https://bugs.winehq.org/show_bug.cgi?id=37274
Bug ID: 37274
Summary: Nancy Drew: Warnings at Wavely Academy won't start
Product: Wine
Version: 1.7.26
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildalev(a)gmail.com
Created attachment 49572
--> https://bugs.winehq.org/attachment.cgi?id=49572
Backtrace
I had lag problems with this game with Ubuntu 12.04 and wine 1.4, but after
upgrading to Ubuntu 14.04 and wine 1.7 the game won't start at all.
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https://bugs.winehq.org/show_bug.cgi?id=42227
Bug ID: 42227
Summary: V8?Toca Supercars Race Driver 3 Replay Dustructive
Hooning!
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rams1(a)iinet.net.au
Distribution: ---
Created attachment 56867
--> https://bugs.winehq.org/attachment.cgi?id=56867
1 of the replays being almost totally Destructive!
When I play a replay immediately after a race it works fine, but play after
recording it makes the players vehicle under computer control after hitting a
solid object does not recover to finish the race & becomes destructive by
revving the engine in 1st gear doing burnouts & sometimes blowing the engine.
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http://bugs.winehq.org/show_bug.cgi?id=34168
Bug #: 34168
Summary: Ride Signs in Theme Park World are not displayed
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: volkangezer(a)gmail.com
Classification: Unclassified
Ride Sign texts in Theme Park World are not displayed. Instead, only signs with
no texts are shown. This may be a font issue, but could not make it work. There
is a Font installer in CD, but it won't install.
Please see the screenshot from appdb regarding to signs:
http://appdb.winehq.org/screenshots.php?iAppId=7545&iVersionId=6091
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http://bugs.winehq.org/show_bug.cgi?id=14366
Summary: co-operate with valgrind when switching stacks
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14663)
--> (http://bugs.winehq.org/attachment.cgi?id=14663)
tell valgrind when switching stacks
When wine knows it is switching stacks, then wine should tell valgrind. This
reduces valgrind complaints, and increases the ability of memcheck to detect
errors. Patch is attached, and will be sent to wine-patches(a)winehq.org.
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https://bugs.winehq.org/show_bug.cgi?id=42472
Bug ID: 42472
Summary: debugtools.c static classes duplicates
libs/wine/debug.c static debug_classes
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
debugtools.c static classes duplicates libs/wine/debug.c static debug_classes.
As it's a list of the libs/wine/debug.h names for enum __wine_debug_class, then
libs/wine/debug.c is where the list should be.
If it is deemed that it is indeed okay to have a duplicate list of names rather
than a single source, then at the very least document this fact with the
duplicated lists.
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https://bugs.winehq.org/show_bug.cgi?id=42192
Bug ID: 42192
Summary: trying to run Global mapper 18 unregistered version
under wine 1.8.6
Product: Wine
Version: 1.8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmilevski(a)gmail.com
Distribution: ---
Created attachment 56825
--> https://bugs.winehq.org/attachment.cgi?id=56825
error when program is run with wine in ubuntu terminal
I am trying to run a GIS package called Global mapper version 18 64 bit under
ubuntu 16.04LTS. This same program works perfectly under wine in ubuntu
14.04lts.
I have attached the errors in the file below.
regards Petar
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https://bugs.winehq.org/show_bug.cgi?id=41797
Bug ID: 41797
Summary: switching LANG for the second app on the server is
incomplete
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
The component (wineserver) is likely incorrect.
If one app is run in one locale, then - while it's still running - another is
launched in the same prefix, but different locale via LANG, not all of the
locale dependent variables are reinitialized.
Specifically, if the first locale is Polish and the second is Japanese, font
glyphs are still rendered as if the initial locale was in effect, which leads
to some of the font glyphs being rendered too wide and long strings not fitting
their cells and getting cut off.
Not sure if this is *supposed* to work, but if it works with most of the other
locale dependent settings, it seems inconsistent it doesn't with this one.
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http://bugs.winehq.org/show_bug.cgi?id=29172
Bug #: 29172
Summary: The Weather Underground / HeavyWeather Uploader
(WUHU): crashes after running a while
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: multimies(a)mymail.fi
Classification: Unclassified
Created attachment 37635
--> http://bugs.winehq.org/attachment.cgi?id=37635
A log of WUHU running with crash
This weather software runs ok, but this bug is a problem. All functions have
been working fine with earlier Wine versions, too.
