https://bugs.winehq.org/show_bug.cgi?id=43450
Bug ID: 43450
Summary: Epic Games Launcher Missing text
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: salamanderrake(a)gmail.com
Distribution: ---
Created attachment 58816
--> https://bugs.winehq.org/attachment.cgi?id=58816
Epic Games Launcher with missing text in main window screenshot
KDE Neon
Wine Staging 2.13 (Non staging versions don't get anywhere)
EpicGamesLauncher v5+
Install command:
wine msiexec /i ~/Downloads/EpicGamesLauncherInstaller-5.0.1-3544582.msi
-SkipBuildPatchPrereq /q
Run Command:
wine EpicGamesLauncher.exe -SkipBuildPatchPrereq -OpenGL
or
wine EpicGamesLauncher.exe -SkipBuildPatchPrereq ( I believe this causes
several other issues)
Clean Prefix, no overrides, 32bit
There is missing text in main window of the launcher, but there is text in the
settings menu, The text isn't invisible as I tried to log in with my
credentials but it wouldn't get past the user name.
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https://bugs.winehq.org/show_bug.cgi?id=43276
Bug ID: 43276
Summary: Empire Earth can't open campaign
Product: Wine-staging
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: petr-akhlamov(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58613
--> https://bugs.winehq.org/attachment.cgi?id=58613
screenshot
After additional settings game works (Singleplayer, Editor). But, campaigns
can't opens.
For running i use the native msvcrt.dll and disable DirectMusic.
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=2174)
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https://bugs.winehq.org/show_bug.cgi?id=42927
Bug ID: 42927
Summary: error while installing minecraft from wine
Product: Wine
Version: 2.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seanthomasgoul(a)mail.com
Distribution: ---
Created attachment 58075
--> https://bugs.winehq.org/attachment.cgi?id=58075
an error report
i was trying to install minecraft with wine and it gave me this error
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https://bugs.winehq.org/show_bug.cgi?id=39398
Bug ID: 39398
Summary: Private Program: server win socket send data no more
then 16K (approx.)
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: gerald(a)igarment.net
Distribution: ---
I have tried wine 1.6.2 32 bit on CentOS 6 i686 and 1.7.50 32 bit in CentOS 6
x86_64 VM, both have the same problem.
I have a server written in Delphi using Asta. When the server run in wine,
sending large among of data (over 18K bytes, not exact) will have data lost. I
use tcpdump to captured the data sent, it seems the socket cannot send all the
data but with no socket error. The program seems to think that all data were
sent but wine win socket did not.
Obviously, the program is running very fine in Windows.
The following is a tcpdump for the tcp package in the server side. The total
number of bytes need to send is around 110K. Note that once reach to about
17458 (including tcp header, so the sent data is around 16K), it stop sending.
[root@wine-asta-17 ~]# tcpdump -i eth3 port 9000
tcpdump: verbose output suppressed, use -v or -vv for full protocol decode
listening on eth3, link-type EN10MB (Ethernet), capture size 65535 bytes
11:24:16.851074 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [P.], seq 292754617:292754698, ack 97998410, win
8192, options [nop,nop,TS val 1335177067 ecr 7050913], length 81
11:24:16.851092 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], ack 81, win 273, options
[nop,nop,TS val 7058042 ecr 1335177067], length 0
11:24:16.890921 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [P.], seq 1:82, ack 81, win
273, options [nop,nop,TS val 7058081 ecr 1335177067], length 81
11:24:16.922996 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 82, win 8186, options [nop,nop,TS val
1335177138 ecr 7058081], length 0
11:24:16.975451 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [P.], seq 81:173, ack 82, win 8192, options
[nop,nop,TS val 1335177189 ecr 7058081], length 92
11:24:17.015000 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], ack 173, win 273, options
[nop,nop,TS val 7058206 ecr 1335177189], length 0
11:24:17.056036 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 82:2978, ack 173, win
273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056045 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 2978:5874, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056047 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 5874:8770, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056049 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 8770:11666, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.056051 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [.], seq 11666:14562, ack 173,
win 273, options [nop,nop,TS val 7058247 ecr 1335177189], length 2896
11:24:17.089440 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 2978, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.089460 IP 10.8.2.17.cslistener >
125-227-150-250.HINET-IP.hinet.net.61783: Flags [P.], seq 14562:17458, ack 173,
win 273, options [nop,nop,TS val 7058280 ecr 1335177300], length 2896
11:24:17.089468 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 2978, win 8192, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091030 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 5874, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091035 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 8770, win 8011, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.091037 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 13114, win 8192, options [nop,nop,TS val
1335177300 ecr 7058247], length 0
11:24:17.120679 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 16010, win 8101, options [nop,nop,TS val
1335177331 ecr 7058247], length 0
11:24:17.121874 IP 125-227-150-250.HINET-IP.hinet.net.61783 >
10.8.2.17.cslistener: Flags [.], ack 17458, win 8101, options [nop,nop,TS val
1335177332 ecr 7058280], length 0
^C
19 packets captured
19 packets received by filter
0 packets dropped by kernel
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http://bugs.winehq.org/show_bug.cgi?id=27162
Summary: Wine developers prefer beer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-bugs(a)cboltz.de
Marcus Meissner told me at the openSUSE conference last october that most wine
developers actually prefer beer. He also repeated this statement in the slides
for today's "wine is not (only) an emulator" talk he's giving at LinuxTag
together with me.
It must be a bug that wine developers prefer beer!
