http://bugs.winehq.org/show_bug.cgi?id=33707
Bug #: 33707
Summary: Duke Nukem Forever crashes in d3ddrv
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44630
--> http://bugs.winehq.org/attachment.cgi?id=44630
Default debug log (no WINEDEBUG)
The mentioned game crashed in d3ddrv when it tries to compile shaders, an
except from debug.log follows:
//------ Snip ----
err:d3dcompiler:compile_shader HLSL shader parsing failed.
//------ Snap ----
Plus the place where it crashes:
//------ Snip ----
21 0x08536a73 in d3ddrv9 (+0x26a72) (0x0033cb68)
//------ Snap ----
What the assembler code wants:
//------ Snip ----
Wine-dbg>disas 0x08536a73
0x08536a73: pushl %edi
0x08536a74: movl %esi,%ecx
0x08536a76: call 0x08536730
?CompileShader_PS@dnShaderCompiler@@QAEXPAVdnShader@@@Z in d3ddrv9
0x08536a7b: popl %edi
0x08536a7c: popl %esi
0x08536a7d: popl %ebp
0x08536a7e: ret $0x8
0x08536a81: int $3
0x08536a82: int $3
0x08536a83: int $3
//------ Snap ----
Please see attached files for more details.
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https://bugs.winehq.org/show_bug.cgi?id=42387
Bug ID: 42387
Summary: Test Drive 6 and Venom: Codename Outbreak
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
Distribution: ---
Venom: Codename Outbreak not working, Test Drive 6 works, but when loaded the
next race track, when you load a new track, the game crashes to the desktop,
but sometimes dogruzhietsya same to the track, but can not play due to bad
textures
The configuration of my computer:
Intel Core i5-760 2.80GHz
RAM: 8 GB
Video Card: Nvidia GForce GTX 760 4 GB of Asus'
NVIDIA-367 drivers
OS Version: Linux Mint 18.1 Serena 64-bit
Version Wine: 2.0
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https://bugs.winehq.org/show_bug.cgi?id=37687
Bug ID: 37687
Summary: S.T.A.L.K.E.R - Shadow of Chernobyl locks up on start
with dynamic lightning
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzarko(a)gmail.com
Distribution: ---
If I try to enable dynamic rendering in S.T.A.L.K.E.R - Shadow of Chernobyl
(any of two dynamic options), the game even won't to start. This is what I get
in the terminal (all messages after starting):
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:thread:__hook_pthread_create most thread attributes ignored!
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0009, retrying (60
sec)
The last line repeats every minute and all I can do is to kill it.
When using static lightning, sometimes (every 4th-5th run) STALKER locks up on
"Exit to windows". This is the error I get on terminal when that happens:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd2240 "rtl.c: peb_lock" wait
timed out in thread 0028, blocked by 0009, retrying (60 sec)
It looks similar to prevous last line.
I'm running updated Ubuntu 14.04 64bit, using wine from wine team ppa (1.7.31),
and game is installed in fresh win32 prefix. Game was bought on GOG, version is
1.0006, installer is setup_stalker_shoc_2.1.0.7. The graphic card is Radeon
7950, with Catalyst 14.20.
I'll gladly try to answer questions/try stuff to make this work.
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http://bugs.winehq.org/show_bug.cgi?id=34147
Bug #: 34147
Summary: Borland ilink32 malfunctions in newer versions of wine
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnliou9(a)fastmail.fm
Classification: Unclassified
Created attachment 45424
--> http://bugs.winehq.org/attachment.cgi?id=45424
The log.
Borland ilink32 version 5.66 runs properly in wine v1.0.1 in Debian squeeze. It
crashes in wine v1.4.1 in Debian wheezy.
Comments on the attached log:
File O:\prog.tds is not locked by any other programs including IDE. Deleting
this file before running ilink32.exe does not fix the problem.
If I remember correctly, the following two messages did not occurred to wine
v1.0.1:
Warning: Cannot release virtual memory at addr 00000000 for 67108864 bytes
(errcode 87)
Error: Could not delete O:\prog.tds (project already open in IDE?)
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http://bugs.winehq.org/show_bug.cgi?id=34641
Bug #: 34641
Summary: sketchup 8 display problem when selecting by dragging
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burelbruno(a)orange.fr
Classification: Unclassified
Env :
UBUNTU 13.04
Wine 1.6
Sketchup 8
Nvidia card with the "Nouveau" driver, NOT with the Nvidia driver
When dragging (both ways) to select items normal display disappear, the screen
display tiles of the wallpaper and others old display
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https://bugs.winehq.org/show_bug.cgi?id=42579
Bug ID: 42579
Summary: Proteus installation problem
Product: Wine-staging
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57491
--> https://bugs.winehq.org/attachment.cgi?id=57491
Log file of the error
Error in the installation wizard of the software Proteus 8.2.
This error happen on the Wine 2.0 (stable) and 2.2 (develop).
On the 1.8 (develop) version works fine.
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https://bugs.winehq.org/show_bug.cgi?id=39504
Bug ID: 39504
Summary: Unhandled exception: page fault on read access to
0x40800035 in 32-bit code (0x006d8d5d).