The bug appears after running the program for a while. But it doesn't apperar
always. I use this program every day and some days it crashes, sometimes not.
I created the log with command wine WUHU.exe &>log.txt
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http://bugs.winehq.org/show_bug.cgi?id=10205
Summary: Windows Media Player's Online Media Guide does not work
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=1449
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
Created an attachment (id=8813)
--> (http://bugs.winehq.org/attachment.cgi?id=8813)
Console output
The player stalls with the text 'Opening . . .' in the player window for some
time, then shows a troubleshooting page telling you do check that 'work
offline' is not enabled, and that if you are connected to the Internet you can
use this link to connect the player.
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https://bugs.winehq.org/show_bug.cgi?id=42590
Bug ID: 42590
Summary: window menus bigger than entire screen
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: quequotion(a)gmail.com
Distribution: ---
Created attachment 57524
--> https://bugs.winehq.org/attachment.cgi?id=57524
regedit is affected; can't get a screenshot of what happens when a menu is
clicked (they dissapear during screenshots!)
Something has gone horribly wrong with window rendering in wine. The menus
across the top of windows are vertically enourmous, possibly stretching
infinitely beyond the screen.
They can still be clicked on, and the text of the menu options will appear in a
very normal font size near the top of the window and the menu will be
highlighted in a colum that goes all the way from the top of the window to the
bottom.
I've tried to stretch the windows out to find the bottom of the exanse but it
seems to just go on forever.
I really don't want to delete my entire wine installation and start over
(again)
Is there anything that can be done?
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http://bugs.winehq.org/show_bug.cgi?id=35662
Bug ID: 35662
Summary: SonicLab Cosmosf VST crashes on load
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: t(a)tehk.org
Created attachment 47625
--> http://bugs.winehq.org/attachment.cgi?id=47625
debug log
v1.7.13-0ubuntu1 via Wine Team PPA
I frequently use a bazillion different VST that all load and run fine with
vsthost and wine. However, this is one of the only plugins that crashes.
Attached is the debug log.
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http://bugs.winehq.org/show_bug.cgi?id=35470
Bug ID: 35470
Summary: Softonic downloader hangs
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Classification: Unclassified
0. Download a 'big' software from Softonic, like
http://football-manager-2008.en.softonic.com/download
1. wine SoftonicDownloader_for_football-manager-2008.exe
2. Waiting for a long time, and the GUI didn't show up
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http://bugs.winehq.org/show_bug.cgi?id=18767
Summary: Radmin viewer 3.3 windows don't have window decoration
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stlwrt(a)gmail.com
Created an attachment (id=21528)
--> (http://bugs.winehq.org/attachment.cgi?id=21528)
Screnshot of decorless radmin window
Radmin viewer 3.3 connection manager works ok, but once you connect to some
machine, viewer window doesn't have windeco. No sensible error messages are
output from wine.
Used wine from git:
commit 1643679476c88953c6c506c152c7d25ba2219716
Author: Austin Lund <austin.lund(a)gmail.com>
Date: Wed Jun 3 16:02:56 2009 +1000
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https://bugs.winehq.org/show_bug.cgi?id=42380
Bug ID: 42380
Summary: NfS most wanted doesn't run
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pritammbhandare(a)gmail.com
Distribution: ---
Created attachment 57170
--> https://bugs.winehq.org/attachment.cgi?id=57170
I installed nfsmw black edition 2005(1.3) but doesn't start. It shows error as
i attached the file.
I installed nfsmw black edition 2005(1.3) but doesn't start.
It shows error
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https://bugs.winehq.org/show_bug.cgi?id=42342
Bug ID: 42342
Summary: Age of Empires 2 doesn't work with Wine
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: prometheuswithbutter(a)gmail.com
Distribution: ---
Created attachment 57104
--> https://bugs.winehq.org/attachment.cgi?id=57104
I would like to install Age of Empires 2 on Linux with Wine, but it doesn't
work.
I even get this error a few weeks ago, when I was using Wine 1.6 and you told
me I've to use an newer version. I tried 2.0-rc3 and 1.9.19 but it's still the
same error when I want to start Age of Empires 2. Because that I'm now using
PlayOnLinux, but that installs your Wine. PLEASE HELP ME I LIKE THIS GAME!
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https://bugs.winehq.org/show_bug.cgi?id=38383
Bug ID: 38383
Summary: Wine does not open kindle downloaded books. Click on
book and programs closes. Has done this several times.
