https://bugs.winehq.org/show_bug.cgi?id=42130
Bug ID: 42130
Summary: League of Legends
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emanmc(a)gmail.com
Distribution: ---
Created attachment 56674
--> https://bugs.winehq.org/attachment.cgi?id=56674
League of Legends
League of Legends crash
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https://bugs.winehq.org/show_bug.cgi?id=39343
Bug ID: 39343
Summary: Thunder crashes without native winhttp
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006
.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Regression SHA1: 73ab5034efb418251c17a0e49bbf1dc4190e5bfe
Distribution: ---
Created attachment 52432
--> https://bugs.winehq.org/attachment.cgi?id=52432
trace-winhttp-thunder
1.Dowmload form http://down.sandai.net/thunder7/Thunder_dl_7.9.40.5006.exe
2.Run “wine Thunder_dl_7.9.40.5006.exe" to install
3.Using "winetricks riched20" to fix another crash bug.
4.wine C:\\Program\ Files\\Thunder\ Network\\Thunder\\Program\\Thunder.exe
-StartType:DesktopIcon
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https://bugs.winehq.org/show_bug.cgi?id=36565
Bug ID: 36565
Summary: Mouse movement extremly smoothed in some games,
impossible to control.
Product: Wine
Version: 1.7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roboman2444(a)gmail.com
In some games, such as RAGE and Stalker:SOC, the mouse acts as if it has a very
huge smoothing filter applied to it. However, the in game cursor will only move
at times you move your mouse. This used to not be a problem, but i can not
remember the version in which it started.
This makes it impossible to play the games, as not only the menus extremely
hard to interact with (unless you use arrow keys and enter), but most of the
time will be spent looking at the ground/sky and spinning.
Setting the games to windowed mode, or changing wine's virtual desktop option
does not help. Nor does Wine's mouse grab option or mousewarpoverride registry
setting.
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http://bugs.winehq.org/show_bug.cgi?id=34931
Bug #: 34931
Summary: Unhandled exception while installing Quicken 2014
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alen.siljak(a)gmail.com
Classification: Unclassified
Created attachment 46550
--> http://bugs.winehq.org/attachment.cgi?id=46550
Log
At the beginning of the MSI installation of Quicken 2014 Wine crashes. Log
attached.
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http://bugs.winehq.org/show_bug.cgi?id=34293
Bug #: 34293
Summary: Hauptwerk 4.0.0 64-bit will in stall but not run.
32-bit version runs.
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mark.a.farthing(a)gmail.com
Classification: Unclassified
Created attachment 45652
--> http://bugs.winehq.org/attachment.cgi?id=45652
Debug output from Wine and Playonlinux
Hauptwerk 4.0.0 Free Edition 64-bit will load but not run. Almost as soon as
one starts the program, one gets an error popup (C++ run time error - "This
application has requested the runtime to terminate it in an unusual way"). I
then ran it through playonlinux and got the debug output in the attachment
(this debug output is the result of several attempts, so will contain a lot of
duplication).
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http://bugs.winehq.org/show_bug.cgi?id=30957
Bug #: 30957
Summary: Unhandled exception: page fault on read access to
0xffffffff in segmented 32-bit code
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chiszp(a)hotmail.com
Classification: Unclassified
Created attachment 40618
--> http://bugs.winehq.org/attachment.cgi?id=40618
backtrace, log
I'm attempting to install Protel Advanced Schematic v3.0 (old software, viewing
setup.exe in a hex editor see references to a Borland installer).
Running 'wine setup.exe' crashes after clicking 'Full Install'. Log included in
attachment as requested.
Disassembling at the crash location 0x1027:0x0508, the instruction appears to
be:
testl 0xffffffff,%fs:0x200
but the crash suggests wine is attempting to read from address 0xffffffff,
rather than treating it as a literal value (a signed -1).
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http://bugs.winehq.org/show_bug.cgi?id=27800
Summary: NFS U1: Incorrect name of the game controller (wheel)
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
I was asked by Lucas Fialho Zawacki to make some comparison of my wheel between
WinXP and Wine. I took Need for Speed Underground 1 for the tests:
Options -> Controller -> Controller Setup -> "2nd column":
WinXP says: "Wheel"
Wine says: "Joypad"
Tested with:
* wheel "Logitech Wingman Formula Force GP"
* wine-1.3.24-174-g4b4dd30.
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http://bugs.winehq.org/show_bug.cgi?id=24079
Summary: VSphere Client 4.1: Unable to connect to server
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://vsphereclient.vmware.com/vsphereclient/2/5/8/9/
0/2/VMware-viclient-all-4.1.0-258902.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vince(a)marsters.co.uk
Created an attachment (id=30288)
--> (http://bugs.winehq.org/attachment.cgi?id=30288)
output log when run from a command line
Once installed and dotnet30 installed using winetricks the application runs but
when you enter the server IP, username and password of the ESXi server and
click login there is a connecting message which eventually changes 'Connection
Failed' along with a popup "vSphere Client could not connect to 'server ip' The
server took too long to respond (The operation has timed out)"
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http://bugs.winehq.org/show_bug.cgi?id=12664
Summary: Game Craft after selecting Pilot
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11224
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kur1g3n(a)hotmail.com
Created an attachment (id=12321)
--> (http://bugs.winehq.org/attachment.cgi?id=12321)
Log of what says wine all the way from launcher to game crash
Once in game, we can choose the pilot we want to play, after selecting it, the
game begins loading, and it crashes during loading (or at end ?)
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http://bugs.winehq.org/show_bug.cgi?id=22726
Summary: CodeGear RAD Studio 2007/2009 installation errors:
column 3/4 out of range, missing column in table
L"Property"
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.codegear.com/products/radstudio
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bug(a)gigawatt.nl
CC: dank(a)kegel.com, liquitsnake(a)gmx.net
+++ This bug was initially created as a clone of Bug #13042 +++
The installer of CodeGear RAD Studio 2007 and 2009 fails as reported in #13042.
That bug contains a patch which fixes this problem, and allows the installation
to continue. However, later on, it still fails:
err:msidb:get_tablecolumns column 3 out of range
err:msidb:get_tablecolumns column 4 out of range
err:msidb:get_tablecolumns missing column in table L"Property"
I have reported this as a new bug because at first sight this looks completely
unrelated, but if that was wrong, this can be closed as a duplicate.
The steps I have taken to see this problem:
- Start with a clean config
- Set mode to Windows 2000
- Install MDAC 2.8 SP1
- Set mode back to Windows XP
- Make the RAD Studio (2007 or 2009) installation disc available as D:\
- Run D:\Install\Setup.exe
- Click "Retry" once during the automatic .NET Framework installation
- Choose your selection, same problem with everything except for the first
option (CodeGear RAD Studio) deselected, as with everything selected
- Proceed with the installation
It finishes unpacking, and I find the unpacked files as, for example,
.wine/drive_c/users/Public/Application
Data/{B278BA8C-C407-4742-B58E-CE34D8C8A15B}/corey/B1A48A5A/39948DF1/bds.exe
and those files look correct, or at least the text files that I could check do.
