https://bugs.winehq.org/show_bug.cgi?id=45845
Bug ID: 45845
Summary: Microsoft Office 2010: installer crashes at the
beginning of the installation process
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: yaroslav.cpp(a)gmail.com
Distribution: ---
Created attachment 62317
--> https://bugs.winehq.org/attachment.cgi?id=62317
Backtrace and CLI-output that were received during installation process
Debian 9.5 Stable (64 bit)
Wine-Development v3.16
Clean Windows 7 prefix (32 bit)
Starting with version 3.15, the MS-Office 2010 crashes during installation (at
the beginning, but not immediately after starting). On Windows XP prefix the
same situation.
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https://bugs.winehq.org/show_bug.cgi?id=2716
ozyol <ozyol62(a)hotmail.com> changed:
What |Removed |Added
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CC| |ozyol62(a)hotmail.com
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https://bugs.winehq.org/show_bug.cgi?id=45924
Bug ID: 45924
Summary: Text appear trimmed on some controls
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolaysemenkov(a)gmail.com
Distribution: ---
Created attachment 62453
--> https://bugs.winehq.org/attachment.cgi?id=62453
Video
Text gets truncated if attempt to resize window or control.
Reproduced everywhere, even with built in task manager app or wineconfig..
Video attached.
It seems something goes wrong on calculation control size afterwards.
ubuntu 18.04 lts, wine 3.17.
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http://bugs.winehq.org/show_bug.cgi?id=15472
Summary: iexplore: cannot open links in a new window
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Minor, but when using iexplore/gecko, opening links in a new window is
unimplemented. Only terminal output is:
fixme:shdocvw:DocHostUIHandler_ShowContextMenu default action not implemented
fixme:mshtml:OleCommandTarget_Exec unsupported nCmdID 2137 of CGID_MSHTML group
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https://bugs.winehq.org/show_bug.cgi?id=43233
Bug ID: 43233
Summary: Disabling strict draw ordering causes background
textures in FFXIV not to render properly
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spryor(a)redhat.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
In FFXIV, there are several areas that have a sort of fog texture over some of
the lower "skybox" uninteractable area. When disabling strict draw ordering,
the game performs much faster, but these textures fail to render, or flicker,
or flicker in a grid. However, enabling strict draw ordering is a pretty big
performance hit (about 15-20 fps hit in most situations)
Attached are pictures of two areas both with strict draw ordering and without.
It was difficult to catch it at a moment where all the splotches of background
were there, but the difference should still be clear
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https://bugs.winehq.org/show_bug.cgi?id=43124
Bug ID: 43124
Summary: FlashWindowEx: WM_NCACTIVATE behavior is incorrect
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gamax92(a)aol.com
Distribution: ---
Created attachment 58328
--> https://bugs.winehq.org/attachment.cgi?id=58328
FlashWindowEx dwFlags parameter tests
Depending on the dwFlags parameter, FlashWindowEx may send a WM_NCACTIVATE
message with the wrong wParam value. Some flags should not send a WM_NCACTIVATE
message at all.
Attached is a document I've made from testing FlashWindowEx with various flags
and having the window active/inactive.
This issue seems to be related to Overwatch losing focus on respawn, it calls
FlashWindowEx with dwFlags = 0xE (FLASHW_TIMERNOFG + FLASHW_TRAY), which
according to my tests should send a WM_NCACTIVATE message with 1, but wine
sends 0 instead. Forcing FlashWindowEx to send TRUE instead did resolve the
loss of focus.
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http://bugs.winehq.org/show_bug.cgi?id=24576
Summary: Final Fantasy XIV: Live Client Launch Fails
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.finalfantasyxiv.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: senjion(a)gmail.com
I was able to get the client installed easily just running the installer
through wine, patching was an issue as it seems to have been in Beta, however
after the install I copied in an already patched version of the game which
allowed me to get past the Version Check and patching process.
Now when running ffxivboot.exe the game loads the Login Screen properly. I can
enter credentials and it logs in fine and then goes to the Launcher page.
On the Launcher Page I can get into Account Management just fine, however if I
click on the big red "Play" button nothing happens, it seems like the Launch
page just refreshes.
After logging in I tried leaving the Launcher page up and just executing
ffxivgame.exe however it acts like it is trying to launch and then simply
crashes.
Wine Configuration has Audio set to OSS instead of ALSA.
All graphics in ffxiv config are set to the lowest possible settings.
I have tried with both Hardware Mouse enabled and disabled via ffxiv config,
and with sound enabled and disabled aswell.
If there is any data I can collect to assist in troubleshooting let me know.
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https://bugs.winehq.org/show_bug.cgi?id=9154
zzzzzyzz(a)hacari.org changed:
What |Removed |Added
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https://bugs.winehq.org/show_bug.cgi?id=45900
Bug ID: 45900
Summary: Heroes of Might&Magic 5 chrush when starting a combat
Product: Wine-staging
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qreker12(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62419
--> https://bugs.winehq.org/attachment.cgi?id=62419
backtrace
Game crushing when starting a combat.
May be related with camera position.
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https://bugs.winehq.org/show_bug.cgi?id=2082
--- Comment #171 from Saulius K. <saulius2(a)gmail.com> ---
The Devilution project is trying to restore the original source code of Diablo
(1). As it widened focus from the main .exe file to include diabloui.dll too,
during a cleanup [5] of the latter it encountered IMO a quite insightful
screenshot [6] showing usual WinAPI contols drawn over the DDraw surface (if I
get it right).
Not that it helps finding a solution to this bug very much – just somewhat
technical fun.
[5] https://github.com/diasurgical/devilution/pull/300
[6]
https://camo.githubusercontent.com/6636ae49e627291fa3ef67536c75b05f9b50df8f…
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