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronald.coleman(a)outlook.com
Distribution: ---
Created attachment 51230
--> https://bugs.winehq.org/attachment.cgi?id=51230
backtrace of problem with Kindle in Wine
Wine opens Kindle; however, when I click on a book icon, the program closes
abruptly. Again the program opens fine. Can't read any books, though. I also
have Kindle in another linux operating on same computer, Zorin 9.1. Kindle
works fine in Zorin, but when I attempt to use the program in the new Linux
Mint 17+ the program doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=37938
Bug ID: 37938
Summary: Ubisoft Interactive Scrabble 2007 will not work
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: s-a.miller(a)sky.com
Distribution: ---
Created attachment 50541
--> https://bugs.winehq.org/attachment.cgi?id=50541
Log of the issues
Program crashes as it opens. Possibly a 64 bit v 32 bit conflict
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https://bugs.winehq.org/show_bug.cgi?id=42428
Bug ID: 42428
Summary: Brut@l displays the loading screen and main menu
upside down when using DirectX11
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57253
--> https://bugs.winehq.org/attachment.cgi?id=57253
Terminal output from Wine Staging 2.1 with no CSMT
I used Wine Staging 2.1 for this test but this issue happens with Wine-devel.
In short, if Brut@l is allowed to use D3D11, the loading screen and main menu
are displayed upside down.
If I disable d3d11 in winecfg and force the game to use D3D9 then everything
looks normal.
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https://bugs.winehq.org/show_bug.cgi?id=42176
Bug ID: 42176
Summary: Magic School Bus - Dinosaurs claims audiocd is busy
due to MCICDA_Open failure
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 56798
--> https://bugs.winehq.org/attachment.cgi?id=56798
output with WINEDEBUG=+file,+mci,+mcicda,+driver,+msgbox
Magic School Bus Explores in the Age of Dinosaurs, an old educational game,
fails to launch, claiming:
The CD Audio device is in use by another application.
Please, close that application and try again.
I've checked winecfg—the cd is mounted to the L: drive. So I did a relay trace
and eventually found the problem appeared to be due to the MCICDA_Open()
function returning an error code of 0x123, which is MCIERR_MUST_USE_SHAREABLE.
This is returned because the function attempts to call CreateFileW with the
path "\\.\I:", which fails with 0xc0000022, aka STATUS_ACCESS_DENIED. The drive
letter is notable—the function appears to work by iterating through every drive
letter from \\.\A: to \\.\Z: until it finds one whose drive type is
DRIVE_CDROM. So there appears to be at least two problem here: (1) I: is very
clearly the wrong drive [it is a CD drive, but currently has a different game
in it which I was working on] (2) that either MCICDA_Open or CreateFileW should
not be returning an error in this case—I did try manually changing the drive
letter to start at L, and it failed with the same error, so the program appears
to be expecting success.
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https://bugs.winehq.org/show_bug.cgi?id=39289
Bug ID: 39289
Summary: Keyboard layout doesn't work until a required locale
hasn't been added (Amnesia: The Dark Descent)
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
I can't type a name for my player profile. Can just select already exist 'New
Player'. Movement buttons e.g. 'Forward', 'Backward', 'Left', 'Right' etc. also
doesn't work when start a new game.
Output:
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000422", 0001: stub!
fixme:win:RegisterDeviceNotificationA (hwnd=0x400c6,
filter=0x33fb20,flags=0x00000004) returns a fake device notification handle!
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:msvcrt:__clean_type_info_names_internal (0xc99b38) stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000409", 0080: stub!
fixme:keyboard:X11DRV_LoadKeyboardLayout L"00000422", 0001: stub!
fixme:win:RegisterDeviceNotificationA (hwnd=0x400cc,
filter=0x33fbb0,flags=0x00000004) returns a fake device notification handle!
fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
err:ole:CoUninitialize Mismatched CoUninitialize
fixme:msvcrt:__clean_type_info_names_internal (0xe09b38) stub
Workaround:
Go to 'HKEY_CURRENT_USER\Keyboard Layout\Preload' and add "5"="00000422" below
"1"="00000409"
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https://bugs.winehq.org/show_bug.cgi?id=37204
Bug ID: 37204
Summary: DirectShow videos steal focus from RPG Maker 2000/2003
games
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mathewvq(a)gmail.com
When a video plays in an RPG Maker 2000 or 2003 game, the DirectShow
(sub?)window that's created steals focus from the game. This, in turn, causes
the game engine to pause, which doesn't resume until the whole game window is
defocused and refocused.
