https://bugs.winehq.org/show_bug.cgi?id=44077
Bug ID: 44077
Summary: Overwatch: Within the first minute of game play the
entire OS stops rendering (requires hard reboot)
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sander.smid(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
wine-2.21 (Staging)
Linux oribi 4.13.12-1-ARCH #1 SMP PREEMPT Wed Nov 8 11:54:06 CET 2017 x86_64
GNU/Linux
Graphics: Card: Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX
470/480/570/580]
Display Server: x11 (X.Org 1.19.5 ) drivers: nvidia (unloaded:
modesetting,fbdev,nv,vesa,nouveau)
Resolution: 1920x1200(a)59.95hz
OpenGL: renderer: AMD Radeon RX 480 Graphics (AMD POLARIS10 / DRM
3.18.0 / 4.13.12-1-ARCH, LLVM 5.0.0)
version: 4.5 Mesa 17.2.5
env WINEPREFIX="/games/BattleNet" /usr/bin/wine
/games/BattleNet/drive_c/Program\ Files\ \(x86\)/Overwatch/Overwatch.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45899
Bug ID: 45899
Summary: Tray icons don't react when you left click or right
click on them
Product: Wine-staging
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: guih.rox(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All programs with a tray icon that I've tested so far with Wine Staging 3.16
don't work when you try to interact with it, by trying to left or right
clicking on it.
This is not reproducible with Vanilla Wine however.
There's a small program called TurnFlash
(https://www.nirsoft.net/utils/tflash2.html) that can be used to observe this
behavior:
Download link: https://www.nirsoft.net/utils/tflash210.zip
SHA-1 sum for tflash.exe: 15f877867b45d51a2a8257494bb3128f1b0d087f
After you run it, you should get no output from wine, but you'll see a blue
icon added to the system tray of your Desktop Environment (in my case, it's KDE
Plasma 5.13.5).
The first thing I tried was checking checked my journal using `journalctl -f`,
this is the message I got:
Sep 27 03:22:06 arch plasmashell[970]: QQuickItem::stackAfter: Cannot stack
StatusNotifierItem_QMLTYPE_345(0x558c6fb48b50, parent=0x558c6caa47b0,
geometry=0,0 0x0) after StatusNotifierItem_QMLTYPE_345(0x558c6f972d20), which
must be a sibling
After that, I tried left clicking the tray icon -- it did nothing at all, and
no logs. But right clicking it made the following message show up in the
journal:
Sep 27 03:24:36 arch plasmashell[970]: Could not find DBusMenu interface,
falling back to calling ContextMenu()
I should mention that I get the exact same messages using Vanilla Wine, the
only difference is that interacting with the tray icon works perfectly fine.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45291
Bug ID: 45291
Summary: Dauntless Open Beta : Cant play Intro Video resulting
in not responding black screen
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: asembus(a)gmail.com
Distribution: ---
Tried to test the open beta version for dauntless with addtional dotnet
installation. the launcher works fine but when the game start it doesnt show
intro video and ends up with black screen.
i've read the log and it seems the error is caused when the video cannot be
shown
[2018-06-02T11:11:33,434][ 0][LogMediaUtils][Error]Cannot play
file://../../../Archon/Content/MoviesPackaged/MediaExample.mp4, because none of
the enabled media player plug-ins support it:
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44089
Bug ID: 44089
Summary: Strider crashes after loading screen
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: strider(a)strycore.com
Distribution: ---
Created attachment 59805
--> https://bugs.winehq.org/attachment.cgi?id=59805
backtrace of the crash
While the main menu works fine, when starting a game, the game crashes. This is
a regression that started in Wine Staging 2.16, when the deferred context patch
(https://dev.wine-staging.com/patches/181/) was introduced. I had a build of
Wine Staging 2.15 with that patch enabled and I noticed crashes starting with
that build and onward until the latest tested, Staging 2.21.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=18104
Summary: Final Draft: text to speech fails
Product: Wine
Version: 1.1.19
Platform: All
URL: http://www.finaldraft.com/downloads/demo-final-draft.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jens(a)porup.com
Final Draft is the screenwriter's standard word processor.
It offers a text to speech feature that does not work in wine. It doesn't break
anything if you try; the buttons just don't do anything at all.
Terminal output coming soon.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42136
Bug ID: 42136
Summary: switching tab in sapi.cpl crashes control
Product: Wine
Version: 2.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fiendishx(a)gmail.com
Distribution: ---
Created attachment 56693
--> https://bugs.winehq.org/attachment.cgi?id=56693
console log
sapi.cpl is installed by the Microsoft Speech SDK installer from
https://download.microsoft.com/download/B/4/3/B4314928-7B71-4336-9DE7-6FA4C…
(or via winetricks)
$ wine control '.wine/drive_c/Program Files (x86)/Common Files/Microsoft
Shared/Speech/sapi.cpl'
brings up the Speech Properties control panel.
