested at Fedora 24 and Ubuntu 16.04 LTS
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https://bugs.winehq.org/show_bug.cgi?id=42100
Bug ID: 42100
Summary: demul v0.7 alpha
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
demul v0.7 alpha
video plugin gpudx11oldhw
sound …
[View More]plugin spu demul
gd rom plugin gdrimage
controls plugin paddemul
netplay plugin netdemul
build date aug 18 2016
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https://bugs.winehq.org/show_bug.cgi?id=42746
Bug ID: 42746
Summary: Empire Earth don't start
Product: Wine-staging
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petr-akhlamov(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.…
[View More]de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57752
--> https://bugs.winehq.org/attachment.cgi?id=57752
screenshot
Wine 2.4 + Linux Mint 18.1 + Empire Earth 1 (with NOCD)
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http://bugs.winehq.org/show_bug.cgi?id=35922
Bug ID: 35922
Summary: Texture Corruption of Certain Elements on osu! When
Using AMD Graphics Hardware
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: espionage724(a)gmail.com
…
[View More]Certain textures in osu! become corrupted when ran on AMD graphics hardware
(tested on a 7850, 7660G, and 7670M), regardless of the driver in-use (can
confirm it on various fglrx versions, and mesa/radeon too).
The elements corrupted seem to be the scoreboard, and CtB avatars and fruit
(basically making that game mode entirely unplayable). osu! (Standard), Taiko,
and osu!mania seem unaffected though gameplay-wise (but the scoreboard is still
corrupted.
The song title fly-in when you start a beatmap, and comments seen during
replays are also corrupted.
All corruption can be fixed by either having StrictDrawOrdering set to enabled,
or by using a CSMT-patched version of Wine.
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