http://bugs.winehq.org/show_bug.cgi?id=11999
Summary: Endless Online game window appears as white texture
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://files.endless-online.com/EOsetup028.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11336)
--> (http://bugs.winehq.org/attachment.cgi?id=11336)
Terminal output with d3d traces.
Using Wine version wine-0.9.57-84-g9ab07d5, launching the application simply
results in a white screen without any UI elements shown. Attached are d3d
traces and additional terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=34744
Bug #: 34744
Summary: Earth 2150: there's no music, but sounds seem to play
fine
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46320
--> http://bugs.winehq.org/attachment.cgi?id=46320
Earth 2150
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
One can reproduce the problem in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=38581
Bug ID: 38581
Summary: Petka 1: some objects render without transparency
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otaku(a)rambler.ru
Distribution: ---
Created attachment 51474
--> https://bugs.winehq.org/attachment.cgi?id=51474
console output
Wine 1.7.42, 32-bit prefix, Debian Unstable amd64
Game works without these glitches under WinXP
There's interesting d3d-related fixmes in terminal (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=26579
Summary: TomTom Home 2 fails to open web links
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://download.tomtom.com/sweet/application/home2late
st/TomTomHOME2winlatest.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
TomTom Home 2 fails to spawn a browser (apparently) and instead a prompt opens
asking you to select a program to open "https files".
It probably wants to open a log-in window or something similar.
Could not find last connected device. Pref reading failed: [Exception...
"Component returned failure code: 0x8000ffff (NS_ERROR_UNEXPECTED)
[nsIPrefBranch.getCharPref]" nsresult: "0x8000ffff (NS_ERROR_UNEXPECTED)"
location: "JS frame :: chrome://tthome/content/ui/mainwin/mainWin.js ::
anonymous :: line 449" data: no]
Stack:
0. chrome://tthome/content/ui/mainwin/mainWin.js:490
unimportantError(e);
1. chrome://tthome/content/ui/bindings/ttdashboard.xml:167
var tmpFunc = new Function(func);
2. function _execute chrome://tthome/content/ui/bindings/ttdashboard.xml:169
tmpFunc();
3. function onClickHandler
chrome://tthome/content/ui/bindings/ttdashboard.xml:150
this._execute();
4. function onclick chrome://tthome/content/ui/dashboard/mainDashboard.xul:1
<?xml version="1.0"?>
Installed the gecko-dbg package but it made no difference to the output.
Launch the app, click more, click "Read the manual for my device".
TomTom Home 2.8.
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https://bugs.winehq.org/show_bug.cgi?id=42440
Bug ID: 42440
Summary: Jedi Knight Dark Forces II /DirectX7 3D acceleration
issue
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
The game renders find when 3D acceleration is turned off within the games
Display settings.
When 3D Acceleration is turned on, the game is rendered with randomly-placed
magenta-hue colored pixels.
As mentioned in Bug #42439, this problem seemed fixed after commenting out the
following line from the updateColorSpace function found in the
dlls/winemac.drv/cocoa_window.m file:
[self SetColorSpace:nil];
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https://bugs.winehq.org/show_bug.cgi?id=39421
Bug ID: 39421
Summary: Majesty Gold HD runs very slowly
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonas.bugzilla(a)gmail.com
Created attachment 52535
--> https://bugs.winehq.org/attachment.cgi?id=52535
Clamp the glFlush rate in the Mac driver to 60Hz
The game Majesty Gold HD (http://www.gog.com/game/majesty_gold_hd ) runs very
slowly under Wine for me (Late 2013 iMac 21.5", quad 2.9GHz Core i5, GeForce GT
750M with 1GB GDDR5, OS X 10.9.5). There is an in-game slider to speed up the
game, but it has no effect.
The game is a DirectDraw 7 game. There are also some reports on Windows
regarding this problem, but most people can solve it by telling the game to use
DirectDraw for blitting (set BlitMode=1 in the MajXPrefs, or use the -useddblit
command line parameter -- see
http://forum.paradoxplaza.com/forum/index.php?threads/bug-fixes.601217/#pos…
)
The game performs its drawing commands in the same thread that runs the game
logic (I don't know whether anything else is even supported by by DirectDraw
7). From a trace I can see that game performs many small blits to update only
the parts of the screen that have changed. Example from a trace:
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (0,0)-(24,38),
src_surface 0x16c9c8, src_rect (0,0)-(24,38), flags 0x1000000, fx 0x0.
[ repeats 8 times ]
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (864,661)-(1009,803),
src_surface 0x16c9c8, src_rect (864,661)-(1009,803), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (806,999)-(986,1080),
src_surface 0x16c9c8, src_rect (806,999)-(986,1080), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect
(1097,734)-(1277,914), src_surface 0x16c9c8, src_rect (1097,734)-(1277,914),
flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (860,481)-(1040,661),
src_surface 0x16c9c8, src_rect (860,481)-(1040,661), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (860,481)-(1040,661),
src_surface 0x16c9c8, src_rect (860,481)-(1040,661), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect
(1354,797)-(1534,977), src_surface 0x16c9c8, src_rect (1354,797)-(1534,977),
flags 0x1000000, fx 0x0.