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel.huebner(a)gmail.com
Distribution: ---
Created attachment 52645
--> https://bugs.winehq.org/attachment.cgi?id=52645
wine crash using sketchup in lubuntu 15.10
Unhandled exception: page fault on read access to 0x40800035 in 32-bit code
(0x006d8d5d).
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https://bugs.winehq.org/show_bug.cgi?id=38859
Bug ID: 38859
Summary: CMake hangs when detecting msvc10 compiler
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 51786
--> https://bugs.winehq.org/attachment.cgi?id=51786
winedbg backtrace
I'm trying to use microsoft compiler along with cmake (vc2010express+cmake from
winetricks) and it hangs configuring an hello world project.
It succeeds the second time the build is run, or as long as the wineserver
process is alive, ie if killed, it will fail another time.
Actual output:
> cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release .
-- The C compiler identification is MSVC 16.0.30319.1
-- The CXX compiler identification is MSVC 16.0.30319.1
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
CMake hangs here, but it should output the rest:
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: Z:/home/xantares/projects/msvc-wine
I use these install/build scripts for you to reproduce the problem:
https://github.com/xantares/msvc-wine
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https://bugs.winehq.org/show_bug.cgi?id=40671
Bug ID: 40671
Summary: Crashes when encoding on Datawindow, PowerBuilder
Application Unhandled exception: page fault on read
access to 0x00000080 in 32-bit code (0x7e8982d0)
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jmcasilang(a)hondapang.com.ph
Distribution: ---
Created attachment 54543
--> https://bugs.winehq.org/attachment.cgi?id=54543
backtrace
Error While encoding on Datawindow of a powerbuilder based application.
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https://bugs.winehq.org/show_bug.cgi?id=40674
Bug ID: 40674
Summary: Wine's RenderFile don't support WMV file
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 54546
--> https://bugs.winehq.org/attachment.cgi?id=54546
demo.cpp
Wine's RenderFile don't support "Windows Media Video 9 (WMV3)" videos
I wrote a sample for it
fixme:quartz:Parser_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
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https://bugs.winehq.org/show_bug.cgi?id=39216
Bug ID: 39216
Summary: When i start WoW Mists of Pandaria Wine 1.7.51 int
dont even start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vaxxipooh(a)gmail.com
Distribution: ---
Created attachment 52277
--> https://bugs.winehq.org/attachment.cgi?id=52277
"Windows" error messeges
When i start WoW Mists of Pandaria Wine 1.7.51 int dont even start:
here is the output:
------------------------------------------------------------------------------
fixme:dwmapi:DwmIsCompositionEnabled 0x6cf1312c
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a07afa1, context
0xd63cf8, init_notify 0, handle 0x163e7c4): stub
fixme:iphlpapi:CancelMibChangeNotify2 (handle (nil)): stub
wine: configuration in '/home/vaxx/.wine' has been updated.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x1510000 0 0x192fee4 4 stub
fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_surface device_parent 0x15da40,
container_parent 0x162330, wined3d_desc 0x192f468, surface 0x192f450 partial
stub!
fixme:d3d11:device_parent_create_swapchain_surface Implement DXGI<->wined3d
usage conversion
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:GetLogicalProcessorInformationEx (3,(nil),0x33f064): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
--------------------------------------------------------------------------------
However i can start it with Wine 1.6.2
the problem arises after the last update from the developement PPA
also some other windows program seems effected like Torchlight
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https://bugs.winehq.org/show_bug.cgi?id=40086
Bug ID: 40086
Summary: Sims Complete Collection Crash on loading screen
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
System Specs used in Test
Wine 1.9.2
Nvidia Drivers 361.18
Linux Mint 17.2 Raffaela XFCE Edition 64Bit - Kernel 4.2.0-25 generic (ubuntu
mainline) - P-State: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
If game begins with videos show this error
wine sims
fixme:d3d_surface:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in
software blit.
If rename or move intro videos but have as native amstream, quartz and devenum
wine sims
fixme:win:EnumDisplayDevicesW ((null),0,0x33f048,0x00000000), stub!
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0x19b048 with type
WINED3D_RTYPE_SURFACE (0x1).
fixme:d3d:wined3d_device_decref Leftover resource 0x19aea8 with type
WINED3D_RTYPE_TEXTURE (0x3).
fixme:win:EnumDisplayDevicesW ((null),0,0x33f048,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f248,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
err:d3d:resource_unload Resource 0x15f5d0 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x15f5d0 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x15f1d8 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x15f1d8 is being unloaded while mapped.
err:ntdll:RtlpWaitForCriticalSection section 0x7ddf7da0 "wined3d_main.c:
wined3d_cs" wait timed out in thread 0098, blocked by 00c2, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=31674
Bug #: 31674
Summary: Wine 1.5.6 breaks Quicken 99 import of .qif files;
special text character handling problem
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drt781(a)yahoo.com
Classification: Unclassified
Have been using Quicken 99 for years via Wine. Upgraded from OpenSuse 12.1 to
OpenSuse 12.2, and with it Wine 1.5.6 broke import function for .qif files.
When I try to import a local .qif file (containing transactions) the operation
completes "successfully" but resulting table of data is corrupted. Quicken 99
now, newly, incorrectly interprets .qif files. Uses current date for most
transactions (instead of historical), and appears to have mangled, shifted,
and/or truncated fields. Where 2d field frequently was blank, 3d field shifted
into its place in truncated form. None of the fields displayed correctly.