However, then it hangs. The installer says "Windows Installer", on the console
I see error messages (look up), and the only action I can take is to click
"Cancel", which also doesn't actually work.
I am using Wine 1.1.44, as reported by wine --version. I do not know what more
information you need, but I will be happy to answer any questions.
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https://bugs.winehq.org/show_bug.cgi?id=38199
Bug ID: 38199
Summary: Won't start.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tombenko(a)gmail.com
Distribution: ---
The installer works good (after some raping), but the game won't start, just
drops a message saying something serious happened. The debugger still runs...
When it is over or I get bored of it, will attach log.
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https://bugs.winehq.org/show_bug.cgi?id=41412
Bug ID: 41412
Summary: Star Wars - The Old Republic (SWTOR 4.7.1) Takes 17
Minutes After Clicking "Play" For Splash Screen &
Character Selection Screen to Appear
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: jeremy.of.many2(a)gmail.com
Distribution: ---
Created attachment 55773
--> https://bugs.winehq.org/attachment.cgi?id=55773
DEBUG LOG of SWTOR_FIX.EXE and then LAUNCHER.EXE
Gigabyte Z87X-UD3H-CF Motherboard
Ethernet Connection I217-V (Onboard NIC)
Seasonic PLATINUM-520FLII ATX 12V 24PIN 520W Active PFC 80PLUS Modular Fanless
PSU
2 x F3-12800CL9-4GBXL (DIMM DDR3 Synchronous 1600 MHz (0.6 ns))
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
NVIDIA GeForce GTX 660 GPU (Driver Version 361.42-0ubuntu2)
NVIDIA HDMI Audio to TV (1360x768)
Auzentech X-Fi Forte 7.1 (EMU20k2 [X-Fi Titanium Series])(For Microphone and
Headphones only)
KINGSTON SH103S3 120GB SSD (Divided into 2 partitions - Linux & Windows 7
Linux Mint 18 Sarah 16.04 LTS (XFCE Edition) x64
I am using Wine-staging 1.9.19 and winetricks (d3dx9, vcrun2008)
I have winecfg set to Windows 10 Compatibility and Virtual Desktop of 1360x768.
I have a 32-bit WINEPREFIX on 64-bit Mint Linux (.bashrc):
export WINEARCH=win32
export WINEPREFIX=~/SWTOR
http://i.imgur.com/LAxbG3q.png
I installed swtor_setup.exe, the launcher updated twice, I entered my username
and password, got the error:
http://i.imgur.com/5giFqyN.png
I closed WINE and disabled BitRaider:
http://i.imgur.com/G67q9fk.png
I downloaded all the game data:
http://i.imgur.com/ZZV5Dcz.png
I launched swtor_fix.exe and launcher.exe again:
http://i.imgur.com/aln6sKO.png (showing debug command, normally just "wine
swtor_fix.exe")
http://i.imgur.com/v3exoWr.png (showing debug command, normally just "wine
launcher.exe")
Task Manager:
http://i.imgur.com/gJxnrzj.png?1
Login screen, entered username and password:
http://i.imgur.com/uV55kYw.png?1
Clicked "Play" Button:
http://i.imgur.com/w5Q5r1c.png?2
Wait 17 minutes to arrive at splash screen then character select screen:
http://i.imgur.com/IR0lF8F.jpg?1
See attached debug information.
I note I originally had 3 debug logs (swtor_fix, the launcher BEFORE the 17
minute wait and AFTER the wait). For the purposes of submitting this bug report
I have appended all 3 of them together and added text to separate them. Please
do a find for "17 minute wait" to be taken to that line in the text.
Side note - I started using Linux in late August and have been trying to get
SWTOR running (without the 17-minute wait) since then so that should give you
an indication of how determined I am to find a fix and contribute to the
community.
Please feel free to e-mail me at jeremy.of.many(a)gmail.com if you have any
questions, suggestions for things I can try or additional debug info.
I have tried to be as thorough as possible in my findings and this initial bug
report.
Thank you for your time.
Cheers,
Jeremy
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https://bugs.winehq.org/show_bug.cgi?id=42273
Bug ID: 42273
Summary: Biet-O-Matic icons in icon bar loaded in wrong size
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 56978
--> https://bugs.winehq.org/attachment.cgi?id=56978
Biet-O-Matic Wine 2.0RC5
Using Biet-O-Matic (BOM) 2.14.14, an ebay sniper app written in VB and with
source code licensed under the gpl, the top bar icons are displayed wrongly,
scaled, so that only the top left quarter of the icon is shown.
I assume this relates to the olepicture implementation.
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http://bugs.winehq.org/show_bug.cgi?id=29030
Bug #: 29030
Summary: Lego Universe installer looks terrible
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
See attachments (inc)
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http://bugs.winehq.org/show_bug.cgi?id=35304
Bug ID: 35304
Summary: `wine start appwiz.cpl` doesn't work
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
$ wine start appwiz.cpl
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
fixme:exec:SHELL_execute flags ignored: 0x00000100
Application could not be started, or no application associated with the
specified file.
ShellExecuteEx failed: File not found.
$ wine appwiz.cpl
err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
Segmentation fault
It starts fine from `wine control` though.
I remember I could start appwiz.cpl previously so it looks like a regression.
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http://bugs.winehq.org/show_bug.cgi?id=35127
Bug ID: 35127
Summary: Gamehall (Chinese game client) crashes in comctl32
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://fcg.uc108.com/gamehall/down.aspx?downid=113
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46857
--> http://bugs.winehq.org/attachment.cgi?id=46857
terminal output
I came across this bug when looking at bug #35125. The application is
(probably) a game client for playing card games. Everything in the installer
and in the application is displayed in Chinese so I don't understand a word of
it, but here are the steps to reproduce the crash:
1. download the client from the above url and launch it. Installation should be
straightforward even though everything is displayed in Chinese.
2. start the application with GameHall.exe. There are 3 green buttons at the
bottom, click on the leftmost one. Some files are being downloaded(?) and Wine
crashes in comctl32 before the application interface is loaded.
'winetricks comctl32' is a workaround to the crash.
gamehallsetup.exe
md5sum: b091c46d56680a7376853460dc8510ce
wine-1.7.8-88-gfb75292
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http://bugs.winehq.org/show_bug.cgi?id=29934
Bug #: 29934
Summary: Weird Worlds: Launcher no longer launches the game
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samurai_no_densetsu(a)yahoo.es
Classification: Unclassified
Weird Worlds's launcher no longer works as expected. Since this is a
regression, I did a regression test but it was unsuccessful.
The launcher works fine from wine-1.0 to wine-1.3.25, including the stable
version wine-1.2.3. So I tried to bisect 1.3.25 against 1.4-rc4.
