https://bugs.winehq.org/show_bug.cgi?id=40480
Bug ID: 40480
Summary: Skyrim crashes with "wined3d_texture_load Failed to
load location (srgb 0)."
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 54247
--> https://bugs.winehq.org/attachment.cgi?id=54247
Skyrim wine-1.9.8 crash
Attempting to play Skyrim (from Steam) on OSX 10.11.4 and wine 1.9.8 results in
Skyrim crashing at the game loading screen (after the menu, but before any of
the actual game is drawn).
There are dozens of "fixme:system:IsProcessDPIAware stub!" just before the
crash, but it actually happens just when this is printed:
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #75:
fixme:d3d_shader:print_glsl_info_log WARNING: Could not find vertex shader
attribute 'vs_in2' to match BindAttributeLocation request.
fixme:d3d:surface_load_location Unimplemented copy from
WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil
buffers.
err:d3d:wined3d_texture_load Failed to load location (srgb 0).
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x962d8498
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http://bugs.winehq.org/show_bug.cgi?id=33899
Bug #: 33899
Summary: Mouse moves screen in fullscreen.
Product: Wine
Version: 1.6-rc3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: SolisX007(a)yahoo.com
Classification: Unclassified
Hello Everyone,
There is a problem with fullscreen when not in emulated desktop that
causes the mouse to be able to move the screen. I tested the demo of
Teenage Mutant Ninja Turtles and it has this issue. This also effects
Devil May Cry 3 and other games.
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https://bugs.winehq.org/show_bug.cgi?id=42665
Bug ID: 42665
Summary: Mafia III launcher fails to start
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Game requires .NET Framework 4.5.1, but after installing still doesn't work.
fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.5.1" not
implemented
fixme:mscoree:parse_probing privatePath=L"LauncherLanguages" not implemented
err:mscoree:mono_assembly_preload_hook_fn Failed to load
L"C:\\windows\\Microsoft.NET\\assembly\\GAC_64\\PresentationCore\\v4.0_4.0.0.0__31bf3856ad364e35\\PresentationCore.dll",
status=3
err:mscoree:mono_assembly_preload_hook_fn Failed to load
L"C:\\windows\\Microsoft.NET\\assembly\\GAC_64\\PresentationCore\\v4.0_4.0.0.0__31bf3856ad364e35\\PresentationCore.dll",
status=3
Invalid type System.Windows.Application for instance field
System.Windows.Application:_appInstance
err:mscoree:mono_assembly_preload_hook_fn Failed to load
L"C:\\windows\\Microsoft.NET\\assembly\\GAC_64\\PresentationCore\\v4.0_4.0.0.0__31bf3856ad364e35\\PresentationCore.dll",
status=3
err:mscoree:mono_assembly_preload_hook_fn Failed to load
L"C:\\windows\\Microsoft.NET\\assembly\\GAC_64\\PresentationCore\\v4.0_4.0.0.0__31bf3856ad364e35\\PresentationCore.dll",
status=3
Can't find custom attr constructor image: C:\Program Files
(x86)\Steam\steamapps\common\Mafia III\launcher.exe mtoken: 0x0a00000f due to:
Could not load file or assembly 'PresentationCore, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
assembly:PresentationCore, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35 type:<unknown type> member:<none>
Unhandled Exception:
System.TypeLoadException: Could not set up parent class, due to: Could not load
type of field 'System.Windows.Application:_mainWindow' (20) due to: Could not
load file or assembly 'PresentationCore, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
assembly:PresentationCore, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35 type:<unknown type> member:<none>
assembly:C:\windows\Microsoft.NET\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll
type:Application member:<none>
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not set up
parent class, due to: Could not load type of field
'System.Windows.Application:_mainWindow' (20) due to: Could not load file or
assembly 'PresentationCore, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
assembly:PresentationCore, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35 type:<unknown type> member:<none>
assembly:C:\windows\Microsoft.NET\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll
type:Application member:<none>
wine-2.3-255-ga503139
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http://bugs.winehq.org/show_bug.cgi?id=32925
Bug #: 32925
Summary: KERNEL32.dll.GetVolumeInformationByHandleW is not
implemented
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2510.exe
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
The latest beta build of WinUAE tries to call
KERNEL32.dll.GetVolumeInformationByHandleW, which is implemented in Windows
Vista and later. But even after setting the OS level to Vista with winecfg,
Wine exits reporting:
wine: Call from 0x7bc4d010 to unimplemented function
KERNEL32.dll.GetVolumeInformationByHandleW, aborting
wine: Unimplemented function KERNEL32.dll.GetVolumeInformationByHandleW called
at address 0x7bc4d010 (thread 0009), starting debugger...
