http://bugs.winehq.org/show_bug.cgi?id=11610
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10817)
--> (http://bugs.winehq.org/attachment.cgi?id=10817)
Backtrace in current git
Microsoft Virtual Earth 3D beta fails to install, because of missing gdiplus
functions:
gdiplus.dll.GdipDrawImageRectI
gdiplus.dll.GdipDrawImageRectRectI
gdiplus.dll.GdipDrawLinesI
winetricks gdiplus works around this, then the installer hangs...Backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11517
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Microsoft Virtual Earth 3D beta fails to install, there is an OLE error and an
X11 bitmap error in the console
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http://bugs.winehq.org/show_bug.cgi?id=15070
Summary: HxD cant find Internetupdate
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://mh-nexus.de/de/hxd
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=15741)
--> (http://bugs.winehq.org/attachment.cgi?id=15741)
wininet trace
The Function HttpQueryInfoW returns False in Wine with lpdwIndex=1 in XP it
returns True with lpdwIndex=0.
Sample Delphi Code:
HttpQueryInfo(hRequest, HTTP_QUERY_STATUS_CODE, @Result[1], len, dummy)
[len and dummy are 0]
The attachment contains a Trace with WINEDEBUG=wininet and improved
TRACE-Functions by me:
TRACE("(%p, 0x%08x)--> %d with lpdwIndex=%d (Adress) and value=%d\n",
hHttpRequest, dwInfoLevel, dwInfoLevel, lpdwIndex, *lpdwIndex);
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http://bugs.winehq.org/show_bug.cgi?id=14040
Summary: Microsoft Virtual Earth 3D beta inner installer aborts
when reading registry
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[Copied from
To get past bugs 11517 and 14035, do 'winetricks gdiplus dotnet20'
(though that might not download the right service pack level of .net?)
Then download VirtualEarth3D.msi from
http://go.microsoft.com/fwlink/?LinkId=106129
and install that instead of the outer installer.
+relay,+msi shows that VirtualEarth3D.msi aborts shortly after
checking for a com object
Anastasius Focht wrote:
the cause of the failure is due to unsupported access flags.
0037:Call advapi32.RegCreateKeyExW(80000000,100138e0
L"CLSID\\{0DB074F0-617E-4EE9-912C-2965CF2AA5A4}\\InprocServer32",00000000,00000000,00000000,000f023f,00000000,7de9685c,7de96860)
ret=1000230d
0037:Ret advapi32.RegCreateKeyExW() retval=00000005 ret=1000230d
0xf023f = KEY_ALL_ACCESS (0xF003F) | KEY_WOW64_32KEY (0x0200)
...
dlls/advapi32/registry.c's KEY_ACCESS_MASK check doesn't include WOW64 flags
yet.
Sure enough, fixing that let the installer finish.
There's no .exe, but the app does create a menu entry
which does
wine "C:\Program Files\Internet Explorer\iexplore.exe"
http://go.microsoft.com/fwlink/?LinkId=75722
(This starts the app ok. It immediately complains
that the web browser isn't supported. If you continue,
it complains
System.Configuration.SettingsPropertyNotFoundException: The settings property
'DetailSetting' was not found.
at System.Configuration.SettingsBase.GetPropertyValueByName(String
propertyName)
at System.Configuration.SettingsBase.get_Item(String propertyName)
and lets you continue in 2D mode. But that's for a different bug report.)
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http://bugs.winehq.org/show_bug.cgi?id=14035
Summary: Microsoft Virtual Earth 3D beta installer fails to
download .net framework
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To get past bug 11517, do 'winetricks gdiplus'.
The next problem is it fails downloading .net 2.0 sp1.
The installer offers to show you a log, but can't find the log itself
when you ask; it's really at
~/.wine/dosdevices/c:/windows/temp/VirtualEarth3DInstallLog.txt
and it says
[2008/06/21 12:35:44.709] DownloadManager: HTTP Status String: 'OK' for
'http://go.microsoft.com/fwlink/?LinkId=87970'
[2008/06/21 12:35:44.710] DownloadManager:
HttpQueryInfo(HTTP_QUERY_CONTENT_LENGTH) failed for
'http://go.microsoft.com/fwlink/?LinkId=87970' (System Error Code: 12150
(unknown), WinInet Error Code: 12150 ())
+wininet shows
trace:wininet:HTTP_GetResponseHeaders raw headers: L"HTTP/1.1 200
OK\r\nContent-Length: 24758792\r\nContent-Type:
application/octet-stream\r\nLast-Modified: Thu, 08 Nov 2007 00:36:49
GMT\r\nAccept-Ranges: bytes\r\nETag: \"dfcf19739f21c81:8037\"\r\nServer:
Microsoft-IIS/6.0\r\nX-Powered-By: ASP.NET\r\nDate: Sat, 21 Jun 2008 12:45:10
GMT\r\nConnection: k"...
...
trace:wininet:HttpQueryInfoW Attribute: HTTP_QUERY_CONTENT_LENGTH Modifier:
HTTP_QUERY_FLAG_NUMBER
trace:wininet:HTTP_GetCustomHeaderIndex L"Content-Length"
trace:wininet:HTTP_GetCustomHeaderIndex Return: -1
trace:wininet:HttpQueryInfoW 0 <--
001a:Ret wininet.HttpQueryInfoW() retval=00000000 ret=00404710
So we can't retrieve content-length for some reason, even though we've received
it?
