http://bugs.winehq.org/show_bug.cgi?id=34850
Bug #: 34850
Summary: Improve commctl32 TaskDialogIndirect stub to show
"content" part in task dialog box (more detailed error
messages for various apps/games)
Product: Wine
Version: 1.7.5
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
this is a bug split off from bug 34008 ("Bioshock Infinite won't start (needs
D3D11CreateDevice implementation to support at least D3D_FEATURE_LEVEL_10_0)")
The bug reporter complains that the reason for the error can't be seen in
message box Wine creates (as substitute for task dialog):
--- quote ---
Bioshock Infinite shows an empty message box on launch and closes after
pressing OK button. Nothing else is shown. After making a dirty hack in
commctrl.c (replaced pTaskConfig->pszMainInstruction with
pTaskConfig->pszContent) I can see the messagebox saying that I should have
DX10/11 compatible hardware and DX11 runtime: http://i.imgur.com/OxHDoKI.png
--- quote ---
This is actually true and I've also seen this for other apps that make use of
TaskDialogIndirect.
Wine currently only uses "pTaskConfig->pszMainInstruction" for display which
might not contain the essential information.
Various apps put the real info in "pTaskConfig->pszContent".
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb760544%28v=vs.85%…
Article showing use of various parameters/options with screenshots:
http://www.codeproject.com/Articles/16806/Vista-Goodies-in-C-Using-TaskDial…
Regards
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https://bugs.winehq.org/show_bug.cgi?id=42410
Bug ID: 42410
Summary: Banished (DX11) renders broken geometry (regression)
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
CC: hverbeet(a)gmail.com
Regression SHA1: e2dbbec1af8ae2ea8813148d56e14c8c211ee334
Distribution: Debian
Created attachment 57222
--> https://bugs.winehq.org/attachment.cgi?id=57222
WINEDEBUG=+d3d,+d3d11 log
During the Wine Staging release testing, I discovered that Banished stopped
working in DX11 mode. When you start a new game everything is hidden behind
some greenish texture and the game is unplayable. The main menu is also
affected and contains random errors, sometimes houses are missing while on
other runs the whole screen contains corrupted geometry. Starting a new game is
a more reliable indicator though.
Since it worked fine in older versions, I did a bisect and got the following
commit:
-----
commit e2dbbec1af8ae2ea8813148d56e14c8c211ee334
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Jan 31 15:47:12 2017 +0100
wined3d: Implement wined3d_buffer_upload_data() on top of
wined3d_buffer_upload_ranges().
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
----
Reverting the patch fixes the issue.
To reproduce the problem you have to apply the following patches on vanilla
Wine:
https://github.com/wine-compholio/wine-staging/tree/master/patches/wined3d-…https://github.com/wine-compholio/wine-staging/tree/master/patches/d3d11-Re…
The first one is required to enable the DX11 mode in the settings and the
second one is necessary to see anything. The game uses ResolveSubresource even
if you disable Antialiasing (multisampling) in the configuration.
Btw, there is a context_release missing in the patch in case
wined3d_buffer_load_location fails. This is not related to the bug though.
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http://bugs.winehq.org/show_bug.cgi?id=32473
Bug #: 32473
Summary: Mixcraft video crashes when loading
Product: Wine
Version: 1.4.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Tho7masPenguin(a)gmail.com
Classification: Unclassified
Created attachment 42836
--> http://bugs.winehq.org/attachment.cgi?id=42836
The log file it suggests adding
When loading a Mixcraft project with a video (made in Windows, as Mixcraft says
codecs for the .avi file aren't supported), the project begins loading, and
when the video preview appears, it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=37405
Bug ID: 37405
Summary: The entry "My Computer" in regedit is handled like a
registry key
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Steps to reproduce:
1. Open regedit.
2. Make a right click on "My Computer".
Expected result:
Some entries like "New" which makes no sense there should not be showed (at
least this is the case with a native Windows XP).
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http://bugs.winehq.org/show_bug.cgi?id=37065
Bug ID: 37065
Summary: Mouse cursor often has incorrect transparency
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cthielen(a)gmail.com
Created attachment 49255
--> http://bugs.winehq.org/attachment.cgi?id=49255
Image of the incorrect cursor. Notice the white area around the 'hand' that
should be transparent.
Myst 1.3 (the 32-bit version designed for Windows 95 off a CD-ROM from
1995/1996) does not always display its cursor correctly.
Myst 1.3 is using .cur files located in myst.exe. These can be extracted using
'icoutils'.
This may be related to the fact that Myst requests an 8-bit color depth but is
forced into a 32-bit depth (at least on my system).
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https://bugs.winehq.org/show_bug.cgi?id=41319
Bug ID: 41319
Summary: Toxikk: Game fails to launch with "Integrity check
failed!"
