https://bugs.winehq.org/show_bug.cgi?id=42456
Bug ID: 42456
Summary: RPG Maker Maker VX/ACE Runtime: Crash on Startup
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anthonysharkboy99(a)yahoo.com
Distribution: ---
Created attachment 57298
--> https://bugs.winehq.org/attachment.cgi?id=57298
Error Log.
So basically, all games running RPG maker VX or VX ACE games by using the RTP
will crash. This has been an issue since 1.9 and continues to exist in 2.1.
Install the RTP itself will run fine without any error messages.
The crashes occur after selecting "new game" in the startup menu of any RPG
maker game. Trying to load a save file does not fix the issue.
These crashes do not occur in 1.8.6 which is the version that I have been
forced to use because of these issues. So most likely, a change from 1.8.6
stable to 1.9 development has caused these issues.
http://www.rpgmakerweb.com/download/additional/run-time-packages
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https://bugs.winehq.org/show_bug.cgi?id=39671
Bug ID: 39671
Summary: Wine 1.7.55 regression: buttons no longer visible
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scarre.lu(a)gmail.com
Distribution: ---
Buttons with images are no longer visible in several desktop applications
previously running fine under wine 1.7:
* SplashID desktop
* Most Delphi applications using speedbutton instances
The buttons are invisible, although clicking (blindly) on their supposed
position reveals them.
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https://bugs.winehq.org/show_bug.cgi?id=40095
Bug ID: 40095
Summary: Photos opened in Nikon Capture NX 2.4.7 have inverted
red and blue channel for displaying.
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
I re-tested bug 33140, which was recelntly closed as fixed. Maybe it was fixed
just for RAW. Anyway, it is not fixed in wine-1.9.3 and default JPGs.
Steps:
1. winetricks dotnet40 corefonts gdiplus
2. set win version to Vista
3. install NX2
4. run the app and open:
c:\Program Files\Nikon\Capture NX 2\html\images\common\13redeyecp_02_nx20.jpg
Instead of human color you will see bluish face.
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https://bugs.winehq.org/show_bug.cgi?id=36319
Bug ID: 36319
Summary: valgrind shows several possible leaks in
quartz/tests/misc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48405
--> https://bugs.winehq.org/attachment.cgi?id=48405
valgrind log
==27568== 5,744 bytes in 148 blocks are possibly lost in loss record 643 of 655
==27568== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==27568== by 0x4ECBA52: alloc_bstr (oleaut.c:162)
==27568== by 0x4ECC255: SysAllocStringByteLen (oleaut.c:413)
==27568== by 0x4EF7C4F: ITypeLib2_Constructor_MSFT (typelib.c:2254)
==27568== by 0x4EFB20B: LoadTypeLibEx (typelib.c:3460)
==27568== by 0x4EFCDF2: LoadTypeLib (typelib.c:454)
==27568== by 0x4EFD4AA: LoadRegTypeLib (typelib.c:537)
==27568== by 0x647CAD3: ???
==27568== by 0x6483475: ???
==27568== by 0x6413806: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x64832A8: ???
==27568== by 0x6486644: ???
==27568== by 0x641A819: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x4D6F01A: test_aggregation (misc.c:81)
==27568== by 0x4D70125: func_misc (misc.c:174)
==27568== by 0x4D723D4: run_test (test.h:584)
==27568==
==9329== 288 bytes in 2 blocks are definitely lost in loss record 485 of 657
==9329== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==9329== by 0x654C126: ???
==9329== by 0x6544704: ???
==9329== by 0x64ECFB7: ???
==9329== by 0x64E7667: ???
==9329== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==9329== by 0x4D6F01A: test_aggregation (misc.c:81)
==9329== by 0x4D70125: func_misc (misc.c:174)
==9329== by 0x4D723D4: run_test (test.h:584)
==9329== by 0x4D727C3: main (test.h:654)
==9329==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=39512
Bug ID: 39512
Summary: Make it possible to run multiple tests in a single
task
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently when a patch touches multiple tests the TestBot creates one task per
test per VM, and even multiple jobs if the patch touches tests for multiple
dlls.