...
I think Wine, however, always flushes a complete new screen via OpenGL, as the
game spends almost all of its time waiting for glFlush() to finish. I have
verified that this is the case by applying the attached patch to the Mac driver
code to unconditionally clamp the glFlush rate to 60Hz. This solves the speed
issue, even at 1920x1080 (without the patch, the game is glacial even at
800x600). Obviously, the patch cannot be integrated in wine, since it
occasionally discards the "last" blit to screen after a static scene change,
leaving old data visible and no longer updating.
I previously posted about this issue (a long time ago) on wine-dev:
https://www.winehq.org/pipermail/wine-devel/2015-February/106625.html . To
answer some questions/suggestions from the end of that thread:
a) the SkipSingleBufferFlushes registry key does not help (my system supports
the GL_APPLE_flush_render extension)
b) related to Henri Verbeet's suggestion that it may be related to wine
possibly not implementing asynchronous ddraw blits: it's true that wine does
not support this, but OTOH the game does not ask for them either: it calls
ddraw_surface7_Blt rather than ddraw_surface7_BltFast (BltFast is documented on
MSDN as always being asynchronous), and it does not set the DDBLT_ASYNC flag
The game offers a built-in ability to wait for vsync via its configuration file
(set the VSync variable in $HOME/Documents/My Games/MajestyHD/MajXPrefs to
"1"), but that only results in
trace:ddraw:ddraw7_WaitForVerticalBlank iface 0x146750, flags 0x1, event 0x0.
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x146750, flags 0x1, event 0x0
stub!
I'm also not sure whether it would help, but looking at the ddraw log (which I
will also attach -- it's a trace+ddraw,trace+d3d_draw log), I think it may
since often there are several blits between the vsync waits.
Some possible approaches to tackle this issue may be:
* handle small direct rects more efficiently
* add support for waiting for VSync in ddraw
There is a demo of an older version of the game, but it can only run in 640x480
and there is no way to adjust the game speed via an in-game slider, and at
least on my system the difference with and without my patch is not very visible
there (http://www.cyberlore.com/Majesty/demo.htm )
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http://bugs.winehq.org/show_bug.cgi?id=36869
Bug ID: 36869
Summary: Chronology under wine-mono fails to start
Product: Wine
Version: 1.7.21
Hardware: x86
URL: http://store.steampowered.com/app/269330/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Chronology fails to start and consumes 100% of a CPU when run under wine-mono
until killed.
Based on a log with WINE_MONO_TRACE=wrapper, the only thing it does is call
Steamworks.NativeMethods:SteamAPI_InitSafe, which is a cdecl function with no
arguments. That function then endlessly throws breakpoint exceptions.
InitSafe is a cdecl function with no arguments returning signed char. I have no
idea how we could be screwing this up.
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http://bugs.winehq.org/show_bug.cgi?id=9583
Summary: CompareStringW gives incorrect result for some wide
strings
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
It seems like CompareStringW does not work correctly, when using wide/unicode
strings. I first discovered this when I saw that listbox controls sorted
swedish characters (say, LATIN SMALL LETTER A WITH RING ABOVE) side by side
with the base character (LATIN SMALL LETTER A). An example is
http://www.cendio.se/~astrand/wine/40-listbox-sort/list.exe.
The cause seems to be that CompareStringW gives the wrong result. I've created
the small test example
http://www.cendio.se/~astrand/wine/40-listbox-sort/comparestring.exe, with
source available in the same directory. On Windows, the result is that the
string "äpple" is greater than "orange", which is correct. With the latest
Wine CVS version, the result is that "äpple" is lesser than "orange", which is
wrong.
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http://bugs.winehq.org/show_bug.cgi?id=19418
Summary: SA Dictionary 2008 Beta 4: Automatic Clipboard
Translation is not working outside the program
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: extigyro(a)gmail.com
When you copy some word inside SA Dictionary, it is automatically translated.
But if you copy some text from Firefox 3 (for example), nothing happens and the
word does not automatically appear in the translation dialog. Instead you have
to paste it manually each time.