Dollar amounts also incorrect; inaccurate and too large by a factor of x100, as
if Q 99 failed to see decimals, but the cents still are not rounded (as would
be expected if decimal was just dropped) and the amounts are not familar.
Only the imported data is corrupted; pre-existing data ok. Looks like a
possible problem/change in handling special characters in plain text import
files, such as following symbols: ' , and . Possibly also following: * and /
The ^ character separated transactions; may have been read ok. Don't think
that would explain the entire problem, though.
Problem also exists under Wine 1.5.12, not resolved. This will make it much
harder to use Q99.
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https://bugs.winehq.org/show_bug.cgi?id=40510
Bug ID: 40510
Summary: Garena+: messenger window disappears after clicking on
it.
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffrey_go(a)dlsu.edu.ph
Distribution: ---
Created attachment 54307
--> https://bugs.winehq.org/attachment.cgi?id=54307
a backtrace report
after entering the username/password
it will show that it is initializing
afterwards, wine crashes
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http://bugs.winehq.org/show_bug.cgi?id=34576
Bug #: 34576
Summary: Altova XML Spy 2013 rel.2 sp2: crashes during entering
registration code
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kroman(a)hp.com
Classification: Unclassified
Created attachment 46028
--> http://bugs.winehq.org/attachment.cgi?id=46028
backtrace
Latest version of Altova crashes while entering (correct) permament
registration code. Steps to reproduce:
1. Download latest Altova XML Spy 32-bit, Enterprise Edition from
http://www.altova.com/download_current.html.
2. Install it (no .wine directory).
3. Run Xml Spy from Wine menu from application launcher.
4. Enter permament license key, my data:
Name: Kamil Roman
Company: Hewlett-Packard Co
Unfortunately, for obvious reasons I can't give you the registration key.
However, one may request for a trial key, which will probably result in the
same error as the application seems to crash while trying to download some data
from the Internet.
Running Kubuntu Running, wine 1.7.2 from wine ppa. Any workaround is very
welcome.
Installer's sha1 sum:
kamil@localhost:~/Downloads/instalki HP$ sha1sum XMLSpyEnt2013.exe
b6a8a921b67f358609ebf5092ba7b2a8fc94a5ac XMLSpyEnt2013.exe
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https://bugs.winehq.org/show_bug.cgi?id=41946
Bug ID: 41946
Summary: Can't run SourceSafe over samba mount
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: kelk1(a)hotmail.com
Distribution: ---
Hi,
Until maybe a year or so, I used to be able to use SourceSafe with the
executable on a mounted samba share. Then one day, it started failing after the
authentication dialog.
I get a Microsoft Visual SourceSafe dialog which says "Invalid Handle" and a
winerserver message on the console which says: "file_set_error() can't map
error: Operation not supported"
Here is my environment in Fedora 24:
${HOME}/gvfs is a symlink to /run/user/uid/gvfs
${SSAFE} is set to
"${HOME}/gvfs/smb-share:domain(...)/SourceSafe/somedir/vss6/win32/SSEXP.EXE"
When I run `wine "$SSAFE"` (which again used to work until fairly recently), I
get the Visual SourceSafe Login dialog and the "Invalid Handle" error.
$ rpm -q wine samba
wine-1.9.23-2.fc24.x86_64
samba-4.4.7-2.fc24.x86_64
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https://bugs.winehq.org/show_bug.cgi?id=41718
Bug ID: 41718
Summary: netapi32:access test regression
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: netapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Since the commit below, the newtb-w7u machine times out:
access.c:342: Local groupname:L"Administrators"
access.c:343: Comment: L"Administrators have complete and unrestricted access
to the computer/domain"
access.c:352: domain and name: L"wtbw7u\\Administrator"
access.c:352: domain and name: L"wtbw7u\\winetest"
test failed: timed out
See:
https://test.winehq.org/data/tests/netapi32:access.html
commit 199b0bf84eb8f4cc8ab2bc44f8e40f0b42d48575
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Oct 24 10:04:19 2016 +0200
netapi32: Implement DavGetUNCFromHTTPPath.
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Hans is already aware of this issue and has determined that the first 3
DavGetUNCFromHTTPPath() calls take 15, 5 and 9 seconds, specifically on that
one box. Commenting one of these 3 calls means the next 3 will take this amount
of time.
It appears the only thing specific to that box is that it has a CD in the
CD-ROM drive. However it's a virtual CD drive accessing an ISO image so there
is no reason for it to be slow.
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https://bugs.winehq.org/show_bug.cgi?id=42456
Bug ID: 42456
Summary: RPG Maker Maker VX/ACE Runtime: Crash on Startup
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anthonysharkboy99(a)yahoo.com
Distribution: ---
Created attachment 57298
--> https://bugs.winehq.org/attachment.cgi?id=57298
Error Log.
So basically, all games running RPG maker VX or VX ACE games by using the RTP
will crash. This has been an issue since 1.9 and continues to exist in 2.1.
Install the RTP itself will run fine without any error messages.
The crashes occur after selecting "new game" in the startup menu of any RPG
maker game. Trying to load a save file does not fix the issue.