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http://bugs.winehq.org/show_bug.cgi?id=34745
Bug #: 34745
Summary: Earth 2150: video sequences aren't played
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46321
--> http://bugs.winehq.org/attachment.cgi?id=46321
Earth 2150 Log
One can reproduce the problem in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=29926
Bug #: 29926
Summary: Beach life crashes on initial movie
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melpomenet2(a)gmail.com
Classification: Unclassified
Created attachment 38944
--> http://bugs.winehq.org/attachment.cgi?id=38944
Wine console output running with vanilla wine.
The game "Beach Life" crashes on the initial movie
(Data/Movies/EidosMovie.mpg).
According to mplayer, the movie codec is MPEG1.
Since the problem seems related to amstream, I tried installing amstream with
winetricks, but still crashes. Attached are logs for running with amstream or
vanilla wine.
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https://bugs.winehq.org/show_bug.cgi?id=42707
Bug ID: 42707
Summary: World of Warships: Cannot display inventory and clan
screens
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Andreas.Schallenberg(a)Eurobild.com
Distribution: ---
Created attachment 57682
--> https://bugs.winehq.org/attachment.cgi?id=57682
Backtrace when opening clan screen
WoWS cannot enter Inventory screen or clan screen. When trying, it opens up a
semi-transparent layer with a anchor-symbol with an animation. This step
happens on Windows as well to indicate the loading. Under wine there is no
further progress. In the better case, the screen stays as is forever. In the
worse case (happens most often with inventory) there is a stack backtrace being
displayed. In both cases the user can proceed by closing the semi-transparent
layer.
Environment:
- World of Warships v0.6.2.2 (issue is the same with older versions)
- Wine 2.4 (downloaded from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_Leap_42.…)
- Linux jordan 4.4.49-16-default #1 SMP Sun Feb 19 17:40:35 UTC 2017 (70e9954)
x86_64 x86_64 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=39472
Bug ID: 39472
Summary: World of Warships 0.4.x/0.5.x client runs out of GL
memory after many consecutive games
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
by having a large number of consecutive games within same session, the client
will eventually run out of GL memory.
Not sure if this is a Wine bug or a bug in the game engine itself.
It doesn't matter if ARB or GLSL shader backend (default), CSMT or non-CSMT
(default) is used.
Plain Wine and Wine-Staging (for CSMT).
The leak is around 50-70 MB per game so it takes 20-30 games until it becomes
apparent.
When that happens you get strange effects due to failing GL calls.
Console output at the exact point:
--- snip ---
...
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_texture:wined3d_texture_bind >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glGenTextures @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 199
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexSubImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1732
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
005a:trace:seh:__regs_MSVCRT__setjmp3 buf=0x2cc5da20 ebx=351af2d0 esi=2f6c5150
edi=351af2a0 ebp=0ea7e928 esp=0ea7e914 eip=00d65da3 frame=0ea7ea48
0028:err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glReadBuffer() @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1078
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_shader:shader_arb_select >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, priv->current_fprogram_id); @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/arb_program_shader.c
/ 4692
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
--- snip ---
I continuously monitor the GPU memory usage using 'nvidia−smi' tool from
another terminal:
--- snip ---
$ watch -n2 nvidia-smi
...
Fri Oct 16 18:26:51 2015
+------------------------------------------------------+
| NVIDIA-SMI 352.41 Driver Version: 352.41 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 850M Off | 0000:01:00.0 Off | N/A |
| N/A 50C P8 N/A / N/A | 1385MiB / 2047MiB | 0% Default |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 4151 G /usr/libexec/Xorg 49MiB |
| 0 4485 G ...mes\World_of_Warships\worldofwarships.exe 1325MiB |
+-----------------------------------------------------------------------------+
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41314
Bug ID: 41314
Summary: World of Warships (0.5.11) crashes with Critical Error
Occurred
Product: Wine
Version: 1.9.18
Hardware: x86-64
URL: http://worldofwarships.eu/en/game/download/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55645
--> https://bugs.winehq.org/attachment.cgi?id=55645
log
Crashes after login with builtin d3dx9_43 dll.
With native dll works fine.
wine-1.9.18-75-g4bfefc5
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https://bugs.winehq.org/show_bug.cgi?id=38233
Bug ID: 38233
Summary: world of warships
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kylewatters1(a)hotmail.com
Distribution: ---
Created attachment 51038
--> https://bugs.winehq.org/attachment.cgi?id=51038
world of warships
tried to use this wine to run the game world of warships and it failed. was the
only version that would let me even get the download to work and install etc.
but when i hit play after all updates etc it crashed.
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https://bugs.winehq.org/show_bug.cgi?id=39602
Bug ID: 39602
Summary: World of Warships: game launched thow unhandled
exception
Product: Wine
Version: 1.7.53
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mazhe(a)alkumuna.eu
Created attachment 52768
--> https://bugs.winehq.org/attachment.cgi?id=52768
Console output
Hi,
I am trying to run the game World of Warships on FreeBSD 10.2 with 32bit wine
version 1.7.53 (not staging).
