http://bugs.winehq.org/show_bug.cgi?id=10000
Summary: The original win32 api is still more popular then wine.
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.winehq.org
OS/Version: other
Status: NEW
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M.B.Lankhorst(a)gmail.com
Microsoft has a majority market share in the new desktop PC marketplace. A lot
of software depends on the win32 api, so wine should eventually have to be the
most popular implementation of it.
This idea came from https://bugs.launchpad.net/ubuntu/+bug/1 ;-)
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https://bugs.winehq.org/show_bug.cgi?id=40425
Bug ID: 40425
Summary: Page fault in PsList from sysinternals
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 54168
--> https://bugs.winehq.org/attachment.cgi?id=54168
Backtrace of page fault on 1.9.7
Running PsList with no arguments triggers an immediate page fault. Tested on
wine-1.9.7, OS X 10.11.
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https://bugs.winehq.org/show_bug.cgi?id=40902
Bug ID: 40902
Summary: Simple 3D Text screen saver does not show expected
graphics
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
I tried to run some screensavers with WINE and I have seen an unexpected result
with ReactOS 3D Text screensaver.
This screensaver should show a text in a 3D format and rotating over the axis,
see the attached screenshot "Run on Windows.png". WINE is able to execute it,
but it shows a 2D text instead, see the attached screenshot "Run on WINE.png".
I tried to debug a bit the source code of the wglUseFontOutlines() function and
in my opinion there is at least a brutal memory leak here. If you look into:
https://github.com/wine-mirror/wine/blob/master/dlls/opengl32/wgl.c#L1638
there is an HeapAlloc() for allocating the vertices, but later it seems to me
that this pointer is lost because it is changed in some places, see for
example:
https://github.com/wine-mirror/wine/blob/master/dlls/opengl32/wgl.c#L1662
so the next HeapFree() is also directed to a wrong address.
I did a quick fix but, as I expected, this is not the cause of the original
problem, there is something else which causes the text to not be 3D.
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https://bugs.winehq.org/show_bug.cgi?id=42193
Bug ID: 42193
Summary: Closing content library freezes Anime Studio Pro 8.2.1
Product: Wine-staging
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lanfrda1(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56826
--> https://bugs.winehq.org/attachment.cgi?id=56826
Terminal Log
If you open the content library, and then close it, Anime Studio Pro 8.2.1 will
freeze and the process would have to be killed.
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https://bugs.winehq.org/show_bug.cgi?id=42044
Bug ID: 42044
Summary: AOE III regression on lenovo G570
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.potapov(a)rosalab.ru
Distribution: ---
Created attachment 56525
--> https://bugs.winehq.org/attachment.cgi?id=56525
ScrrenShot
I have regression on update wine 1.9.12 to 1.19.18 or high (I tested 1.9.20,
1.9.23)
I see the image (attachment) after update on Intel or Radeon (I have switchable
graphic)
If I back to wine 1.9.12, I have right screen.
My hardware https://linux-hardware.org/index.php?probe=76d14da5ef
(on Nvidia 650gtx and Intel HD3500 the bug is not present)
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http://bugs.winehq.org/show_bug.cgi?id=33236
Bug #: 33236
Summary: Bible Converter Project fails to convert anything
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://www.churchsw.org/bible-converter-project
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
This program is freeware with source code. You can confirm it is not working by
simply pressing Convert. It immediately says "Conversion completed
successfully" even though no action was taken and no files are exported.
Errors in terminal:
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:ntdll:NtRaiseHardError : stub. Errorstatus was 40000015
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http://bugs.winehq.org/show_bug.cgi?id=22912
Summary: Half Life 2 and Portal subtitles unreadable
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_winehq(a)selador.com.au
After installing Steam in a new profile and then using it to download and
install Portal, the game runs perfectly except for unreadable dialog captions.
(see attachment Portal-glitch02.png)
The screenshot illustrates how the sound effects captions in white are fine,
only the dialog captions in red with italics are affected.
I've tried reducing all graphics options and resolutions, to no avail. It looks
like something specific to font rendering - the bounding box for the characters
is not taking into account their italicization, so the rightmost pixels are
being truncated.
The exact same problem was described more than 2 years ago against Half Life 2
(which uses the same core engine) here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2890 (post titled
'Font rendering oddness' by John Flatness on Thursday November 1st 2007)
It's also been reported downstream in the Crossover bugtracker and they've
confirmed the bug but have been unable to take it any further for nearly a
year: www.codeweavers.com/support/tickets/browse/?ticket_id=742458;
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https://bugs.winehq.org/show_bug.cgi?id=41729
Bug ID: 41729
Summary: 2GIS 3.0 application crashes on exit.
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.rahmanov(a)gmail.com
Distribution: ---
Created attachment 56166
--> https://bugs.winehq.org/attachment.cgi?id=56166
Crash report.
2GIS crashes on every exit.
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http://bugs.winehq.org/show_bug.cgi?id=32091
Bug #: 32091
Summary: Mathcad 14 doesn't start
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)uukgoblin.net
Classification: Unclassified
Created attachment 42307
--> http://bugs.winehq.org/attachment.cgi?id=42307
output from the terminal (stdout and stderr combined)
Using an "Academic Version" that I got from Open University.
Installed fine, registered license fine.
When I start it, it's stuck for a veery long time on the splash screen. When it
finally disappears, it displays a very unhelpful error and then dies,
regardless of whether I choose OK or Cancel.
Will attach the splash screen that it's stuck on (it's there for something like
10 minutes), the error dialog and output from the terminal.
Output from the terminal appears to be an endless loop, but it's not really
endless - you just have to be patient.
I'm on wine 1.5.16. I've installed all the mentioned things via winetricks
(allfonts dotnet20 mdac27 mdac28 msxml4 vcrun2005 vcrun2008 wsh56)
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