https://bugs.winehq.org/show_bug.cgi?id=37927
Bug ID: 37927
Summary: Camtasia fails to open in wine 1.6.2
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: techbin1(a)gmail.com
Distribution: ---
Created attachment 50516
--> https://bugs.winehq.org/attachment.cgi?id=50516
Camtasia crash backtrace
Camtasia appeared to install correctly. When I try to open, I get an error
message about an unregistered dll "C:\windows\SysWOW64\quartz.dll". This
message repeats three times after which it crashes. Attached find backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=41989
Bug ID: 41989
Summary: program will not load and run
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mark_crn(a)yahoo.com
Distribution: ---
Created attachment 56396
--> https://bugs.winehq.org/attachment.cgi?id=56396
save bug file
Musette encounter a fatal exception
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http://bugs.winehq.org/show_bug.cgi?id=11531
Summary: Richard Burns Rally - Trees/buildings/fences disappear
after a while
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=5934
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuomo.kohvakka(a)iki.fi
While playing Richard Burns Rally, trees/buildings/other stuff disappear after
a couple of minutes. This still happens with latest wine, 0.9.55 that is.
It would be nice if this wouldn't happen :)
I pretty sure this is regression, however I can't verify this right now.
Judging from appdb comments, problems have continued at least from 0.9.49.
AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5934
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https://bugs.winehq.org/show_bug.cgi?id=39231
Bug ID: 39231
Summary: setupapi:devinst fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen if the test is run in a restricted or
limited user account.
devinst.c:408: Test failed: SetupDiInstallClassA failed: 0000000d
devinst.c:410: Test failed: Couldn't delete classkey
devinst.c:462: Test failed: Expected ERROR_INVALID_PARAMETER, got 00000005
devinst.c:479: Test failed: Expected ERROR_CLASS_MISMATCH, got 00000005
devinst.c:491: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:496: Test failed: Expected ERROR_DEVINST_ALREADY_EXISTS, got 00000005
devinst.c:502: Test failed: Expected ERROR_INVALID_USER_BUFFER, got 00000005
devinst.c:508: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:516: Test failed: Expected 3 devices, got 0
devinst.c:601: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:604: Test failed: Expected ERROR_INSUFFICIENT_BUFFER, got 00000057
devinst.c:608: Test failed: SetupDiGetDeviceInstanceIdA failed: 00000057
devinst.c:609: Test failed: Unexpected instance ID aö|4
devinst.c:613: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:616: Test failed: SetupDiGetDeviceInstanceIdA failed: 00000057
devinst.c:618: Test failed: Unexpected instance ID aö|4
devinst.c:654: Test failed: SetupDiCreateDeviceInfoA failed: 5
devinst.c:721: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:725: Test failed: Expected ERROR_INVALID_USER_BUFFER, got 00000057
devinst.c:729: Test failed: SetupDiCreateDeviceInterfaceA failed: 00000057
devinst.c:733: Test failed: SetupDiCreateDeviceInterfaceA failed: 00000057
devinst.c:736: Test failed: SetupDiCreateDeviceInterfaceA failed: 00000057
devinst.c:739: Test failed: SetupDiEnumDeviceInterfaces failed: 259
devinst.c:744: Test failed: expected 2 interfaces, got 0
devinst.c:247: We are most likely on Windows 2000
devinst.c:810: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:814: Test failed: SetupDiCreateDeviceInterfaceA failed: 00000057
devinst.c:818: Test failed: Expected ERROR_INSUFFICIENT_BUFFER, got 87
devinst.c:828: Test failed: Expected ERROR_INSUFFICIENT_BUFFER, got 87
