https://bugs.winehq.org/show_bug.cgi?id=39388
Bug ID: 39388
Summary: Tried to use Don't starve won't start and it popped up
an error
Product: Wine
Version: unspecified
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hugoandre96_sci(a)hotmail.com
Distribution: ---
Created attachment 52497
--> https://bugs.winehq.org/attachment.cgi?id=52497
Error details
Tried to use Don't starve.exe and it popped up an error
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https://bugs.winehq.org/show_bug.cgi?id=43027
Bug ID: 43027
Summary: No GUI shoes up using wine last version staging on
Heroes of The Storm
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: bluesansdouze(a)gmail.com
Distribution: ---
Created attachment 58174
--> https://bugs.winehq.org/attachment.cgi?id=58174
Log when launching heroes of the storm
When playing Heroes of the Storm current version (2.25.3.53275) only the
background shoes up, no gui (buttons, bars...) is displayed.
The GUI remains clickable even if not shown.
This prevent playing the game completly. This is pretty recent and didn't
happened in wine 2.6
I'm running ArchLinux kernel version 4.10.13-1-ARCH, using latest wine-staging.
I've tried disabling d3d11 from winecfg but it doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=42643
Bug ID: 42643
Summary: winecfg: Race condition causing winecfg window to
break out of emulated virtual desktop
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)gmail.com
Distribution: ---
When Emulate a virtual desktop is enabled, winecfg sometimes displays as a
standalone window _outside_ of the emulated virtual desktop. The repro is
inconsistent -- sometimes I have to open winecfg 20+ times to repro, and
sometimes it happens back-to-back.
When it occurs, _sometimes_ the following appears in the console, but not
always:
$./wine winecfg
wine: Unhandled page fault on read access to 0x00000014 at address 0x7bc50d57
(thread 002d), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc50d57
There is a secondary issue that arises when this race condition occurs. If the
race condition occurs, when the dislocated winecfg window is on a non-primary X
monitor, the winecfg window because unresponsive. It does not appear to respond
to mouse or keyboard input (escape key will close the window though). If I drag
the window back to the X primary monitor, it behaves normally again. In other
words, when the winecfg window is not contained within the emulated virtual
desktop AND is on a non-primary X monitor, the winecfg window is unresponsive.
I have repro'd this in 1.9.20-staging, 2.3, and the current master branch
(commit 4b14459). It occurs in both 64bit and WINARCH=win32.
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https://bugs.winehq.org/show_bug.cgi?id=43093
Bug ID: 43093
Summary: League of Legends installer hangs
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
League of Legends installer (i.e. LeagueofLegends_NA_Installer_2016_05_13.exe)
hangs after pressing "Install". A progress bar and the message "Installing
prerequisite software" are displayed, however, the window becomes unresponsive.
This seems to be an issue with named pipes, which I am currently investigating.
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http://bugs.winehq.org/show_bug.cgi?id=12799
Summary: Notepad++ : auto-completion window appears with a title
bar which is not the case under windows
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leohome(a)free.fr
Auto-completion feature works fine but when I use it, the window appears with
the title bar which is not the case under windows. This title bar hide the text
behind which prevents me to use this feature. (see attachment)
This problem occurs with all wine versions I have tested: 0.9.5x up to 0.9.60.
kubuntu 7.10
notepad++ version: all recent one I have tested
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https://bugs.winehq.org/show_bug.cgi?id=43111
Bug ID: 43111
Summary: Wine Staging 2.9 - can't launch multiple games anymore
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58310
--> https://bugs.winehq.org/attachment.cgi?id=58310
steam launch + KF2 launch
Wine staging 2.8 works fine.
Wine staging 2.9 will not launch Killing Floor 2 or Shadow Warrior 2, I also
tested a tiny free game Adventure Capitalist and that worked fine.
This happened on my ooold wine bottle, so thinking something have changed I
wiped it clean and started a new one with 2.9
Now Steam won't start with wine-devel 2.9 and I forgot what I did to make it
run, if anything at all, so I can't test if it's present in normal wine too.
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https://bugs.winehq.org/show_bug.cgi?id=42864
Bug ID: 42864
Summary: World of Tanks: crashes when clicking the play button.
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrisromic(a)gmail.com
Distribution: ---
Created attachment 57969
--> https://bugs.winehq.org/attachment.cgi?id=57969
Program Error Details
Wine crashes when I click on the play button with World of Tanks 9.18. I'm
using the staging branch of Wine 2.6 with CSMT, VAAPI, EAX, and GTK3 theming
enabled in winecfg. I have done nothing else to wine other than the previous
changes mention before.
https://worldoftanks.com/en/game/download/
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https://bugs.winehq.org/show_bug.cgi?id=42535
Bug ID: 42535
Summary: Spintires has a minor graphic glitch
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: byi5000(a)gmail.com
Distribution: ---
Created attachment 57436
--> https://bugs.winehq.org/attachment.cgi?id=57436
The full wine debuglog
Wine Version=wine-2.2 (Staging)
Environment=Windows 7
Fancy Staging Features=None
DLL Overrides=None
https://bugs.winehq.org/show_bug.cgi?id=39755 <- should be fixed by wine-2.2
(Staging), at least i don't have this bug anymore now
Video of the Bug: https://youtu.be/DMNgw6b8KZk
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https://bugs.winehq.org/show_bug.cgi?id=41724
Bug ID: 41724
Summary: Wine Config -> Drives -> Autodetect crashed.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bhendry(a)cheerful.com
Distribution: ---
Created attachment 56158
--> https://bugs.winehq.org/attachment.cgi?id=56158
Wwine Config Error log
First time I tried to start Wine Config failed. Instructions say to submit bug
report. See attached log.
This is the first time I attempted to use Wine. I was in Wine Config -> Drives
-> Autodetect when it crashed.
Hardware is actually amd64
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https://bugs.winehq.org/show_bug.cgi?id=40795
Bug ID: 40795
Summary: Any Direct3D10 application crashes when using native
d3d10.dll after commit
fcc8553d8b8075542cd3edf26276c1915d29b0da
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 54708
--> https://bugs.winehq.org/attachment.cgi?id=54708
Sample app, patch, working compiled binaries
When you use native d3d10.dll from Windows Vista any Direct3D 10 application
crashes after start.
Precondition:
1. You need to implement simple stub export function D3D10CoreGetVersion to
d3d10core.dll
2. You need d3d10.dll at least from Windows Vista RTM
Steps to repro:
1. Apply patch 0001-d3d10core-Add-D3D10CoreGetVersion-implementation.patch
2. Compile WineD3D including this patch also Wine-Staging patches are
recommended
3. Copy and paste native d3d10.dll from Windows Vista to a folder where app's
executeble is
3. Start app
As I figured out this is a regression after commit
https://github.com/wine-mirror/wine/commit/fcc8553d8b8075542cd3edf26276c191…
Because before this commit I was able to run Direct3D 10 applications using
native d3d10.dll and implementing stub function D3D10CoreGetVersion()
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