Proposed fix:
for person in developers/* ; do
sed -i 's/Prefer: beer/Prefer: wine/'
done
;-))
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https://bugs.winehq.org/show_bug.cgi?id=43142
Bug ID: 43142
Summary: Wine incorrectly detects the maximum available in my
system version of OpenGL when using AMD Radeon + MESA.
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zefkerrigan(a)gmail.com
Distribution: ---
Created attachment 58360
--> https://bugs.winehq.org/attachment.cgi?id=58360
On this screenshot this registry key is added it is seen that the game detects
the availability of DirectX11. Unfortunately, only one screenshot can be
attached to one message. Please see the second s
When using AMD Radeon + MESA, Wine incorrectly detects the maximum available in
my system version of OpenGL as OpenGL3.0, but Mesa 17.1.1 supports OpenGL4.5
for my model of graphics hardware. This leads to the fact that games launched
with Wine do not detect the possibility of using D3DX11 and, as a result, they
can not work if they do not have D3DX9 support, or work in D3DX9 mode if they
have support of both D3DX9 and D3DX11.
I know that it is possible to manually add this registry key to manually
explicitly set the maximum available in my system version of OpenGL:
glversion_fix.reg
REGEDIT4
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"DirectDrawRenderer"="opengl"
"UseGLSL"="enabled"
"MaxVersionGL"=dword:00040005
But, in my opinion, it would be better if the maximum available version of
OpenGL could be detected automatically.
Moreover, not everyone knows about the possibility of adding this registry key.
And not everyone even knows how to detect the maximum available version of
OpenGL in their systems.
Unfortunately, this does not correspond to reality.
Please take a look at these two different screenshots when the game "World of
Warcraft" is running. On one of them this registry key is added it is seen that
the game detects the availability of DirectX11. And on the other, this key is
not added, and note that in this case the game detects the availability of only
DiretX9.
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https://bugs.winehq.org/show_bug.cgi?id=42594
Bug ID: 42594
Summary: unable to play pcm wav files
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: intosamadhi(a)gmail.com
Distribution: ---
Running ubuntu 16.10 64bit, with wine 2.2 staging.
Using FL Studio (and other audio software, like wmplayer) I am unable to play
pcm wav files. All other audio formats work perfectly.
Audio is set to Alsa
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https://bugs.winehq.org/show_bug.cgi?id=40165
Bug ID: 40165
Summary: Claw: Can't make high jumps
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tecywiz121(a)hotmail.com
Distribution: ---
Tapping the space key causes Captain Claw to make a short jump, but holding it
should make the kitty captain jump a lot higher. Sometimes high jumps just
don't work, and sometimes they do.
You can find a copy of the game here:
http://kapitanpazur.piasta.pl/en/downloads.html
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https://bugs.winehq.org/show_bug.cgi?id=43002
Bug ID: 43002
Summary: Requiem Online - Wine C++ Runtime Library error
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: wessnyder(a)comcast.net
Distribution: ---
Created attachment 58142
--> https://bugs.winehq.org/attachment.cgi?id=58142
backtrace log
Playing Requiem Online generates an error message box when trying to open the
Quest panel, either pressing the Quest button with the mouse or the U shortcut
key. The error is:
Wine C++ Runtime Library
Assertion failed!
Program: C:\Program Files (x86)\Steam\steamapps\common\Requiem.exe
File: /msvcp90/string.c
Line: 1982
Expression: "this->size >= pos"
Not all the buttons or key shortcuts do this. For example, Skills(K),
Possession Beast(L), DNA(N), Community(P), Battlefield(Y), and System(Esc)
work. Lucky Box(J) and Quest(U) throw the error.
Wine error log attached. I can run with WINEDEBUG=+relay or another way. I may
try with the message box catch later today.
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https://bugs.winehq.org/show_bug.cgi?id=42978
Bug ID: 42978
Summary: Softwares are sometimes running out of virtual desktop
Product: Wine
Version: 2.6
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
I always set all my PREFIXs with a virtual desktop to the size of my screen
resolution (1920x1080). I'm using i3 and I don't know if this problem occurs
with desktop environment but it happens on i3 for sure.
It happens since at least 2 years now and it really starts to be annoying. The
workaround is to build Wine without xrandr support so games can not be started
out of the virtual desktop. The thing is that it will still try to run the game
out of the virtual desktop, in that case, it won't start and Wine will stop and
will tell me that xrandr support is disabled or something like that (of course
it is ! You shouldn't even have to tell me that cause I set a virtual desktop
to avoid the problem, idiot).
The problem can occurs at any time when running a software. Just close it and
restart the software will make Wine run enough fast to display the virtual
desktop BEFORE the software so it will be displayed inside (it's just
supposition, I have no idea if it is the reason to be honest but closing and
restarting always do the trick). It won't happen everytime. Sometimes it will
correctly run in the virtual desktop but, at around a bit more than 50%, it
will run out of the virtual desktop.
If the virtual desktop is already running, the problem will NEVER occur (if,
for example, I'm running Steam and starting a game from it or if I am using
"explorer" and double clicking on an EXE).
It happens on Arch Linux, FreeBSD and NetBSD so it's not BSD related.
I use the workaround because I really hate when games change the resolution of
my screen. "xrandr -s 1920x1080" will put the resolution back to its native
resolution.
It can happen on ANYTHING, even winecfg or explorer.
No error message, it seems to be a "normal" behavior of Wine, it just seems to
be a matter of loading speed of Wine's virtual desktop but it already happened
that even closing and running the software again still run it out of virtual
desktop, it happens less than the first time but it can happen.
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