http://bugs.winehq.org/show_bug.cgi?id=23235
Summary: If Xserver does not suppoer MIT-SHM, log get spammed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
If Xserver does not support MIT-SHM extension, log is spammed with a lot of
Xlib: extension "MIT-SHM" missing on display "localhost:11.0".
messages.
It would be better if such message would appear only once.
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https://bugs.winehq.org/show_bug.cgi?id=8933
Jeff Zaroyko <jeffz(a)jeffz.name> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #14 from Jeff Zaroyko <jeffz(a)jeffz.name> ---
(In reply to joaopa from comment #13)
> This bug is FIXED as you can check with the demo.
> Can an administrator close this bug as FIXED.
>
It would help if you report the version tested with and any other relevant
details.
Confirmed, the demo runs with wine-3.19. No slow rendering. The UI seems to
not draw properly, but the game can still be started. In-game doesn't seem to
be slow.
OpenGL renderer string: Intel Iris Pro OpenGL Engine
OpenGL version string: 2.1 INTEL-10.36.19
Darwin Jeffs-MacBook-Pro.local 17.7.0 Darwin Kernel Version 17.7.0: Thu Jun 21
22:53:14 PDT 2018; root:xnu-4570.71.2~1/RELEASE_X86_64 x86_64
Resolving fixed.
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https://bugs.winehq.org/show_bug.cgi?id=46119
Bug ID: 46119
Summary: VoxelFarm fails to install / run
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fleeky(a)7rnx.net
Distribution: ---
Created attachment 62756
--> https://bugs.winehq.org/attachment.cgi?id=62756
crash log
Trying a new program called VoxelFarm, fails on install and I am unsure what
possible libraries it may need so putting my crash report here for all to
scrutinize.
https://www.voxelfarm.com/index.html
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--- Comment #13 from joaopa <jeremielapuree(a)yahoo.fr> ---
This bug is FIXED as you can check with the demo.
Can an administrator close this bug as FIXED.
Be aware this a problem with the install of the demo. That is a another problem
which deserves its own bug report. To install the demo, launch the exe and wait
at the choosing stage folder
Launch 7-zip that was installed before with wine and extract the exe. Copy the
whole content of the exe in the folder
C:\users\name_user\Temp\just_created_folder
Now finish to install the demo.
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http://bugs.winehq.org/show_bug.cgi?id=17660
Summary: Starcraft slow down when select any building or units
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nathnett(a)gmail.com
Starcraft slow down when select any building or unit/s.
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https://bugs.winehq.org/show_bug.cgi?id=42686
Bug ID: 42686
Summary: Poedit crashes on start on unimplemented function
msvcp140.dll.?_IsNonBlockingThread@_Task_impl_base@det
ails@Concurrency@@SA_NXZ
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 57650
--> https://bugs.winehq.org/attachment.cgi?id=57650
Poedit console output
This started after
https://source.winehq.org/git/wine.git/commitdiff/4c54f9aeaca1d662a15ae0373…
fixed bug 42656.
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http://bugs.winehq.org/show_bug.cgi?id=35324
Bug ID: 35324
Summary: Arkhimedes: Crash on start-up
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hpaara(a)gmail.com
Classification: Unclassified
Program error - won't launch the program.
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https://bugs.winehq.org/show_bug.cgi?id=46098
Bug ID: 46098
Summary: ftruncate fails with Invalid Argument when file is
memory mapped
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)georg.so
Distribution: ---
Created attachment 62726
--> https://bugs.winehq.org/attachment.cgi?id=62726
Show how ftruncate fails when file is also memory mapped
When truncating a file with ftruncate() that is still memory mapped, the
ftruncate() fails with -1 and errno is set to 'Invalid argument'.
Truncating the file after the unmap does work.
Expected behavior: the ftruncate also succeeds when the file is still memory
mapped.
I can reproduce this issue under Wine Staging 3.17 and 3.18 (i.e.
wine-3.18-1.fc27.x86_64) under Fedora 27.
Note that truncating before the unmap used to work with older Wine versions. It
also works under Linux and under native Windows.
When I run the wine under strace I don't see any failing truncate syscall.
I've attached a minimal reproducing example. Example output:
Truncate before unmap:
$ wine64 ./test_ftruncate.exe blah
2nd ftruncate before unmap: Invalid argument
$ echo $?
10
$ ls -l blah
... 2342 ...
Truncate the file after unmap:
$ wine64 ./test_ftruncate.exe blah 1
$ echo $?
0
$ ls -l blah
... 23 ...
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https://bugs.winehq.org/show_bug.cgi?id=39891
Bug ID: 39891
Summary: In Split/Second all Wireless XBox 360 controllers are
mapped to the Joystick 3 entry instead of
js0->Joystick 0, js1->Joystick 1, etc
Product: Wine
Version: 1.9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamingpakker+wine(a)gmail.com
Distribution: ---
With the Wireless XBox 360 receiver xpad reserves 4 controllers and properly
assigns each controller to an increasing jsX and eventX.
In Split/Second
(https://appdb.winehq.org/objectManager.php?sClass=application&iId=11532) the
game shows an entry for each one as well with the label Joystick 0 through 3 in
the controls menu but the input of each of the wireless controllers ends up
mapped to the Joystick 3 entry instead of having the first controller mapped to
Joystick 0, the second to Joystick 1, etc.
No DLL overrides etc used. Steam installation of the game is used.
This issue was also present in 1.8 and at least in the last few 1.7 versions
(53, 54, 55). I don't know if this is a regression or something that was always
broken. Using WINE-Staging primarily.
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https://bugs.winehq.org/show_bug.cgi?id=39537
Bug ID: 39537
Summary: Mouse grabbing doesn't work under Wayland
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: samuel.rakitnican(a)gmail.com
Distribution: ---
Created attachment 52687
--> https://bugs.winehq.org/attachment.cgi?id=52687
Crtl+C locks mouse to window under LFS.exe
Under X.Org when Ctrl+C is pressed LFS.exe toggle lock mouse pointer to window
and vice versa. Tested recently under Fedora 23 Wayland, that is not the case.
How to replicate
1. Run Live for Speed
2. Press Ctrl + C until "CTRL + C - mouse clipped to window" message appears
3. Try mooving mouse pointer outside window
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