https://bugs.winehq.org/show_bug.cgi?id=36340
Bug ID: 36340
Summary: valgrind shows several warnings in
ddraw/tests/ddraw2.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20452== Conditional jump or move depends on uninitialised value(s)
==20452== at 0x5842378: GetRegionData (region.c:889)
==20452== by 0x4E726BE: ddraw_clipper_GetClipList (clipper.c:213)
==20452== by 0x4EA05EE: ddraw_surface7_Blt (surface.c:1429)
==20452== by 0x4EA1FE6: ddraw_surface1_Blt (surface.c:1597)
==20452== by 0x4D9776E: test_clipper_blt (ddraw2.c:647)
==20452== by 0x4DA7C8E: func_ddraw2 (ddraw2.c:6398)
==20452== by 0x4E1C6DC: run_test (test.h:584)
==20452== by 0x4E1CACB: main (test.h:654)
==20452== Uninitialised value was created by a stack allocation
==20452== at 0x4EA0411: ddraw_surface7_Blt (surface.c:1503)
==20452==
and several leaks, e.g.,:
==20664== 20 bytes in 1 blocks are definitely lost in loss record 208 of 1,043
==20664== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==20664== by 0x4E8EA7E: DirectDrawCreateClipper (ddraw.c:3274)
==20664== by 0x4E8EC42: ddraw7_CreateClipper (ddraw.c:3309)
==20664== by 0x4E8ED9F: ddraw2_CreateClipper (ddraw.c:3331)
==20664== by 0x4DA6CBC: test_clipper_blt (ddraw2.c:565)
==20664== by 0x4DB7C8E: func_ddraw2 (ddraw2.c:6398)
==20664== by 0x4E2C6DC: run_test (test.h:584)
==20664== by 0x4E2CACB: main (test.h:654)
==20664==
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https://bugs.winehq.org/show_bug.cgi?id=46208
Bug ID: 46208
Summary: Elite Dangerous is unstable in wine-devel
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
Distribution: ---
When using wine-devel v3.21, Elite Dangerous is unstable and will usually
freeze before finishing the opening video (but will sometimes get as far as
shader compilation).
When attaching a debugger, it looks like all processes are waiting for an
event.
The program needs to be killed with a 'kill -9'.
The workaround is to run Elite with 'taskset -c 0', but it also appears to
progress further if you run with 'WINEDEBUG=+relay'.
This leads me to believe the issue is one of timing (as opposed to
multi-threading).
When using wine-staging v3.21, Elite has no such problems and runs perfectly.
A git bi-sect led me to find that the reason for this was a single patch:
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-fute…
Applying just this patch to wine-devel v3.21 results in the game running fine.
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https://bugs.winehq.org/show_bug.cgi?id=36201
Bug ID: 36201
Summary: valgrind shows a definite leak under
crypt32/tests/store.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48322
--> https://bugs.winehq.org/attachment.cgi?id=48322
valgrind log
==18714== 48 bytes in 1 blocks are definitely lost in loss record 215 of 443
==18714== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==18714== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==18714== by 0x514398B: CryptMemAlloc (main.c:124)
==18714== by 0x511E5A6: Context_CreateLinkContext (context.c:60)
==18714== by 0x510AB00: Cert_clone (cert.c:127)
==18714== by 0x511D199: CRYPT_CollectionCreateContextFromChild
(collectionstore.c:85)
==18714== by 0x511D5C9: Collection_addCert (collectionstore.c:215)
==18714== by 0x510B119: add_cert_to_store (cert.c:263)
==18714== by 0x510B27F: CertAddCertificateContextToStore (cert.c:287)
==18714== by 0x510A852: CertAddEncodedCertificateToStore (cert.c:65)
==18714== by 0x4EA953F: testCollectionStore (store.c:670)
==18714== by 0x4EB2BF4: func_store (store.c:2790)
==18714== by 0x4EB7F67: run_test (test.h:584)
==18714== by 0x4EB8356: main (test.h:654)
==18714==
and several potential leaks, e.g.,:
==18714== 20 bytes in 1 blocks are possibly lost in loss record 53 of 443
==18714== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==18714== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==18714== by 0x514398B: CryptMemAlloc (main.c:124)
==18714== by 0x511E0A9: CertAddStoreToCollection (collectionstore.c:519)
==18714== by 0x5164B4B: CRYPT_SysOpenStoreW (store.c:592)
==18714== by 0x5164D74: CRYPT_SysOpenStoreA (store.c:644)
==18714== by 0x5165ADF: CertOpenStore (store.c:907)
==18714== by 0x5165B53: CertOpenSystemStoreA (store.c:919)
==18714== by 0x4EA9419: testCollectionStore (store.c:658)
==18714== by 0x4EB2BF4: func_store (store.c:2790)
==18714== by 0x4EB7F67: run_test (test.h:584)
==18714== by 0x4EB8356: main (test.h:654)
==18714==
full log attached
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http://bugs.winehq.org/show_bug.cgi?id=17913
Summary: Port royale: black hole instead ocean
Product: Wine
Version: 1.1.18
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=20239)
--> (http://bugs.winehq.org/attachment.cgi?id=20239)
Here should be ocean
While playing port royale, and enter "global" mode, instead ocean there is only
black color.