These crashes do not occur in 1.8.6 which is the version that I have been
forced to use because of these issues. So most likely, a change from 1.8.6
stable to 1.9 development has caused these issues.
http://www.rpgmakerweb.com/download/additional/run-time-packages
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https://bugs.winehq.org/show_bug.cgi?id=39671
Bug ID: 39671
Summary: Wine 1.7.55 regression: buttons no longer visible
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scarre.lu(a)gmail.com
Distribution: ---
Buttons with images are no longer visible in several desktop applications
previously running fine under wine 1.7:
* SplashID desktop
* Most Delphi applications using speedbutton instances
The buttons are invisible, although clicking (blindly) on their supposed
position reveals them.
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https://bugs.winehq.org/show_bug.cgi?id=40095
Bug ID: 40095
Summary: Photos opened in Nikon Capture NX 2.4.7 have inverted
red and blue channel for displaying.
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
I re-tested bug 33140, which was recelntly closed as fixed. Maybe it was fixed
just for RAW. Anyway, it is not fixed in wine-1.9.3 and default JPGs.
Steps:
1. winetricks dotnet40 corefonts gdiplus
2. set win version to Vista
3. install NX2
4. run the app and open:
c:\Program Files\Nikon\Capture NX 2\html\images\common\13redeyecp_02_nx20.jpg
Instead of human color you will see bluish face.
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https://bugs.winehq.org/show_bug.cgi?id=36319
Bug ID: 36319
Summary: valgrind shows several possible leaks in
quartz/tests/misc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48405
--> https://bugs.winehq.org/attachment.cgi?id=48405
valgrind log
==27568== 5,744 bytes in 148 blocks are possibly lost in loss record 643 of 655
==27568== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==27568== by 0x4ECBA52: alloc_bstr (oleaut.c:162)
==27568== by 0x4ECC255: SysAllocStringByteLen (oleaut.c:413)
==27568== by 0x4EF7C4F: ITypeLib2_Constructor_MSFT (typelib.c:2254)
==27568== by 0x4EFB20B: LoadTypeLibEx (typelib.c:3460)
==27568== by 0x4EFCDF2: LoadTypeLib (typelib.c:454)
==27568== by 0x4EFD4AA: LoadRegTypeLib (typelib.c:537)
==27568== by 0x647CAD3: ???
==27568== by 0x6483475: ???
==27568== by 0x6413806: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x64832A8: ???
==27568== by 0x6486644: ???
==27568== by 0x641A819: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x4D6F01A: test_aggregation (misc.c:81)
==27568== by 0x4D70125: func_misc (misc.c:174)
==27568== by 0x4D723D4: run_test (test.h:584)
==27568==
==9329== 288 bytes in 2 blocks are definitely lost in loss record 485 of 657
==9329== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==9329== by 0x654C126: ???
==9329== by 0x6544704: ???
==9329== by 0x64ECFB7: ???
==9329== by 0x64E7667: ???
==9329== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==9329== by 0x4D6F01A: test_aggregation (misc.c:81)
==9329== by 0x4D70125: func_misc (misc.c:174)
==9329== by 0x4D723D4: run_test (test.h:584)
==9329== by 0x4D727C3: main (test.h:654)
==9329==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=39512
Bug ID: 39512
Summary: Make it possible to run multiple tests in a single
task
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently when a patch touches multiple tests the TestBot creates one task per
test per VM, and even multiple jobs if the patch touches tests for multiple
dlls.
For instance currently Wine patches are tested on four 32 bit VMs and five 64
bit VMs. So a patch that modified 2 tests in one dll and 3 in another would
create 2 jobs and 72 tasks (2 build tasks, (2+3)*(4+5) 32 bit tasks, and
(2+3)*5 64 bit tasks). The overall run time would obviously be quite long, thus
earning this type of (otherwise quite legitimate) patch the 'test bomb'
nickname.
The fix is to take the ability to build a WineTest executable with only a few
tests (see bug 39065) further so that:
* A WineTest executable containing only the modified tests is built.
* The TestBot then creates only one job and one task per VM to run that test
executable.
* Just like in bug 39065 the tasks would have to specify a command line such
that only the modified tests are run. That's not just for efficiency's sake but
also to avoid getting test failures from unmodified tests.
* Instead of having a constant 2 minutes timeout the tasks would also need to
have a timeout that's in line with the number of tests to run. This could be
something like:
MIN(tests_count, 2) * 2 minutes + average_time * tests_count
Where average_time would be some configurable constant (probably something
around 3 to 5 seconds).
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https://bugs.winehq.org/show_bug.cgi?id=42319
Bug ID: 42319
Summary: Uplay - Assassins Creed 1.x is crashing at lunch
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bog_dan_ro(a)yahoo.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
I'm using wine-staging 2.0.
Sadly I can't get the debug info because the debug window is unusable, is there
any way to get the debug info?
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https://bugs.winehq.org/show_bug.cgi?id=37612
Bug ID: 37612
Summary: Mount & Blade: Crashes on startup (No compatible
Direct3D Device)
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m22mail(a)comcast.net
Mount & Blade: Warband crashes after the intro video with the error popup
"Could not find any compatible 3D device".
