https://bugs.winehq.org/show_bug.cgi?id=43551
Bug ID: 43551
Summary: EasyCash&Tax Toolbar Tipps not shown correctly
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58955
--> https://bugs.winehq.org/attachment.cgi?id=58955
Console Output wine 2.14 (Non-staging)
Hello everyone,
I am one of the maintainers of this application and would like to let you know
that there is a slight glitch when moving the mouse cursor over the icons in
"EasyCash&Tax".
Description of the problem: Tooltips do not display correctly when hovering
over icons and text. Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=37593
Bug ID: 37593
Summary: Wine explorer column headers only appear on mouseover
when themed
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50028
--> https://bugs.winehq.org/attachment.cgi?id=50028
Video showing the bug
Run wine explorer when running under Luna or a freely available theme.
Column headers are invisible until mouseover.
Video is attachment and also available here:
https://www.youtube.com/watch?v=8GpPr-n8epI&feature=youtu.be
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https://bugs.winehq.org/show_bug.cgi?id=41547
Bug ID: 41547
Summary: Can't open battlenet
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan-l-s(a)hotmail.com
Distribution: ---
Created attachment 55879
--> https://bugs.winehq.org/attachment.cgi?id=55879
Can't open battlenet
I m using ubintu 16.04
When I try start battlenet I cant, I try it with wine 1.9,and unistall it and
try with other version,
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http://bugs.winehq.org/show_bug.cgi?id=32903
Bug #: 32903
Summary: Make test crash in d3d8
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Classification: Unclassified
Created attachment 43455
--> http://bugs.winehq.org/attachment.cgi?id=43455
Backtrace of the crash
This is under Ubuntu 13.04 and wine-1.5.23-27-gef4b7c5
OpenGL renderer string: Gallium 0.4 on AMD REDWOOD
OpenGL version string: 3.0 Mesa 9.0.2
OpenGL shading language version string: 1.30
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https://bugs.winehq.org/show_bug.cgi?id=44071
Bug ID: 44071
Summary: Unhandled exception: page fault on read access to
0x00000000 in 32-bit code (0x00000000).
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 59786
--> https://bugs.winehq.org/attachment.cgi?id=59786
Backtrace from the error
program SPFLite Editor
Aborts at startup of this open source application
Wine build: wine-2.4 (Staging)
Platform: i386 (WOW64)
Version: Windows 7
app can be downloaded @ http://spflite.com/
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https://bugs.winehq.org/show_bug.cgi?id=43828
Bug ID: 43828
Summary: The Witcher 3: some monsters have distorted surfaces
sticking out
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59378
--> https://bugs.winehq.org/attachment.cgi?id=59378
Alghoul distortion
For example, alghoul can get red, glass-like surfaces sticking out, bloated
stegosaurus style. It probably supposed to be its spikes, but they are messed
up. See attached screenshot.
Configuration:
Graphics:
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.15.0
/ 4.12.0-2-amd64, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel
(git-4b41361894)
(+Mesa freeze prevention patch).
Wine staging patches applied:
wined3d-buffer_create wined3d-sample_c_lz wined3d-GenerateMips
d3d11-Deferred_Context xaudio2-get_al_format
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http://bugs.winehq.org/show_bug.cgi?id=32699
Bug #: 32699
Summary: Add StartupWMClass to .desktop files.
Product: Wine
Version: 1.5.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Schnuff_Forum(a)web.de
Classification: Unclassified
See launchpad bug here: https://bugs.launchpad.net/unity/+bug/702452
In Ubuntu Unity applications run via wine have the default wine-icon (the
wine-bottle) in the "Running Program-Icons"-bar (The Task-bar).
Thus all applications are getting "stacked" under one icon.
To stop this behavior you have to write in each (generated) .desktop-file the
Line:
StartupWMClass=<name of the exe-file>
Example Firefox:
StartupWMClass=firefox.exe
Wine should do this automatically after I installed my program, so the users
would get the expected Icons and "Stacking-Mechanism" in Unity.
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https://bugs.winehq.org/show_bug.cgi?id=38626
Bug ID: 38626
Summary: Word 2007 image mode wrapping menu hides after a few
seconds
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: computergeoffrey(a)zoho.com
Distribution: ---
Reproduce:
1) Insert an image in a any Word document
2) Right click the image
3) Try changing the line/text wrap of the image to an item from the submenu
4) If you hover over an item in the submenu, it disappears. This should not
happen before a click.
If you navigate away (to another, native Linux window) before opening the
submenu, the context menu stays and you can open the submenu in the native
application (LOL!). That gives you more time.
A better workaround is to use the lint: Markup -> Text Wrapping icon and then
choose from the list.
What's causing this strange behaviour?
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http://bugs.winehq.org/show_bug.cgi?id=29774
Bug #: 29774
Summary: Texture filtering doesn't work in nGlide
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mihal812ag(a)gmail.com
Classification: Unclassified
Created attachment 38665
--> http://bugs.winehq.org/attachment.cgi?id=38665
NFS: Porsche Unleashed as it works with nGlide
When I run games, such as Mortal Kombat 4, or Need for Speed: Porsche Unleashed
using nGlide Glide wrapper, there is no texture filtering. Textures look
pixelated as if it were sotware rendering.
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