GetVolumeInformationByHandleW seems similar to the earlier GetVolumeInformation
function, but instead of a root directory path (e.g. "D:\") you pass a file
handle.
To reproduce:
- Download and run the WinUAE 2.5.1 installer.
- Download
http://www.winuae.net/files/b/winuae_GetVolumeInformationByHandleW.zip and
replace winuae.exe with the one from that archive.
- Run winuae.exe
- When the WinUAE Properties window opens, click Hard drives in the tree-view
to the left. Click Add Directory or Archive... then enter (for example) "test"
in the Device name and Volume label fields, and C:\ for Path. Click OK.
- Click Configurations in the tree-view. Type something in the Name field (e.g.
test.uae) and click Save. Wine should crash.
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https://bugs.winehq.org/show_bug.cgi?id=38526
Bug ID: 38526
Summary: QTravel crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.gingold(a)gmail.com
Created attachment 51396
--> https://bugs.winehq.org/attachment.cgi?id=51396
backtrace.txt
QTravel (for GPS Tracker Qstarz BT-Q2000) : shows the strat screen, and another
scree appears :
"The program has encountered a seriuus problem ..."
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https://bugs.winehq.org/show_bug.cgi?id=40465
Bug ID: 40465
Summary: The sting demo is mainly black
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 54223
--> https://bugs.winehq.org/attachment.cgi?id=54223
colsole output with ddraw and d3d7 channels enabled
The Sting demo does not crash anymore. But the screen is a lot black. Not
completely black although. It does not look like the well known bug : black
screen for ddraw game. It is surely related to the d3d3 version of
ComputeSPhereVisibility that does not behave as the d3d7 version
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https://bugs.winehq.org/show_bug.cgi?id=42621
Bug ID: 42621
Summary: Unimplemented function
msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXAEBU
_GUID@@EW4ConcRT_EventType@1@@Z
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: hevanen(a)googlemail.com
Distribution: ---
The image rescaling tool waifu2x-converter_x64.exe crashes with:
Unhandled exception: unimplemented function
msvcr120.dll.?_Trace_ppl_function@Concurrency@@YAXAEBU_GUID@@EW4ConcRT_EventType@1@@Z
called in 64-bit code (0x000000007b4504b7).
Backtrace:
=>0 0x000000007b4504b7 in kernel32 (+0x304b7) (0x000000000023d0c0)
1 0x00007f81e8c8be44 __wine_unwind_trampoline+0x263() in msvcr120
(0x000000000023d2a0)
2 0x00007f81e8c0942f in msvcr120 (+0x942e) (0x000000000023d2a0)
3 0x00000001805b226c in opencv_core300 (+0x5b226b) (0x000000000023d2a0)
4 0x0000000000c13b6c in opencv_imgproc300 (+0x9d3b6b) (0x000000000023d2a0)
The tool can be used directly on the command line:
waifu2x-converter_x64.exe -i <input> -m scale -j 2 --scale_ratio 2.0 -o
<output>
or using the GUI waifu2x_win_koroshell.exe (drag and drop an image into the
window).
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https://bugs.winehq.org/show_bug.cgi?id=41757
Bug ID: 41757
Summary: Natsuiro Asagao Residence (demo): fails to detect
Japanese environment.