When I was doing the bisection learned that between wine-1.3.27 and wine-1.3.33
(both included) the launcher didn't even appear, and manually had to skip all
that range, and within wine-1.3.34 to wine-1.4-rc4 the menu launcher is there
but no longer launches the game. Can't provide a regression id as the issue
clearly raised between wine-1.3.27 and wine-1.3.33, versions in which the
launcher does not start so is virtually impossible to test.
Didn't noticed earlier as the game can be launched from scripts or commandline
this way: wine weird.exe -skiplauncher -game default
Luckyly there's a demo showing the same behaviour here:
http://www.shrapnelgames.com/Demos/DD_WW_win.html
I wish I could add more info, but that's all I have right now.
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http://bugs.winehq.org/show_bug.cgi?id=36544
Bug ID: 36544
Summary: The Weather Channel Desktop App for Windows fails to
install
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfredo.pacheco32(a)gmail.com
Created attachment 48639
--> http://bugs.winehq.org/attachment.cgi?id=48639
Backtrace text file
When attempting to open and install the app, an error occurs, stating missing
files.
http://www.weather.com/mobile/win7desktop/installer/twcsetup.exe
Lubuntu 14.04
GNOME v3.8.4
Kernel 3.13.0.-27-generic
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http://bugs.winehq.org/show_bug.cgi?id=32845
Bug #: 32845
Summary: Installing Cisco CSM 4.2 in Ubuntu x64 fails (32bit
works)
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lordmael(a)gmail.com
Classification: Unclassified
Created attachment 43377
--> http://bugs.winehq.org/attachment.cgi?id=43377
Backtrace from the wine error log.
Installing Cisco Security Manager (CSM) 4.2 on ubuntu 64bit fails but when
installing it in 32bit ubuntu it installs and runs fine.
I followed the directions to install the replacement advpack.dll and update it
in the wine libraries as well as installing java in the wine environment prior
to installing CSM.
Running ubuntu 12.10 x64 with wine 1.4.1 (perhaps I need to update)
Willing to help out as much as needed :)
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http://bugs.winehq.org/show_bug.cgi?id=34648
Bug #: 34648
Summary: J2SE Runtime Environment 5.0 Update 10 installer
'patchjre' tool crashes due to unbuffered io on
redirected stdout pipe
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
The first thing to notice is the installer seeming to hang without showing GUI.
It actually tries to call home to 'jal.sun.com' which might take up to a minute
until it times out.
Not sure why they didn't remove the DNS entry if the host is
dead/filtered/blocked anyway.
--- snip ---
0009:trace:wininet:HTTP_HttpSendRequestW Request header -> L"HEAD
/webapps/installstat/CountryLookup HTTP/1.1\r\nHost:
jal.sun.com\r\nContent-Length: 0\r\nUser-Agent: jupdate\r\nCache-Control:
no-cache\r\nConnection: Keep-Alive\r\n\r\n"
0009:trace:wininet:GetAddress L"jal.sun.com"
0009:trace:wininet:HTTP_ResolveName resolved L"jal.sun.com" to 192.18.97.143
0009:trace:wininet:open_http_connection connecting to L"jal.sun.com", proxy
(null)
--- snip ---
(test with a browser)
The crash itself can be reproduced by running the following command after
failed install attempt:
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Common Files/Java/Update/Base
Images/jre1.5.0.b64/patch-jre1.5.0_10.b03
$ wine ./patchjre.exe -s "C:\\Program Files\\Java\\jre1.5.0_10"
--- snip ---
Backtrace:
--- snip ---
Unhandled exception: page fault on read access to 0x00000001 in 32-bit code
(0xf7527245).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f7527245 ESP:0033c33c EBP:0033c398 EFLAGS:00010206( R- -- I - -P- )
EAX:00000001 EBX:f75a5000 ECX:00000022 EDX:00000000
ESI:7e5ea308 EDI:7b868ca6
Stack dump:
0x0033c33c: 00000001 00000000 00000004 0033c398
0x0033c34c: 00000000 00000000 0012fa10 00000000
0x0033c35c: 00000000 00000000 00000000 0033c340
0x0033c36c: 7e61e000 7e5ea308 7b868ca6 0033c398
0x0033c37c: 7e5ea32f 00000001 0040a32c 0033db40
0x0033c38c: 0040626c 00000000 00000000 0033db40
000c: sel=0067 base=00000000 limit=00000000 16-bit --x
Backtrace:
=>0 0xf7527245 __strstr_sse42+0x25() in libc.so.6 (0x0033c398)
1 0x7e5ea32f MSVCRT_strstr+0x26(haystack=*** invalid address 0x1 ***,
needle=""") [/home/focht/projects/wine/wine-git/dlls/msvcrt/string.c:1725] in
msvcrt (0x0033c398)
2 0x0040628f in patchjre (+0x628e) (0x0033db40)
3 0x00401155 in patchjre (+0x1154) (0x0033fd84)
4 0x00406daa in patchjre (+0x6da9) (0x0033fe20)
5 0x7b863cf0 call_process_entry+0xb() in kernel32 (0x0033fe38)
--- snip ---
The patcher creates pipes for child process stdio:
--- snip ---
0025:Call KERNEL32.CreatePipe(0033db30,0033db24,0033db18,00000400) ret=0040616e
0025:Ret KERNEL32.CreatePipe() retval=00000001 ret=0040616e
0025:Call KERNEL32.CreatePipe(0033db34,0033db28,0033db18,00000400) ret=0040618b
0025:Ret KERNEL32.CreatePipe() retval=00000001 ret=0040618b
0025:Call KERNEL32.CreatePipe(0033db38,0033db2c,0033db18,00000400) ret=004061a2
0025:Ret KERNEL32.CreatePipe() retval=00000001 ret=004061a2
...
0025:Call KERNEL32.SetHandleInformation(00000064,00000001,00000000)
ret=00406205
0025:Ret KERNEL32.SetHandleInformation() retval=00000001 ret=00406205
0025:Call KERNEL32.SetHandleInformation(00000068,00000001,00000000)
ret=0040620d
0025:Ret KERNEL32.SetHandleInformation() retval=00000001 ret=0040620d
0025:Call KERNEL32.SetHandleInformation(00000070,00000001,00000000)
ret=00406215
0025:Ret KERNEL32.SetHandleInformation() retval=00000001 ret=00406215
--- snip ---
The child process is started:
--- snip ---
...
0025:Call KERNEL32.CreateProcessA(00000000,0033cbbc "C:\\Program
Files\\Java\\jre1.5.0_10\\bin\\java.exe
-fullversion",00000000,00000000,00000001,08000008,00000000,00000000,0033dabc,0033db00)
ret=00406248
...
0027:Call KERNEL32.__wine_kernel_init() ret=7bc594f9
0025:Ret KERNEL32.CreateProcessA() retval=00000001 ret=00406248
...
--- snip ---
The parent (patcher) immediately issues a blocking read on child stdout pipe
without waiting for anything.