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http://bugs.winehq.org/show_bug.cgi?id=23324
Summary: Need for Speed: Shift installer thinks we don't have
Visual C++ runtimes installed
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=29071)
--> (http://bugs.winehq.org/attachment.cgi?id=29071)
+relay log showing registry queries and CreateProcess(vcredist_x86_en.exe)
We have perfectly good msvcr* and friends, so the app shouldn't detect
that we don't. The registry key it's looking at seems to be
0024:Call advapi32.RegOpenKeyW(80000002,0033ee22
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\Managed\\S-1-5-4\\Installer\\Products\\b25099274a207264182f8181add555d0",0033f0c8)
ret=7ed4784c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ed4784c
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https://bugs.winehq.org/show_bug.cgi?id=38651
Bug ID: 38651
Summary: Project64 2.2: Settings Pane is Blank
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ribshark(a)gmail.com
Distribution: ---
Created attachment 51574
--> https://bugs.winehq.org/attachment.cgi?id=51574
Terminal Output
When the settings dialog (Options > Settings) is opened, most controls are
missing on the right hand side. This bug did not occur on Project64 2.1. This
occurs using both an NVIDIA card with proprietary drivers, and an Intel card.
Link to installer: http://www.pj64-emu.com/downloads/func-startdown/123/
sha1sum: 5b95315844b22672c2e867d8e3d45d9f05ed2016
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http://bugs.winehq.org/show_bug.cgi?id=29685
Bug #: 29685
Summary: Manifest generator (ecmangen) tool from Windows
Platform SDK 7.1 crashes due to unhandled
facet/regular expression in XML schema (escape
sequence)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
the "ecmangen" tool (Manifest generator gui) crashes due to unhandled
facet/regular expression in XML schema.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Microsoft SDKs/Windows/v7.1/Bin
...
$ wine ./ecmangen.exe
--- snip ---
Trace log:
--- snip ---
...
0025:trace:msxml:domdoc_QueryInterface
(0x1503c8)->({4f2f4ba2-b822-11df-8b8a-6850dfd72085} 0x32f71c)
0025:trace:msxml:node_query_interface (0x1503c8)->(IID_xmlnode 0x32f71c)
...
0025:trace:msxml:Schema_parse (0x7c96a400)
regexp error : failed to compile: Wrong escape sequence, misuse of character
'\'
regexp error : failed to compile: internal: no atom generated
regexp error : failed to compile: genrate transition: atom == NULL
regexp error : failed to compile: xmlFAParseAtom: expecting ')'
regexp error : failed to compile: xmlFAParseRegExp: extra characters
0025:err:msxml:Schema_parse "Element
'{http://www.w3.org/2001/XMLSchema}pattern': The value
'(\\$\\([Ss]tring\\..*\\))|(\\$\\([Mm][Cc]\\..*\\))' of the facet 'pattern' is
not a valid regular expression.\n"failed to parse doc
...
0025:Call oleaut32.SysAllocString(0015034c L"Failed trying to add schema file
to cache.") ret=0100adc3
...
0025:Call msvcrt._CxxThrowException(0032f848,01041d10) ret=01039b9e
...
0025:Call KERNEL32.MultiByteToWideChar(00000000,00000000,6868ef1a "Runtime
error!",0000000e,0032e7c8,00000400) ret=6866169a
0025:Ret KERNEL32.MultiByteToWideChar() retval=0000000e ret=6866169a
0025:Call KERNEL32.MultiByteToWideChar(00000000,00000000,6868ef43 "abnormal
program termination",0000001c,0032dfc8,00000400) ret=6866169a
--- snip ---
The relevant part of XML schema:
--- snip ---
<xs:schema targetNamespace="http://schemas.microsoft.com/win/2004/08/events"
elementFormDefault="qualified"
xmlns:man="http://schemas.microsoft.com/win/2004/08/events"
xmlns:xs="http://www.w3.org/2001/XMLSchema">
...
<xs:simpleType name="strTableRef">
<xs:annotation>
<xs:documentation>
Value of this attribute should be of the form $(string.stringTableId),
where stringTableId is the 'id' attribute of a <string> element
defined in the <stringTable> section. Or it could be of the form
$(mc.mcSymbolId), where mcSymbolId is the symbol of a message string
defined in a .mc file.
</xs:documentation>
</xs:annotation>
<xs:restriction base="xs:string">
<xs:pattern value="(\$\([Ss]tring\..*\))|(\$\([Mm][Cc]\..*\))"/>
</xs:restriction>
</xs:simpleType>
--- snip ---
'winetricks -q msxml6' works around.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23153
Summary: OS X cannot redirect steam:// URL to Steam.exe
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
Created an attachment (id=28798)
--> (http://bugs.winehq.org/attachment.cgi?id=28798)
Dialog box
I am running the PC version of Steam within OS X. I have installed Half-Life.
Now I would like to install the high-definition pack. The way to do this is to
visit the link:
steam://installaddon/halflifehd
However, clicking on this link does not automatically send the click to Steam
(so whatever API is used by Steam to register steam:// to redirect to Steam.exe
is having no effect).