I followed procedure described on forums to install directx9, wininet and other
dependencies, a procedure that worked on a GNU/Linux (devuan) and a OSX
installations.
On this FreeBSD however, while the initial installer works, the launched that
will then download real game assets and such simply fails with a dialog box
saying:
An unhandled exception is occured. The application will be restarted
With the choice "OK" looping forever with that issue, and "Cancel" exiting. One
more information is that there have been report about trying to enable/disable
torrent download by edition a plain text config file inside the game, but it
did not change anything.
Here is the console output of wine, if somebody could take a look... I don't
see why it's working even on OSX but not FreeBSD...
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=39565
Bug ID: 39565
Summary: World of Warships: working in GNU/Linux (Devuan), but
not FreeBSD: out of memory?
Product: Wine
Version: 1.7.53
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mazhe(a)alkumuna.eu
Created attachment 52713
--> https://bugs.winehq.org/attachment.cgi?id=52713
Application error message
I have been able to install and play the game world of warships on GNU/Linux
(Devuan Linux), but copying the wine prefix, I cannot run it on FreeBSD as I am
getting a "out of memory" message.
This is a bit strange, as I should have plenty available... I am using the
packaged version of wine development version.
I've attached the exact program error message and wine trace, if anybody can
give me pointers...
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https://bugs.winehq.org/show_bug.cgi?id=39347
Bug ID: 39347
Summary: World of Warships 0.4.x/0.5.x: incorrect water surface
height calculated for unknown reasons, causing ships
to appear floating in the air
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Created attachment 52441
--> https://bugs.winehq.org/attachment.cgi?id=52441
focht's nagato "floating" in port after return from game (water surface level
too low)
Hello folks,
that game got me hooked up at bit (= less time on bugs *g*).
Unfortunately I frequently encounter a nasty in-game bug that surfaces after a
certain amount of time/actions.
I created a support ticket at wargaming.net with screenshots along with some
information.
The ticket hang in pending queue for ~1 week only to be answered by a generic
form "please update your graphics drivers". Oh well.
I mentioned this issue during talks with WineD3D folks at WineConf 2015.
It seems this issue was already known to CodeWeavers (Stefan Doesinger, Matteo
Bruni, Caron Wills).
It's not known yet if this is a Wine bug, a bug with the wargaming engine or
graphics drivers.
There was a hint from Caron to try "low" water rendering setting but I figured
out the bug is present there too but much less noticeable (smaller water
surface "drop" value).
It seems I could force the in-game water surface level drop multiple times by
moving the ship near an island/land mass and then zoom in/zoom out with island
in view (couldn't reproduce consistently though).
If the water drop happened once - it stayed forever - even the ships in port
floated in the air.
Exiting and restarting the client solved the issue.
I encountered the bug with WoWS 0.4.0 upgrade for the first time.
Previous 0.3.x version didn't show it but also crashed more frequently hence
there never was a time when the client ran for consecutive (hour long) game
sessions.
I briefly looked at the game engine and found some game engine locations
related to water rending properties along with their float representations.
Since I didn't want to mess up my account by live-debugging/dumping game engine
data (which could be considered hacking) I refrained from doing further
investigation.
A builtin offline simulation mode would have been nice ... but well.
Tested with recent Wine 1.7.5x version.
Graphics used for testing (all exhibit the same problem):
Intel Haswell HD4600 with FOSS Intel/Mesa:
---- snip ---
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
---- snip ---
NVIDIA GeForce GTX 850M, NVIDIA binary drivers (via optimus):
---- snip ---
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 850M/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 352.21
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg
compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 352.21
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
---- snip ---
NVIDIA GeForce GT 425M with FOSS Nouveau/Mesa:
--- snip ---
$ glxinfo | grep -i opengl
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NVC1
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
--- snip ---
Attached are some screenshots.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=42519
Bug ID: 42519
Summary: WorldofWarschips crashes at start
Product: Wine
Version: 1.8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wh1sper(a)zockertown.de
Distribution: ---
Created attachment 57410
--> https://bugs.winehq.org/attachment.cgi?id=57410
backtrace of wine
wine-1.8.6 (Debian 1.8.6-5)
WorldofWarships 0.6.1.1
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http://bugs.winehq.org/show_bug.cgi?id=19492
Summary: SketchUp and OpenGL with ATI Video Cards
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuttocacca(a)gmail.com
After several attempts, I suppose there is a big bug with Google SketchUp 6 and
7 and the use of ATI Video Cards driver in Ubuntu 9.04
As ATI drivers (not proprietary) are already installed in Ubuntu 9.04 and is
not possible to use the proprietary driver such as ATI Catalyst and fglrx, it
is impossible to use Google SketchUp 7.
Installation is not a problem, then menus and tools bar are visible and usable
but the working screen is black and nothing appears. The black zone is the 3d
environment which requires the proper drivers and settings.
It's known it is possible to use SketchUp 7 with Invida graphics card but seems
impossible to use with ATI's.