devinst.c:252: Test failed: Couldn't delete deviceclass key
devinst.c:932: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:934: Test failed: Expected registry key to exist
devinst.c:950: Test failed: Expected ERROR_INVALID_FLAGS, got 87
devinst.c:955: Test failed: Expected ERROR_INVALID_FLAGS, got 87
devinst.c:961: Test failed: Expected ERROR_INVALID_FLAGS, got 87
devinst.c:967: Test failed: Expected ERROR_DEVINFO_NOT_REGISTERED, got 00000057
devinst.c:972: Test failed: SetupDiRegisterDeviceInfo failed: 00000057
devinst.c:977: Test failed: Expected ERROR_KEY_DOES_NOT_EXIST, got 00000057
devinst.c:984: Test failed: Expected ERROR_KEY_DOES_NOT_EXIST, got 00000057
devinst.c:997: Test failed: SetupDiCreateDevRegKey failed: 00000057
devinst.c:144: Test failed: SetupDiEnumDeviceInfo failed: 00000103
devinst.c:152: Test failed: SetupDiCallClassInstaller(DIF_REMOVE...) failed:
00000057
devinst.c:1027: Test failed: Expected the device to be removed: 00000000
devinst.c:1033: We are most likely on Wine
devinst.c:1084: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:1087: Test failed: SetupDiCreateDeviceInterfaceA failed: 00000057
devinst.c:1090: Test failed: SetupDiRegisterDeviceInfo failed: 00000057
devinst.c:1101: Test failed: SetupDiEnumDeviceInterfaces failed: 00000103
devinst.c:1104: Test failed: Expected ERROR_INSUFFICIENT_BUFFER, got 00000057
devinst.c:144: Test failed: SetupDiEnumDeviceInfo failed: 00000103
devinst.c:152: Test failed: SetupDiCallClassInstaller(DIF_REMOVE...) failed:
00000057
devinst.c:1143: Test failed: Expected the device to be removed: 00000000
devinst.c:1149: We are most likely on Wine
devinst.c:1182: Test failed: SetupDiCreateDeviceInfoA failed: 00000005
devinst.c:1194: Test failed: Expected ERROR_INVALID_REG_PROPERTY, got 00000057
devinst.c:1204: Test failed: SetupDiSetDeviceRegistryPropertyA failed: 00000057
devinst.c:1216: Test failed: Expected ERROR_INVALID_REG_PROPERTY, got 00000057
devinst.c:1225: Test failed: Expected ERROR_INSUFFICIENT_BUFFER, got 00000057
devinst.c:1227: Test failed: Unexpected size: 0
devinst.c:1231: Test failed: SetupDiGetDeviceRegistryPropertyA failed: 00000057
devinst.c:1232: Test failed: Unexpected property
devinst.c:1236: Test failed: SetupDiGetDeviceRegistryPropertyA failed: 00000057
devinst.c:1237: Test failed: Unexpected value of property
devinst.c:1238: Test failed: Unexpected type of property: 0
devinst.c:1242: Test failed: SetupDiSetDeviceRegistryPropertyA failed: 00000057
devinst.c:1247: Test failed: Expected ERROR_INVALID_DATA, got 00000057
devinst.c:1288: Test failed: SetupDiCreateDeviceInfoW failed: 00000005
devinst.c:1300: Test failed: Expected ERROR_INVALID_REG_PROPERTY, got 00000057
devinst.c:1310: Test failed: SetupDiSetDeviceRegistryPropertyW failed: 00000057
devinst.c:1322: Test failed: Expected ERROR_INVALID_REG_PROPERTY, got 00000057
devinst.c:1331: Test failed: Expected ERROR_INSUFFICIENT_BUFFER, got 00000057
devinst.c:1333: Test failed: Unexpected size: 0
devinst.c:1337: Test failed: SetupDiGetDeviceRegistryPropertyW failed: 00000057
devinst.c:1338: Test failed: Unexpected property
devinst.c:1342: Test failed: SetupDiGetDeviceRegistryPropertyW failed: 00000057
devinst.c:1343: Test failed: Unexpected value of property
devinst.c:1344: Test failed: Unexpected type of property: 0
devinst.c:1348: Test failed: SetupDiSetDeviceRegistryPropertyW failed: 00000057
devinst.c:1353: Test failed: Expected ERROR_INVALID_DATA, got 00000057
In particular one can notice this bug on the following WineTest boxes:
fg-win2000-rusr: Windows 2000 with a Restricted user account
fg-win2000-susr: Windows 2000 with a Standard (Power) user account.
fg-winxp-lusr: Windows XP with a Limited user account.