Choosing the tab labeled "Text To Speech" crashes the control. Console log
attached.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45111
Bug ID: 45111
Summary: Winamp - Milkdrop complains
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Clicking the visualisation tab displays a dialog:
MILKDROP ERROR
Error compiling ps_2_0 warp shader
:127:8:error: syntax error, unexpected KW_TEXTURE
Then you click OK and get another dialog
MILKDROP ERROR
Your hardware says that it supports shader model
3.0 [PSVersion==0x300],
but it doesn't seem to do it properly -
maybe your display is just buggy.
You might want to try updating your display driver
to the latest WHQL driver from the chipset
manufacturer
(NVIDIA, ATI, etc)
Googling for
wine winamp "ps_2_0 warp shader"
Shows the issue going back to at least 2010
Tested on AMD Radeon Vega 8 - on wine 3.7-staging
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40502
Bug ID: 40502
Summary: Global objects constructors fail when invoking
standard libs
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: mirko.ortensi(a)gmail.com
Distribution: ---
I managed to recompile and link my win32 application but at execution time, it
crashes because of a segmentation fault where memset (or the bare
printf("HELLO")) is invoked in the global object constructor (any call to
standard C library is enough to trigger the crash).
The global object is built in the stack, then it seems that at launch time my
object constructor is called before C Standard Library is ready.
Now, as a workaround I can declare a pointer to global object and instantiate
it in the main (tested, it works)...though...this is something I'd like to
avoid to keep the code as original as possible. Removing the global objects,
everything works like a charm.
As far as I understand, global object constructors are called after Wine
infrastructure is ready to go, though I have doubts now regarding C Standard
Library.
(Please check 8.3.3. Starting a Winelib process
https://www.winehq.org/docs/winedev-guide/x3172)
This code reproduces the error:
#include <stdio.h>
class Printer
{
public:
Printer(){printf("HI\n");}
};
Printer p;
int main(void)
{
return 0;
}
The issue is reproduced by this code linking to msvcrt:
wineg++ -mno-cygwin issue.cpp -o issue
Linking to system libs, this code does not reproduce the issue.
wineg++ issue.cpp -o issue
Now, in my code (pretty big software I am porting to Linux) I still need to
isolate root cause, issue is reproduced even linking against system libraries
(not Wine's msvcrt, then). Anyway, I think there's a bug somewhere when linking
to msvcrt even in this silly piece of code.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29067
Bug #: 29067
Summary: Skyrim crashes during game intro
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lt73(a)cs.drexel.edu
Classification: Unclassified
I have gotten Skyrim to load and have been able to start a new game. However
when the intro movie plays it crashes soon after it starts(sometimes before
anything shows on the screen).
Skyrim settings under advanced
Texture High: High
Radical Blur Quality: High
Shadow Quality: High
Decal Quality: None
Water: Reflect everything
I am running Gentoo ~amd64 fully updated with the 3.1 kernel using the latest
NVIDIA drivers.
CPU: Intel i7 Sandybridge 2600K
MEM: 8G
Video: NVIDIA GTX 570
VRAM: 1280M
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38776
Bug ID: 38776
Summary: Readplease/SAPI 4.0 wont load non US Engels Voice
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j.p.r.anceaux(a)gmail.com
Distribution: ---
After update to wine 1.7.44 i have the problem that the all non Engels Voice
that readplese2003 wont load.
And i get this when i start ReadPlease in site the terminal:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\LHSP\\System\\LHSAPI30.DLL"
err:ole:create_server class {5fb67320-bf4b-11d1-af19-444553540000} not
registered
err:ole:CoGetClassObject no class object {5fb67320-bf4b-11d1-af19-444553540000}
could be created for context 0x7
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\LHSP\\System\\LHSAPI30.DLL"
err:ole:create_server class {5fb67320-bf4b-11d1-af19-444553540000} not
registered
err:ole:CoGetClassObject no class object {5fb67320-bf4b-11d1-af19-444553540000}
could be created for context 0x7
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\LHSP\\System\\LHSAPI30.DLL"
err:ole:create_server class {5fb67320-bf4b-11d1-af19-444553540000} not
registered
err:ole:CoGetClassObject no class object {5fb67320-bf4b-11d1-af19-444553540000}
could be created for context 0x7
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\LHSP\\System\\LHSAPI30.DLL"
err:ole:create_server class {5fb67320-bf4b-11d1-af19-444553540000} not
registered
err:ole:CoGetClassObject no class object {5fb67320-bf4b-11d1-af19-444553540000}
could be created for context 0x7
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
Test case:
1. download readplease from the website:
https://sites.google.com/a/readerpal.com/readplease/
(licens code is in clude on the website)
2. download one of all of the fowling files (Microsoft Agent Speech Components)
from: http://htmlbible.com/MicrosoftSpeechComponents/index.htm
lhttsdun.exe
lhttseng.exe
lhttsfrf.exe
lhttsged.exe
lhttsiti.exe
lhttsptb.exe
lhttsspe.exe
3. install ReadPlease
4. one of the all Microsoft Agent Speech Components
5. open ReadPlease Free or ReadPlease Pro
6. if there a flag right under a a pitcher than load the add on voice correct
else you see a rectangle of dots.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.