https://bugs.winehq.org/show_bug.cgi?id=46383
Bug ID: 46383
Summary: World of tanks blitz 5.6.2 crashes after the end of
battle ( they updated the battle result board )
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steamplayer120(a)hotmail.com
Distribution: ---
HI , i tried to reinstall dotnet but same problem , i never had this problem
before , but after the last update i crash at the end of battle
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #85 from Zebediah Figura <z.figura12(a)gmail.com> ---
(In reply to Bartosz from comment #83)
> @Zebediah Figura
> A lot of applications which is duplication of bug 9127 are using
> MPEGSplitter filter directly:
>
> - Capitalism 2 demo: bug 30666
> - Grisaia no Kajitsu: bug 34727
> - OU Video Player: bug 18267
> - Drakensang Gold Edition: bug 24174
>
> You could notice following message in logs, when MPEGSplitter filter is used
> directly:
>
> fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet
> supported.
That message doesn't mean that an application has created the MPEG-1 splitter
filter directly. The operative difference is in whether the application creates
the filter using CoCreateInstance and adds it to the graph by itself, or
whether it uses Render/RenderEx/RenderFile/Connect() to let the filter graph
handle it. All of the applications you linked for which +quartz logs are
available show the latter.
I did check all of the duplicates of this bug, however, and it seems that
exactly one does indeed create the splitter directly: Drome Racers, from bug
21152. Note that Tomb Raider, from the same bug, uses RenderEx().
> The game which doesn't use MPEGSplitter filter directly is for example:
> - Commandos Behing Enemy Lines
That application doesn't seem to use the MPEG splitter at all, so it's another
issue entirely.
> Maybe we should separate this two cases in separate bug reports?
Eh, probably not; arguably it's the same problem in both cases, it's just a
matter of figuring out the better approach toward solving it.
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https://bugs.winehq.org/show_bug.cgi?id=4905
Bartosz <gang65(a)poczta.onet.pl> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gang65(a)poczta.onet.pl
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--- Comment #84 from Bartosz <gang65(a)poczta.onet.pl> ---
Created attachment 63139
--> https://bugs.winehq.org/attachment.cgi?id=63139
WINEDEBUG=+quartz wine Comandos.exe logs (without MPEG splitter usage)
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #83 from Bartosz <gang65(a)poczta.onet.pl> ---
@Zebediah Figura
A lot of applications which is duplication of bug 9127 are using MPEGSplitter
filter directly:
- Capitalism 2 demo: bug 30666
- Grisaia no Kajitsu: bug 34727
- OU Video Player: bug 18267
- Drakensang Gold Edition: bug 24174
You could notice following message in logs, when MPEGSplitter filter is used
directly:
fixme:quartz:MPEGSplitter_query_accept MPEG-1 system streams not yet
supported.
The game which doesn't use MPEGSplitter filter directly is for example:
- Commandos Behing Enemy Lines
Maybe we should separate this two cases in separate bug reports?
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https://bugs.winehq.org/show_bug.cgi?id=3919
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|http://dl.google.com/picasa |https://web.archive.org/web
|/picasa2-current.exe |/20070613130155if_/http://d
| |l.google.com/picasa/picasa2
| |-current.exe
--- Comment #24 from Dan Kegel <dank(a)kegel.com> ---
Still happens with 4.0-rc4.
Fixed download link.
Don't forget to remove Z:\ from the do-not-scan list if you want to scan your
linux home directory for photos...
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--- Comment #23 from joaopa <jeremielapuree(a)yahoo.fr> ---
Download link is burst. Does the bug still occur with wine-4.0-rc3?
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https://bugs.winehq.org/show_bug.cgi?id=45714
Bug ID: 45714
Summary: macOS packages need to ship GnuTLS
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
GnuTLS is needed to fix bugs like bug 35902 (and its duplicate 45329) and other
bcrypt/crypt32 related bugs.
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https://bugs.winehq.org/show_bug.cgi?id=46380
Bug ID: 46380
Summary: user32/tests/winstation.c leaves behind an explorer
window under valgrind
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
This is likely a regression, though I haven't checked/bisected.
If I do:
$ cd $WINE/dlls/user32/tests/
$ make winstation.ok
The tests finish (with one failure, bug 36676), and no explorer process
remaining according to ps.
If I instead do:
$ . ~/vg-wrapper.sh
$ cd $WINE
$ ./wine start /min winemine
$ cd $WINE/dlls/user32/tests/
$ make winstation.ok
The tests again complete, but there's an orphaned explorer process that sticks
around:
austin 5790 15.5 1.1 2179776 186928 pts/4 Sl 22:59 0:26 valgrind
/home/austin/wine-valgrind/loader/wine-preloader
/home/austin/wine-valgrind/loader/wine C:\windows\system32\ex
plorer.exe /desktop
Which screws up my scripts, as they wait for wineserver -w to consider the
tests to be done. I have to manually kill that process afterward.
I'll try to see if it's a regression as time permits over next few days.
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