Note however that it succeeds in regular user accounts on the following boxes
for instance:
fg-win7u64-1spie9usr: Windows 7 with a regular user account.
See:
https://test.winehq.org/data/tests/setupapi:devinst.html
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https://bugs.winehq.org/show_bug.cgi?id=39232
Bug ID: 39232
Summary: setupapi:install fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
This test systematically times out when run in a restricted or limited user
account while it only times out in under 1% of the other runs. Coupled with the
pair of messages saying it's skipping tests because it cannot install a
service, this clearly indicates a permissions problem.
install.c:303: Tests skipped: Not enough rights to install the service
install.c:380: Tests skipped: Not enough rights to install the service
test failed: timed out
In particular one can notice this bug on the following WineTest boxes:
fg-win2000-rusr: Windows 2000 with a Restricted user account
fg-win2000-susr: Windows 2000 with a Standard (Power) user account.
fg-winxp-lusr: Windows XP with a Limited user account.
Note however that it succeeds in non-Restricted/Limited user accounts on the
following boxes for instance:
fg-win7u64-1spie9usr: Windows 7 with a regular user account.
See:
https://test.winehq.org/data/tests/setupapi:install.html
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http://bugs.winehq.org/show_bug.cgi?id=20604
Summary: dsound tests fail under pulseaudio
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://test.winehq.org/data/tests/dsound:ds3d.html
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=24580)
--> (http://bugs.winehq.org/attachment.cgi?id=24580)
+dsound trace
Ignoring the usual statements about pulesaudio for a bit, there's been a lot of
work (thanks Maarten et al) to make Wine work a bit better with it. When I was
on jaunty, I removed it, but under Karmic, you can't remove pulseaudio without
foobaring gnome. So, I'm stuck with it...and since few people run winetest
daily on wine aside from me, test.winehq.org shows a bunch of failures on
dsound now.
So, let's make it play better:
http://test.winehq.org/data/f222a1654ea8f84bc678c9043ad3265b97207dde/wine_a…
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https://bugs.winehq.org/show_bug.cgi?id=38060
Bug ID: 38060
Summary: Apps can't load custom fonts during runtime
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: masterofquebec(a)rocksplash.com
Distribution: Debian
Created attachment 50700
--> https://bugs.winehq.org/attachment.cgi?id=50700
WINEDEBUG=warn+all,fixme+all MTASA
Calls to AddFontResourceEx seems to fails in various games.
San Andreas Multiplayer:
warn:font:new_ft_face Unable to load font
"/home/samuel/.wine/dosdevices/c:/Program Files/Rockstar Games/GTA San
Andreas/gtaweap3.ttf"/(nil) err = 2
Multi Theft Auto:
warn:font:new_ft_face Unable to load font
"/home/samuel/.wine/dosdevices/c:/Program Files/MTA San Andreas
1.4/MTA/cgui/pricedown.ttf"/(nil) err = 2
In both cases the fonts exist and seems to be valid.
What is error 2?
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http://bugs.winehq.org/show_bug.cgi?id=14867
Summary: TrackMouseEvent thinko / valgrind warning?
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
An app I'm looking at is doing
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = my_hWnd;
TrackMouseEvent(&tme);
which causes the following valgrind complaint:
Conditional jump or move depends on uninitialised value(s)
at TrackMouseEvent (input.c:1043)
by MyTrackMouseLeave (in app)
...
Uninitialised value was created by a stack allocation
at MyTrackMouseLeave (in app)
Looking at git blame user32/input.c, I see line 1043 is the if:
hover_time = ptme->dwHoverTime;
if (hover_time == HOVER_DEFAULT || hover_time == 0 ||
!(ptme->dwHoverTime&TME_HOVER))
Squinting at that a bit, it get the feeling the bitmask check is a typo;
shouldn't that be dwFlags, not dwHoverTime?
Also, if TME_HOVER is not set, we probably shouldn't
be looking at dwHoverTime, right?