Any ideas how to fix this bug?
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https://bugs.winehq.org/show_bug.cgi?id=37389
Bug ID: 37389
Summary: The program Raptor98u3f5_w64.exe crashes on launch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wemember(a)live.co.uk
Created attachment 49721
--> https://bugs.winehq.org/attachment.cgi?id=49721
Programme error report
Raptor-chess.exe crashes on launch with an error message. The program Raptor
.exe has encountered a serious problem and needs to close
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http://bugs.winehq.org/show_bug.cgi?id=27951
Summary: sketchup8 SELinux error with usr/bin/wine-preloader
mmap_zero
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dennisgdaniels(a)gmail.com
Created an attachment (id=35755)
--> (http://bugs.winehq.org/attachment.cgi?id=35755)
screengrabs of SElinux and S8 error
After install of Sketchup8 I tried to start S8
usr/bin/wine-preloader
mmap_zero error
SElinux error with four options
Here's the video of the bug
http://www.youtube.com/watch?v=wd-8DHOJS5A
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https://bugs.winehq.org/show_bug.cgi?id=37842
Bug ID: 37842
Summary: Mathcad Prime 3.0 crashes when trying to calculate a
result
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karl(a)engelbogen.net
Distribution: Mint
Created attachment 50400
--> https://bugs.winehq.org/attachment.cgi?id=50400
log
I have tried to run Mathcad Prime 3.0 with WINE 1.7.33.
It starts with many logs.
When I try to carry out a simple calculation (for example: 455/44) it crashes
(see attached log).
I have installed the following software using winetricks:
* dotnet40
* corefonts.
Thanks for your help.
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http://bugs.winehq.org/show_bug.cgi?id=29709
Bug #: 29709
Summary: Atomic Mail Sender 4.25 crashes in Wine every time
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jomahali(a)freenet.de
Classification: Unclassified
Atomic Mail Sender 4.25
Installation was OK without problems
When I open it from wine I get
"Program Error" The program AtomicMailSender.exe has encountered a serious
problem and needs to close. We are sorry....
"Application Error"
Exception EExternalException in module ntdll.dll at 0002E3F8
External Exception C0000025
This happens every time I try to open the application.
It runs without any problems in windows XP for years now
website www.massmailsoftware.com
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http://bugs.winehq.org/show_bug.cgi?id=22439
Summary: Paint.NET's EULA is garbled with Mono
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://www.getpaint.net/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27478)
--> (http://bugs.winehq.org/attachment.cgi?id=27478)
Text corruptions in the Paint.NET 2.5 EULA
The EULA for Paint.NET is garbled and partially unreadable when using it with
mono26. It looks like the text is jumbled together and running off the screen.
Seen in Paint.NET versions 3.5.4, 3.31, and 2.5. This doesn't occur in the
latter two if dotnet20 is used instead.
Terminal output varies by version, but 2.5 produces none up to this point, and
the others don't produce any new output at this point.
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https://bugs.winehq.org/show_bug.cgi?id=37510
Bug ID: 37510
Summary: Foxit 7.0.3.916 - Copy and past impossible
Product: Wine
Version: 1.7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richardremlap(a)gmail.com
Distribution: ---
Running Foxit 7.0.3.916 in Wine on Xubuntu or Mint; When adding annotations to
a pdf document I cannot copy and paste single or multiple annotations, neither
can I copy and past annotations with additional text. Both actions succeed when
using Foxit running in Windows (XP). Both actions succeed when running an old
version of Foxit - FoxitReader431_enu_Setup.exe - in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=36792
Bug ID: 36792
Summary: Foxit Reader 6.2.0.0429: wrong response on double
clicking the titlebar to max/restore
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Foxit Reader failed to Maximize at times, when you click the Maximize button on
the right of the title bar, or double click the title bar, in order to maximize
the whole window of the Foxit Reader, the window still keep the original size
before you click the Maximize button (or double click the title bar).
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http://bugs.winehq.org/show_bug.cgi?id=36791
Bug ID: 36791
Summary: Foxit Reader 6.2.0.0429: Failed to open file in
"recent files" on start page
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 48867
--> http://bugs.winehq.org/attachment.cgi?id=48867
Foxit Reader said that file is not found
wine version:
wine-1.7.20-102-g889cce4
download from:
http://cdn01.foxitsoftware.com/pub/foxit/reader/desktop/win/6.x/6.2/enu/Fox…
after install, start foxit from:
~/.wine/drive_c/Program Files/Foxit Software/Foxit Reader/
with:
wine Foxit\ Reader.exe
Programs start fine. I opened a pdf file in following path:
~/Desktop/Deepin 2014.pdf
which real path is:
/home/phcole/Desktop/Deepin 2014.pdf
and then I close this file, and switch to the "Start" page.
click the "Deepin 2014.pdf" in "recent documents", there jumps a error message
box showing in the attachment jpg.
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https://bugs.winehq.org/show_bug.cgi?id=40571
Bug ID: 40571
Summary: Google SketchUp 13 crashes every other time when
printing
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan.t7ko(a)gmail.com
Distribution: ---
Google SketchUp 2013 (13.0.4812).
