https://bugs.winehq.org/show_bug.cgi?id=41964
Bug ID: 41964
Summary: A story about my uncle - crash on startup
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 56365
--> https://bugs.winehq.org/attachment.cgi?id=56365
Steam launch - 64 bit prefix
Game seems to require 2 things with winetricks under 32 bit prefix - d3dx9 and
dotnet40.
Launching the game without them produces the following crash which seems to be
caused by mscoree.dll
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"generatePublisherEvidence" in state 4
fixme:mscoree:parse_probing privatePath=L"Editor/Release" not implemented
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http://bugs.winehq.org/show_bug.cgi?id=33484
Bug #: 33484
Summary: Lemur Editor doesn't launch with message: Unable to
use Direct3D, please install DirectX
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rafael.raccuia(a)blindekinder.com
Classification: Unclassified
Created attachment 44320
--> http://bugs.winehq.org/attachment.cgi?id=44320
terminal output
Lemur Editor installs pefrectly, but doesn't launch, because of
Direct3D/DirectX.
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http://bugs.winehq.org/show_bug.cgi?id=33542
Bug #: 33542
Summary: EnableWindow calls ReleaseCapture when mouse captured
on child window
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: orzhvs(a)gmail.com
Classification: Unclassified
Created attachment 44392
--> http://bugs.winehq.org/attachment.cgi?id=44392
WINEDEBUG=+relay,+message wine /usr/local/vboxvm/vmshare/Spy.exe 2>&1 | grep -E
SetCapture\|ReleaseCapture\|LBUTTONDOWN\|LBUTTONUP\|EnableWindow > out.txt
When EnableWindow disabling a window in Wine, mouse capture in its child window
gets lost. As far as I tested in windows, capture is released only when
disabling the exact captured window, rather than its parent window.
There's a tool named 'Spy32' ( download at
http://www.woodmann.com/RCE-CD-SITES/Protools/files/utilities/spy.zip ), please
try picking window by dragging the 'target' icon to target window, it will
misbehave like the mouse button never released. In further debug info (
attached ) I saw it disable its main window to avoid picking itself, it indeed
plans to re-enable the window when mouse button is up but it dose not as
capture has been released and no WM_LBUTTONUP is received.
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https://bugs.winehq.org/show_bug.cgi?id=43661
Bug ID: 43661
Summary: DraftSight 2017 - Font corrupted with version set to
win7
Product: Wine
Version: 2.15
Hardware: x86
URL: https://www.3ds.com/products-services/draftsight-cad-s
oftware/free-download/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59106
--> https://bugs.winehq.org/attachment.cgi?id=59106
Version set to Win7
Program is free for testing, but unfortunately requires registration.
In win7 mode it displays fonts very broken, with version set to XP it works
fine.
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https://bugs.winehq.org/show_bug.cgi?id=42064
Bug ID: 42064
Summary: Race Driver: Grid - Races throw errors within a few
corners
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thecreator224(a)gmail.com
Distribution: ---
Created attachment 56556
--> https://bugs.winehq.org/attachment.cgi?id=56556
Backtrace of Campaign Crash
Installs and runs fine and until it crashes the game performs up to
expectations. Since my laptop is fairly poor I run minimum graphics settings
with no multi-sampling to reach 60fps.
The game crashes during custom races with "Invalid Parameters" Message, whilst
during the campaign races it throws an write access error. Backtrace is for the
campaign race crash.
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https://bugs.winehq.org/show_bug.cgi?id=45327
Bug ID: 45327
Summary: I have been playing League of Legends fine until I
tried to open it tonight and it keeps giving me fatal
and critical errors. League of legends 8.12
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brandon_bunning1(a)mymail.eku.edu
Distribution: ---
Created attachment 61615
--> https://bugs.winehq.org/attachment.cgi?id=61615
Error report?
I have been playing League of Legends fine until I tried to open it tonight and
it keeps giving me fatal and critical errors. I have tried different wine
versions, i have tried uninstalling and reinstalling EVERYTHING:playonlinux,
league, wine.
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https://bugs.winehq.org/show_bug.cgi?id=38875
Bug ID: 38875
Summary: DirectDraw: blitting from Offscreen Plain surface to
Primary Surface displays black instead
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danweiss(a)gmail.com
Distribution: ---
I made a simple DirectDraw test program that draws a bitmap to an Offscreen
Plain surface, then draws that surface to the primary surface with resizing.
It works fine on Windows. But whenever I run it on Wine, it draws a black
rectangle instead of the bitmap.
If I create a System Memory Surface instead of an Offscreen Plain Surface, it
draws correctly.
Link to the test program EXE: http://www.dwedit.org/files/TestWin32_2.exe
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https://bugs.winehq.org/show_bug.cgi?id=45486
Bug ID: 45486
Summary: Byond 512.x dreamseeker will crash on loading into a
ss13 station that uses shaders if run on wine 3.9 or
later, but will run fine if you use 3.8
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: midicow(a)gmail.com
Distribution: ---
As in the title, in order to get dream-seeker to successfully launch into a
station you have to use wine 3.8 or earlier.
Steps;
Installed wine 3.9
export WINEARCH=win32
set version to windows 7
winetricks allfonts mfc42 gdiplus vcrun2013 wsh57 windowscodecs ogg ole32
riched30 msls31 ie8
got the windows beta exe for byond from http://www.byond.com/download/
Login and launch any of the populated ss13 servers listed (Most of them use
d3d9 shaders for lighting and ao now)
Dreamseeker attempts to connect, might even download stuff and go to launch,
then closes.
009a:err:d3d:wined3d_debug_callback 0x42a1848: "GL_INVALID_OPERATION in
glVertexAttribPointer(non-VBO array)".
009a:err:d3d:wined3d_debug_callback 0x42a1848: "GL_INVALID_OPERATION in
glVertexAttribPointer(non-VBO array)".
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https://bugs.winehq.org/show_bug.cgi?id=43665
Bug ID: 43665
Summary: The Quantum Break crashes at certain place.
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mail.aermakov(a)gmail.com
Distribution: ---
Created attachment 59110
--> https://bugs.winehq.org/attachment.cgi?id=59110
Screenshot, wine log and backtrace.
Hello.
The game "Quantum Break" crashes at certain place during an animated intro. I
have launched it several times on wine-staging.2.15 and result was the same.
Best Regards.
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https://bugs.winehq.org/show_bug.cgi?id=46007
Bug ID: 46007
Summary: Binary Domain crashes with builtin d3dx9_43 or
d3dcompiler_43
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 62578
--> https://bugs.winehq.org/attachment.cgi?id=62578
backtrace
If one of these files set to 'native,builtin' all works fine.
wine-3.18-75-ge55aca8f49
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