It blocks until the child writes something to other end of pipe:
--- snip ---
0025:Call KERNEL32.ReadFile(00000070,0033d3bc,00000100,0033db48,00000000)
ret=0040626c
--- snip ---
The child parses the command line and (f)prints out the version string to
"stdout" pipe.
I added more trace info to show 'MSVCRT_fwrite' and 'MSVCRT__write' calls +
args.
--- snip ---
0027:trace:msvcrt:MSVCRT__isatty :fd (2) handle (0x74)
0027:Call KERNEL32.GetFileType(00000074) ret=7ecacf3f
0027:Ret KERNEL32.GetFileType() retval=00000003 ret=7ecacf3f
0027:trace:msvcrt:pf_printf_a Format is: "%s full version \"%s\"\n"
0027:trace:msvcrt:_lock (30)
0027:trace:msvcrt:MSVCRT_fwrite :file (0x7ed22320) ptr (0x40809c) wrcnt (4)
file->_cnt=0
0027:trace:msvcrt:MSVCRT__isatty :fd (2) handle (0x74)
0027:Call KERNEL32.GetFileType(00000074) ret=7ecacf3f
0027:Ret KERNEL32.GetFileType() retval=00000003 ret=7ecacf3f
0027:Call ntdll.RtlAllocateHeap(00110000,00000008,00000200) ret=7ecb8877
0027:Ret ntdll.RtlAllocateHeap() retval=00134f48 ret=7ecb8877
0027:trace:msvcrt:MSVCRT__write :fd (2) handle (116) buf (0x40809c) len (4)
0027:Call KERNEL32.WriteFile(00000074,0040809c,00000004,0033f7a4,00000000)
ret=7ecb4157
0027:Ret KERNEL32.WriteFile() retval=00000001 ret=7ecb4157
0027:trace:msvcrt:_unlock (30)
0027:trace:msvcrt:_lock (30)
--- snip ---
Upon pipe write of client, the parent's blocking read returns and it starts
parsing the output:
--- snip ---
0025:Ret KERNEL32.ReadFile() retval=00000001 ret=0040626c
Regards
...
0025:Call msvcrt.strstr(0033d3bc "java",0040a32c "\"") ret=00406280
...
0025:Ret msvcrt.strstr() retval=00000000 ret=00406280
...
0025:Call msvcrt.strstr(00000001,0040a32c "\"") ret=0040628f
...
0025:trace:seh:raise_exception code=c0000005 flags=0 addr=0xf747d245
ip=f747d245 tid=0025
--- snip ---
Unfortunately the buffer of client fprintf() call was not written in one piece
(buffered io) causing the parent to read only a partial string.
Due to crappy coding it crashes (2x strstr for '"' won't work for partial
data).
As seen in trace the first 4 bytes were directly written to pipe without any
buffering.
The child process fprintf() call to stdout (pipe):
--- snip ---
...
0040111F mov dword ptr [40AEB8h], 40809Ch ; offset "java"
...
00402007 push 4085DCh ; offset to "1.5.0-b64"
0040200C push dword ptr [40AEB8h] ; -> "java"
00402012 add eax, 40h
00402015 push 4085E8h ; offset to "%s full version \"%s\"\n"
0040201A push eax ; FILE *
0040201B call fprintf
--- snip ---
The first call to WriteFile() is actually the result of outputting first string
argument after format string -> 40809Ch = "java" (len=4).
Each vfprintf() argument handler -> pf_output_xxx will immediately trigger an
unbuffered write to the pipe(s).
Example session with winedbg showing use of buffered stdio when started from
console (len = 0x1f):
--- snip ---
=>0 0x7b83db29 WriteFile(hFile=0x17, buffer=0x112110, bytesToWrite=0x1f,
bytesWritten=0x33f9bc, overlapped=(nil))
[/home/focht/projects/wine/wine-git/dlls/kernel32/file.c:529] in kernel32
(0x0033fa38)
1 0x7ecace65 msvcrt_flush_buffer+0x54(file=0x7ed22320)
[/home/focht/projects/wine/wine-git/dlls/msvcrt/file.c:565] in msvcrt
(0x0033fa78)
2 0x7ecad0b8 remove_std_buffer+0x10(file=0x7ed22320)
[/home/focht/projects/wine/wine-git/dlls/msvcrt/file.c:628] in msvcrt
(0x0033fa98)
3 0x7ecb7630 MSVCRT_vfprintf+0x91(file=0x7ed22320, format="%s full version
"%s"
", valist="") [/home/focht/projects/wine/wine-git/dlls/msvcrt/file.c:4491] in
msvcrt (0x0033fae8)
4 0x7ecb7aca MSVCRT_fprintf+0x35(file=0x7ed22320, format="%s full version
"%s"
") [/home/focht/projects/wine/wine-git/dlls/msvcrt/file.c:4612] in msvcrt
(0x0033fb1c)
5 0x00402021 in java (+0x2020) (0x00111ff3)
--- snip ---
It seems to me that buffered io should be still done even if stdout is
connected to a pipe.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32385
Bug #: 32385
Summary: MSTSC (Remote Desktop) drawing issues
Product: Wine
Version: 1.5.18
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kenjiru.ro(a)gmail.com
Classification: Unclassified
Created attachment 42734
--> http://bugs.winehq.org/attachment.cgi?id=42734
Drawing issues.
When it works, it has some drawing issues. Some windows are not drawn correctly
at all, the title bars of some windows are not drawn.
I see a lot of messages in the console, but I don't know which ones are to
blame.
I've attached the console output.
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http://bugs.winehq.org/show_bug.cgi?id=29503
Bug #: 29503
Summary: Stucuk's Setup System patcher often fails with 'Canvas
does not allow drawing' error message
Product: Wine
Version: 1.3.36
Platform: x86
URL: http://www.fileplanet.com/207230/200000/fileinfo/Dark-
Horizon-Patch-v1.0.6.1
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 38206
--> http://bugs.winehq.org/attachment.cgi?id=38206
screenshot (patcher running in virtual desktop)
The installer of the patch made for Dark Horizon uses a Stucuk's Setup System
according to the file properties. The installer of the community patch made for
Original War also uses this kind of patcher, sharing the same problem.
The patcher for Dark Horizon consists of nearly 3000 small files. The
installation process doesn't take long (15-20 seconds). At some point during
the install process, the patcher is interrupted with an error message:
'Setup Thread Error: Canvas does not allow drawing', and the installer quits
prematurely.
This happens fairly often (maybe 8 times out of 10 attempts), but sometimes the
patcher finishes the job without erroring out.
Before the error message pops up, text which normally appears inside the
installer window also printed and overwritten several hundreds of times in the
upper left corner of the screen (see attached screenshot). This happens both in
virtual desktop mode and in full-screen.