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https://bugs.winehq.org/show_bug.cgi?id=45524
Bug ID: 45524
Summary: Add a futex-based implementation of condition
variables
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 61910
--> https://bugs.winehq.org/attachment.cgi?id=61910
[PATCH] ntdll: Add a futex-based condition variable implementation.
Titanfall 2 has reportedly high wineserver overhead, and this seems to help
with that.
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https://bugs.winehq.org/show_bug.cgi?id=36631
Bug ID: 36631
Summary: valgrind shows a definite leak in in
ddraw/tests/ddraw2.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8554== 4,096 bytes in 1 blocks are definitely lost in loss record 931 of 958
==8554== at 0x70746F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0)
==8554== by 0x7070378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0)
==8554== by 0x6C84DC2: ??? (in /usr/lib/dri/i965_dri.so)
==8554== by 0x6C86594: ??? (in /usr/lib/dri/i965_dri.so)
==8554== by 0x6C8CCCD: ??? (in /usr/lib/dri/i965_dri.so)
==8554== by 0x6ABB411: ??? (in /usr/lib/dri/i965_dri.so)
==8554== by 0x6C8F89E: ??? (in /usr/lib/dri/i965_dri.so)
==8554== by 0x6AA4339: ??? (in /usr/lib/dri/i965_dri.so)
==8554== by 0x6AA89E9: ??? (in /usr/lib/dri/i965_dri.so)
==8554== by 0x656BC95: glTexSubImage2D (in /usr/lib/libGL.so.1.2.0)
==8554== by 0x4F3FE80: surface_upload_data (surface.c:1641)
==8554== by 0x4F4D054: surface_load_texture (surface.c:4861)
==8554== by 0x4F4D52E: surface_load_location (surface.c:4954)
==8554== by 0x4F41C25: surface_load (surface.c:2150)
==8554== by 0x4F594DA: texture2d_sub_resource_load (texture.c:730)
==8554== by 0x4F58AE8: wined3d_texture_load (texture.c:539)
==8554== by 0x4E9CEFE: context_apply_blit_state (context.c:2246)
==8554== by 0x4E858D9: arbfp_blit_surface (arb_program_shader.c:7655)
==8554== by 0x4F51910: wined3d_surface_blt (surface.c:6060)
==8554== by 0x4BB146C: ddraw_surface_blt_clipped (surface.c:1387)
==8554==
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https://bugs.winehq.org/show_bug.cgi?id=36623
Bug ID: 36623
Summary: valgrind shows some leaks in ddraw/tests/ddraw7.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
All of the form:
==31752== 20 bytes in 1 blocks are definitely lost in loss record 194 of 1,726
==31752== at 0x7BC4C75D: notify_alloc (heap.c:255)
==31752== by 0x7BC50FA1: RtlAllocateHeap (heap.c:1716)
==31752== by 0x4A75A4B: DirectDrawCreateClipper (ddraw.c:3274)
==31752== by 0x4A75C0D: ddraw7_CreateClipper (ddraw.c:3309)
==31752== by 0x4DA2139: test_clipper_blt (ddraw7.c:710)
==31752== by 0x4DC439D: func_ddraw7 (ddraw7.c:7183)
==31752== by 0x4DF1F84: run_test (test.h:584)
==31752== by 0x4DF2373: main (test.h:654)
==31752==
There's a similar issue in ddraw4 in bug 36343.
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http://bugs.winehq.org/show_bug.cgi?id=35889
Bug ID: 35889
Summary: wine1.6 display fuzzy chinese ttf fonts, but dialog
fonts display normal
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gamiljydcome(a)gmail.com
Created attachment 47925
--> http://bugs.winehq.org/attachment.cgi?id=47925
fuzzy chinese ttf fonts
i am running wine to use tdxw.exe (stock software) for a long time. i installed
simsun.ttf to show chinese fonts, before wine 1.5.18 this app disaplay fonts
very clearly. but using wine 1.6.x\1.7.x this app display fonts very fuzzy,
dialog fonts display normal. my os box is debian7.
i have tried disable fontconfig anti-aliasing and wine anti-aliasing,
replaced many other ttf fonts, nothing changed. see blow sample photo.
how to fix it?
