https://bugs.winehq.org/show_bug.cgi?id=39368
Bug ID: 39368
Summary: Some games (F.E.A.R. 1, Hitman: Contracts) crash on
start when EAX(Environmental Audio Extensions) enabled
Product: Wine-staging
Version: 1.7.40
Hardware: x86
URL: http://www.gamershell.com/download_10167.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 52478
--> https://bugs.winehq.org/attachment.cgi?id=52478
F.E.A.R. demo backtrace
When EAX is enabled in staging, some games crash on start.
Two examples are F.E.A.R. or Hitman: Contracts.
Both games have demos to reproduce the problem.
Hitman: Contracts demo:
http://www.gamershell.com/download_5663.shtml
wine-1.7.51-268-g781b88b (Staging)
Fedora 22 32-bit
Alsa 1.0.29, stereo speaker setup (PA is not running)
Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=43543
Bug ID: 43543
Summary: Wrong sounds in Within a Deep Forest
Product: Wine-staging
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thecybershadow.net
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The sound effects in Within a Deep Forest seem to be broken. Specifically, the
wrong samples seem to be used.
For example, selecting a ball material produces a metallic sound (instead of
the loud "twirp"), and bouncing around with the initial ball material plays
various hums and occasionally splashing noises.
Reproducible with WaDF version 1.1.4 and wine-staging 2.14 on a clean
WINEPREFIX. Not reproducible with wine 2.14.
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https://bugs.winehq.org/show_bug.cgi?id=42318
Bug ID: 42318
Summary: Sleeping Dogs - CSMT prevents getting past
introductory videos, without CSMT the videos are all
purple and continue looping without starting the
actual game.
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: casparcedro96(a)gmail.com
Distribution: ---
Created attachment 57063
--> https://bugs.winehq.org/attachment.cgi?id=57063
Crash with CSMT enabled
So it seems Sleeping Dogs does not like CSMT for some reason and even without
it I cannot seem to get past the intro videos which show up pink but the audio
is perceptible - it continues to loop playing the videos but never gets into
the game.
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https://bugs.winehq.org/show_bug.cgi?id=40458
Bug ID: 40458
Summary: Photoshop CC 2015 Amtlib issues
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msnduy(a)hotmail.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 54210
--> https://bugs.winehq.org/attachment.cgi?id=54210
logs
I have issues with running Photoshop CC 2015 (64bit) in Wine-Staging.
It installs fine with both staging and stable (PDApp only works with Staging).
But I can't start it in staging without an error although in wine stable it
works normally but the user interface of photoshop is somehow not correctly
rendered.
Wine-Staging (Compiled from git upstream):
Photoshop shows an error with the error code 16. By luck I also came across the
amtlib.log file which also contained error message with the same error code,
saying:
04/12/16 22:38:32:097 | [ERROR] | | | | AMT | | | 57 | Error: Failed to
update RW check key !
04/12/16 22:38:32:097 | [ERROR] | | | | AMT | | | 57 | ERROR: SLCache is
not writable, hence exiting. (Errno = 16)
I am sure it's the amtlib what is causing the issue as I didn't get these lines
with wine-stable.
The tricky part is that I don't know what patch from wine-staging is causing
this issue.
I attached the log files which are interesting.
I am not sure now how to debug this further as the wine debug output isn't
helpful either (basically the same output as wine stable).
What might by broken can be Registry/memory/file access, the problem is that I
don't know what api calls amtlib is doing.
Well, if someone can give me further instructions how to debug the issue I
would be glad. Also if you have enough time or whatsoever you could try install
Photoshop CC 2015 :).
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https://bugs.winehq.org/show_bug.cgi?id=42815
Bug ID: 42815
Summary: Autodetection of drives in winecfg crashes Wine in
Wine (Staging)
Product: Wine-staging
Version: 2.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: frail.knight(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57876
--> https://bugs.winehq.org/attachment.cgi?id=57876
Backtrace
Autodetection of drives in winecfg crashes Wine in Wine (Staging)
I did a clean system install.
I did a clean install of Wine 2.5 (Staging).
$ wine --version
wine-2.5 (Staging)
I was going through the basic setup in Wine.
I started winecfg.
I clicked the Drives tab.
I clicked the Autodetect button on the Drives tab.
Wine Crashes.
This has not happened to me in previous versions such as Wine 2.4 Staging.