The game runs in Wine version 1.7.9 however it seems all the latest versions
crash with this error. I installed all the DirectX .dlls from winecfg and
installed the latest DirectX 9.0 Redistributable, but the crash remains. It
seems as though this error happens when a video card does not meet the
requirements, however I can confirm my card does meet the requirements, being
that it opens in older versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=41011
Bug ID: 41011
Summary: foldit-linux wine crashes on start up
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55178
--> https://bugs.winehq.org/attachment.cgi?id=55178
wine crash log for Foldit game
foldit-linux wine crashes on start up
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https://bugs.winehq.org/show_bug.cgi?id=38290
Bug ID: 38290
Summary: LabVIEW installer (2009sp1, 2012 Fall, 2014 Fall)
fails with msi.dll ACCESS_VIOLATION
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: enrico.segre(a)weizmann.ac.il
Distribution: ---
when setup.exe is run from desktop without particular wineprefix, as I reported
for the AppDB (
https://appdb.winehq.org/objectManager.php?sClass=application&iId=4556 ).
I see that several other bugs related to msi and labview (5399, 8895, 26537,
27841, 28849, 29099 for example) have already been filed and closed, so forgive
if that is a duplicate, or if there is a trivial workaround which I ignore.
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https://bugs.winehq.org/show_bug.cgi?id=42180
Bug ID: 42180
Summary: iTunes 12.5.4 fails Sign In to the iTunes Store
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 56804
--> https://bugs.winehq.org/attachment.cgi?id=56804
screenshot error
Sign In to the iTunes Store fails with error popping up:
"Verification failed: There was an error connection to the Apple ID server"
Terminal output:
GnuTLS error: Key usage violation in certificate has been detected.
2017-01-10 19:39:42.544 iTunes.exe[8:cc] (Initialize|Accept)SecurityContext
failed with error 0x80090304
fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x54
---
Same with 32 and 64 bit version.
Similar comments in the AppDB.
Confirming behavior since wine 1.9.24 (first I tested).
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http://bugs.winehq.org/show_bug.cgi?id=35033
Bug #: 35033
Summary: Alpha Protocol: Game hangs with black screen at
startup
Product: Wine
Version: 1.7.7
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 46703
--> http://bugs.winehq.org/attachment.cgi?id=46703
Wine Log
Game just sits there with a black screen, no sound or menus or anything.
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http://bugs.winehq.org/show_bug.cgi?id=36801
Bug ID: 36801
Summary: Crash during program install
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike99(a)live.co.uk
Created attachment 48876
--> http://bugs.winehq.org/attachment.cgi?id=48876
Contains data produced by 'Show Details' button in error box.
When trying to install BearShare, the BearShare installation box opens followed
by Program Error box with the error ' BearShareSetup-r0-n-bf.exe has
encountered a serious problem...'
I have attached a copy of the data produced by the 'Show Details' button.
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http://bugs.winehq.org/show_bug.cgi?id=29252
Bug #: 29252
Summary: ICBC Internet Banking Assistant ICBCEBankAssist.exe
can't open embed iexplore
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 37828
--> http://bugs.winehq.org/attachment.cgi?id=37828
Log: start ICBC Assistant
wine-1.3.34-39-g95f81d1
1. Download ICBC Internet Banking Assistant installer (
ICBCSetupIntegration.msi ) from
https://mybank.icbc.com.cn/icbc/enperbank/index.jsp
$ wget
http://www.icbc.com.cn/icbc/html/download/EbankToolsSoftware/ICBCSetupInteg…
2. install ICBC Internet Banking Assistant
$ msiexec /i ICBCSetupIntegration.msi
3. Start Internet Banking Assistant
cd to "Program Files/ICBCEbankTools/ICBCSetupIntegration"
$ wine ICBCEBankAssist.exe
4. Click on "One-key Installation for Non-USBKey User"
Expect result:
open a embed iexplore, user can install ActiveX controls from the Assistant
Actual result:
nothing happen
winetricks wininet doesn't work, winetricks ie7 doesn't work
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http://bugs.winehq.org/show_bug.cgi?id=25579
Summary: Microsoft Flight Simulator X: cannot activate product
Product: Wine
Version: 1.3.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Terminal shows some wininet fixme's:
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
so I tried native wininet, no dice. Next was a winhttp error:
err:winhttp:netconn_secure_connect couldn't verify server certificate (12057)
so 'winetricks winhttp'. Still no luck:
austin@aw21 ~/.wine/drive_c/Program Files/Microsoft Games/Microsoft Flight
Simulator X $ wine fsx.exe
fixme:heap:HeapSetInformation 0x750000 0 0x32f36c 4
fixme:heap:HeapSetInformation 0x110000 0 0x32f368 4
fixme:heap:HeapSetInformation 0x330000 0 0x32f364 4
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
fixme:ras:RasEnumConnectionsW (0x204b90,0x1e1e454,0x1fd2004),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:wintrust:HTTPSCertificateTrust (0x1ef968)
fixme:wintrust:HTTPSFinalProv (0x1ef968)
didn't try beyond that.