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https://bugs.winehq.org/show_bug.cgi?id=46252
Bug ID: 46252
Summary: StarCitizen has bad performance since bugfix on bug
#46099
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rawfox(a)freenet.de
Distribution: ---
Since bug 46099 is fixed, the game has bad performance, fps is 3-5.
https://bugs.winehq.org/show_bug.cgi?id=46099
To make the game perform normal, we need these two other patches applied to
wine:
https://bugs.winehq.org/attachment.cgi?id=62897
and
https://bugs.winehq.org/attachment.cgi?id=62902
I dont know mutch about WaitOnAddress and the futex thing in wine, but the game
works definitly like a charm with those patches applied.
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https://bugs.winehq.org/show_bug.cgi?id=38685
Bug ID: 38685
Summary: valgrind shows an invalid read in d3d9/tests/d3d9ex.c
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
../../../tools/runtest -q -P wine -T ../../.. -M d3d9.dll -p d3d9_test.exe.so
d3d9ex && touch d3d9ex.ok
==28064== Invalid read of size 2
==28064== at 0x4F67EB5: check_gamma_ramps (dc.c:1335)
==28064== by 0x4F6831B: SetDeviceGammaRamp (dc.c:1405)
==28064== by 0x4ABEE02: wined3d_swapchain_set_gamma_ramp (swapchain.c:255)
==28064== by 0x4ABE091: swapchain_cleanup (swapchain.c:37)
==28064== by 0x4ABE4DB: wined3d_swapchain_decref (swapchain.c:108)
==28064== by 0x4A17BB7: wined3d_device_uninit_3d (device.c:1135)
==28064== by 0x499A3F0: d3d9_device_Release (device.c:307)
==28064== by 0x47A167F: test_user_memory_getdc (d3d9ex.c:1398)
==28064== by 0x47A7338: func_d3d9ex (d3d9ex.c:2927)
==28064== by 0x4833E19: run_test (test.h:584)
==28064== by 0x4834261: main (test.h:666)
==28064== Address 0x4720000 is 392 bytes inside a block of size 1,712 alloc'd
==28064== at 0x7BC4A9F1: notify_alloc (heap.c:254)
==28064== by 0x7BC4EC94: RtlAllocateHeap (heap.c:1715)
==28064== by 0x4AC1763: wined3d_swapchain_create (swapchain.c:1064)
==28064== by 0x49AA370: swapchain_init (swapchain.c:337)
==28064== by 0x49AA44D: d3d9_swapchain_create (swapchain.c:362)
==28064== by 0x49A3DA1: device_parent_create_swapchain (device.c:3578)
==28064== by 0x4A17107: wined3d_device_init_3d (device.c:911)
==28064== by 0x49A41D0: device_init (device.c:3696)
==28064== by 0x49A609F: d3d9_CreateDeviceEx (directx.c:573)
==28064== by 0x479AE2A: create_device (d3d9ex.c:183)
==28064== by 0x47A13F5: test_user_memory_getdc (d3d9ex.c:1373)
==28064== by 0x47A7338: func_d3d9ex (d3d9ex.c:2927)
==28064== by 0x4833E19: run_test (test.h:584)
==28064== by 0x4834261: main (test.h:666)
==28064==
==28064== Invalid read of size 2
==28064== at 0x4F67ECB: check_gamma_ramps (dc.c:1335)
==28064== by 0x4F6831B: SetDeviceGammaRamp (dc.c:1405)
==28064== by 0x4ABEE02: wined3d_swapchain_set_gamma_ramp (swapchain.c:255)
==28064== by 0x4ABE091: swapchain_cleanup (swapchain.c:37)
==28064== by 0x4ABE4DB: wined3d_swapchain_decref (swapchain.c:108)
==28064== by 0x4A17BB7: wined3d_device_uninit_3d (device.c:1135)
==28064== by 0x499A3F0: d3d9_device_Release (device.c:307)
==28064== by 0x47A167F: test_user_memory_getdc (d3d9ex.c:1398)
==28064== by 0x47A7338: func_d3d9ex (d3d9ex.c:2927)
==28064== by 0x4833E19: run_test (test.h:584)
==28064== by 0x4834261: main (test.h:666)
==28064== Address 0x4720000 is 392 bytes inside a block of size 1,712 alloc'd
==28064== at 0x7BC4A9F1: notify_alloc (heap.c:254)
==28064== by 0x7BC4EC94: RtlAllocateHeap (heap.c:1715)
==28064== by 0x4AC1763: wined3d_swapchain_create (swapchain.c:1064)
==28064== by 0x49AA370: swapchain_init (swapchain.c:337)