Wine 1.7.18
Ubuntu 14.04
Open a model, send it to printer (physical over CUPS or PDF over CUPS).
In most of the cases, first attempt succeeds.
But in most of the cases, second attempt crashes the app.
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https://bugs.winehq.org/show_bug.cgi?id=40008
Bug ID: 40008
Summary: OllyDbg hangs when trying to pause debuggee
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
To reproduce:
1. Launch OllyDbg
2. Press F3, choose some exe file, e.g. Test.exe in OllyDbg distribution
3. Press Ctrl+E
4. In the newly-opened dialog enter in HEX+00 field: EBFE
5. Press F9
6. Choose in menu Debug->Pause
7. See OllyDbg freeze.
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http://bugs.winehq.org/show_bug.cgi?id=22242
Summary: Paint.NET 3.5.4 installer fails with mono
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://www.getpaint.net/download.html
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The Paint.NET installer fails with mono installed (via winetricks mono26).
The current blocking issue is the lack of ngen.exe. I sent a patch for that:
http://www.winehq.org/pipermail/wine-patches/2010-April/086832.html
After that, it apparently fails due to a FileNotFound error, which I suspect is
caused by a program's inability to detect its own path. We should switch
mscoree.dll to using the mono embedding api rather than calling mono.exe, so
that the GetCommandLine and GetModuleFileName(0) point to the program being
executed.
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https://bugs.winehq.org/show_bug.cgi?id=40837
Bug ID: 40837
Summary: error when opening KSafe.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rico_server(a)live.co.uk
Distribution: ---
Created attachment 54810
--> https://bugs.winehq.org/attachment.cgi?id=54810
Wine crashes when I opening KSafe.exe
Wine crashes when I opening KSafe.exe
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http://bugs.winehq.org/show_bug.cgi?id=28927
Bug #: 28927
Summary: Wabbitcode don't launch
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poubellepasfraiche(a)gmail.com
Classification: Unclassified
Installing wabbitcode from it's .msi file
(http://wabbit.codeplex.com/releases/view/45275#DownloadId=121815), the
installation works, then I launch the prog using the wine menu (wine -->
programmes --> Revsoft --> Wabbitcode)
It showsthe error "Paramètres non valides" (also in english : invalid
parameters), and then after clicking "ok", shows the error "aucun programme
Windows n'est configuré pour ouvrir ce type de fichier" (in english : "no
windows program is configured to open this type of file").
I've installed the windows version of mono using wine, relaunching the app does
the same.
Don't know how to install mono on ubuntu, but it should be already installed by
default that's why I think it's a wine bug, 'cause it don't detect the default
installed mono and the windows version of mono.
If not, please help me !
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http://bugs.winehq.org/show_bug.cgi?id=23094
Summary: R6034 runtime error during AVATAR Demo install
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
CC: dank(a)kegel.com
Towards the end of James Camerons AVATAR The Game Demo installation, It
installs the VC Runtime Library. At this point an error pops up stating:
R6034: An application has made an attempt to load the C Runtime library
incorrectly.
It does not effect the game and you are able to run it despite this error. To
get the message to not appear during install doing: winetricks vcrun2005 does
the trick.
The game is downloadable from:
http://www.bigdownload.com/games/james-camerons-avatar-the-game/pc/james-ca…
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https://bugs.winehq.org/show_bug.cgi?id=39993
Bug ID: 39993
Summary: OllyDbg fails to change some registers
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
If you try to set some registers in OllyDbg while debugging an application,
it'll reset them to original values after single step. This must mean that its
write request has failed.
To reproduce:
1. Run OllyDbg (2.x)
2. File->Open, choose any PE file, e.g. Test.exe from OllyDbg distribution
3. Press space bar, assemble something like `dw 0xfeeb` to make sure no
registers are changed on single step
4. Try to change any of the following registers (others work correctly):
* ST2 or any other FPU data register
* FST
* FCW
* MXCSR
* data register tags via right clicking on "empty" and selecting "zero"
5. Single step (pressing F7)
6. See the changed registers return to original values, i.e. fail to actually
change
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https://bugs.winehq.org/show_bug.cgi?id=42353
Bug ID: 42353
Summary: OllyDbg Step In on a "jump to self" instruction never
stops if it's the first instruction executed by
debuggee
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
To reproduce
1. Launch OllyDbg (tested on 2.01)
2. Open an application, e.g. Test.exe coming in the OllyDbg distribution
3. After it loads, press <Space>, then in Assemble dialog type
dw 0xfeeb
and press <Enter> (or click Assemble button). This should assemble a `jmp short
<ModuleEntryPoint>` instruction.
4. Close Assemble dialog
5. Press F7 (shortcut for Step In)
6. See that right-bottom corner of the window (right-hand side of status bar)
has "Step in" text, which never switches back to Paused.
This result is wrong: the Step In action should set TF in EFLAGS, so that next
pass of control to debuggee will trap after executing one instruction. In
Windows XP OllyDbg gets control back immediately after pressing F7, while in
Wine this never happens at all with `jmp short $` instruction unless EIP
changes.
The same happens if instead of `EB FE` instruction you use `E9 FB FF FF FF`,
which is `jmp near $`.
