https://bugs.winehq.org/show_bug.cgi?id=41995
Bug ID: 41995
Summary: Neverwinter broken graphics with DX11
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: xxx(a)muad-dib.net
Distribution: ---
Created attachment 56416
--> https://bugs.winehq.org/attachment.cgi?id=56416
wine log
Neverwinter / Star Trek online use the same engine and Cryptic will drop
support for DX9 in march 2017
The game just starts fine but shows a lot of vertex and shader errors in result
graphics are broken.
Up on loading a char the game crashes.
The attached log is with WINEDEBUG=-win since this just produces lots errors of
fixme:win:GetRawInputBuffer (pData=0x2f21db8, pcbSize=0x148ee8ec,
cbSizeHeader=16) stub!
fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0x148ee910, cbSizeHeader=16)
stub!
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https://bugs.winehq.org/show_bug.cgi?id=42972
Bug ID: 42972
Summary: My Heritage Family Tree Program Error
Product: Wine
Version: 2.0.1
Hardware: ppc32
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: ghoffman1951(a)yahoo.ca
Created attachment 58107
--> https://bugs.winehq.org/attachment.cgi?id=58107
Program Error backtrace
I am operating Mac with OS Sierra 10.12.4 and XQuartz 2.7.11. My Heritage
Family Tree Maker application will not open. It displays a program error
message as noted in Bug ID 24384. The app closes when you close the error
message. The program was working for the last 6 weeks or more without an issue
and My Heritage Help Centre requested I refer the issue to yourselves.
Originally I did not have Wine or XQuartz installed directly on my computer. I
only recently added them so I could submit a bug report.
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https://bugs.winehq.org/show_bug.cgi?id=39668
Bug ID: 39668
Summary: Desktop file points to wine not wine64
Product: Wine-staging
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: decedion(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
I've compiled and installed wine 64bits from git sources. But when I try to
execute the menu entry it doesn't appear because the .desktop file points to
wine: 'Exec=wine start /unix %f' when it should point to 'Exec=wine64 start
/unix %f'.
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http://bugs.winehq.org/show_bug.cgi?id=24516
Summary: In Win7 mode, steam has duplicate window decorations
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Steam has window manager's window decorations in addition to its own when run
in Windows 7 mode. This doesn't happen in Windows XP.
Maybe related: When run in virtual desktop, the desktop opens but steam isn't
bound to it (it's a separate window).
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https://bugs.winehq.org/show_bug.cgi?id=42958
Bug ID: 42958
Summary: ffxiv dx11
fixme:d3d_shader:shader_sm4_read_instruction_modifier
Unhandled modifier 0x80000142.
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv
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https://bugs.winehq.org/show_bug.cgi?id=42921
Bug ID: 42921
Summary: DX11 Demo AMD Ladybug needs opcode ld2dms
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Split from bug 41207. To taggle the not handled opcode.
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https://bugs.winehq.org/show_bug.cgi?id=37422
Bug ID: 37422
Summary: [DirectSound] Broken audio output for a hearing test
application
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://advsys.net/ken/util/heartest.exe
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: Red Hat
Under Wine this application produces jagged very unpleasant audio.
No messages are logged in console.
Source code is available.
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https://bugs.winehq.org/show_bug.cgi?id=43010
Bug ID: 43010
Summary: Wine does not pass scancodes properly
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: ilmaisin(a)openmailbox.org
Distribution: ---
Wine does not seem to pass the scancodes properly to the Win32 apps.
- On Ubuntu 16.04's Unity desktop, Win32 apps see the situation like the
keyboard was physically rewired to the layout that is currently active.
- On Gnome 3 other hand, it looks like the keyboard was physically rewired to
the uppermost option in the Gnome's keyboard layout configuration (!).
In all cases, the apps that use resulting characters instaed of scancodes work
well, receiving those letters that they are supposed to. Also, xev receives the
proper scancodes.
Please modify Wine so that it will pass the actual, real, physical scancodes to
the apps requiring them. This is absolutely essential for gaming with non-US
and/or non-QWERTY keyboard layouts.
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https://bugs.winehq.org/show_bug.cgi?id=42947
Bug ID: 42947
Summary: ffxiv fixme:d3d11:shdr_handler Unhandled chunk "STAT".
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
ffxiv unhandeled dx11 feature
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https://bugs.winehq.org/show_bug.cgi?id=42235
Bug ID: 42235
Summary: Nudo: Game randomly crashes after splash screen
Product: Wine
Version: 2.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: snesivan1(a)gmail.com
Distribution: ---
Created attachment 56881
--> https://bugs.winehq.org/attachment.cgi?id=56881
Terminal output + Backtrace of nudo.exe crash
Nudo randomly crashes after the splash screen. I ran the game 5 times and it
crashed 2 of them. Game tested on clean 32-bit wineprefix.
To reproduce, download Nudo at http://herotwin.com/nudo and run nudo.exe.
I am using Wine Staging 2.0-rc5 on Ubuntu 16.04.1 amd64.
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