When I click on the above link, I get a dialog box within OS X (attached). From
within this dialog, I can select any OS X application (*.app) to receive the
steam:// click. However, if I navigate my drive_c directory, all Windows
executables, including Steam.exe, are gray and cannot be selected. Therefore, I
cannot redirect it to the PC version of Steam. (It's worth noting that one
could redirect it to the Mac version of Steam).
This is obviously a problem with Wine fitting into the OS X design paradigm.
But the program doesn't work as it's supposed to, so it's a bug.
Richard
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http://bugs.winehq.org/show_bug.cgi?id=29240
Bug #: 29240
Summary: Anti-aliasing not working for all fonts
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Fettouhi(a)gmail.com
Classification: Unclassified
Yesterday I updated wine on my Arch 64 bit system from 1.3.33 to 1.3.34. Since
then I've noticed that some now aren't anti-aliased anymore. I've seen it in
Steam when looking at the fonts displaying "MAC", "VIDEOS" etc. on the main
page and on the install pop-up that appears when you install flash11. These
fonts looked fine on 1.3.33 but with 1.3.34 they look "ugly". So some kind of
regression happended.
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https://bugs.winehq.org/show_bug.cgi?id=40834
Bug ID: 40834
Summary: Steam for windows, used on a linux OS, using WINE to
run, hardly works at all, I don't know why.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cherrytreesforever(a)yahoo.com
Distribution: ---
Created attachment 54796
--> https://bugs.winehq.org/attachment.cgi?id=54796
this is from the crash report I have no idea what it says
Upon launching steam using WINE I get a crash report. I saved it, you can read
up on it. Basically using Linux Zorin I am, the UI is horribly glitchy and the
entire app is completely unusable. The only reason I need to use a windows
version of steam should be obvious: Windows games and all. Anyways, I am not
sure about this bug, nor do I know enough about linux to provide much more
info, other than the saved doc with the error imprinted in it from the report
itself.
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https://bugs.winehq.org/show_bug.cgi?id=40104
Bug ID: 40104
Summary: ReplayGain by Foobar
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adl-88(a)posteo.de
Distribution: ---
ReplayGain by Foobar gains only with standardoptions and it ignores every
change.
So if I want to write with "+0.0db" to get "89db" on a track he will do this.
But if I want to write with "+6,00" to get "95db" on a track he also writes
with "0,0db". It seems that its a debian versions problem. Ubuntu versions
works fine. But I dont use ubuntu anymore.
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http://bugs.winehq.org/show_bug.cgi?id=9901
Summary: GetMonitorInfo returns wrong work area
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
GetMontorInfo always returns rcWork equal to rcMonitor, but it must take panels
and taskbars into account.
The only solution I can see is to use SystemParametersInfo(SPI_SETWORKAREA)
during initialization time, but I do not know how to deal with different
monitors.
P.S. It is needed to properly implement maximum dimensions of console window.
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https://bugs.winehq.org/show_bug.cgi?id=39627
Bug ID: 39627
Summary: BreezeBrowser Pro 1.x crashes on start
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.breezesys.com/downloads/bbpro1987.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com
Regression SHA1: ca51e113e4820f8b11016c13732b1a971d2b0054
Distribution: ---
The application crashes immediately after starting (no backtrace is generated
for me):
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
wine: Unhandled exception 0x40000015 in thread 9 at address 0x80d930 (thread
0009), starting debugger...
If you manually create an empty 'dbglogs' directory under ~/Documents, then the
application starts properly.It seems the application fails to create that
directory for some reason.
Regression introduced by
commit ca51e113e4820f8b11016c13732b1a971d2b0054
Author: Erich E. Hoover <erich.e.hoover(a)gmail.com>
Date: Tue Aug 19 20:31:00 2014 -0600
ntdll: Unify retrieving the attributes of a file.
The commit can't be reverted on git (Wine build failure), however the
application starts properly with the previous commit (and dbglogs directory is
created).
Still present in wine-1.7.55-73-g39f2ed3.
bbpro1987.exe
sha1: ead99cf82bc8eeac4413ed4939891bbe57251058
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https://bugs.winehq.org/show_bug.cgi?id=37873
Bug ID: 37873
Summary: Pokemon TCGO version 4.5.5 crashes during startup
Product: Wine
Version: 1.7.3
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lppoulin(a)gmail.com
Distribution: ---
Pokemon TCGO version 4.X.X used to work perfectly. In December 2014, after an
auto-update to version 4.5.5 it started to crash at startup.
Has anyone been able to make it work?
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http://bugs.winehq.org/show_bug.cgi?id=28750
Bug #: 28750
Summary: Access violations and OLE errors using a WebBrowser
based sample application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idw.doc(a)t-online.de
Classification: Unclassified
PLease download and run my sample application for duplicating the crash(es),
I'm not using Wine myself, but user's of my sample application reported several
fatal errors when launching it: It's a simple HTML editor based on the
IWebBrowser and MSHTML interfaces, available at
<http://idw-doc.homepage.t-online.de/PMUtils/IEWriter.zip>.