Note that if you press F7 before step 3, everything works as expected.
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http://bugs.winehq.org/show_bug.cgi?id=27248
Summary: cannot unpack *.crx (extensions or themes) in Chrome
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34835)
--> (http://bugs.winehq.org/attachment.cgi?id=34835)
log: unpack crx file with chrome
1. Download the Chrome installer from
http://www.google.com/chrome?platform=win&hl=en
2. make sure bug 14864 is fixed, install Chrome:
wine-1.3.20-230-g456e48e
$ wine ChromeSetup.exe
3. start chrome with --no-sandbox
==
without --no-sandbox, chrome can not open any web site. is this a know bug? or
should I submit a separate bug?
==
$ wine chrome.exe --no-sandbox
4. open
https://chrome.google.com/webstore/detail/faamegfkmmdnkpdipihbehibalfjpmpk ,
install the theme package .
then there will be a message box says:
Can not unpack extension. To safely unpack an extension, there must be a path
to your profile directory that starts with a drive letter and does not contain
a junction, mount point, or symlink. No such path exists for your profile.
full log is attached .
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http://bugs.winehq.org/show_bug.cgi?id=23999
Summary: EMS SQL Manager 2010 Lite for PostgreSQL crashes after
10 min
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamb(a)info-s.pl
Created an attachment (id=30142)
--> (http://bugs.winehq.org/attachment.cgi?id=30142)
wine output
Wine 1.2
Linux Ubuntu 09.10 or
Linux Ubuntu 10.04
EMS SQLManager Lite for PostgreSQL v.4.7.08, freeware version, downloaded from
http://www.sqlmanager.net/en/products/postgresql/manager/download/5/134
To reproduce bug:
1. Install SQLManager
2. Start application and wait about 10 min
Application works fine. I not found other bugs. But after 10 min wine crashes.
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http://bugs.winehq.org/show_bug.cgi?id=17289
Summary: Slingplayer 2.0 fails with MSI error -1603: Fatal error
during installation
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://downloads.slingmedia.com/go/slingbox-desktop-us
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19297)
--> (http://bugs.winehq.org/attachment.cgi?id=19297)
"Feature transfer error" screenshot
Slingplayer 2.0 US tries to install the dotnet 2.0 SDK during installation but
fails. Using "winetricks dotnet20" the installation continues slightly further
but exits with error "-1603: Fatal error during installation".
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http://bugs.winehq.org/show_bug.cgi?id=35562
Bug ID: 35562
Summary: Slingplayer 2 crashes when starting stream
Product: Wine
Version: 1.7.10
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: e54503f7085a5b62dfc373aaa6b98116bde784d4
Created attachment 47489
--> http://bugs.winehq.org/attachment.cgi?id=47489
Wine 1.7.12 console output
Slingplayer 2 crashes when starting to stream. This is a recent regression.
e54503f7085a5b62dfc373aaa6b98116bde784d4 is the first bad commit
commit e54503f7085a5b62dfc373aaa6b98116bde784d4
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Dec 23 18:16:51 2013 +0100
ntdll: Allocate TLS data in all running threads on module load.
:040000 040000 05e070154bacf55eb493a1aa46f61be3e89fa5e9
b23a82c25dcd2cd8ef325a53ac24adb8380d0ae0 M dlls
This commit can be reverted in latest git (Wine 1.7.12) and the crash goes
away.
However, native qcap also works around the crash.
Workarounds:
1. Ignore crash from Bug 17289 during install.
2. Native quartz (Bug 18556)
3. Native gdiplus (Bug 30899)
4. WMP10 (Bug 28669)
Slingbox required to test (AFAIK).
This is not Bug 34765 as that bug is too old.
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http://bugs.winehq.org/show_bug.cgi?id=30899
Bug #: 30899
Summary: SlingPlayer 1.5 UI broken
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P4
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: madewokherd(a)gmail.com
Classification: Unclassified
Regression SHA1: dc3a08d840186c7692cc3cae45bdd517ab099e07
Created attachment 40512
--> http://bugs.winehq.org/attachment.cgi?id=40512
Corrupt UI in Wine 1.5.6
In Wine 1.5.6 the SlingPlayer UI appears broken (see attached screenshot).
Problem not present in Wine 1.4. This is a regression.
dc3a08d840186c7692cc3cae45bdd517ab099e07 is the first bad commit
commit dc3a08d840186c7692cc3cae45bdd517ab099e07
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Tue Feb 14 13:50:59 2012 -0600
gdiplus: Rewrite SOFTWARE_GdipFillRegion to call brush_fill_pixels less.
Reverting this commit fixes the problem.
Workaround is native gdiplus.
The only relevant output with built-in gdiplus is:
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
A +gdiplus trace is enormous.