==28064== by 0x49AA44D: d3d9_swapchain_create (swapchain.c:362)
==28064== by 0x49A3DA1: device_parent_create_swapchain (device.c:3578)
==28064== by 0x4A17107: wined3d_device_init_3d (device.c:911)
==28064== by 0x49A41D0: device_init (device.c:3696)
==28064== by 0x49A609F: d3d9_CreateDeviceEx (directx.c:573)
==28064== by 0x479AE2A: create_device (d3d9ex.c:183)
==28064== by 0x47A13F5: test_user_memory_getdc (d3d9ex.c:1373)
==28064== by 0x47A7338: func_d3d9ex (d3d9ex.c:2927)
==28064== by 0x4833E19: run_test (test.h:584)
==28064== by 0x4834261: main (test.h:666)
==28064==
==28064== Invalid read of size 2
==28064== at 0x4F67F45: check_gamma_ramps (dc.c:1340)
==28064== by 0x4F6831B: SetDeviceGammaRamp (dc.c:1405)
==28064== by 0x4ABEE02: wined3d_swapchain_set_gamma_ramp (swapchain.c:255)
==28064== by 0x4ABE091: swapchain_cleanup (swapchain.c:37)
==28064== by 0x4ABE4DB: wined3d_swapchain_decref (swapchain.c:108)
==28064== by 0x4A17BB7: wined3d_device_uninit_3d (device.c:1135)
==28064== by 0x499A3F0: d3d9_device_Release (device.c:307)
==28064== by 0x47A167F: test_user_memory_getdc (d3d9ex.c:1398)
==28064== by 0x47A7338: func_d3d9ex (d3d9ex.c:2927)
==28064== by 0x4833E19: run_test (test.h:584)
==28064== by 0x4834261: main (test.h:666)
==28064== Address 0x4720000 is 392 bytes inside a block of size 1,712 alloc'd
==28064== at 0x7BC4A9F1: notify_alloc (heap.c:254)
==28064== by 0x7BC4EC94: RtlAllocateHeap (heap.c:1715)
==28064== by 0x4AC1763: wined3d_swapchain_create (swapchain.c:1064)
==28064== by 0x49AA370: swapchain_init (swapchain.c:337)
==28064== by 0x49AA44D: d3d9_swapchain_create (swapchain.c:362)
==28064== by 0x49A3DA1: device_parent_create_swapchain (device.c:3578)
==28064== by 0x4A17107: wined3d_device_init_3d (device.c:911)
==28064== by 0x49A41D0: device_init (device.c:3696)
==28064== by 0x49A609F: d3d9_CreateDeviceEx (directx.c:573)
==28064== by 0x479AE2A: create_device (d3d9ex.c:183)
==28064== by 0x47A13F5: test_user_memory_getdc (d3d9ex.c:1373)
==28064== by 0x47A7338: func_d3d9ex (d3d9ex.c:2927)
==28064== by 0x4833E19: run_test (test.h:584)
==28064== by 0x4834261: main (test.h:666)
==28064==
Potentially causing a valgrind crash:
Memcheck: mc_main.c:1000 (get_sec_vbits8): Assertion 'n' failed.
Memcheck: get_sec_vbits8: no node for address 0x4720000 (0x472000D)
host stacktrace:
==28064== at 0x38030875: show_sched_status_wrk (m_libcassert.c:341)
==28064== by 0x38030981: report_and_quit (m_libcassert.c:413)
==28064== by 0x38030A63: vgPlain_assert_fail (m_libcassert.c:479)
==28064== by 0x3800AF24: get_sec_vbits8 (mc_main.c:1000)
==28064== by 0x3800B2FE: get_vbits8 (mc_main.c:812)
==28064== by 0x3800B2FE: mc_LOADVn_slow (mc_main.c:1368)
==28064== by 0x3800D9FF: mc_LOADV16 (mc_main.c:4601)
==28064== by 0x3800D9FF: vgMemCheck_helperc_LOADV16le (mc_main.c:4634)
==28064== by 0xBB643E1: ???
sched status:
running_tid=1
Thread 1: status = VgTs_Runnable (lwpid 28064)
==28064== at 0x4F67EB5: check_gamma_ramps (dc.c:1335)
==28064== by 0x4F6831B: SetDeviceGammaRamp (dc.c:1405)
==28064== by 0x4ABEE02: wined3d_swapchain_set_gamma_ramp (swapchain.c:255)
==28064== by 0x4ABE091: swapchain_cleanup (swapchain.c:37)
==28064== by 0x4ABE4DB: wined3d_swapchain_decref (swapchain.c:108)
==28064== by 0x4A17BB7: wined3d_device_uninit_3d (device.c:1135)
==28064== by 0x499A3F0: d3d9_device_Release (device.c:307)
==28064== by 0x47A167F: test_user_memory_getdc (d3d9ex.c:1398)
==28064== by 0x47A7338: func_d3d9ex (d3d9ex.c:2927)
==28064== by 0x4833E19: run_test (test.h:584)
==28064== by 0x4834261: main (test.h:666)
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