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https://bugs.winehq.org/show_bug.cgi?id=38159
Bug ID: 38159
Summary: NULL pointer dereferencing
Product: Wine
Version: 1.7.37
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
File /dlls/krnl386.exe16/int2f.c
Lines 1026-1034
if (!driver_request) {
/* FIXME - to be deleted ?? */
ERR("ES:BX==0 ! SEGFAULT ?\n");
ERR("-->BX=0x%04x, ES=0x%04x, DS=0x%04x, CX=0x%04x\n",
BX_reg(context), context->SegEs, context->SegDs,
CX_reg(context));
driver_request[4] |= 0x80;
driver_request[3] = 5; /* bad request length */
return;
}
If driver_request == NULL then driver_request[4] will be NULL pointer
dereferencing.
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http://bugs.winehq.org/show_bug.cgi?id=29849
Bug #: 29849
Summary: oleaut32's OLEPictureImpl_Load fails when Stat()
method is missing
Product: Wine
Version: 1.4-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael.blumenkrantz(a)gmail.com
Classification: Unclassified
Created attachment 38772
--> http://bugs.winehq.org/attachment.cgi?id=38772
test case
Without a Stat() method, this function should only read the parts of a file
that are needed. Instead, it continues to read and eventually crashes.
Find attached a test case which takes an image file as an argument, then
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=42055
Bug ID: 42055
Summary: Chessbase 13: Unhandled exception: page fault on
execute access to 0x4bda7b50 in 32-bit code
(0x4bda7b50).
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: twirpxacc91919(a)gmail.com
Created attachment 56542
--> https://bugs.winehq.org/attachment.cgi?id=56542
Program Error Details
The program gives a pop-up that it encountered a serious problem then says it
must shut down. It is very inconvenient and happened more than twenty times.
(I am not knowledgeable about any code or programming language, so sorry for my
ignorance.)
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https://bugs.winehq.org/show_bug.cgi?id=38356
Bug ID: 38356
Summary: Xibo Player 1.7.3: Cant start
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: ignacio.santolin(a)gmail.com
Distribution: ---
Created attachment 51200
--> https://bugs.winehq.org/attachment.cgi?id=51200
Xibo debug
I Installed
http://xibo.org.uk/get-xibo/
"Xibo For Windows"
And When i tries to start, shows the attached debug and cant start
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https://bugs.winehq.org/show_bug.cgi?id=41728
Bug ID: 41728
Summary: While using the app it keeps crashing and operation is
very slow.
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryanscik5(a)hotmail.com
Created attachment 56165
--> https://bugs.winehq.org/attachment.cgi?id=56165
yugioh pro
I am using yugioh pro on wine and I never had problems. 2 days ago the app
became very slow and it crashes when playing. I have no idea what's wrong. I
tried installing a new version but still the same problems.
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http://bugs.winehq.org/show_bug.cgi?id=36633
Bug ID: 36633
Summary: Administrative privileges not sufficient
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 9728889999o(a)gmail.com
Created attachment 48676
--> http://bugs.winehq.org/attachment.cgi?id=48676
Error Message
I tried to run an application under Wine and it says that I have "insufficient
privileges, please close and run again as administrator." I tried to run the
Windows 7 USB/DVD Creator. See the attachment for more.
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https://bugs.winehq.org/show_bug.cgi?id=39306
Bug ID: 39306
Summary: wine crash when using Lord of the rings : battle for
middle earth 2
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: titouan.dugre(a)gmail.com
Distribution: ---
Wine gives this message :
"direct 3 D error 0*80004001 (E_NOTIMPL)
14 adresses :
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
(0):(unknow mind) (unknow)
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http://bugs.winehq.org/show_bug.cgi?id=37067
Bug ID: 37067
Summary: System.NotSupportedException: CodePage 1361 not
supported
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: t_arceri(a)yahoo.com.au
Gemini Script Editor crashes when trying to open a script. With the following
exception thrown.
The scripts are from rpgmaker I think it might use Korean as a was to try
obfuscate the script
Unhandled Exception:
System.TypeInitializationException: An exception was thrown by the type
initializer for ScintillaNet.Scintilla ---> System.NotSupportedException:
CodePage 1361 not supported
at System.Text.Encoding.GetEncoding (Int32 codepage) [0x00000] in <filename
unknown>:0
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https://bugs.winehq.org/show_bug.cgi?id=42332
Bug ID: 42332
Summary: With Wine 2.0 Crashes Mathtype 6 in office 2007 With
Wine 1.6.2 no crash.
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: markus.bbock(a)web.de
Distribution: ---
Created attachment 57088
--> https://bugs.winehq.org/attachment.cgi?id=57088
With Wine 2.0 Crashes Mathtype 6 in office 2007 With Wine 1.6.2 no crash.
With Wine 2.0 Crashes Mathtype 6 in office 2007
With Wine 1.6.2 no crash.
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http://bugs.winehq.org/show_bug.cgi?id=35927
Bug ID: 35927
Summary: Win Toolkit v.1.4.37.20 requires administrative
privilegies on startup.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
Created attachment 47977
--> http://bugs.winehq.org/attachment.cgi?id=47977
screenshot
I tried to login as root and run wine, but this error still present. You can
see it on screenshot...
Ubuntu 14.04 beta x64, wine x86-x64, ver. 1.6.2 from proposed.