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https://bugs.winehq.org/show_bug.cgi?id=42502
Bug ID: 42502
Summary: SlingPlayer 1.5.1 crashes on load (Assertion failure)
Product: Wine
Version: 2.2
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: stefan(a)codeweavers.com
Blocks: 17972, 18010, 31651, 38938
Regression SHA1: 34d8b987c493544f640bf5ca0a5a6cbb3d3f4e7b
Distribution: Ubuntu
Created attachment 57376
--> https://bugs.winehq.org/attachment.cgi?id=57376
Wine 2.1 console output
SlingPlayer 1.5.1 crashes around 98% of the time with an assertion failure, 1%
of the time with a page fault, and 1% of the time it loads, but crashes later
in a similar manner. The attached log shows an assertion failure, though the
debugger doesn't run.
wine: Assertion failed at address 0xb77df428 (thread 0009), starting
debugger...
*** Error in `/home/test/.wine/drive_c/Program Files/Sling
Media/SlingPlayer/SlingPlayer.exe': corrupted double-linked list: 0x7c3ba500
***
This is a regression.
34d8b987c493544f640bf5ca0a5a6cbb3d3f4e7b is the first bad commit
commit 34d8b987c493544f640bf5ca0a5a6cbb3d3f4e7b
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jul 30 18:50:15 2015 +0200
wined3d: Try to detect the polygon offset scale value.
FEAR draws the same geometry twice, the second time using zfunc=equal.
In both cases it sets a huge depth bias of -0.5, presumably to get
better precision for the fragile Z comparison. The GL polygon offset we
set ends up being so large that it pulls the geometry into the negative
Z range. It isn't clipped (or no longer, older NV drivers probably had a
separate bug there), but the Z value gets clamped to 0.0 in the first
draw and doesn't match the incoming Z in the second draw.
This commit cannot be automatically reverted in latest git.
No known workaround.
The crash is avoided by running it under Valgrind.
Optional native gdiplus to work around Bug 30899.
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https://bugs.winehq.org/show_bug.cgi?id=41582
Bug ID: 41582
Summary: We need a different case for pathnames to detect case
dependant tests as failure
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine.dev(a)web.de
Distribution: ---
We need a different case for pathnames to detect case dependant tests as
failure.
My Win7 on the Laptop is using "tmp" and has failures because of such bugs.
Example:
http://test.winehq.org/data/e6e8ed47e6d6d245e4bbda13691eb714cf95a675/win7_d…
Test fixed by:
http://source.winehq.org/git/wine.git/commit/1ebbfb1a1d54c4573d79367261030d…
I did not test with 'desktop' yet.
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https://bugs.winehq.org/show_bug.cgi?id=40832
Bug ID: 40832
Summary: MultiSpec 2.8.2016 32-Bit: Installs fine but crashes
while opening tif images
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kara067(a)gmail.com
Distribution: ---
Created attachment 54792
--> https://bugs.winehq.org/attachment.cgi?id=54792
Backtrace log of crash.
MultiSpec is an free program for multi channel images (Satellite images etc..).
Program runs first. But when I try to open a tif image it crashes. Crash log is
in the attachment.
I use Debian 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=38939
Bug ID: 38939
Summary: u-blox U-center 8,17 crashes when attempting to open
view->Packet Console
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.t.kerns(a)gmail.com
Distribution: ---
Created attachment 51875
--> https://bugs.winehq.org/attachment.cgi?id=51875
stack trace
Cent-OS 6.4
yum install wine (from epel)
wine u-center.exe
select com port
most things work as expected
View-> Packet Console
crashes every time
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https://bugs.winehq.org/show_bug.cgi?id=38635
Bug ID: 38635
Summary: Critical install error failure with ARC-view 6 for
Parker 9000 acr controller
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cbr152(a)yahoo.com
Distribution: Debian
Created attachment 51546
--> https://bugs.winehq.org/attachment.cgi?id=51546
Unhandled exception: page fault on read access
Unhandled exception: page fault on read access
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https://bugs.winehq.org/show_bug.cgi?id=42520
Bug ID: 42520
Summary: World of Tanks: crash on startup
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grantipak(a)gmail.com
Distribution: ---
Created attachment 57413
--> https://bugs.winehq.org/attachment.cgi?id=57413
Wine console output
ArchLinux x86-64. wine 2.2
After pres button "Play" in Launcher WoT client start and crash.
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http://bugs.winehq.org/show_bug.cgi?id=36733
Bug ID: 36733
Summary: CodeBlocks fails on exit
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k1-801(a)mail.ru
Created attachment 48783
--> http://bugs.winehq.org/attachment.cgi?id=48783
Dump file
CodeBlocks IDE fails when exiting, without saving any configs.
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http://bugs.winehq.org/show_bug.cgi?id=22713
Summary: it returns error
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.tivibu.com.tr/downloads/Tivibu.exe
OS/Version: Mac OS X 10.2
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemyildiz(a)estonya.net
Created an attachment (id=28000)
--> (http://bugs.winehq.org/attachment.cgi?id=28000)
log from darwine
the software provided by turkish telecom seems that it doesn't have problem
while installation, it even downloads and installs the silverlight too. but
after executing the program, it returns error.
