http://bugs.winehq.org/show_bug.cgi?id=33470
Bug #: 33470
Summary: Don't allow to create wiki pages with external links
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitry(a)baikal.ru
CC: dimi(a)lattica.com
Classification: Unclassified
Just have a look at http://wiki.winehq.org/RecentChanges, it really starts
to take quite a bit of an effort to clean Wine wiki from spam.
Apparently, spammers can't be stopped by keywords listed in the stop list
http://wiki.winehq.org/LocalBadContent, and that's another problem.
Disallowing to create wiki pages with external links is considered main and
very efficient way to stop wiki spam, there are many resources explaining how
to do that for various wiki engines.
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https://bugs.winehq.org/show_bug.cgi?id=40642
Bug ID: 40642
Summary: Show windows application menu in OS X global menubar
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: f.platte(a)platte-web.de
Distribution: ---
The MacDriver has evolved significantly from when it was introduced and I have
no need to use the X11 window environment since quiet some time. However what
is still missing menubar integration. I don't know if this ever was planed,
however I think this is one of the most logical progression for wine on OS X.
I'm posting this now because I just came across a windows tool which does
exactly that. While there were always attempts to theme windows like OS X and
emulating the global menubar now someone found a way to do just that
(http://lee-soft.com/el-capitan-menubar-for-windows/). So as it's possible to
extract windows applications' menus it might be possible to integrate them into
OS X's menubar as GTK and Java can inject menus there, too.
While I related this "bug report" to the MacDriver and OS X it might also be
useful for Ubuntu, as it (optionally) also features a global menubar.
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https://bugs.winehq.org/show_bug.cgi?id=43231
Bug ID: 43231
Summary: Dai-Senryaku Perfect 3.0:Not draw background with GDI.
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: whatisthis.sowhat(a)gmail.com
Distribution: ---
When playing Dai-Senryaku Perfect 3.0 for PC (大戦略バーフェクト3.0
http://www.ss-alpha.co.jp/products/dsperfect3.html ), using with GDI as DDraw
renderer, not show background and map.
When using OpenGL as renderer, background and map were drawn, but, very slowly.
Too slow to unplayable.
With Wine 2.0, with GDI, play fine.But with 2.0 with OpenGL, very slowly.
Note:
1. Trial version is available:
http://www.ss-alpha.co.jp/download/dsperfect3_tk.html
2. For product version, set registry values to "DSP3.bin", do not set to
"DSP3.exe".
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=37105
Bug ID: 37105
Summary: PortableApps 11.2 - Chrome 36 crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: grendal74.geo(a)yahoo.com
Created attachment 49327
--> https://bugs.winehq.org/attachment.cgi?id=49327
Unhandled exception: unimplemented function USERENV.dll.GetAppliedGPOListW
chrome Version 36.0.1985.143 crashes (does not load) . It is a portable app
http://portableapps.com/apps/internet/google_chrome_portable
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https://bugs.winehq.org/show_bug.cgi?id=35697
Bug ID: 35697
Summary: Comodo Dragon, can't start.
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giorgosk67(a)gmail.com
Comodo Dragon can be installed, but can't be run.
My system is Open SUSE 13.1 x64 KDE.
Comodo Dragon can be download from here:
http://www.comodo.com/home/browsers-toolbars/browser.php
DragonSetup.exe SHA1: ded820f6e3f8e9b43b124138d53081ed6d54c43b
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https://bugs.winehq.org/show_bug.cgi?id=41295
Bug ID: 41295
Summary: Necropolis (DX11 mode) crashes at start with
"shader.c:1237: unsafe_impl_from_ID3D11GeometryShader:
Assertion `iface->lpVtbl ==
&d3d11_geometry_shader_vtbl' failed."
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55618
--> https://bugs.winehq.org/attachment.cgi?id=55618
Terminal output Wine 1.9.18
Game version = 1.1.0 (this is the new Brutal Edition version)
Clean prefix.
When I attempt to run this game in DirectX 11 mode, the game crashes as soon as
it gets to the main menu with the following error in terminal:
../../../wine/dlls/d3d11/shader.c:1237: unsafe_impl_from_ID3D11GeometryShader:
Assertion `iface->lpVtbl == &d3d11_geometry_shader_vtbl' failed.
Also, the game generates a crash.dmp and an error.log and I will attach those
as well in case they are of any use.
Full terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=37791
Bug ID: 37791
Summary: Midnight castle: unhandled exception on exit
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lainme993(a)gmail.com
Distribution: ---
Created attachment 50335
--> https://bugs.winehq.org/attachment.cgi?id=50335
Terminal output
There is no problem in launching and running the game. But when I exit it, an
error window appears and the terminal shows an unhandled exception occurs.
Here is the download link of the game (It will first install a game manager):
http://www.bigfishgames.com/download-games/25388/midnight-castle/index.html
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https://bugs.winehq.org/show_bug.cgi?id=42879
Bug ID: 42879
Summary: Shotcut 17.04 does not start with a OpenGL context for
QSurfaceFormat error
Product: Wine
Version: 2.6
Hardware: x86-64
URL: https://github.com/mltframework/shotcut/releases/downl
oad/v17.04/shotcut-win32-170402.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 58002
--> https://bugs.winehq.org/attachment.cgi?id=58002
standard output log
File Info:
1b1d2bffb1d82ef61e5f479f1d9f5d7b04955b01 win32-170402.exe 72Mb
Tested on both NVIDIA binary and Intel (MaxVersionGL 0x30002), log shows
multiple d3d11 messages. Program message box (also dumped to console):
Failed to create OpenGL context for format QSurfaceFormat(version 2.0, options
QFlags(), depthBufferSize 24, redBufferSize -1, greenBufferSize -1,
blueBufferSize -1, alphaBufferSize -1, stencilBufferSize 8, samples -1,
swapBehavior 2, swapInterval 1, profile 0) .
This is most likely caused by not having the necessary graphics drivers
installed.
Install a driver providing OpenGL 2.0 or higher, or, if this is not possible,
make sure the ANGLE Open GL ES 2.0 emulation libraries (libEGL.dll,
libGLESv2.dll and d3dcompiler_*.dll) are available in the application
executable's directory or in a location listed in PATH.
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