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http://bugs.winehq.org/show_bug.cgi?id=36434
Bug ID: 36434
Summary: Regression: Capture NX-D fails with "Initialization
error (E010)"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fordfrog(a)fordfrog.com
i'm using latest wine from source repository. this bug is probably week or so
old. when launching Nikon Capture NX-D, it fails with "Initialization error
(E010)". i have wine compiled with both 32bit and 64 versions (using gentoo
live ebuild), but for the app i am using 32 bit version (64bit version does not
work due to some missing implementation in wine). i'm running the app using
following command:
WINEPREFIX=~/.wine32 WINEARCH=win32 wine .wine32/drive_c/Program\
Files/Nikon/Capture\ NX-D/Module/CaptureNX-D.exe
.wine32 directory is initialized for 32bit arch and windows 8.
before week or so the app started without any issue and it was usable. but few
days ago it stopped to launch.
this is the output before the bug occurs:
$ WINEPREFIX=~/.wine32 WINEARCH=win32 wine .wine32/drive_c/Program\
Files/Nikon/Capture\ NX-D/Module/CaptureNX-D.exe
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fbcc 1 C) semi-stub
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:thread:GetThreadPreferredUILanguages 52, 0x33f9c0, 0x33fa30 0x33f9c8
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33edc0 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ee50 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ec80 1 C) semi-stub
fixme:msvcrt:__clean_type_info_names_internal (0x788b0e54) stub
fixme:msvcrt:__clean_type_info_names_internal (0x1001e33c) stub
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
the complete process of installation and running is the same as in bug #35864.
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https://bugs.winehq.org/show_bug.cgi?id=39996
Bug ID: 39996
Summary: Application Autodata will not load icons and text
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tutonis(a)gmail.com
Distribution: ---
Created attachment 53438
--> https://bugs.winehq.org/attachment.cgi?id=53438
It works with wine 1.7.53
After loading application all icons are not show until clicked or focused by
keyboard arrow movements. As you can see by pictures there is upper and lower
icon regions. After clicking place where icon suppose to be the icon is
revealed. The upper icon region gets different icons depending what is being
selected. Icons are not redrawn after "revealing" them with mouse or keyboard
and changing selection (icons should be redawrn and updated by selected
option).
The issue is nor present in wine 1.7.53 but happens in 1.7.54 with same
configurations.
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https://bugs.winehq.org/show_bug.cgi?id=42697
Bug ID: 42697
Summary: resident evil 2 japan demul v0.5.7
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: seganfl2k(a)gmail.com
Distribution: ---
Created attachment 57668
--> https://bugs.winehq.org/attachment.cgi?id=57668
crahses on talking scenes
resident evil 2 japan demul v0.5.7 crashes on speaking with leon or sherry
scenes
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http://bugs.winehq.org/show_bug.cgi?id=10249
Summary: Battlefield2/SafeDisc 4.x and Punkbuster services cause
lockup: child processes debugging misconception
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=8876)
--> (http://bugs.winehq.org/attachment.cgi?id=8876)
WINEDEBUG=-all,+server,+tid,+loaddll,+seh wine ./BF2.exe +fullscreen 0 +szx 800
+szy 600 &>/tmp/debug_pipe
Hello,
while testing some PunkBuster stuff on popular games, I came across Battlefield
2 which employs SafeDisc 4.x
It seems there is a problem with debuggers in chained child processes.
Consider following scenario:
--- snip process list ---
pid threads parent executable (all id:s are in hex)
0000001b 1 00000008 'PnkBstrA.exe'
0000000c 2 00000008 'explorer.exe'
0000000a 2 00000008 '~e5.0001'
00000008 4 00000000 'BF2.exe'
--- snip process list ---
--- snip thread list ---
process tid prio (all id:s are in hex)
0000001b
0000001c 0
0000000c
00000010 0
0000000d 0
0000000a
00000012 0
0000000b 0
00000008
0000001a 1
00000014 15
00000013 0
00000009 0
--- snip thread list ---
"BF2.exe" = parent (game)
"~e5.0001" = 1st child = SafeDisc 4.x process = "debugger"
"PnkBstrA.exe" = 2nd child = PunkBuster Update Service
The 1st child acts as debugger for the parent "BF2.exe" and receives all debug
events (process, thread creation, dll load/unload...)
There are lots of breakpoint events triggered from parent.
This is part of SafeDisc 4.x and used for on-the-fly decryption of code
sections (child decrypts code of father).
When PunkBuster is initialized (loading of pbcl = client, pbag = agent), the
following services should get started: PnkBstrA.exe, PnkBstrB.exe and finally
the kmode driver PnkBstrK.exe
The service process "PnkBstrA.exe" is started from main process "BF2.exe"
(which is a debuggee itself).
No debug flags (DEBUG_PROCESS | DEBUG_ONLY_THIS_PROCESS) are specified in
process creation flags.
The debugger (child of parent, receives the process creation event) does not
make debugger_attach() to the newly created child process.
The child process seems to inherit the state of being a "debuggee": wine server
-> new_process -> set_process_debugger( process, parent->debugger );
The parent got its process->debugger from debugger_attach().
This leads to a problem in child process startup code:
"dlls/kernel32/process.c:start_process()" checks the PEB->BeingDebugged field
and if set, a system breakpoint is encountered before the entry code is called.
This breakpoint results in debug event - seen by debugger.
