https://bugs.winehq.org/show_bug.cgi?id=41150
Bug ID: 41150
Summary: Add GUI component with preselection of display size to
winecfg
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
The option to emulate a screen in the graphics section of `winecfg` only allows
to specify the size by number input. It'd be helpful to have a GUI component,
e.g. a combo box, with default screen sizes (800x600, 1024x768, etc.) to select
from.
experienced with 1.9.6 on Ubuntu 16.04
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https://bugs.winehq.org/show_bug.cgi?id=39839
Bug ID: 39839
Summary: winefile: Unhandled page fault if root directory
window refreshed
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 53184
--> https://bugs.winehq.org/attachment.cgi?id=53184
Backtrace from error dialog
Steps to reproduce:
1. Start winefile
2. Press F5 (or Window>Refresh)
3. Boom.
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http://bugs.winehq.org/show_bug.cgi?id=33914
Bug #: 33914
Summary: Pokemon uranium Crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rune(a)norderhaug.name
Classification: Unclassified
Created attachment 45043
--> http://bugs.winehq.org/attachment.cgi?id=45043
bug file
Pokemon uranuim crashes after a type my name and and gender aka when the game
really starts.thank you in advance. i am waiting for him to add a mac native
item but if you fix this i can run it.
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http://bugs.winehq.org/show_bug.cgi?id=16505
Summary: 4oD installs but won't start
Product: Wine
Version: 1.1.10
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drraph(a)gmail.com
Created an attachment (id=17935)
--> (http://bugs.winehq.org/attachment.cgi?id=17935)
wine log
Output of
WINEPREFIX="/home/raph/.wine" wine "C:\\Program Files\\Kontiki\\khost.exe" -p
4od1 -t cache:c4_home.html#pageId=0 -s
class=dialog,width=1280,height=960,position=1,resize=1,scrollbars=1,visible=0,name=main
Expected result: application starts
Actual result: wine output the log above and returns prompt. App does not
start.
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http://bugs.winehq.org/show_bug.cgi?id=34255
Bug #: 34255
Summary: WinPolis 3.43: "Buy CDs" editbox does not
automatically select all
Product: Wine
Version: 1.6
Platform: x86-64
URL: http://download.chip.eu/de/WinPolis-3.43_25640.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45589
--> http://bugs.winehq.org/attachment.cgi?id=45589
Wine 1.6 console output
I hope I can explain this...
After install:
1. Start game (will start one automatically)
2. Go to Action --> Buy/cash in CDs
The cursor automatically appears in "Buy CDs worth" but on Windows the 0 is
selected so that you can type over it. In Wine it is not selected and you have
to delete it first.
Tried comctl32 but it made no difference.
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http://bugs.winehq.org/show_bug.cgi?id=26851
Summary: Zoo Tycoon 2: Marine Mania demo installer fails
Product: Wine
Version: 1.3.18
Platform: x86-64
URL: http://download.microsoft.com/download/f/b/6/fb6fb887-
65ba-4d75-8039-97a565b85558/setup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34228)
--> (http://bugs.winehq.org/attachment.cgi?id=34228)
wine-1.3.18-85-g99f6894 console output
According to the AppDB, this is an old bug that has never been logged.
The demo for Zoo Tycoon 2: Marine Mania fails to install.
The installer extracts the relevant files but then immediately fails. A dialog
reports an unhandled exception and exits.
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http://bugs.winehq.org/show_bug.cgi?id=13355
Summary: Richedit very slowly open big text files
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nx(a)operamail.com
Richedit wery slowly open big text files (about 700 KB an biggers) while in
Windows XP same program million times faster open same big's file.
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https://bugs.winehq.org/show_bug.cgi?id=41070
Bug ID: 41070
Summary: "Call of Duty 4" does not start: heap issues
Product: Wine
Version: 1.9.15
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: hardy.schumacher(a)gmx.de
After upgrade of FreeBSD port emulators/i386-wine-devel to v1.9.15 "Call of
Duty 4" does not start, but shows following messages on the console:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f870,0x00000000), stub!
err:heap:GlobalFree (0x196de8): Page fault occurred ! Caused by bug ?
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 002f, blocked by 0009, retrying (60 sec)
The last line is continously repeated until the process is getting killed.
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http://bugs.winehq.org/show_bug.cgi?id=13319
Summary: In dlls/user32/edit.c EDIT_EM_ReplaceSel Clobbers
Important Var When Buffer Overflows
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bsmith(a)sudleyplace.com
Please don't hate me, but I don't have git or anything like it installed
to make a formal patch, but I have benefited greatly from your work, so
I'd like to repay the effort by reporting a bug even though I realize
it's not in the correct format.
In a Windows app, I am using edit.c as a replacement for the EDIT
control in Windows. I don't use any of the other WineHQ files.
Here's a short description of the bug:
The handler EDIT_EM_ReplaceSel misbehaves when an insertion triggers a
buffer overflow. The code correctly calls EDIT_NOTIFY_PARENT(es,
EN_MAXTEXT), but shortly thereafter clobbers an important variable
(strl) by using it instead of a temporary.
The relevant OLD code in EDIT_EM_ReplaceSel is as follows:
--------------------------------------------------------------
if ((honor_limit) && (size > es->buffer_limit)) {
EDIT_NOTIFY_PARENT(es, EN_MAXTEXT);
/* Buffer limit can be smaller than the actual length of text
in combobox */
if (es->buffer_limit < (tl - (e-s)))
strl = 0;
else
strl = es->buffer_limit - (tl - (e-s));
}
if (!EDIT_MakeFit(es, tl - (e - s) + strl))
return;
--------------------------------------------------------------
the NEW code is as follows:
--------------------------------------------------------------
if ((honor_limit) && (size > es->buffer_limit)) {
EDIT_NOTIFY_PARENT(es, EN_MAXTEXT);
/* Buffer limit can be smaller than the actual length of text
in combobox */
if (es->buffer_limit < (tl - (e-s)))
strl2 = 0;
else
strl2 = es->buffer_limit - (tl - (e-s));
}
else
strl2 = strl;
if (!EDIT_MakeFit(es, tl - (e - s) + strl2))
return;
--------------------------------------------------------------
The calculation inside the honor_limit bracket of the value to use with
the call to EDIT_MakeFit uses strl as if it were a temp var. This
variable actually holds strlenW (lpsz_replace) and is used in later code
as if it still had the original value. Using a (new) variable strl2
solves that problem -- this variable is declared as a UINT in the
prologue. Perhaps you would prefer a name different from strl2 to
better reflect its temporary nature.
If you agree with the above analysis, I would greatly appreciate it if
someone would make this into a patch and take it from there. I have
make the above changes in my copy of edit.c and it works just fine when
the buffer overflows which is how I stumbled on this bug in the first place.
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https://bugs.winehq.org/show_bug.cgi?id=42063
Bug ID: 42063
Summary: SCP Containment breach only displays top left of
window
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://www.scpcbgame.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ArchLinux
Created attachment 56554
--> https://bugs.winehq.org/attachment.cgi?id=56554
Broken launcher
The launcher of the of the game displays only the left top part of the window,
cutting off a lot of of the UI.
The same happens to the actual game when running it in windowed mode,
fullscreen works fine.
The game is written in Blitz3D, and source-code is included in the free
download.
Probably not related to Bug 40919, since downgrading wine doesn't fix the
issue.
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