I've prepared a demonstration here. When you start the "game" (by pressing
space on the title screen), the screen will fade out and in to the message "[No
Movie Playing]", and then instantly turn to black and pause. After the game
window is defocused and refocused, the game (and video) will resume.
https://dl.dropboxusercontent.com/u/5968004/MovieTest.tar.gz
(The included shell script runs the game in windowed mode.)
This happens in both Linux with X11 and OS X with non-X11 driver. Winetricks +
quartz "fixes" the problem but causes other issues.
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https://bugs.winehq.org/show_bug.cgi?id=40515
Bug ID: 40515
Summary: Visualboy Advance 1.6 No longer working. None of the
newer version ever worked either!
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jssmith_2004(a)yahoo.com
Distribution: ---
Created attachment 54320
--> https://bugs.winehq.org/attachment.cgi?id=54320
Text file saved from within WINE's Error Window.
Visualboy Advance 1.6a was the only version I could get running on WINE for a
long time, as none of the other newer versions (like 1.7, 1.8, and 1.9) would
ever run on it (usually - these versions paused for a few seconds - and then,
nothing).
NOW, after the past TWO updates of WINE,
Not even VBA version 1.6a will run. It now crashes with an "exception error". I
was hoping this problem would have remedied with this update of WINE, but it
did not resolve at all.
I really would like to have this issue resolved very shortly, if possible. This
is one of the few pieces of entertainment I have runnable on my Linux machine!
I have enjoyed running WINE for several years, but this really caught me off
guard.
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https://bugs.winehq.org/show_bug.cgi?id=38857
Bug ID: 38857
Summary: Error in Geometry Dash
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: ikersandi(a)rocketmail.com
Distribution: ---
Created attachment 51784
--> https://bugs.winehq.org/attachment.cgi?id=51784
Report of Bug
-
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http://bugs.winehq.org/show_bug.cgi?id=36688
Bug ID: 36688
Summary: this is for an older application built for us and it
works up to a certain spot then fails.
Product: Wine
Version: 1.7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevemiske(a)gmail.com
Created attachment 48728
--> http://bugs.winehq.org/attachment.cgi?id=48728
this is the dump that was created
this application is used for order entry on our AS400. I am able to connect to
the as400 and go to certain menues, but fails when I am going to lookup data.
Under windows I normally can just point and click the Icon and I am going.
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http://bugs.winehq.org/show_bug.cgi?id=33885
Bug #: 33885
Summary: Left4dead glitchy execution
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: javierecf(a)gmail.com
Classification: Unclassified
when i start the first level, this error appears every second. everything about
the graphics looks fine, the game starts with no problem, except that with that
error coming out every second the game is running weirdly.
fixme:d3d:gl_blend_op Unhandled blend op 0.
err:d3d:state_blendop >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBlendEquation @ ../../../wine-1.6.rc3/dlls/wined3d/state.c / 336
any idea what it could be?.
currently using: Slackware 64bits
wine: 1.6.rc3
video card: AMD Radeon HD 6520G
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http://bugs.winehq.org/show_bug.cgi?id=28531
Bug #: 28531
Summary: Livestream Procaster disconnects with "recording
desktop error"
Product: Wine
Version: 1.3.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmlipman(a)gmail.com
Classification: Unclassified
With some windowed games the stream will disconnect after 30 seconds to 2
minutes with a "recording desktop error." This doesn't seem to happen with full
screen games.
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https://bugs.winehq.org/show_bug.cgi?id=42283
Bug ID: 42283
Summary: info user to fill a bug report if test report is worse
than latest
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
If you look at wine weekly news there are lots of applications that have been
improved but also some that have regressed.
I think it would be good to add a logic there.
If this version of wine is higher than last report one and the status is worse
than last report. Then the website should print message to the test data
reporter to fill a bug report at bug tracker.
Or if the application has maintainer, maybe he should be informed with the
message.