For instance currently Wine patches are tested on four 32 bit VMs and five 64
bit VMs. So a patch that modified 2 tests in one dll and 3 in another would
create 2 jobs and 72 tasks (2 build tasks, (2+3)*(4+5) 32 bit tasks, and
(2+3)*5 64 bit tasks). The overall run time would obviously be quite long, thus
earning this type of (otherwise quite legitimate) patch the 'test bomb'
nickname.
The fix is to take the ability to build a WineTest executable with only a few
tests (see bug 39065) further so that:
* A WineTest executable containing only the modified tests is built.
* The TestBot then creates only one job and one task per VM to run that test
executable.
* Just like in bug 39065 the tasks would have to specify a command line such
that only the modified tests are run. That's not just for efficiency's sake but
also to avoid getting test failures from unmodified tests.
* Instead of having a constant 2 minutes timeout the tasks would also need to
have a timeout that's in line with the number of tests to run. This could be
something like:
MIN(tests_count, 2) * 2 minutes + average_time * tests_count
Where average_time would be some configurable constant (probably something
around 3 to 5 seconds).
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https://bugs.winehq.org/show_bug.cgi?id=42319
Bug ID: 42319
Summary: Uplay - Assassins Creed 1.x is crashing at lunch
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bog_dan_ro(a)yahoo.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
I'm using wine-staging 2.0.
Sadly I can't get the debug info because the debug window is unusable, is there
any way to get the debug info?
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https://bugs.winehq.org/show_bug.cgi?id=37612
Bug ID: 37612
Summary: Mount & Blade: Crashes on startup (No compatible
Direct3D Device)
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m22mail(a)comcast.net
Mount & Blade: Warband crashes after the intro video with the error popup
"Could not find any compatible 3D device".
The game runs in Wine version 1.7.9 however it seems all the latest versions
crash with this error. I installed all the DirectX .dlls from winecfg and
installed the latest DirectX 9.0 Redistributable, but the crash remains. It
seems as though this error happens when a video card does not meet the
requirements, however I can confirm my card does meet the requirements, being
that it opens in older versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=41011
Bug ID: 41011
Summary: foldit-linux wine crashes on start up
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55178
--> https://bugs.winehq.org/attachment.cgi?id=55178
wine crash log for Foldit game
foldit-linux wine crashes on start up
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https://bugs.winehq.org/show_bug.cgi?id=38290
Bug ID: 38290
Summary: LabVIEW installer (2009sp1, 2012 Fall, 2014 Fall)
fails with msi.dll ACCESS_VIOLATION
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: enrico.segre(a)weizmann.ac.il
Distribution: ---
when setup.exe is run from desktop without particular wineprefix, as I reported
for the AppDB (
https://appdb.winehq.org/objectManager.php?sClass=application&iId=4556 ).
I see that several other bugs related to msi and labview (5399, 8895, 26537,
27841, 28849, 29099 for example) have already been filed and closed, so forgive
if that is a duplicate, or if there is a trivial workaround which I ignore.
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https://bugs.winehq.org/show_bug.cgi?id=42180
Bug ID: 42180
Summary: iTunes 12.5.4 fails Sign In to the iTunes Store
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetaste(a)gmx.net
Distribution: ---
Created attachment 56804
--> https://bugs.winehq.org/attachment.cgi?id=56804
screenshot error
Sign In to the iTunes Store fails with error popping up:
"Verification failed: There was an error connection to the Apple ID server"
Terminal output:
GnuTLS error: Key usage violation in certificate has been detected.
2017-01-10 19:39:42.544 iTunes.exe[8:cc] (Initialize|Accept)SecurityContext
failed with error 0x80090304
fixme:secur32:schan_QueryContextAttributesW Unhandled attribute 0x54
---
Same with 32 and 64 bit version.
Similar comments in the AppDB.
Confirming behavior since wine 1.9.24 (first I tested).
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