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http://bugs.winehq.org/show_bug.cgi?id=15655
Summary: Tournament director doesn't start
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.thetournamentdirector.net/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 15654
Created an attachment (id=16714)
--> (http://bugs.winehq.org/attachment.cgi?id=16714)
+relay in git
After bug 15654, Tournament Director still won't run:
Few generic errors, but seems this may be the culprit:
err:ole:CoGetClassObject class {a6b222ab-a5ea-4899-b230-084657eddc7d} not
registered
err:ole:CoGetClassObject no class object {a6b222ab-a5ea-4899-b230-084657eddc7d}
could be created for context 0x1
which is "Browser Thread State"
+relay attached
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https://bugs.winehq.org/show_bug.cgi?id=37487
Bug ID: 37487
Summary: Quicken 2014 - NtOpenFile does not support
\\SystemRoot\\
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Distribution: ---
Created attachment 49878
--> https://bugs.winehq.org/attachment.cgi?id=49878
Test to demonstrate the issue
Hi,
Quicken 2014 tries to load the ntdll by using \\SystemRoot\\ inside the path:
---snip---
003e:Call ntdll.RtlInitUnicodeString(0033eea4,1000eed8
L"\\SystemRoot\\System32\\ntdll.dll") ret=1000bb29
003e:Ret ntdll.RtlInitUnicodeString() retval=0033eea4 ret=1000bb29
003e:Call
ntdll.NtOpenFile(0033eebc,80100000,0033ee84,0033ee9c,00000005,00000000)
ret=1000bb60
003e:Ret ntdll.NtOpenFile() retval=c000003a ret=1000bb60
---snip---
This does not work in Wine as NtOpenFile does not properly parse the
\\SystemRoot\\ part. I attached a test to demonstrate the issue.
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https://bugs.winehq.org/show_bug.cgi?id=36619
Bug ID: 36619
Summary: valgrind shows a few possible leaks in
d3d8/tests/device.c
Product: Wine
Version: 1.3.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4644== 1 bytes in 1 blocks are possibly lost in loss record 6 of 4,513
==4644== at 0x4007185: malloc (vg_replace_malloc.c:292)
==4644== by 0x635703D: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x649C254: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64B9986: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x6492D86: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x62F3161: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x60BFA1D: shared_dispatch_stub_639 (in
/usr/lib/libglapi.so.0.0.0)
==4644== by 0x4C52B0E: context_create (context.c:1730)
==4644== by 0x4D1054B: swapchain_init (swapchain.c:914)
==4644== by 0x4D10D1A: wined3d_swapchain_create (swapchain.c:1039)
==4644== by 0x4BF667B: swapchain_init (swapchain.c:163)
==4644== by 0x4BF6772: d3d8_swapchain_create (swapchain.c:188)
==4644== by 0x4BF2B73: device_parent_create_swapchain (device.c:3019)
==4644== by 0x4C60804: wined3d_device_init_3d (device.c:896)
==4644== by 0x4BF2F3F: device_init (device.c:3118)
==4644== by 0x4BF460E: d3d8_CreateDevice (directx.c:369)
==4644== by 0x4A5546D: create_device (device.c:90)
==4644== by 0x4A64FEB: test_depth_stencil_size (device.c:2675)
==4644== by 0x4A79032: func_device (device.c:6220)
==4644== by 0x4A9AA2C: run_test (test.h:584)
==4644==
==4644== 20 bytes in 1 blocks are possibly lost in loss record 1,237 of 4,513
==4644== at 0x4008DDA: calloc (vg_replace_malloc.c:619)
==4644== by 0x64A72A9: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64A80B0: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64B9A57: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x6492D86: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x62F3161: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x60BFA1D: shared_dispatch_stub_639 (in
/usr/lib/libglapi.so.0.0.0)
==4644== by 0x4C52B0E: context_create (context.c:1730)
==4644== by 0x4D1054B: swapchain_init (swapchain.c:914)
==4644== by 0x4D10D1A: wined3d_swapchain_create (swapchain.c:1039)
==4644== by 0x4BF667B: swapchain_init (swapchain.c:163)
==4644== by 0x4BF6772: d3d8_swapchain_create (swapchain.c:188)
==4644== by 0x4BF2B73: device_parent_create_swapchain (device.c:3019)
==4644== by 0x4C60804: wined3d_device_init_3d (device.c:896)
==4644== by 0x4BF2F3F: device_init (device.c:3118)
==4644== by 0x4BF460E: d3d8_CreateDevice (directx.c:369)
==4644== by 0x4A5546D: create_device (device.c:90)
==4644== by 0x4A64FEB: test_depth_stencil_size (device.c:2675)
==4644== by 0x4A79032: func_device (device.c:6220)
==4644== by 0x4A9AA2C: run_test (test.h:584)
==4644==
See also bug 28800, which is for the test failing under valgrind.
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http://bugs.winehq.org/show_bug.cgi?id=29600
Bug #: 29600
Summary: IBankWizard.exe doesn't display embed iexplore
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
IBankWizard.exe is the manager program of 95559 online bank (交通银行)
1. Download
https://pbank.95559.com.cn/personbank/download/AssistantDelopy/AssistantIns…
2. Install with Wine
3. Start IBankWizard.exe
$ cd .wine/drive_c/Program\ Files/BOCOM/IBankWizard2011
$ wine IBankWizard.exe
Expect result:
Display a window with some content
Actual result:
Only display a blank frame
Workaround by winetricks ie7
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