https://bugs.winehq.org/show_bug.cgi?id=43601
Bug ID: 43601
Summary: Chinese font not being HAndled
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aadarsh.indurkhya(a)webyog.com
Distribution: ---
Common WIndows editors - such as Notepad++- that handle Unicode perfectly in
WIndows don't in WIne. Chinese characters display as a "box" indicating that
the system cannot find glyphs in the font file. The Same font works with
Unicode/Chinese in Linux editors (Leafpad etc.).
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https://bugs.winehq.org/show_bug.cgi?id=43681
Bug ID: 43681
Summary: Weird texture colors in Tomb Raider The Dagger Of Xian
(Demo)
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
For example, Lara's skin is orange.
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https://bugs.winehq.org/show_bug.cgi?id=43752
Bug ID: 43752
Summary: Null ref error in secur32 (+1225c)
Product: Wine
Version: 1.9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: matthias291999(a)gmail.com
Distribution: ---
Created attachment 59247
--> https://bugs.winehq.org/attachment.cgi?id=59247
Back trace of null ref error
I don't know what clr is doing... probably just getting the thread ready to how
it was intended to run...
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https://bugs.winehq.org/show_bug.cgi?id=43688
Bug ID: 43688
Summary: DyKnow 5.4 Fails to install, reports
System.Runtime.InteropServices.MarshalDirectiveExcepti
on
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonwsb(a)gmail.com
Distribution: ---
Created attachment 59140
--> https://bugs.winehq.org/attachment.cgi?id=59140
DyKnow 5.4 installation log
This an error trying to install DyKnow 5.4 on a clean 32 bit prefix running
wine-staging 2.16. See debug log.
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https://bugs.winehq.org/show_bug.cgi?id=43742
Bug ID: 43742
Summary: Evochron Legacy: Graphical issues related to DirectX
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: fredebec(a)gmail.com
Distribution: ---
Evochron Legacy don't work out of the box with Wine because there is a major
graphical issue related to DirectX: d3dx9_35.dll override solve the issue
completely.
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https://bugs.winehq.org/show_bug.cgi?id=39153
Bug ID: 39153
Summary: Wine 1.7.50 Tomb Raider 3 Crash
Product: Wine
Version: 1.7.50
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hpd53(a)arcor.de
Distribution: ---
Hello, since the new Wine 1.7.50 the newest Tomb Raider Game of Steam cannot be
startet. The game always worked with all Wine editions, now in Wine 1.7.50 it
cannot be startet. I hope the bug is fixed in a short time.
Thank you.
Best regards
Nekla
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https://bugs.winehq.org/show_bug.cgi?id=40292
Bug ID: 40292
Summary: Command Ops 2 crashes when clicking on unit.
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xaron77(a)fastmail.fm
Distribution: ---
Created attachment 53933
--> https://bugs.winehq.org/attachment.cgi?id=53933
Error log.
Command Ops 2 crashes when clicking on unit.
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https://bugs.winehq.org/show_bug.cgi?id=43732
Bug ID: 43732
Summary: Unable to display some text in yandere simulator
Product: Wine
Version: 2.17
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59211
--> https://bugs.winehq.org/attachment.cgi?id=59211
A screen shot
As the summary shown text cannot be shown while playing yandere simulator, u
can download the game from http://dl.yanderesimulator.com/latest.zip
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https://bugs.winehq.org/show_bug.cgi?id=43725
Bug ID: 43725
Summary: Unable to access MIDI ports from application running
inside wine
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: aaahaaap(a)gmail.com
Distribution: ---
When running an application in wine that produces MIDI I'm unable to access
alsa MIDI port created by wine. I don't know why this is, but I noticed a
couple of strange things:
- The port is automatically connected to my soundcard
- I'm unable to disconnect wine's MIDI output port. When doing so using
"aconnect -d 129 16" I get the following error message "Disconnection failed
(Operation not permitted)"
Some relevant output:
$ aconnect -l
client 0: 'System' [type=kernel]
0 'Timer '
1 'Announce '
Connecting To: 128:0, 130:0
client 16: 'Saffire 6 USB' [type=kernel,card=0]
0 'Saffire 6 USB MIDI 1'
Connecting To: 128:0[real:0], 129:1
Connected From: 128:0, 129:0
client 129: 'WINE midi driver' [type=user,pid=17198]
0 'WINE ALSA Output'
Connecting To: 16:0
1 'WINE ALSA Input '
Connected From: 16:0
$ cat /proc/asound/seq/clients
Client info
cur clients : 4
peak clients : 6
max clients : 192
Client 0 : "System" [Kernel]
Port 0 : "Timer" (Rwe-)
Port 1 : "Announce" (R-e-)
Connecting To: 128:0
Client 16 : "Saffire 6 USB" [Kernel]
Port 0 : "Saffire 6 USB MIDI 1" (RWeX)
Connecting To: 128:0[r:0], 129:1
Connected From: 128:0, 129:0
Client 128 : "a2jmidid" [User]
Port 0 : "port" (rw--)
Connecting To: 16:0
Connected From: 0:1, 16:0[r:0]
Input pool :
Pool size : 200
Cells in use : 0
Peak cells in use : 3
Alloc success : 54
Alloc failures : 0
Client 129 : "WINE midi driver" [User]
Port 0 : "WINE ALSA Output" (r-e-)
Connecting To: 16:0
Port 1 : "WINE ALSA Input" (-we-)
Connected From: 16:0
Input pool :
Pool size : 200
Cells in use : 0
Peak cells in use : 0
Alloc success : 0
Alloc failures : 0
If some more info is needed to debug this please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=43360
Bug ID: 43360
Summary: Wine staging 2.12, steam cant join mutiplayer friends
Product: Wine-staging
Version: 2.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eric_chen02(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
There seems to be a problem when joining people in multiplayer matches. It will
say something like "Error. Failed to join game." Playing offline/ai works fine,
but trying to play with others don't work. Any clues?
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