A single URL parsing issue (in shlwapi) has already been fixed, see
<http://source.winehq.org/patches/data/79958>.
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http://bugs.winehq.org/show_bug.cgi?id=25817
Summary: FlashGet 1.73 dropzone is broken
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=32902)
--> (http://bugs.winehq.org/attachment.cgi?id=32902)
screenshot
FlashGet 1.73 dropzone doesn't has picture/logo of program.
( http://down6.flashget.com/fgf173.exe )
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http://bugs.winehq.org/show_bug.cgi?id=29994
Bug #: 29994
Summary: SDP Downloader: Marking URL in textbox doesn't work
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Hi,
there's another little problem within the GUI of SDP Downloader 2.3.0 [1],
which is not present on Windows.
1) Start SDP Downloader 2.3.0
2) File -> Open
3) And an URL
4) OK
5) File -> Open
--
6a) Click once in the URL box and press Ctrl + A.
7a) On Windows, the URL is marked, but on Wine: nothing.
---
6b) Click three times in the URL box.
7b) On Windows, the whole URL is marked, but on Wine only a part of the URL or
nothing will be marked.
[1] http://sdp.ppona.com/
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http://bugs.winehq.org/show_bug.cgi?id=33597
Bug #: 33597
Summary: Enhancing memory video detection
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using a GeForce 8600 GT with the following attributes:
sworddragon@ubuntu:~$ nvidia-settings -q all | grep -E "Attribute
'(TotalDedicatedGPUMemory|VideoRam)'"
Attribute 'VideoRam' (ubuntu:0.0): 524288.
Attribute 'VideoRam' (ubuntu:0[gpu:0]): 524288.
Attribute 'TotalDedicatedGPUMemory' (ubuntu:0[gpu:0]): 512.
The PCI device ID is 0x0402 and the PCI vendor ID is 0x10de. On starting a game
Wine is telling me that it is only emulating 256 MiB of memory for my graphics
card:
sworddragon@ubuntu:~$ WINEDEBUG=+d3d '/wine/drive_c/Program Files
(x86)/Warcraft III/Frozen Throne.exe' -opengl 2>&1 | grep Emulating
trace:d3d:wined3d_adapter_init Emulating 256 MB of texture ram.
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http://bugs.winehq.org/show_bug.cgi?id=34298
Bug #: 34298
Summary: Wine use any Tahoa it find !!
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
Classification: Unclassified
Created attachment 45661
--> http://bugs.winehq.org/attachment.cgi?id=45661
Wine Tahoma and old native Tahoma
When install msttcore-fonts which install some old native Windows fonts on
Linux , Wine use native Tahoma instead built-in one .
Old native Tahoma doesn't contain Arabic characters .
So Arabic in Tahoma places don't shown .
I suggest to prevent Wine to use any Tahoma except Wine one .
Thank You For Attention .
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http://bugs.winehq.org/show_bug.cgi?id=34872
Bug #: 34872
Summary: Keyboard Enter doubled
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bza.10.juebo(a)spamgourmet.com
Classification: Unclassified
I am trying to run SpeQ Mathematics ( http://www.speqmath.com/files/speq.zip )
with wine-1.7.4 on lubuntu 13.10, locale German (but others won't work too)
When I enter a line and hit ENTER for calculating it seems that there are sent
2 Enter-commands or a Ctrl-Enter Command and the line is not calculated.
With F5 (calculate sheet) or right mouse click and "calculate line" SpeQ works
well.
It did work once ago. I think it was with wine 1.4
Similar problem with "Ultra Edit": After hitting Enter a new line is generated
but the coursor is placed behind the last line. When typing a key the cursor
jumps to the last line.
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https://bugs.winehq.org/show_bug.cgi?id=41134
Bug ID: 41134
Summary: Error messagew launched when starting foxit reader-802
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.backes(a)rhrk.uni-kl.de
Distribution: ---
Created attachment 55338
--> https://bugs.winehq.org/attachment.cgi?id=55338
Error mesage when launching foxitreader-802.
I installed Foxit reader 802 from foxitsoftware.com
(FoxitReader802_enu_Setup_Prom.exe). If starting it, an error message is
launched, but the software seems to run properly.
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https://bugs.winehq.org/show_bug.cgi?id=38001
Bug ID: 38001
Summary: Vulcan Software Valhalla Classics episodes have
partially drawn windows
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Vulcan software episodic adventures from here http://www.vulcan.co.uk/classics/
have only partially drawn windows with whole sections missing and no
decorations
the first episode is free so it's easy to test:
http://home.btconnect.com/vulcanserver1/vc-setup-01.exe
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http://bugs.winehq.org/show_bug.cgi?id=14797
Summary: Setting up SSL Email access
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msetzerii(a)gmail.com
Pegasus Mail is a critical program that I use on my only windows 98, and am
looking to move to complete linux. The regular email via port 25 and 110 seem
to work fine, but with accounts like gmail, one must use secure ports 995 and
465. Attempts to do this result in no trace file. I'm not clear if and how
these ports need to be activated in wine, or if some dll needs to be added.