To reproduce the problem with the patcher made for Dark Horizon you don't have
to download the demo for the game; the patch can be installed alone in a
selected directory anywhere inside a wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=41615
Bug ID: 41615
Summary: Max Payne 1 and 2 crash using glsl=enabled
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 55965
--> https://bugs.winehq.org/attachment.cgi?id=55965
backtrace-max-payne-1-glsl
Max Payne 1 and 2 crash using glsl=enabled during 1st chapter
Both crash during 1st chapter however if use glsl=disabled in wine register
works stable both games pass 1st chapter with crashes
System Specs Using in Tests
Nvidia Drivers 375.10 (run package from nvidia drivers homepage)
Xubuntu 16.04 64Bit - Kernel 4.4.0-44 generic (ubuntu mainline) - CPUFreq:
Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
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https://bugs.winehq.org/show_bug.cgi?id=38183
Bug ID: 38183
Summary: King of Dragon Pass crashes when loading a saved game
Product: Wine
Version: 1.7.38
Hardware: x86
URL: http://a-sharp.com/files/KoDP-Tour.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50954
--> https://bugs.winehq.org/attachment.cgi?id=50954
terminal output
Loading a previously saved game at the title screen works properly.
Loading a saved game while you are in-game results in a crash.
Tested with the GOG version. The crash can be reproduced with the demo/tour
version as well.
The same problem in Wine 1.2.3/1.4.1/1.6.2/1.7.38.
Steps to reproduce the problem with the demo version:
Start the installed demo with tour.exe. Click on the highlighted <Tour>, <Skip
all>, <Play> buttons. Click the button right next to <Proceed> in the lower
right corner. Click <Save>...the game is saved.
Now click <Restore> in the options menu and select the previously saved game.
The game is loaded without errors but if you click <Proceed> the game crashes.
The demo version doesn't allow to load a saved game from the title screen.
KoDP-Tour.exe
sha1: 445443bd6365f71257abfe0809e9a1932791d1ed
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http://bugs.winehq.org/show_bug.cgi?id=26898
Summary: wine does not show save game screenshots
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaniaz(a)msn.com
Screenshots are saved in dds format. When saving game, I get the following in
console
fixme:d3d_surface:surface_convert_format Cannot find a conversion function from
format WINED3DFMT_B8G8R8A8_UNORM to WINED3DFMT_DXT1.
Saved screenshot is completely black.
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https://bugs.winehq.org/show_bug.cgi?id=41653
Bug ID: 41653
Summary: The Banner Saga 2 GOG (adobe air) flickering on
Wine-staging
Product: Wine-staging
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donanykey(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56035
--> https://bugs.winehq.org/attachment.cgi?id=56035
Video of flickering picture
Dedicating separate bug from https://bugs.winehq.org/show_bug.cgi?id=41635 for
Wine-staging.
The game works in plain Wine (1.9.21), but with very poor frame rate
performance, while with staging - it's much more responsive, but the picture is
flickering.
Video and log to be attached
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http://bugs.winehq.org/show_bug.cgi?id=33309
Bug #: 33309
Summary: No keyboard input in Slender: The Arrival
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 6tsukiyami9(a)gmail.com
Classification: Unclassified
The title says all about it: the keyboard doesn't work at all in Slender: The
Arrival. I can't even try the game itself because I can't get enter the license
key and get to the main menu.
I guess this may be a clue:
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
fixme:win:RegisterDeviceNotificationW (hwnd=0x1006a,
filter=0x33fc6c,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
I'm attaching a full log with WINEDEBUG=-all,+keyboard,+key,+dinput,+message
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https://bugs.winehq.org/show_bug.cgi?id=39305
Bug ID: 39305
Summary: Sanitarium
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
There are plenty of bugs with sanitarum that are closed 'FIXED' that i'm still
experiencing, except if running with the game windowed mode command line switch
(-w).
For example the game doesn't show graphics with the native fullscreen here
(with the open source radeon drivers) unless i specify :
wine reg add "HKCU\\Software\\Wine\\Direct3D" /v "OffscreenRenderingMode" /t
REG_SZ /d "backbuffer"
before running the game (instead of default "fbo")
Bug #28625 is also still a problem. In fact, it appears more of a problem
because with native fullscreen and that registry setting just moving the mouse
at all is liable to freeze the screen and every animation on it, no just pause
while moving (the game is still running because i can press ESC to go to the
settings menu).
This seems like a regression, since bug #28625 is marked as fixed.
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https://bugs.winehq.org/show_bug.cgi?id=41681
Bug ID: 41681
Summary: King's Bounty crossworlds: DirectX call failed
Product: Wine
Version: 1.6.1
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lior.inbar(a)sharecare.com
Created attachment 56071
--> https://bugs.winehq.org/attachment.cgi?id=56071
terminal
Hi,
I'me running the game on:
Model Name: MacBook Pro
Model Identifier: MacBookPro11,4
Processor Name: Intel Core i7
Processor Speed: 2.2 GHz
Graphics Intel Iris Pro 1536 MB
The games launches fine but in some parts of the map it quits with error:
http://i63.tinypic.com/oixkli.png
when not running from terminal this game doesn't crash but the graphics are
distorted like this:
http://tinypic.com/view.php?pic=2iazrb8&s=9#.WCG--eErLGI
attached is the terminal output
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https://bugs.winehq.org/show_bug.cgi?id=38553
Bug ID: 38553
Summary: Die by the Sword: menus don't drawn unless mouse is
moving (Mac OS X only)
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs140(a)gmail.com
A similar issue (Bug 27814) has already been fixed in Wine for Linux. But the
problem still exists when running Wine in OS X.
Important comments from the Linux bug report:
"Béla Gyebrószki (In reply to Ken Thomases from comment #12)
> This problem still exists for me on OS X, too. Plain Wine. (If you're
> using the tip from this morning, you'll need
> <http://source.winehq.org/patches/data/108886> to fix a crash.) Affects
> both the Mac driver and the X11 driver.
>
> In my testing, it was often the case that moving the mouse was not enough to
> cause the menu animation to proceed. When this happened, switching away
> with Command-Tab would allow the animation to complete. This happened more
> often with the Mac driver than the X11 driver, but did affect both.
>
> Béla, would you be willing to do a "reverse" bisect, where you hunt which
> commit fixed it for you?
It's hard to tell exactly which commit fixed the problem for me because the
game behaves differently between 1.7.13 and .15.
The problem is definitely there in 1.7.13.
After this patch menus are opened but without that "pull-down animation" and
screen refreshing, mouse movement is so sluggish that it makes the game
unplayable:
http://source.winehq.org/git/wine.git/commit/4c4552c5a1910a9d5adf8eccff0ac6…
Finally this commit resolves the previous problem and menus work as intended:
http://source.winehq.org/git/wine.git/commit/eef81f5ecc27cac8bc2bf4eacdc093…"
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https://bugs.winehq.org/show_bug.cgi?id=38173
Bug ID: 38173
Summary: Juiced Dont Start
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Created attachment 50923
--> https://bugs.winehq.org/attachment.cgi?id=50923
backtrace juiced
Juiced dont start, unable validate settings
Wine 1.7.37
Nvidia Drivers 346.47
Linux Mint 17 XFCE Edition 64Bit - Kernel 3.18.0.31
CPU: INTEL Pentium G3220 3.0Ghz
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
BOARD: MSI H81M E33
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http://bugs.winehq.org/show_bug.cgi?id=30096
Bug #: 30096
Summary: Setting path doesn't work in Shelltreeview
Product: Wine
Version: 1.4-rc6
Platform: x86
URL: http://netikka.net/dev/shelltreeview.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Delphi has TShelltreeview component.