Product: Wine
Version: 1.9.23
Hardware: x86
URL: http://13cm.jp/ku-chu/games/asagao/mp3/asa_web.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
Demo version of 夏色あさがおレジデンス (Natsuiro Asagao Residence) doesn't run and it
shows following error message:
-----
日本語版Windows判定
-----
This Game is Japan Only
このゲームは日本国内でのみプレイ可能です。
動作させるには『日本語版Windows』が必要です。
ゲームを終了します。
-----
Translated (by Google):
-----
Japanese version Windows judgment
-----
This Game is Japan Only
This game can only be played in Japan.
"Japanese version Windows" is required to operate.
I will finish the game.
-----
Of course, I ran it on Japanese environment wine, i.e. LANG=ja_JP.UTF-8.
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https://bugs.winehq.org/show_bug.cgi?id=42671
Bug ID: 42671
Summary: Mafia III launcher fails to start (needs
uiautomationcore.dll.UiaGetReservedNotSupportedValue)
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
After bug 42670
wine: Call from 0x7b43b72c to unimplemented function
uiautomationcore.dll.UiaGetReservedNotSupportedValue, aborting
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https://bugs.winehq.org/show_bug.cgi?id=42629
Bug ID: 42629
Summary: Calactic Civ 3 fails to run
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: travissidelinger(a)gmail.com
Distribution: ---
I tested both a working previous install (wine 2.0) and a clean install. Both
get the same error. Here is my output below:
[galciv3]$ WINEDEBUG=warn+all WINEPREFIX=/games/galciv3 wine GalCiv3.exe
...
...
warn:ntdll:FILE_CreateFile L"\\??\\C:\\galciv3\\DLC\\DLC9_ClassicShips\\Maps\\"
not found (c000003a)
warn:ntdll:FILE_CreateFile L"\\??\\C:\\galciv3\\DLC\\DLC9_ClassicShips\\Maps\\"
not found (c000003a)
fixme:win:DisableProcessWindowsGhosting : stub
warn:winsock:WS_gethostname Windows supports NetBIOS name length up to 15
bytes!
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\galciv3\\iphlpapi.dll" not found
(c0000034)
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\galciv3\\iphlpapi.dll" not found
(c0000034)
warn:winsock:wsaErrno errno 92, (Protocol not available).
warn:winsock:WS_gethostname Windows supports NetBIOS name length up to 15
bytes!
warn:winsock:WS_gethostname Windows supports NetBIOS name length up to 15
bytes!
warn:winsock:wsaErrno errno 92, (Protocol not available).
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x24f710 1 C) semi-stub
warn:ntdll:NtQueryAttributesFile L"\\??\\C:\\galciv3\\Galaxy.ini" not found
(c0000034)
warn:sync:SetNamedPipeHandleState semi-stub: 0xbc 0x24ebd4/2 (nil) (nil)
warn:rpc:RPCRT4_default_receive_fragment Short read of header, -1 bytes
warn:rpc:RPCRT4_io_thread receive failed with error 6be
warn:sync:SetNamedPipeHandleState semi-stub: 0xbc 0x24ebd4/2 (nil) (nil)
warn:rpc:RPCRT4_default_receive_fragment Short read of header, -1 bytes
warn:rpc:RPCRT4_io_thread receive failed with error 6be
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x24ef00 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x24efa0 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x24ecc0 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x24e750 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x24f048 1 C) semi-stub
err:seh:cxx_local_unwind invalid trylevel 1932422252
abnormal program termination
fixme:ntdll:EtwEventUnregister (deadbeef) stub.
fixme:ntdll:EtwEventUnregister (0) stub.
fixme:msvcrt:__clean_type_info_names_internal (0x1804dbbd8) stub
[talin@strahd galciv3]$ warn:rpc:RPCRT4_default_receive_fragment Short read of
header, -1 bytes
warn:rpc:RPCRT4_io_thread receive failed with error 6be
warn:rpc:RPCRT4_default_receive_fragment Short read of header, -1 bytes
warn:rpc:RPCRT4_io_thread receive failed with error 6be
warn:rpc:RPCRT4_default_receive_fragment Short read of header, -1 bytes
warn:rpc:RPCRT4_io_thread receive failed with error 6be
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