There isn't any error message, it just fails with no trace information
available.
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https://bugs.winehq.org/show_bug.cgi?id=39987
Bug ID: 39987
Summary: Firefox 42.0 cannot open download's folder, needs
SHOpenFolderAndSelectItems implemented
Product: Wine
Version: 1.9.1
Hardware: x86
URL: https://www.mozilla.org/en-US/firefox/all/
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I use win32 firefox to access some flash websites. While browsing, I downloaded
a PDF and then clicked Firefox's blue arrow to see my downloads. I right
clicked on the PDF and chose 'Open Containing Folder' which does nothing.
At the same time, terminal outputs this fixme:
fixme:shell:SHOpenFolderAndSelectItems 0x1e781400 1 0x229fe604 0x0: stub
that looks slightly related to the problem ;)
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https://bugs.winehq.org/show_bug.cgi?id=41213
Bug ID: 41213
Summary: Missing textures
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: montanawoody(a)gmail.com
Distribution: ---
Created attachment 55467
--> https://bugs.winehq.org/attachment.cgi?id=55467
Compressed terminal output
The D3D 11 renderer for Elder Scrolls Online is almost working with the latest
Wine version. The only issue I'm see now are missing textures, and these
related error/fixme messages:
err:d3d:wined3d_debug_callback 0x15c2400: "GL_INVALID_OPERATION in
glUseProgram(program 15 not linked)".
fixme:d3d:context_bind_shader_resources Shader 0x7ff6c9ae0b70 needs 21
samplers, but only 16 are supported.
I've attached the terminal output as a compressed file since it was 35MB
uncompressed.
I have a patch that I will attach as well that fixes the problem -- but is
probably a hack. Hopefully someone more knowledgeable will know of a proper
solution.
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https://bugs.winehq.org/show_bug.cgi?id=41388
Bug ID: 41388
Summary: Sling TV: Windows 7 app displays a black window and
crashes on startup
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dannydubyav2.0(a)gmail.com
Distribution: ---
Created attachment 55741
--> https://bugs.winehq.org/attachment.cgi?id=55741
Sling TV terminal output
I installed the Windows-7-and-up version of Sling TV's channel-watching app.
(there's also the Win10-only app, but I'm not sure if that's even a win32api
program)
Upon running it, it just brings up a black window and crashes. Doesn't even get
as far as prompting me to login or showing the list of channels.
Download Link: http://webapp.movetv.com/player/win/slingtv.msi
Install Location: ~/.wine/drive_c/users/Public/Application Data/Sling
Distro: Gentoo
Kernel: 4.7.4
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https://bugs.winehq.org/show_bug.cgi?id=37349
Bug ID: 37349
Summary: WINE incorrectly calculates the display length of
on-screen text
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjlzwindnwpnvrhztkwm.mail15(a)mamber.net
Created attachment 49669
--> https://bugs.winehq.org/attachment.cgi?id=49669
Cut and paste of the problem report [with snips of non relevent text] by Steve
Gibson in the grc.sqrl newsgroup at GRC.com. For software demonstrating problem
see Steve's signature.
If at any time WINE displays a DISABLED CONTROL -- a disabled
button, checkbox, radio button -- from then on until the application is
terminated, WINE incorrectly calculates the display length of on-screen text.
It believes that text is displaying SHORTER than it actually is. So it then
mis-wraps text, draws adjoining lines incorrectly, and truncates
fields.
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http://bugs.winehq.org/show_bug.cgi?id=34795
Bug #: 34795
Summary: SolidWorks 2010: No correct headers' name for material
databases in manager
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46402
--> http://bugs.winehq.org/attachment.cgi?id=46402
Appearance comparison
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
5) create new part
6) RMB on material
7) choose "edit material"
8) choose any material and click "apply"
Behaviour:
Left side of image (see attachment)
Expected behaviour:
Right side of image (see attachment)
Additional info:
"sh winetricks msxml6" helps.
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http://bugs.winehq.org/show_bug.cgi?id=34922
Bug #: 34922
Summary: SolidWorks 2014 installer not working
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
log.txt.tar.gz (expanded 347MB!)
http://rapidshare.com/share/413FD513EE7CBC505D77F4D49EB7E85D
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http://bugs.winehq.org/show_bug.cgi?id=35873
Bug ID: 35873
Summary: SolidWorks 2013: INSTALLDIR instead of valid path
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Created attachment 47896
--> http://bugs.winehq.org/attachment.cgi?id=47896
Installation paths dialog
Steps to reproduce:
1) remove ~/.wine
2) cd "swwi/data/"
3) wine setup.exe
4) click "next"
5) click "customize"
6) click "next"
Behaviour:
INSTALLDIR
Expected behaviour:
"C:\Program Files\SolidWorks"
Terminal output:
nothing
Additional info:
If I omit 5th I don't encounter the bug.
