https://bugs.winehq.org/show_bug.cgi?id=43805
Bug ID: 43805
Summary: Regedit.exe crashes when exporting certain registry
keys e.g. "HKLM\Software\Classes\steam"
Product: Wine
Version: 2.13
Hardware: x86
URL: https://steamcdn-a.akamaihd.net/client/installer/Steam
Setup.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: hugh.mcmaster(a)outlook.com
Regression SHA1: 37b5607ff6fbb8818f439a10b9370805e16b8fb1
Distribution: ---
Created attachment 59341
--> https://bugs.winehq.org/attachment.cgi?id=59341
regedit crash log
To reproduce the crash:
1. Install the Steam client but don't launch it (you don't need to have a Steam
account to reproduce the bug).
2. When installation is finished run 'wine regedit' and try to export either
'HKCU/Software/Classes/steam' or HKLM/Software/Classes/steam' and see
regedit.exe crashing.
The crash was introduced by
commit 37b5607ff6fbb8818f439a10b9370805e16b8fb1
Author: Hugh McMaster <hugh.mcmaster(a)outlook.com>
Date: Wed Jul 19 05:29:05 2017 +0000
regedit: Export REG_SZ data via the export_data() function.
Arch Linux (64-bit)
Wine 2.18 (32-bit and 64-bit)
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https://bugs.winehq.org/show_bug.cgi?id=43777
Bug ID: 43777
Summary: redefinition of typedef ‘REFERENCE_TIME’ (gcc-4.2)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: dark.shadow4(a)web.de
Regression SHA1: 44cb0afb2571984bda8ca1fa084a50c1fc04ac71
Current wine-git doesn't compile with gcc-4.2 anymore.
In file included from evr.c:31:
../../include/dxva2api.h:125: error: redefinition of typedef ‘REFERENCE_TIME’
../../include/strmif.h:730: error: previous declaration of ‘REFERENCE_TIME’ was
here
make[1]: *** [evr.o] Error 1
make[1]: *** Waiting for unfinished jobs....
Bisected to:
author Fabian Maurer <dark.shadow4(a)web.de>
Wed, 20 Sep 2017 12:03:38 +0000 (14:03 +0200)
commit 44cb0afb2571984bda8ca1fa084a50c1fc04ac71
evr: Add EnhancedVideoRenderer coclass.
Signed-off-by: Fabian Maurer <dark.shadow4(a)web.de>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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http://bugs.winehq.org/show_bug.cgi?id=33528
Bug #: 33528
Summary: GTA2 hangs up during gameplay
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomosipola(a)gmail.com
Classification: Unclassified
Created attachment 44376
--> http://bugs.winehq.org/attachment.cgi?id=44376
Console output of a hang-up situation
The game hangs after some time during gameplay. It becomes non-responsive and
has to be killed. This seems to happen when some event is triggered in the
games, e.g., someone gets in or out of a car or picks a power-up.
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http://bugs.winehq.org/show_bug.cgi?id=27078
Summary: Need for Speed World needs native d3dx9_43 and
d3dcompiler_43 (purist)
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
The game runs fine as installed (at 1024x768 or lower), but
setting d3dx9_43.dll or d3dcompiler_43.dll to builtin results in crashes or
black screens.
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https://bugs.winehq.org/show_bug.cgi?id=36919
Bug ID: 36919
Summary: valgrind shows a few unitialized variables in
dlls/ieframe/tests/ie.c (randomByte)
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E093: randomByte (sqlite3.c:20610)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E0DA: randomByte (sqlite3.c:20621)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
==12795== Use of uninitialised value of size 4
==12795== at 0x8123E0EE: randomByte (sqlite3.c:20622)
==12795== Uninitialised value was created by a stack allocation
==12795== at 0x8123E020: randomByte (sqlite3.c:20571)
==12795==
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https://bugs.winehq.org/show_bug.cgi?id=43190
Bug ID: 43190
Summary: Inconsistent behavior when removing dll overrides
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Found when debugging Bug 43180, look there for a download link.
I have a game that needs a lot of dll overrides.
Now, I was used to the fact that removing a dll override tells wine to use the
builtin dll. In the case of d3drm, it doesn't though.
I tested it like this:
> game crashes due to broken directmusic
winetricks gmdls directmusic
> game crashes due to broken d3drm
winetricks d3drm
> game works now
winecfg -> remove d3drm dll override
> game still works (why?)
winecfg -> remove directmusic dll overrides
> game crashes due to broken directmusic
Note that when I set d3drm to builtin instead of removing the dll override, it
crashes like expected.
I assume it shouldn't load the native dll without override, but I didn't really
find documentation on that.
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https://bugs.winehq.org/show_bug.cgi?id=42916
Bug ID: 42916
Summary: Regedit F2-text-edit ignores case.
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: aj664(a)hotmail.com
Distribution: ---
say you have a key 'abcde' and you want to change it to 'aBcDe' (change some
chars to uppercase), when you hit enter it says the key already exists, it's
probably doing case-insensitive search.
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https://bugs.winehq.org/show_bug.cgi?id=42676
Bug ID: 42676
Summary: BeamNG crashes at launcher
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamesheald(a)linux.com
Distribution: ---
http://pastebin.com/CSAWb57s is what shows up in the console.
The crash ends with a dialog saying "BeamNG quit unexpectedly."
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https://bugs.winehq.org/show_bug.cgi?id=41238
Bug ID: 41238
Summary: System crash when trying to shell to a editor on fbbw
ham radio software, was working great on Knoppixm
yesterday I upgraded to Linux Mint
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ve2pkt(a)gmail.com
Distribution: ---
Created attachment 55529
--> https://bugs.winehq.org/attachment.cgi?id=55529
backtrace of my crash
if a copy of WFBB.EXE is required let me know, I doughr it is avail on the net
any more, and you must detain and ammateur radio licences to use it on a F6FBB
BBS.
Thank you!
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