Uploading the backtrace and console output...
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https://bugs.winehq.org/show_bug.cgi?id=43435
Bug ID: 43435
Summary: x32dbg hangs when starting program
Product: Wine-staging
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: dmitry(a)baikal.ru, erich.e.hoover(a)wine-staging.com,
michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
When starting a program to debug, it displays a message like "Breakpoint at
1000154C7 set" and then freezes.
Bisected to
commit 9c509cbf8879a4283cb134321764c1024bcaf855
Author: Dmitry Timoshkov <dmitry(a)baikal.ru>
Date: Wed Mar 16 20:23:28 2016 +0800
kernel32: Implement K32GetMappedFileName. (v2)
Reverting fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=41544
Bug ID: 41544
Summary: Pressing L-ALT key loses focus from game
Product: Wine-staging
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xkendy(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Uppon started game, after I press button L-ALT, the game lose mouse focus.
Focus mouse pointer is in system (above the game window). After another
pressing L-ALT, or mouse click focus is returned to game.
Affected (tested) games: World Of Tanks (patch 0.9.16), World Of Warplanes
(patch 1.9.6).
How to reproduce:
Fresh instalation WOT and WOWP using this guide for WOT:
https://www.youtube.com/watch?v=CTU0vICF9O4
WOT:
1.9.20-staging L-ALT problem present
1.9.19-staging (or lower): wot not work
WOWP:
1.9.20-staging L-ALT problem present
1.9.19-staging (or lower): L-ALT work correctly
Tested on:
- old installed game WOT
- fresh installed WOT (using guid on youtube)
- fresh installed WOWP (using guid on youtube for WOT)
System: UBUNTU 14.04 LTS x86_64, Graphics: GeForce GT640 (driver 340, tested
also version 372), 8GB RAM, CPU: i5
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https://bugs.winehq.org/show_bug.cgi?id=43511
Bug ID: 43511
Summary: Crash when launching Assassins Creed 4
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jgarciaalo(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58896
--> https://bugs.winehq.org/attachment.cgi?id=58896
Crash log
An error occurs when starting Assassins Creed 4.
The game arrives to the first screen but throws a fatal error (seems a
nullpointer).
Note that this game worked on 2.7-Staging, 2.8-Staging and 2.9-Staging.
The next version I checked was the 2.13-staging that had another crash already
solved.
Now in 2.14-staging it crash here.
Submited files:
Error screenshot: ac4_error.png
Crash log: ac4_error.txt
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https://bugs.winehq.org/show_bug.cgi?id=43063
Bug ID: 43063
Summary: MetaTrader 4 has no internet connection
Product: Wine-staging
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbermond(a)yahoo.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58234
--> https://bugs.winehq.org/attachment.cgi?id=58234
MT4 startup log
After starting MetaTrader 4 the message 'Common error' is shown in connection
status (bottom right corner of the window).
All charts shows a big message 'Waiting for update'. No graphics/data is shown
on charts.
MetaTrader 4 was working fine until wine-staging 2.7.
This problem is occurring only in wine-staging 2.8.
Downgrading wine-staging to version 2.7 "fixes" the problem.
Using regular wine version _2.8_ also "fixes" it.
So it seems to be a regression of wine-staging 2.8. The bug also seems to be
_not_ present in the regular wine version.
System information:
OS: Arch Linux x86_64
wine: 2.8 staging
Notes:
1) MetaQuotes do not provide the (unbranded) MT4 download in their website
anymore. Now there are only broker-branded versions and the links the can found
at broker websites. For example, FxPro MT4 can be downloaded from:
https://download.mql5.com/cdn/web/fxpro.financial.services/mt4/fxprocom4set…
2) MT4 seems to need gnutls for proper installation (dependency lib32-gnutls is
needed for install).
3) Using comctl32 from winetricks fixes tooltips problems in charts.
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https://bugs.winehq.org/show_bug.cgi?id=42287
Bug ID: 42287
Summary: Shantae and the Pirate's Curse - moving sprites leave
smudges behind them
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ikk_pl(a)yahoo.co.uk
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56997
--> https://bugs.winehq.org/attachment.cgi?id=56997
Screenshot of the problem
Any moving sprites in the game cinematics leave behind a solitaire-like smudge.
(Note that the game doesn't run on vanilla wine, it needs staging patches for
the CreateDeferredContext call.)
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