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: ---
Created attachment 55654
--> https://bugs.winehq.org/attachment.cgi?id=55654
Console output
Steps to reproduce:
1. Install free version of Toxikk via Steam
(http://store.steampowered.com/app/324810/)
2. Attempt to launch the game
Expected result:
The game should launch.
Actual result:
Message box with a message about a failed integrity check (see screenshot).
Additional info:
Performing the check manually succeeds without errors.
--
Some additional info about my system (just in case):
Distro: Linux Mint 17.3 (64 bit)
Kernel: 4.4.0-21-generic
Graphics: Proprietary NVIDIA 367.35
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http://bugs.winehq.org/show_bug.cgi?id=35111
Bug ID: 35111
Summary: Beyond Good & Evil erratically renders upside down
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tkorvola(a)gmail.com
Classification: Unclassified
Created attachment 46839
--> http://bugs.winehq.org/attachment.cgi?id=46839&action=edit
Terminal output
When Beyond Good & Evil is started, in the transition from language choice to
the main menu the view is briefly flipped upside down as the name of the game
appears. Normal orientation is restored when the main menu appears. In the
actual game the view also flips upside down at some locations. It is also
sometimes sensitive to the camera angle. I am unable to identify any simple
condition that would determine it. Also, when you take photos in the game,
sometimes they get flipped.
AppDB suggests that setting OffscreenRenderingMode to fbo might help with
rendering problems, but the game does not render at all in FBO mode on my
Radeon 9250. Thus I have to use backbuffer mode.
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https://bugs.winehq.org/show_bug.cgi?id=40646
Bug ID: 40646
Summary: Game Launcher fails with "Error occurred during a
cryptographic operation".
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jn(a)kainor.dk
Distribution: ---
Created attachment 54519
--> https://bugs.winehq.org/attachment.cgi?id=54519
output from wine
Game launcher fails with: "Error occurred during a cryptographic operation".
The game itself is "Dark age of Camelot" which works excellent in Wine, however
a new and popular freeshard is currently being beta tested and this version of
the game won't start.
The devs have stated the following requirements:
* A fully working .NET 4.6 installation
* An OS that supports TLS 1.2
* A wine layer for kernel32 calls & in-memory manipulation
* The same wine layer needs to be able to run DAoC feature-wise
* The wine layer needs to be able to bootstrap .NET 4.6 installations, which
probably means you have to install .NET 4.6 in wine
* You'll also need the Visual Studio 2015 C++ runtime for x86
I have managed to download and successfully install the above in wine.
I have attached the output when I try to run the game.
Here is my procedure:
folder=/opt/daoc
pre="WINEPREFIX=$folder/test WINEARCH=win32"
eval $pre WINEDEBUG=-all wine wineboot
eval $pre winetricks -q corefonts dotnet45
eval $pre "winetricks win7"
# Download needed crap
eval mkdir -p $folder/lala
lala=$folder/lala
# wget
https://download.microsoft.com/download/E/4/1/E4173890-A24A-4936-9FC9-AF930…
-P $lala
# wget http://techer.pascal.free.fr/download/vcrun2015_Wine-1.7.55.zip -P $lala
# wget uthgardsetup.exe
# wget vc_redist.x86.exe
# Install Visual Studio 2015 C++
unzip -o -d $folder/test/drive_c/windows/system32/
$lala/vcrun2015_Wine-1.7.55.zip
eval $pre regedit $folder/test/drive_c/windows/system32/vcrun2015.reg
eval $pre wine $lala/vc_redist.x86.exe /q
## Install net46
eval $pre wine $lala/NDP46-KB3045557-x86-x64-AllOS-ENU.exe /q
eval $pre winetricks -q ie8
## Install Uthgard
eval ln -s /opt/daoc/DAoC /opt/daoc/test/drive_c/DAoC
eval $pre wine $lala/uthgardsetup.exe
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https://bugs.winehq.org/show_bug.cgi?id=37393
Bug ID: 37393
Summary: Focus GNOME3 handling never shows window if started
inf fullcreen
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Since changing to gnome 3 if a application starts in fullscreen it always shows
the desktop 90% of the time. Trying to change it with alt+tab just 'flashes'
the game window and goes back to the desktop
this can be avoided by two ways:
1 (better way) is to use this command line snipped when creating the prefix:
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseTakeFocus" /t REG_SZ /d
"N"
2 (worse since you lose alt+tab or even seeing the window on the alt list):
disable 'window manager controls windows' on winecfg
This seems like a common bug, but i haven't found duplicates.
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http://bugs.winehq.org/show_bug.cgi?id=26958
Summary: AppDB: orphaned comments in Comments Management
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
There are comments listed under Comments Management for apps that apparently
have been deleted, and the comments cannot be removed from the list.
The first comment in the list is an example: no application is listed, and
clicking the Delete button brings up a message that "There is no entry with
that id in the database."
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