https://bugs.winehq.org/show_bug.cgi?id=42159
Bug ID: 42159
Summary: Sega Bug crashes
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 56736
--> https://bugs.winehq.org/attachment.cgi?id=56736
+ddraw
To reproduce:
1. Install the game from the Sega Bug CD.
2. Run `Xephyr :1 -ac -screen 800x600x8 &`
3. Run `DISPLAY=:1 wine 'C:\SEGA\BUG!\BUG!.EXE'`
The game crashes immediately. A log with +ddraw is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41830
Bug ID: 41830
Summary: Updating group box text causes garbage
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: james.tabor(a)reactos.org
Distribution: ---
Text not refresh.
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https://bugs.winehq.org/show_bug.cgi?id=42361
Bug ID: 42361
Summary: DX Library: PlaySoundFile() doesn't play MP3 files
that are encoded by LAME in 320kbps
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Distribution: ---
PlaySoundFile() in "DX Library" (http://dxlib.o.oo7.jp/) doesn't play MP3 files
that are encoded by LAME in 320kbps (CBR).
PlaySoundFile() uses msacm32.dll to play MP3 files (DirectShow also can be
used).
Native msacm32.dll doesn't work around the issue.
The test program for DirectShow (source at
https://bugs.winehq.org/show_bug.cgi?id=41290 , binary at
https://bugs.winehq.org/show_bug.cgi?id=41833) can play the MP3 files
(with/without winegstreamer).
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https://bugs.winehq.org/show_bug.cgi?id=39048
Bug ID: 39048
Summary: MIDI Clock Messages are Corrupted Between Wine and
ALSA
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: josh.sarro(a)gmail.com
Distribution: ---
When using an app running over Wine, MIDI Clock messages sent from the app to
native Linux applications using ALSA MIDI are corrupted and not recognized as
MIDI Clock messages.
To Reproduce:
1. Start a native Linux application that supports MIDI Clock via ALSA MIDI.
In this example, I'll use Renoise, but I've also tested with other software,
for example gmidimonitor. In Renoise open Edit -> Preferences -> MIDI and under
MIDI Clock Slave select In device "Renoise MIDI In Sync".
2. Start MIDI Clock enabled Windows app using Wine and enable MIDI Clock output
In this example I'll use Reaper, but I've also tested with MIDIClock (a simple
windows application that sends MIDIClock messages). Go to Options -> Preference
(CTRL-P). In the left pane, under the heading "Audio" select "MIDI Devices". In
the bottom right pain, right click on "Renoise MIDI In Sync". Click "Enable
Output". Again, right click on "Renoise MIDI In Sync". Click "Send Clock/SPP to
Output". Click OK
3. Run the MIDI Clock
In REAPER press play or space bar
Expected Results:
Native Linux app receives and responds to MIDI Clock
Actual Results:
Native Linux app does not recognize messages as MIDI Clock
Notes:
Another illustrative example is to use gmidimonitor instead of Renoise as the
native Linux app. Start it in alsa mode (--alsa). In Reaper, perform the same
steps listed above, but select gmidimonitor's port. When Reaper is playing
there is a repeated message: "Sysex with size 1: F8", but connected to a native
Linux application with MIDI Clock out (such as Renoise), the message is: "MIDI
Real time clock message". To rule out a bug in Reaper, I tested the same
scenario with a Windows application called "MIDIClock". It's available as a
free download from Download.com.
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https://bugs.winehq.org/show_bug.cgi?id=42469
Bug ID: 42469
Summary: GetOpenFileName should expand environment variables in
lpstrInitialDir
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kamil.hornicek(a)reactos.org
Distribution: ---
Created attachment 57319
--> https://bugs.winehq.org/attachment.cgi?id=57319
testcase
When passing an environment variables such as %programfiles% to GetOpenFileName
via lpstrInitialDir these get expanded in Windows 2000 / XP but not in Wine,
where it fails the PathFileExistsW check in filedlg on line 1598 and is later
set to null. I checked and the orignial dll imports ExpandEnvironmentStrings.
Attaching a minimal testcase and a possible solution.
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https://bugs.winehq.org/show_bug.cgi?id=39591
Bug ID: 39591
Summary: Crimzon Clover: Page fault on launch (regression)
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)iooioio.orion.uberspace.de
Distribution: Debian
Created attachment 52757
--> https://bugs.winehq.org/attachment.cgi?id=52757
Console output
When launching "Crimzon Clover: World Ignition" it immediately crashes due to a
page fault. I am testing the GOG.com version (2.0.0.1).
Interestingly this does not happen with Wine 1.6.2.
I am attaching the console output and a backtrace.
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Some additional info about my system (just in case):
Distro: Linux Mint 17.2 (64 bit)
Kernel: 3.19.0-26-generic
Graphics: Proprietary NVIDIA 352.55
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https://bugs.winehq.org/show_bug.cgi?id=40461
Bug ID: 40461
Summary: Can't open books in shamela arabic library
Product: Wine
Version: 1.9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oumrani-mohamed(a)hotmail.com
Distribution: ---
Created attachment 54219
--> https://bugs.winehq.org/attachment.cgi?id=54219
backtrace text file, Can't open books in shamela arabic library
Hi, I installed an arabic library called "Shamela Library", developed using
microsoft access databases i think, and can read '.bok' files. the problem is
when i choose a book from the list it does not open.
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http://bugs.winehq.org/show_bug.cgi?id=32010
Bug #: 32010
Summary: Guild Wars 2 updater uses always 100% of a CPU core
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
The launcher of Guild Wars 2 (where you enter your user name and password) uses
a complete core to run (even if I don't write anything or move it).
I think it's bug, because X comes laggy too, and on Windows 7 its don't uses a
whole core to run.
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https://bugs.winehq.org/show_bug.cgi?id=40462
Bug ID: 40462
Summary: Application Crashes at download to a directory at
drive_c
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: info(a)apotheekelderveld.nl
Created attachment 54220
--> https://bugs.winehq.org/attachment.cgi?id=54220
Backlog Anita
Anita (application) Crashes at download to a directory at drive_c
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