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http://bugs.winehq.org/show_bug.cgi?id=34235
Bug #: 34235
Summary: SimPark requires 256 bit colors
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Classification: Unclassified
Created attachment 45552
--> http://bugs.winehq.org/attachment.cgi?id=45552
warn+all logfile
The mentioned game wants 256 bit colors and doesn't start. I don't know which
module is to look in so I have chosen "unknown". Attached is a warn+all log as
the default one doesn't output anything (which is somewhere good work!).
The game is a Windows 3.1x game, switching wine's Windows version to 3.1
doesn't help (and I known it won't, just to mention it). :-)
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http://bugs.winehq.org/show_bug.cgi?id=14072
Summary: Wine Crashes with a Stack dump
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
CC: celticht32(a)aol.com
Wine crashes when running EverQuest2.exe :
First chance exception: page fault on read access to 0x016c6580 in 32-bit code
(0x00a33e9f).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00a33e9f ESP:7eb619a4 EBP:7eb619e8 EFLAGS:00010216( - 00 -RIAP1)
EAX:00000000 EBX:7bc86ae0 ECX:0000000a EDX:00000001
ESI:016c6548 EDI:00000000
Stack dump:
0x7eb619a4: 016c6550 016c6548 7bc86ae0 016eece0
0x7eb619b4: 016eece0 016eedec 00000001 7eb619e8
0x7eb619c4: 6021a9c9 7bc86ae0 ffffffff 7eb61a28
0x7eb619d4: 00817520 00a33daf 7eb61a18 00d05a44
0x7eb619e4: 00000000 7eb61a28 0081bba3 00ba7a29
0x7eb619f4: 015907a0 00ba7a95 016c6548 00ba7a29
Backtrace:
=>1 0x00a33e9f in everquest2 (+0x633e9f) (0x7eb619e8)
2 0x0081bba3 in everquest2 (+0x41bba3) (0x7eb61a28)
3 0x7bc687ee call_thread_entry_point+0xe() in ntdll (0x7eb61a38)
4 0x7bc68e82 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/work/Downloads/wine-1.0/dlls/ntdll/thread.c:386] in ntdll (0x7eb61ad8)
5 0x7bc69093 in ntdll (+0x59093) (0x7eb623c8)
6 0x6013b45b (0x7eb624b8)
0x00a33e9f: cmpb $0x0,0x38(%esi)
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https://bugs.winehq.org/show_bug.cgi?id=40865
Bug ID: 40865
Summary: Steam needs to be online to update. Please confirm
your network connection and try again.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 54877
--> https://bugs.winehq.org/attachment.cgi?id=54877
WINEDEBUG=+winhttp,+wininit,+winsock,+teh,+sid wine Steam.exe
Steam can not fetch client (http problem ?).
I don't think it is because it can't find my network, I was using mupen64pp.exe
and I successfully joined a friend online to play with him.
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http://bugs.winehq.org/show_bug.cgi?id=35294
Bug ID: 35294
Summary: Window borders shown over other windows
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p91paul(a)gmail.com
Classification: Unclassified
Created attachment 47074
--> http://bugs.winehq.org/attachment.cgi?id=47074
Opened Line window on top
Workflow: open a Line (http://line.naver.jp/en/) chat window. (window.png
attachment)
Switch to another window, so that the line window moves back.
Line window borders will remain visible(borders.png attachment: watch were
there was the window in window.png, you will see the borders)
I'm also unable to minimize the window, the button does nothing. The bug is
reproducible with "Allow window manager to manage the windows" checked; if I
uncheck it before launching wine, simply Line window stays over all other
windows (you will stay in the situation of window.png also if you focus another
window).
Running cinnamon on Arch Linux.
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http://bugs.winehq.org/show_bug.cgi?id=15505
Summary: STM_SETIMAGE does not handle bitmaps with alpha
correctly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In XP, STM_SETIMAGE makes a copy of bitmaps with alpha, which allows
applications to delete the bitmaps they passed in. Many programmers expect this
as the default behavior, since they don't test on older Windows platforms.
Our STM_SETIMAGE implementation still follows the pre-XP behavior, which may
cause rendering problems for apps that use STM_SETIMAGE extensively.
I don't have a minimal test case just yet...
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http://bugs.winehq.org/show_bug.cgi?id=35765
Bug ID: 35765
Summary: gdi32:font / richedit:editor / msvcrt:locale /
msvcrt:string fails on newtb-w7u
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
CC: fgouget(a)codeweavers.com
http://test.winehq.org/data/770213e16c6918728f69ea33545fafabd59dbc8e/win7_n…
It seems these tests are all related to locales, and they fail much more on
this machine than other machine.