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https://bugs.winehq.org/show_bug.cgi?id=36127
Bug ID: 36127
Summary: valgrind shows a leak in oleaut32/tests/safearray.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
../../../tools/runtest -q -P wine -T ../../.. -M oleaut32.dll -p
oleaut32_test.exe.so safearray && touch safearray.ok
preloader: Warning: failed to reserve range 00110000-68000000
preloader: Warning: failed to reserve range 7f000000-82000000
==24053== 40 bytes in 1 blocks are definitely lost in loss record 93 of 267
==24053== at 0x7BC4C735: notify_alloc (heap.c:255)
==24053== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==24053== by 0x4FE9FD7: SAFEARRAY_Malloc (safearray.c:103)
==24053== by 0x4FEAEEC: SafeArrayAllocData (safearray.c:569)
==24053== by 0x4FEA3EA: SAFEARRAY_Create (safearray.c:244)
==24053== by 0x4FEB083: SafeArrayCreate (safearray.c:609)
==24053== by 0x4C65027: test_safearray (safearray.c:680)
==24053== by 0x4C6BB6E: func_safearray (safearray.c:2073)
==24053== by 0x4D75F00: run_test (test.h:584)
==24053== by 0x4D762EF: main (test.h:654)
==24053==
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http://bugs.winehq.org/show_bug.cgi?id=34367
Bug #: 34367
Summary: Freeze while playing Mass Effect 3
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.marchiori(a)gmail.com
Classification: Unclassified
Created attachment 45748
--> http://bugs.winehq.org/attachment.cgi?id=45748
PlayOnLinux log file, which essentially wine log with some flag turned on.
I'm playing Mass Effect 3 on a
Hardware 64bit
Card Radeon Cedar
OpenGL renderer string: Gallium 0.4 on AMD CEDAR
Debian Jessie/Sid testing distribution
Wine 1.5.7
I've played the game for many days quite flawlessy and I've reached the point
I'm seizing Cerberus Headquarters. Recently I've noticed some temporary
freezes, and now a complete freeze. I cannot play the game beyond this point.
In the log I find errors such as
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 0055, blocked by 0066, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcadc24 "loader.c:
loader_section" wait timed out in thread 0066, blocked by 005a, retrying (60
sec)
It's quite sad not being able to finish the game at this point!!!
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http://bugs.winehq.org/show_bug.cgi?id=31357
Bug #: 31357
Summary: bobcad software
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: camespinoza101(a)gmail.com
Classification: Unclassified
Created attachment 41203
--> http://bugs.winehq.org/attachment.cgi?id=41203
ya plz fix
bobcad software
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http://bugs.winehq.org/show_bug.cgi?id=13018
Summary: Error when attempting to save file in ArtRage
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spamtrap(a)hellmark.org
When ever I try to save or export a file with Artrage, the app reports that an
error occurred while trying to save the file, and fixme:commdlg:GetFileName95
Flags 0x00800000 not yet implemented gets dumped into the console. Opens files
just fine.
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https://bugs.winehq.org/show_bug.cgi?id=42203
Bug ID: 42203
Summary: GOG Galaxy 1.1.25.13 won't start (only updater runs)
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: V02460(a)gmail.com
Distribution: ---
Created attachment 56837
--> https://bugs.winehq.org/attachment.cgi?id=56837
Terminal output of installer with 'Launch GOG Galaxy' checked
GOG Galaxy (version 1.1.25.13) won't start: After running the installer and
choosing to directly start GOG Galaxy, only the updater runs and nothing else
happens.
I used a fresh wine prefix with the following settings and changes:
Winearch: win32
Windows Version: Windows7
Wintricks: vcrun2015
GOG Galaxy can be downloaded here:
https://cdn.gog.com/open/galaxy/client/setup_galaxy_1.1.25.13.exe
(SHA1: 29dabfb2253b0a2c094343c9120826e017294cb5)
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http://bugs.winehq.org/show_bug.cgi?id=36426
Bug ID: 36426
Summary: ShortKeys stopped to work in Photoshop CS2
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vova.spam(a)gmail.com
Environment:
Arch linux
XFCE4 4.10
X.Org X Server 1.15.1
Problem:
Starting from wine version 1.6.2 (also reproducable in 1.7.18-1) I experience a
bug when I'm not able to use any shortkey in Photoshop CS2. It occurs on both
architectures win32 and x64. It doesn't effect only keys combinations like
`Ctrl+O` it also effect such keys like `H` to enable Hand tool.
I used wine from the repo and compiled wine-stable, result is the same.