When trying to set path, for example:
shelltreeview1.path:='C:\Windows';
-> It sets empty path. Root is set to rfMyComputer.
Small sample to reproduce: http://netikka.net/dev/shelltreeview.exe
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http://bugs.winehq.org/show_bug.cgi?id=37058
Bug ID: 37058
Summary: Webbrowser demo needs OleInPlaceActiveObject
TranslateAccelerator
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: ocean04(a)suomi24.fi
Simple browser demo + source
http://netikka.net/dev/lazwb.zip
Run and press F5. It should refresh page, but nothing happens except:
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator
(0x1f8ab8)->(0x15df158)
(I also have other applications needing that, this is easiest to reproduce)
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http://bugs.winehq.org/show_bug.cgi?id=21934
Summary: Windows Installer CleanUp Utility does not run
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Downloading the Windows Installer CleanUp Utility for the msizap functionality,
to clean "windows/installer" as per
http://www.theexperienceblog.com/2009/05/16/how-to-clean-out-windowsinstall…
etc.
Running it gives:
Error creating process <wscript StartMsi.vbs>. Reason: File not found
in a pop-up
There is no terminal output when it is run from there.
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http://bugs.winehq.org/show_bug.cgi?id=34804
Bug #: 34804
Summary: Installation of Windows Installer Cleanup utility
fails due to wshom:WshShell3_ExpandEnvironmentStrings
being a stub
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
as the summary says ...
While investigating .NET installer issues I tried to run the installer of
"Windows Installer Cleanup utility" (MSICUU2.exe) mentioned in this blog:
http://blog.armgasys.com/?p=127
It fails:
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+wshom wine ./msicuu2.exe >>log2.txt 2>&1
...
0026:trace:wshom:WshShell3_QueryInterface
({a6ef9860-c720-11d0-9337-00a0c90dcaa9}, 0x33f990)
0026:fixme:wshom:WshShell3_QueryInterface Unknown iface
{a6ef9860-c720-11d0-9337-00a0c90dcaa9}
0026:trace:wshom:WshShell3_Invoke (1006 {00000000-0000-0000-0000-000000000000}
1033 3 0x33fa24 0x33fa70 0x33f970 0x33f96c)
...
0026:fixme:wshom:WshShell3_ExpandEnvironmentStrings (L"%ProgramFiles%"
0x33f000): stub
...
0026:trace:wshom:WshShell3_Release ()
--- snip ---
'winetricks -q wsh57' works around and the installer GUI is shown.
Source:
http://source.winehq.org/git/wine.git/blob/5db4741d0b074ca0080adf36c3fdb440…
--- snip ---
740 static HRESULT WINAPI WshShell3_ExpandEnvironmentStrings(IWshShell3 *iface,
BSTR Src, BSTR* out_Dst)
741 {
742 FIXME("(%s %p): stub\n", debugstr_w(Src), out_Dst);
743 return E_NOTIMPL;
744 }
--- snip ---
The actual application 'msicuu.exe' later needs 'winetricks -q vb6run'.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30558
Bug #: 30558
Summary: Multiple app installers fail on missing
Session.FeatureRequestState property
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
extracted from bug 5928 to be tracked separately.
Several InstallShield based installers using active script engine can't find
Session.FeatureRequestState property:
--- snip ---
0033:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\vbscript.dll" at 0xf71b0000: builtin
0033:trace:vbscript:DllMain (0xf71b0000 1 (nil))
0033:trace:vbscript:DllGetClassObject (CLSID_VBScript
{00000001-0000-0000-c000-000000000046} 0x86e87c)
0033:trace:vbscript:ClassFactory_QueryInterface
(0xf71dd8ac)->(IID_IClassFactory 0x86e87c)
0033:trace:vbscript:ClassFactory_AddRef (0xf71dd8ac)
0033:trace:vbscript:VBScriptFactory_CreateInstance ((nil)
{bb1a2ae1-a4f9-11cf-8f20-00805f2cd064} 0x86e934)
0033:trace:vbscript:VBScript_QueryInterface (0x9cd010)->(IID_IActiveScript
0x86e934)
0033:trace:vbscript:VBScript_AddRef (0x9cd010) ref=2
0033:trace:vbscript:VBScript_Release (0x9cd010) ref=1
0033:trace:vbscript:ClassFactory_Release (0xf71dd8ac)
0033:trace:vbscript:VBScript_QueryInterface (0x9cd010)->(IID_IActiveScriptParse
0x86e930)
0033:trace:vbscript:VBScript_AddRef (0x9cd010) ref=2
0033:trace:vbscript:VBScript_SetScriptSite (0x9cd010)->(0x9c5240)
0033:trace:vbscript:VBScriptParse_InitNew (0x9cd010)
0033:trace:vbscript:VBScript_AddNamedItem (0x9cd010)->(L"Session" 2)
0033:trace:vbscript:VBScriptParse_ParseScriptText (0x9cd010)->(L"Dim
installTimeless, installMSDE, upgradeMSDE\nDim netVersion \n\ninstallTimeless =
FeatureRequestState(\"Timeless\")\ninstallMSDE =
FeatureRequestState(\"TimelessMSDE\")\nupgradeMSDE =
FeatureRequestState(\"UpgradeMSDE\")\nnetVersion =
Property(\"MsiNetAssemblySupport\") \n\nProperty(\"TTE_Features"... (null)
(nil) (null) 0 0 0 (nil) (nil))
0033:trace:vbscript:VBScript_SetScriptState (0x9cd010)->(2)
0033:trace:vbscript:DispatchEx_AddRef (0x9cd138) ref=2
0033:trace:vbscript:interp_string
0033:trace:vbscript:interp_icall
0033:fixme:vbscript:do_icall L"FeatureRequestState" not found
0033:warn:vbscript:exec_script Failed 80020006
0033:trace:vbscript:DispatchEx_Release (0x9cd138) ref=1
0033:trace:vbscript:VBScript_Release (0x9cd010) ref=1
--- snip ---
The script snippet (extracted from .msi):
--- snip ---
Dim installTimeless, installMSDE, upgradeMSDE
Dim netVersion
installTimeless = FeatureRequestState("Timeless")
installMSDE = FeatureRequestState("TimelessMSDE")
upgradeMSDE = FeatureRequestState("UpgradeMSDE")
netVersion = Property("MsiNetAssemblySupport")
Property("TTE_FeaturesValid") = "1"
if installTimeless = "3" OR installMSDE = "3" OR upgradeMSDE = "3" then
'MsgBox netVersion, 48, "netVersion"
if netVersion < "2.0.50727" then
MsgBox "Some of the selected components require .Net Framework 2.0.