SystemDefaultLCID 411
UserDefaultLCID 409
ThreadLocale 411
UserDefaultUILanguage 411
ThreadUILanguage 411
It doesn't happen frequently that we have a vm with different UserDefaultLCID
and SystemDefaultLCID. I'm not very sure if we want to support such a case, it
maybe useful in real world for some body. (I personally don't care too much
lol)
François, is there any chance to try:
1. set all LCIDs to 0x409 (Simplified Chinese)
2. set all LCIDs to 0x411 (Japanese)
Then reboot the vm, then resubmit the tests, to see if there is any
improvement?
Thanks for your great work! Everyone wants your patch/work :)
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http://bugs.winehq.org/show_bug.cgi?id=32083
Bug #: 32083
Summary: Diablo III: Missing logo on startup
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
On starting Diablo III the logo before the game starts is transparent. If I'm
going with the mouse over it the cursor will be hidden.
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http://bugs.winehq.org/show_bug.cgi?id=35213
Bug ID: 35213
Summary: Kane & Lynch: Dead Men demo needs native d3dx9_31
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.gamefront.com/files/9394790/Kane___Lynch__D
ead_Men_Demo
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
First d3dx9_36 should be installed. Demo crashes with
fixme:d3dx:D3DXCreateEffectEx (0x20f000, 0x1e71cb58, 45008, (nil), (nil),
(nil), 0x10900, 0x1685a8, 0x1a99cf4, 0x1a99cec): semi-stub
after the same issue as for bug 35137, but this time should be d3dx9_31.
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https://bugs.winehq.org/show_bug.cgi?id=37557
Bug ID: 37557
Summary: SketchUp 2015 doesn't start
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: gilson.oliveira.junior(a)gmail.com
Distribution: ---
Hi All,
I've installed the last version of SketchUp in Wine 1.7.30 in my Ubuntu and
when I double click the application, the mouse changes the cursor to "working"
and then it's set again as normal cursor and Nothing Happens.
Via command I get the message below:
wine "C:\Program Files (x86)\SketchUp\SketchUp 2015\SketchUp.exe"
err:module:import_dll Library mfc100u.dll (which is needed by L"C:\\Program
Files (x86)\\SketchUp\\SketchUp 2015\\SketchUp.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\SketchUp\\SketchUp 2015\\SketchUp.exe" failed, status c0000135
Does anybody knows what I can do? I'm a beginner user of Wine and Ubuntu.
Thanks in advanced for your help.
Regards,
Gilson
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https://bugs.winehq.org/show_bug.cgi?id=39298
Bug ID: 39298
Summary: kernel32 does not support custom nls installation.
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
This is a somewhat related bug to 39297 - wine seems to use built-in code page
tables ( wine/libs/wine/c_*.c ) . On newer windows, code page 708 is shipped
with the OS; FontVal also bundle
CPinstall
CPinstall/i386
CPinstall/i386/c_852.nls
CPinstall/i386/c_1361.nls
CPinstall/i386/c_708.nls
CPinstall/i386/c_862.nls
CPinstall/i386/c_775.nls
CPinstall/i386/c_857.nls
CPinstall/i386/c_737.nls
CPinstall/i386/c_864.nls
CPinstall/i386/c_869.nls
CPinstall/CPinstall.inf
CPinstall.dll
for older windows which does not have them. However, I tried installing them
(via setupdll), it seems to popular the registry, and copy the nls files, but
does not seem to have any effect on wine's behavior at all.
FWIW, there seems to be only one nls file shipped with wine, l_intl.nls, that
if I remember correctly is required by dotnet; I don't seem to be able to find
any code which read nls files in wine at all.
+++ This bug was initially created as a clone of Bug #39297 +++
Microsoft's FontValidator
(https://www.microsoft.com/typography/FontValidator.mspx)
when processing certain fonts, try to access code page 708,
which is not available under wine.
FYI, mono has support for code page 708 - c.f. mcs/class/I18N/Rare/CP708.cs .
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http://bugs.winehq.org/show_bug.cgi?id=35027
Bug #: 35027
Summary: unimplemented function
KERNEL32.dll.CreateProcessInternalW
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 46688
--> http://bugs.winehq.org/attachment.cgi?id=46688
log
the CreateProcessInternalW in kernel32.dll seems not implemented.
cause a execution file crash.
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http://bugs.winehq.org/show_bug.cgi?id=33381
Bug #: 33381
Summary: Mayhem Triple renders too small
Product: Wine
Version: 1.5.25
Platform: x86
URL: http://www.sniperdiplomat.com/MayhemTriple.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Output only occupies about a third of the window. Mouse behaves as if it were
scaled to fit.
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