Steps To Reproduce:
1. Install wine-stable 1.6.2
2. Remove ~/.wine
3. Install Photoshop CS2, normally using Setup.exe
4. Start Photoshop
5. Try to use any shortkey
Actual Results:
ShortKey doesn't work
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http://bugs.winehq.org/show_bug.cgi?id=22479
Summary: Atlantica Online: crashes after entering login details
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teihoo(a)gmail.com
Created an attachment (id=27534)
--> (http://bugs.winehq.org/attachment.cgi?id=27534)
Debugger output after I close "program error" window
Ubuntu 10.04 RC (kernel 2.6.32-21) and also on 9.10 (2.6.31-21). since the
latest patch for AO has been released with improved pin-mode security, my
client crashes after entering login details and when server choice or "enter
pin" should apear.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
wine: Unhandled page fault on write access to 0x00000004 at address 0x181d483e
(thread 0009), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=42534
Bug ID: 42534
Summary: Sniper Elite V2 fails to start
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57435
--> https://bugs.winehq.org/attachment.cgi?id=57435
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
It was "working" back in wine-2.1 (Staging) with lots of graphic glitches
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https://bugs.winehq.org/show_bug.cgi?id=42515
Bug ID: 42515
Summary: 'Wine System Tray' can't put system bar on elementary
os.
Product: Wine-staging
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: likaisoftware(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The bug such as this.
https://bugs.launchpad.net/elementaryos/+bug/1221158/
elementaryos developer think this is wine bug....
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http://bugs.winehq.org/show_bug.cgi?id=26145
Summary: Xsyon crashes with a d3d out of memory error.
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fain(a)insightbb.com
While playing, the game crashes about every 10 minutes of running around.
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https://bugs.winehq.org/show_bug.cgi?id=42561
Bug ID: 42561
Summary: R-Studio fails to run
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: kurdtpage(a)gmail.com
Distribution: ---
Created attachment 57475
--> https://bugs.winehq.org/attachment.cgi?id=57475
Crash log
R-Studio v1.0.136 (https://www.rstudio.com/products/rstudio/download/) crashes
on program start up. Installs fine.
Prerequisite R (base) v3.3.2 has been installed
(https://cran.r-project.org/bin/windows/base/) via Wine.
I am using Linux Mint 18.1 with latest updates installed.
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https://bugs.winehq.org/show_bug.cgi?id=42513
Bug ID: 42513
Summary: err:d3d:wined3d_texture_load Failed to load location
(srgb 0x1)
Product: Wine-staging
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mvidal0001(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Something broke the game Steam/Planetbase with wine staging 2.2
The symptoms are some 3d objects (in a blurry state) are not drawn anymore.
Launched from a term, these two lines flood the log continuously :
fixme:d3d:surface_load_location Unimplemented copy from
WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_SRGB for depth/stencil
buffers.
err:d3d:wined3d_texture_load Failed to load location (srgb 0x1).
d3d11.dll must be deactivate for this game.
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https://bugs.winehq.org/show_bug.cgi?id=40988
Bug ID: 40988
Summary: mouse_event doesn't work
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: proggi(a)yandex.ru
Distribution: ---
mouse_event(MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0);
sleep(80);
mouse_event(MOUSEEVENTF_LEFTUP, 0, 0, 0, 0);
Click out of the WINE windows doesn't work.
The movement of the cursor works, it is necessary full emulation out of the
WINE windows.
The Windows program can't work without full emulation of the mouseS.
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https://bugs.winehq.org/show_bug.cgi?id=37958
Bug ID: 37958
Summary: Level UP! AssaultFireLA FPS crashes
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: correo.cuervo(a)gmail.com
Distribution: ---
Created attachment 50570
--> https://bugs.winehq.org/attachment.cgi?id=50570
Console messages
I launch the game and shows the login screen, I enter my user and my password
and I do click on Login button and program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=37395
Bug ID: 37395
Summary: Ashersons Call II - No Sound
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
Created attachment 49730
--> https://bugs.winehq.org/attachment.cgi?id=49730
Log of messages the flood the console
Ashersons Call II. Sound does not work. No sound, no music. Console is flooded
with messages, see attached log file.
This has existed in every wine version I've tested, include in the latest dev
version 1.7.28. It occurs in a clean wine prefix.
This game is free to play after a one time $10 registration fee, you can
register at:
https://www.asheronscall.com/en
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http://bugs.winehq.org/show_bug.cgi?id=33598
Bug #: 33598
Summary: Mathematica 8 crashes on startup
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tpeter9(a)hotmail.com
Classification: Unclassified
Created attachment 44474
--> http://bugs.winehq.org/attachment.cgi?id=44474
backtrace produced
Since the last 2 updates of wine, Mathematica crashes everytime I try to start
it.