Please use Windows Update or restart the installation to install it.", 48,
Property("ProductName")
Property("TTE_FeaturesValid") = "X"
' rval = MsgBox("The selected components require .Net Framework 2.0.
Would you like to download and install it?", 36, Property("ProductName") )
' if rval <> 6 then
' Property("TTE_FeaturesValid") = "0"
' end if
end if
End if
Dim installTimeless
Dim createDatabase, upgradeDatabase, createAccessDatabase,
upgradeAccessDatabase
Dim selectedCount
Dim rval
installTimeless = FeatureRequestState("Timeless")
createDatabase = FeatureRequestState("CreateDatabase")
upgradeDatabase = FeatureRequestState("UpgradeDatabase")
createAccessDatabase = FeatureRequestState("CreateAccessDatabase")
upgradeAccessDatabase = FeatureRequestState("UpgradeAccessDatabase")
'MsgBox installTimelessWeb, 48, "TimelessWeb"
'MsgBox createDatabase, 48, "CreateDatabase"
'MsgBox upgradeDatabase, 48,"UpgradeDatabase"
Property("TTE_FeaturesValid") = "1"
if Property("TTE_FeaturesValid") = "1" then
selectedCount = 0
if createDatabase = "3" then
selectedCount = selectedCount + 1
end if
if upgradeDatabase = "3" then
selectedCount = selectedCount + 1
end if
if createAccessDatabase = "3" then
selectedCount = selectedCount + 1
end if
if upgradeAccessDatabase = "3" then
selectedCount = selectedCount + 1
end if
if selectedCount > 1 then
Property("TTE_FeaturesValid") = "0"
MsgBox "Only one of Create SQL Server Database, Create Access Database,
Upgrade SQL Server Database or Upgrade Access Database may be selected.", 48,
Property("ProductName")
end if
end if
'MsgBox Property("TTE_FeaturesValid"), 48,"TTE_FeaturesValid"
BrowseForFolderdim filesys, newdatabase
dim exists
Property("TTE_FeaturesValid") = "1"
newdatabase = Property("CREATEACCESSPATH") & "\Timeless.tmd3"
Set filesys = CreateObject("Scripting.FileSystemObject")
exists = filesys.FileExists(newdatabase)
'MsgBox exists, 48, "exists"
If exists Then
MsgBox "There is already a database at " & newdatabase & ". Select a new
location.", 48, Property("ProductName")
Property("TTE_FeaturesValid") = "0"
End If
Set filesys = nothing
--- snip ---
$ sha1sum TimelessTimeAndExpenseWindowsSetup.exe
860dacc4eb48494e5870a4b32eab8bc5e087f307
TimelessTimeAndExpenseWindowsSetup.exe
$ wine --version
wine-1.5.3
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30524
Bug #: 30524
Summary: Weather bug fails to detect vbscript (Property flag 1
not implemented)
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
See bug 28999
fixme:msi:AutomationObject_Invoke Method 2, L"Property" wflags 1 not
implemented, clsid {000c109e-0000-0000-c000-000000000046}
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http://bugs.winehq.org/show_bug.cgi?id=28999
Bug #: 28999
Summary: Weatherbug fails to detect vbscript
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Classification: Unclassified
fixme:urlmon:IsValidURL ((nil),
L"http://apnmedia.ask.com/media/toolbar/stub/1.0.0.0/ApnIC.dll?tb=WBV5&versio…",
0): stub
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
fixme:qmgr:BITS_IBackgroundCopyJob_AddFile Check for valid filenames and
supported protocols
fixme:qmgr:BITS_IBackgroundCopyJob_SetPriority (0x2a3f0,0x00000000) stub
fixme:qmgr:BITS_IBackgroundCopyJob_SetNoProgressTimeout 6
fixme:wininet:InternetLockRequestFile STUB
fixme:file:MoveFileWithProgressW MOVEFILE_WRITE_THROUGH unimplemented
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT
(10000): STUB
fixme:wininet:HTTPREQ_SetOption unsupported without active connection
fixme:wininet:HTTPREQ_SetOption unsupported without active connection
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000):
STUB
fixme:wininet:HTTPREQ_SetOption unsupported without active connection
fixme:wininet:HTTPREQ_SetOption unsupported without active connection
fixme:vbscript:parse_script parser failed on parsing
L"(\"VbScriptRunning\")=\"1\""
err:msi:ITERATE_Actions Execution halted, action
L"VbScriptNotInstalledTermination" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=32755
Bug #: 32755
Summary: putty_arm for jailbroken WinRT needs
KERNEL32.dll.InitOnceExecuteOnce
Product: Wine
Version: 1.5.21
Platform: arm
URL: http://www.shinysurface.com/downloads/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: focht(a)gmx.net, madewokherd(a)gmail.com, nerv(a)dawncrow.de
Depends on: 31308, 32743
Classification: Unclassified
md5sum:
e42d506b08da7d9038315fba40f6c8dc putty_arm.exe
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http://bugs.winehq.org/show_bug.cgi?id=32743
Bug #: 32743
Summary: putty_arm for jailbroken WinRT needs
KERNEL32.dll.GetCurrentPackageId
Product: Wine
Version: 1.5.21
Platform: arm
URL: http://www.shinysurface.com/downloads/
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
CC: focht(a)gmx.net, nerv(a)dawncrow.de
Classification: Unclassified
md5sum:
e42d506b08da7d9038315fba40f6c8dc putty_arm.exe
Unhandled exception: unimplemented function KERNEL32.dll.GetCurrentPackageId
called in 32-bit code (0xb6c8bf00).
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http://bugs.winehq.org/show_bug.cgi?id=32768
Bug #: 32768
Summary: OpenTTD port to WinRT/WoA needs
KERNEL32.dll.HeapSummary
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
the Open-source clone of Transport Tycoon Deluxe (transportation simulation
game) installer for WinRT/WoA needs this:
--- snip ---
~/wine-apps/openttd$ wine ./OpenTTDInstaller.exe
wine: Call from 0x40434204 to unimplemented function KERNEL32.dll.HeapSummary,
aborting
wine: Unimplemented function KERNEL32.dll.HeapSummary called at address
0x40434204 (thread 0009), starting debugger...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32770
Bug #: 32770
Summary: OpenTTD port to WinRT/WoA needs
KERNEL32.dll.RegisterWaitForInputIdle
Product: Wine
Version: 1.5.22
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
the Open-source clone of Transport Tycoon Deluxe (transportation simulation
game) installer for WinRT/WoA needs this:
--- snip ---
~/wine-apps/openttd$ wine ./OpenTTDInstaller.exe
...
wine: Call from 0x40394204 to unimplemented function
KERNEL32.dll.RegisterWaitForInputIdle, aborting
wine: Unimplemented function KERNEL32.dll.RegisterWaitForInputIdle called at
address 0x40394204 (thread 0009), starting debugger...
