http://bugs.winehq.org/show_bug.cgi?id=28436
Summary: Panzer Corps: Buttons unusable
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Created an attachment (id=36449)
--> (http://bugs.winehq.org/attachment.cgi?id=36449)
Panzer Corps: unusable buttons
Clicking on buttons like "next", "supply", etc. has the following results:
The buttons are highlighted when you click at them, but there is no appropriate
response from the game - for instance, clicking on supply doesn't supply the
unit. Instead, there are no mouse clicks recognized anymore.
By opening up the purchase menu (hotkey "b") and clicking on "cancel" the mouse
is working fine again. So you are limited to play the game using hotkeys
exclusively.
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http://bugs.winehq.org/show_bug.cgi?id=16968
Summary: environment variables not passed across to commands that
are run with popen
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
this is the python test from test_os.py, but it should work equally
as well in straight c-code. the only reason this test _happened_
to be run at all is because i have msys installed. normally, under
windows, this test would be entirely skipped.
# Bug 1110478
def test_update2(self):
if os.path.exists("/bin/sh"):
os.environ.update(HELLO="World")
value = os.popen("/bin/sh -c 'echo $HELLO'").read().strip()
self.assertEquals(value, "World")
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https://bugs.winehq.org/show_bug.cgi?id=4096
joaopa <jeremielapuree(a)yahoo.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jeremielapuree(a)yahoo.fr
--- Comment #14 from joaopa <jeremielapuree(a)yahoo.fr> ---
Does the bug still occur with current wine(4.0-rc1)?
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http://bugs.winehq.org/show_bug.cgi?id=19176
Summary: err:ddeml:WDML_CreateString Unknown code page 437
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: perchrh-wine(a)pvv.org
Created an attachment (id=22166)
--> (http://bugs.winehq.org/attachment.cgi?id=22166)
Output of WINEDEBUG=+ddeml
The installer of "Mordor 1 The Depths of Dejenol" (demo and full version) fails
and the message "err:ddeml:WDML_CreateString Unknown code page 437".
This may or may not be the reason it crashes, but in any case it looks to be a
shortcoming in Wine's ddeml.dll
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https://bugs.winehq.org/show_bug.cgi?id=42672
Bug ID: 42672
Summary: Traffic Giant unable to sart
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skerit(a)kipdola.com
Distribution: ---
Created attachment 57623
--> https://bugs.winehq.org/attachment.cgi?id=57623
Wine log
Traffic Giant is unable to start, just the splash screen is shown and nothing
further.
The log seems to state "Cannot change screen BPP from 32 to 16". This seems to
be a regression, as this was fixed until wine 1.7.
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http://bugs.winehq.org/show_bug.cgi?id=25283
Summary: Unimplemented function urlmon.dll.410
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://http://download.microsoft.com/download/C/C/0/CC
0BD555-33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-E
NU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
IE8 for XP crashes out with unimplemented function urlmon.dll.410 once
installed.
winetricks urlmon doesn't help, but urlmon.dll from Windows XP does.
Tested in wine-1.3.7-233-g9867c39.
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https://bugs.winehq.org/show_bug.cgi?id=7586
Izam Ryan Bahrin <izamryan(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC|izamryan(a)gmail.com |
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https://bugs.winehq.org/show_bug.cgi?id=45894
Bug ID: 45894
Summary: Final Fantasy XIV cinematics do not play
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
Final Fantasy XIV works with Wine but...the cinematics do not play and you can
not bypass them. So you stuck with a black screen and all you can do is force
exit (alt+f4).
This is the error message in the terminal:
0086:err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"C:\\windows\\system32\\quartz.dll"
0086:err:ole:CoGetClassObject no class object
{e436ebb3-524f-11ce-9f53-0020af0ba770} could be created for context 0x1
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=7843
Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #7 from Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> ---
Closing Duplicate.
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https://bugs.winehq.org/show_bug.cgi?id=46103
Bug ID: 46103
Summary: Call of Duty Black Ops: No sound in game
Product: Wine
Version: 3.19
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: patoplc(a)live.com
Created attachment 62735
--> https://bugs.winehq.org/attachment.cgi?id=62735
Console output: starting the game, scrolling through main menu and exiting.
Wine 3.19-staging, macOS 10.14.1. In Call of Duty: Black Ops (Steam), there is
sound in cutscenes but not in the game itself. This is and old bug, and has
been reported in the game AppDB page, but there is no Bugzilla report yet.
Attached is the stdout + stderr output from starting Steam, starting the game,
scrolling through the main menu and exiting.
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