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https://bugs.winehq.org/show_bug.cgi?id=42580
Bug ID: 42580
Summary: Let's Get Quickbooks Support On ++18445519757++
Quickbooks Support Number, Call United States Canada
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: alverna38(a)rq6668f.com
Distribution: ---
Let's Get Quickbooks Support On ++18445519757++ Quickbooks Support Number, Call
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(21:19:49)
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https://bugs.winehq.org/show_bug.cgi?id=42496
Bug ID: 42496
Summary: Compiler warnings with setupapi/devinst.c
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57367
--> https://bugs.winehq.org/attachment.cgi?id=57367
Compiler warnings for setupapi/devinst.c 64-bit
When compiling Wine 2.2-33-g60c98caa94 64-bit, I get greeted with a bunch of
compiler warnings in setupapi/devinst.c. Not sure if they mean anything but I
thought the developers should know.
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https://bugs.winehq.org/show_bug.cgi?id=39957
Bug ID: 39957
Summary: "winetricks comctl32" crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: jackinvar(a)gmail.com
Distribution: ---
Created attachment 53388
--> https://bugs.winehq.org/attachment.cgi?id=53388
debugger report
linux debian tessting 4.3.0
dpkg -l | grep wine
ii fonts-wine 1.8-1
all Windows API implementation - fonts
rc libkwineffects1abi5 4:4.11.13-2
amd64 library used by effects for the KDE window manager
ii libkwineffects6 4:5.4.3-1.1
amd64 KDE window manager effects library
ii libwine:amd64 1.8-1
amd64 Windows API implementation - library
ii libwine:i386 1.8-1
i386 Windows API implementation - library
ii libwine-gecko-2.24 2.24+dfsg-1
all Windows API implementation - web browser module
ii wine 1.8-1
all Windows API implementation - standard suite
ii wine32:i386 1.8-1
i386 Windows API implementation - 32-bit binary loader
ii wine64 1.8-1
amd64 Windows API implementation - 64-bit binary loader
ii winetricks 0.0+20151116-1
all package manager for WINE to install software easily
target : capttvty (but doesn't work) - after following "captvty linux howto" :
when i launch "winetricks comctl32" it crashes immediately
bug report joined
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http://bugs.winehq.org/show_bug.cgi?id=32162
Bug #: 32162
Summary: Client for online games: cannot execute some function
(chenge player)
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: icegood1980(a)gmail.com
Classification: Unclassified
Created attachment 42432
--> http://bugs.winehq.org/attachment.cgi?id=42432
log
Client:
http://www.prefclub.net/forum/index.php?app=downloads&module=display§io…
everytime when i try to change player nothing happens and terminal output
returns
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
full log attached
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https://bugs.winehq.org/show_bug.cgi?id=42335
Bug ID: 42335
Summary: Jedi Knight Dark Forces II / DirectX7 incorrectly
rendered
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
Rending Problem
- In full screen mode -
Menu section: Screen flickers back and forth between different menu screen as
the mouse hovers over various menu items
In Game: When 3D Acceleration is turned on, magenta colored pixels randomly
appear within an inch wide band that spans the width of the screen about 1/3 of
the way up to the top of the screen. Rendering is also dark and flickers
- In windowed mode (command switch "-windowgui") -
Menu Section: Application only renders when user Alt+tabs back and forth in and
out of the application
In Game: Everything runs fine
-----------------------------
This wasn't a problem back in wine-1.6-rc2. I ran a diff on the source code
between this version and wine-2.0, and the most salient difference, given the
nature of the color issues, I guessed was the added "updateColorSpace" function
within the winemac.drv/cocoa_window.m file. Sure enough after commenting out
the following line:
[self SetColorSpace:nil];
The game rendered fine. As a side note, these color issues also occurred when
running a direct3D test for directx7 with dxdiag.exe, but not with directx8 or
9.
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https://bugs.winehq.org/show_bug.cgi?id=42079
Bug ID: 42079
Summary: Regression World Of Warcraft fails to connect with
error
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iconoclasmandheresy(a)gmail.com
Distribution: ---
WoW 7.1 fails to log into game as of Wine 2.0 RC1 using Wine Staging and Wine
Devel from the PPAs. Game starts, but a disconnect is forced and login fails.
Downgrading to 1.9.24 devel builds fixes issue.
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