https://bugs.winehq.org/show_bug.cgi?id=43154
Bug ID: 43154
Summary: AMD Radeon HD 7600M Series detected as *HD 5600 Series
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k.dmitriu(a)gmail.com
Distribution: ---
Created attachment 58398
--> https://bugs.winehq.org/attachment.cgi?id=58398
lspci VGA fglrxinfo
AMD Radeon HD 7600M Series detected as AMD Radeon HD 5600 Series
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http://bugs.winehq.org/show_bug.cgi?id=27428
Summary: ie6 closes
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: battinirajkumar(a)gmail.com
Created an attachment (id=35076)
--> (http://bugs.winehq.org/attachment.cgi?id=35076)
error of ie6
Internat explorer displays an error when I open internet options
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http://bugs.winehq.org/show_bug.cgi?id=32590
Bug #: 32590
Summary: Microsoft Money 2005 does not terminate properly on
exit. Needs to be manually killed.
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk_2010(a)live.co.uk
Classification: Unclassified
On both:
wine 1.4.1
wine 1.5.19
Running under 32 bit Ubuntu 12.04.1.
Microsoft Money 2005 (UK edition) ran after installing Internet Explorer 6
using winetricks.
Entry submitted to AppDB describing installation and running of the program.
Microsoft 2005 does not terminate properly on exit. Needs to be manually
killed.
The GUI exited, but the program was still running (use "ps" in a terminal to
find pid and then kill it off).
On exit hang error messages were:
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:apphelp:ApphelpCheckShellObject stub:
{9ba05972-f6a8-11cf-a442-00a0c90a8f39} 0x126e8e4
Note that during the general running of the program I got quite a few of the
messages below as various actions were undertaken in the program:
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
These did not seem to affect program operation.
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https://bugs.winehq.org/show_bug.cgi?id=657
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |mfc
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https://bugs.winehq.org/show_bug.cgi?id=42807
Bug ID: 42807
Summary: Coda Finale: call to unimplemented function
IPHLPAPI.DLL.GetIfTable2Ex
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: davech(a)t-online.de
Distribution: ---
Created attachment 57837
--> https://bugs.winehq.org/attachment.cgi?id=57837
backtrace
Coda Finale (http://www.finalemusic.com/free-trial) installs but does not run
due to an unimplemented function:
wine: Call from 0x7bc6012c to unimplemented function
IPHLPAPI.DLL.GetIfTable2Ex, aborting
wine: Unimplemented function IPHLPAPI.DLL.GetIfTable2Ex called at address
0x7bc6012c (thread 002d)
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https://bugs.winehq.org/show_bug.cgi?id=38093
Bug ID: 38093
Summary: The main character is missing/invisible in Hitchcock:
The Final Cut demo
Product: Wine
Version: 1.7.36
Hardware: x86-64
URL: http://www.fileplanet.com/82009/80000/fileinfo/Alfred-
Hitchcock---The-Final-Cut-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Terminal strings
fixme:d3d_surface:surface_load_location Unimplemented copy from 0 to
WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers.
fixme:d3d_surface:surface_load_location Unimplemented copy from 0 to
WINED3D_LOCATION_SYSMEM for depth/stencil buffers.
err:d3d_surface:surface_invalidate_location Surface 0x1f4d18 does not have any
up to date location.
fixme:d3d_surface:surface_unmap Depth / stencil buffer locking is not
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=42421
Bug ID: 42421
Summary: Sniper Elite V2 has faulty color determination
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: noonetinone(a)gmail.com
Distribution: ---
With Wine-Staging 2.0 it was very dark and wrong colors are selected.
Staging 2.1 things look even dark and worse.
With a new repository called 'Wine-overwatch' the game appears to improve.
The colors are still wrong but the darkness issue isn't there.
I will upload screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=39998
Bug ID: 39998
Summary: WINED3DFMT_B5G5R5X1_UNORM to WINED3DFMT_B5G5R5A1_UNORM
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: robert(a)hurst-ri.us
Distribution: ---
Created attachment 53441
--> https://bugs.winehq.org/attachment.cgi?id=53441
WINED3DFMT_B5G5R5X1_UNORM to WINED3DFMT_B5G5R5A1_UNORM
All multimedia works in Medieval: Total War (AppDB Id=4109) with the exception
of the Strategy Mode's territory surface map -- it renders black. There seems
to be ongoing development (julliard?) in this space, happy to test! :)
In-game scrolling repeats the surface_convert_format conversion function
artifact, as recorded in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=31967
Bug #: 31967
Summary: Unreal Engine games don't render anything on OS X
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Created attachment 42118
--> http://bugs.winehq.org/attachment.cgi?id=42118
Diff patch of the hack described in the post
All unreal engine games don't start on OS X.
I've attached a patch that makes the games playable, but this patch is causing
sync issues in the game animations, and causes XCOM: Enemy Unknown to crash
when going in game.
The problem must be somewhere else, I've only attached the hack to give you
guys a clue of where the problem might be, so you can create a proper patch
Thanks and keep up the great work
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https://bugs.winehq.org/show_bug.cgi?id=39064
Bug ID: 39064
Summary: Path of Exile: resolution other than 1024x768 causes a
crash
Product: Wine
Version: 1.5.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tristevoix(a)yahoo.com
Distribution: ---
Created attachment 52032
--> https://bugs.winehq.org/attachment.cgi?id=52032
program error details
The game starts in 1024 x 768. When I go into Options/Graphics and change the
resolution to something else, the game crashes if I hit Apply Display Settings.
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