Unhandled exception: unimplemented function
KERNEL32.dll.RegisterWaitForInputIdle called in 32-bit code (0x40394204).
Register dump:
ARM User Mode
Pc:40394204 Sp:40d4fcd8 Lr:40394204 Cpsr:400f0010(-Z--)
r0:40d4fce4 r1:40d4fdb0 r2:0000 r3:40d4fce4
r4:415db4 r5:bb40e64e r6:8889 r7:0000 r8:0000
r9:0000 r10:40089000 Fp:40d4fd34 Ip:40aca398
Stack dump:
...
Backtrace:
=>0 0x40394204 RtlRaiseException+0x1c(rec=0x40d4fd48)
[/home/linaro/wine/wine-git/dlls/ntdll/signal_arm.c:929] in ntdll (0x40d4fd34)
1 0x40394204 RtlRaiseException+0x1b(rec=0x80000100)
[/home/linaro/wine/wine-git/dlls/ntdll/signal_arm.c:928] in ntdll (0x40d4fd9c)
2 0x40a46910 RaiseException+0xbb(code=0x40aa0388, flags=0x2,
nbargs=0x40394204, args=0x0(nil))
[/home/linaro/wine/wine-git/dlls/kernel32/except.c:84] in kernel32 (0x40d4fdb4)
3 0x40a9f2a8 __wine_spec_unimplemented_stub+0x3b(module=0x0(nil),
function=0x0(nil)) [/home/linaro/wine/wine-git/dlls/winecrt0/stub.c:34] in
kernel32 (0x40d4fde0)
4 0x40a20b30 __wine_stub_RegisterWaitForInputIdle+0x1b() in kernel32
(0x403ef9ec)
5 0x40d4fde8 (0x403ef9ec)
0x40394204 RtlRaiseException+0x1c
[/home/linaro/wine/wine-git/dlls/ntdll/signal_arm.c:929] in ntdll:
ldr r3, [fp, #-16]
929 rec->ExceptionAddress = (LPVOID)context.Pc;
Modules:
Module Address Debug info Name (59 modules)
ELF 8000- 12000 Deferred <wine-loader>
PE 400000- 175d000 Deferred openttdinstaller
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=32481
Bug #: 32481
Summary: Windows Sysinternals "PsInfo" tool fails to retrieve
"system uptime" using PDH (local computername
prepended in path)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: pdh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
Windows Sysinternals "PsInfo" tool fails to query for some system properties...
Making this bug about "system uptime".
Output:
--- snip ---
$ wine ./PsInfo.exe
PsInfo v1.77 - Local and remote system information viewer
Copyright (C) 2001-2009 Mark Russinovich
Sysinternals - www.sysinternals.com
Querying information for nexus4...fixme:ole:CoInitializeSecurity
((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
System information for \\nexus4:
Uptime: Error reading uptime
Kernel version: Microsoft Windows XP, Uniprocessor Free
Product type: Professional
Product version: 5.1
Service pack: 3
Kernel build number: 2600
Registered organization:
Registered owner:
IE version: 6.0000
System root: C:\windows
Processors: 4
Processor speed: 2.6 GHz
Processor type: Intel(R) Pentium(R) 4 CPU
Physical memory: 0 MB
Video driver:
--- snip ---
Wine PDH supports "System Up Time" but only if the path doesn't include a
computer name (even if it's the local one).
--- snip ---
0024:Call pdh.PdhOpenQueryW(00000000,00000000,0032f130) ret=004039fa
0024:Call ntdll.RtlAllocateHeap(00110000,00000008,00000020) ret=7eff6ea7
0024:Ret ntdll.RtlAllocateHeap() retval=0013d540 ret=7eff6ea7
0024:Ret pdh.PdhOpenQueryW() retval=00000000 ret=004039fa
0024:Call KERNEL32.GetLastError() ret=0040d8f2
0024:Ret KERNEL32.GetLastError() retval=00000000 ret=0040d8f2
0024:Call pdh.PdhAddCounterW(0013d540,0032f14c L"\\\\nexus4\\System\\System Up
Time",00000000,0032f134) ret=00403a3f
0024:Ret pdh.PdhAddCounterW() retval=c0000bb9 ret=00403a3f
--- snip ---
Wine should support local computername in path (counter sources path entry).
Source:
http://source.winehq.org/git/wine.git/blob/fcd8a8f447f9774faeb2e1b31cea3d09…
Regards
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http://bugs.winehq.org/show_bug.cgi?id=24417
Summary: America's Army 3 crashes because of d3dcompiler
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.americasarmy.com/downloads/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org, matteo.mystral(a)gmail.com
Depends on: 23660
Created an attachment (id=30782)
--> (http://bugs.winehq.org/attachment.cgi?id=30782)
+d3dcompiler trace
Terminal output is short (I trimmed a few non-related steam ones):
fixme:gameux:GameExplorerImpl_VerifyAccess stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x150dc0,0x150d30): stub
fixme:d3dcompiler:D3DCompile data 0x44ea000, data_size 528, filename (null),
defines 0x4454e20, include 0x2b7ed58, entrypoint "Main",
target "vs_3_0", sflags 0, eflags 0, shader 0x2b7ec58, error_messages 0x2b7ec78
stub!
fixme:faultrep:ReportFault 0x2b7e948 0x0 stub
err:seh:setup_exception_record stack overflow 1776 bytes in thread 0020 eip
7bc3b1c5 esp 04d30c40 stack 0x4d30000-0x4d31000-0x5030000
this is after bug 23660 was fixed, using builtin d3dx9. Crashes, but native
d3dx9 fixes it again, which leads me to believe it's in d3dcompiler...
+d3dcompiler attached
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https://bugs.winehq.org/show_bug.cgi?id=41237
Bug ID: 41237
Summary: Repeatable unhandled exception in Word 2003
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2460acc(a)gmail.com
Distribution: ---
Created attachment 55526
--> https://bugs.winehq.org/attachment.cgi?id=55526
Error log
When using Word 2003 there is a repeatable unhandled exception when exiting
Equation Editor. It happens when you exit Equation Editor via the menu
File->Exit and Return to Document. It doesn't happen if you exit Equation
Editor via the [x] in the top right corner.
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https://bugs.winehq.org/show_bug.cgi?id=39190
Bug ID: 39190
Summary: Ableton dies with - unimplemented function
msvcr120.dll.fminf
Product: Wine
Version: 1.7.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
On the Ableton 9 trial (32 bit version). It dies with the error if you add
the instrument Impulse/Backbeat Room
wine: Call from 0x7b83bfee to unimplemented function msvcr120.dll.fminf
Here is a video of triggering the bug
http://youtu.be/02gj_SpzteY
Notes - I don't have Jack audio setup, this is running with the pulseaudio
backend - no idea if that matters here.
Download for 32 bit ableton trial
https://www.ableton.com/en/download/?os_arch=win&release_article_code=BuSu9…
OS: Ubuntu 15.04 - 64 bit.
Hardware: Asus N56VZ
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