Unfortunately this event is _not_ expected by debugger because it didn't expect
another debuggee (child) to be created.
Ok, long story short solution: If you debug a process by attaching to an
already created process, you _must_ treat default debugging flags as if the
process has been created with DEBUG_ONLY_THIS_PROCESS, meaning that all childs
created by debuggee will NOT automagically become debuggees.
Short and (hopefully) acceptable patch snippet:
--- snip ---
diff --git a/server/debugger.c b/server/debugger.c
index a64a17a..c59f3a0 100644
--- a/server/debugger.c
+++ b/server/debugger.c
@@ -444,6 +444,7 @@ static int debugger_attach( struct process *process, struct
thread *debugger )
resume_process( process );
return 0;
}
+ process->create_flags |= DEBUG_ONLY_THIS_PROCESS;
return 1;
error:
--- snip ---
And yes, the patch (snippet) works as intended (tm) ;-)
Attached for sake of completeness is relevant server trace.
Search for "001c:trace:seh:raise_exception code=80000003 flags=0
addr=0x7b870ed8 " to the point where the entry system breakpoint is triggered.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=20230
Summary: GetThreadTimes() and the Actual and Pseudo Current
Thread Handles
Product: Wine
Version: 1.1.30
Platform: PC
URL: http://rh-software.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ray(a)pobox.co.uk
Some time ago I had an issue with SIV being unable to read the thread CPU time
usage when using GetThreadTimes(). I tracked down to the following and then did
a work-a-round.
The "Current Thread" effectively has 2 current thread handles, these are the
actual thread handle and the ~0 pseudo handle as returned by
GetCurrentThread(). When a call is made to GetThreadTimes() this calls
NtQueryInformationThread( ThreadTimes ) which contains the test "if (handle ==
GetCurrentThread())". As a result of this when GetThreadTimes() is called with
the actual thread handle no data is returned.
\WINE-1.1.30\dlls\ntdll\thread.c(1011): if (handle == GetCurrentThread())
I suspect the code should be changed to allow both the pseudo and actual thread
handles to be used as a minimum, better still would, when possible, be to
implement this function for any thread.
While searching the source I also noticed:
NTSTATUS WINAPI NtSetInformationThread( HANDLE handle, THREADINFOCLASS class,
LPCVOID data, ULONG length )
{
NTSTATUS status;
switch(class)
{
case ThreadZeroTlsCell:
if (handle == GetCurrentThread())
And suspect that code would benefit from a similar fix.
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http://bugs.winehq.org/show_bug.cgi?id=23431
Summary: provide a stub for ntdll.NtSystemDebugControl()
(Ollydbg 2.x)
Product: Wine
Version: 1.2-rc5
Platform: x86
URL: http://www.ollydbg.de/version2.html
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
a simple one...
Ollydbg 2.x uses NtSystemDebugControl( DebugSysReadVirtual, ...) to read kernel
memory (driver/OS address space) for informational purposes.
Failure to do so doesn't cause harm.
Although this approach doesn’t require any additional kernel driver (only the
SeDebugPrivilege privilege on the running process) it's only useful for Windows
XP systems. It's disallowed since Windows Vista/Windows 7.
Not really useful in Wine but it obviously needs a stub.
--- snip ---
wine: Call from 0x7bc3d2d0 to unimplemented function
ntdll.dll.NtSystemDebugControl, aborting
First chance exception: unimplemented function ntdll.dll.NtSystemDebugControl
called in 32-bit code (0x7bc3d2d0).
...
=>0 0x7bc3d2d0 __wine_spec_unimplemented_stub+0x50(module="ntdll.dll",
function="NtSystemDebugControl")
[/opt/wine/wine-build/dlls/ntdll/../../../wine-git/dlls/ntdll/exception.c:268]
in ntdll (0x00334434)
1 0x7bc1f895 __wine_stub_NtSystemDebugControl+0x28() in ntdll (0x00334434)
2 0x004467ae in ollydbg (+0x467ad) (0x00334460)
3 0x0044698b in ollydbg (+0x4698a) (0x00334484)
--- snip ---
Dump params and return STATUS_NOT_IMPLEMENTED to keep it running ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=27222
Summary: dbghelp.dll.SymEnumSourceFilesW needed (ollydbg2)
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
while attaching to a target using JIT (replacing winedbg), the following crash
occurred:
--- snip ---
wine: Call from 0x7b838aa3 to unimplemented function
dbghelp.dll.SymEnumSourceFilesW, aborting
--- snip ---
A stub keeps it from crashing (though it should not be hard to implement a wide
character version).
+tid,+dbghelp:
--- snip ---
...
fixme:dbghelp:SymEnumSourceFilesW 0x58 400000 (null) 0x4c06d8 0x400000: stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 68350000 (null) 0x4c06d8 0x68350000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 68490000 (null) 0x4c06d8 0x68490000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 68530000 (null) 0x4c06d8 0x68530000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 68590000 (null) 0x4c06d8 0x68590000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 685b0000 (null) 0x4c06d8 0x685b0000:
stub!
fixme:dbghelp:SymEnumSourceFilesW 0x58 685f0000 (null) 0x4c06d8 0x685f0000:
stub!
...
--- snip ---
Regards
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