FWIW, that bitmask check was added by
http://www.winehq.org/pipermail/wine-patches/2006-October/031794.html
Incidentally, while playing around, I noticed that the test
crashes if you get too many events. I'll attach a little patch to
fail more gracefully.
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http://bugs.winehq.org/show_bug.cgi?id=34342
Bug #: 34342
Summary: Chronic crash of Guild Wars 2(out of memory)
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nob.dir.info(a)gmail.com
Classification: Unclassified
Created attachment 45715
--> http://bugs.winehq.org/attachment.cgi?id=45715
ArenaNet log when crashing
Hello,
Since I'm playing Guild Wars 2 quite often, I have chronic crashes with an Out
of Memory report, although there are still 4+Gb of free RAM(total 8Gb) and 1Gb
of free VRAM(total 2Gb).
As I'm using Wine in 64-bit mode on a 64-bit system, I thought that there
shouldn't be any memory problem, but it doesn't seem to be true. I also tried
out the 4Gb patcher, still no effect.
I think it comes from Wine/the system, because I played sometimes on
Windows(with also 8 Gb of total RAM), and I never crashed.
Cordially.
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http://bugs.winehq.org/show_bug.cgi?id=25284
Summary: kernel32: process tests fail on Ubuntu 10.04
Product: Wine
Version: 1.3.7
Platform: x86-64
URL: http://test.winehq.org/data/9867c39133f260eead2e7a041e
ae1d1fd775dcf1/wine_ae-ub1004/kernel32:process.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
These tests fail every time on my machine:
wine: configuration in '/home/austin/.wine' has been updated.
wine: cannot find L"C:\\windows\\system32\\doesnotexist.exe"
wine: cannot find L"C:\\windows\\system32\\does.exe"
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\home\\austin\\wine-git\\dlls\\kernel32\\tests\\kernel32_test.exe" failed,
status c0000022
process.c:1276: Test failed: StartupInfoA:cb expected 68, but got 0
process.c:1277: Test failed: StartupInfoA:lpDesktop expected '', got '(null)'
process.c:1279: Test failed: expected
'Z:\home\austin\wine-git\dlls\kernel32\tests\kernel32_test.exe.so' or null, got
'(null)'
process.c:1281: Test failed: StartupInfoA:dwX expected 0, but got 1
process.c:1282: Test failed: StartupInfoA:dwY expected 0, but got 1
process.c:1283: Test failed: StartupInfoA:dwXSize expected 0, but got 1
process.c:1284: Test failed: StartupInfoA:dwYSize expected 0, but got 1
process.c:1285: Test failed: StartupInfoA:dwXCountChars expected 0, but got 1
process.c:1286: Test failed: StartupInfoA:dwYCountChars expected 0, but got 1
process.c:1287: Test failed: StartupInfoA:dwFillAttribute expected 0, but got 1
process.c:1288: Test failed: StartupInfoA:dwFlags expected 1, but got 0
process.c:1289: Test failed: StartupInfoA:wShowWindow expected 1, but got 0
process.c:1543: Test failed: ReadProcessMemory error -559038737
process.c:1545: Test failed: wrong read bytes 0
process.c:1623: Test failed: GetProcessVersion error 5
make: *** [process.ok] Error 15
I've tried going back to 1.2, fail there as well, and in gcc-4.4 and gcc from
svn.
austin@midna:~/wine-git/dlls/kernel32/tests$ uname -a
Linux midna 2.6.35-22-generic #34~lucid1-Ubuntu SMP Mon Oct 11 14:34:26 UTC
2010 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=42231
Bug ID: 42231
Summary: Bengal hangs upon startup
Product: Wine
Version: 2.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
The game Bengal hangs on startup. It shows a split splash screen, then halts.
The game engine is Gplayer.exe by OXXOMedia.
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https://bugs.winehq.org/show_bug.cgi?id=43989
Bug ID: 43989
Summary: MSI: error for object: pointer being freed was not
allocated
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
The following MSI installer doesn't run properly.
$ wine msiexec /i scalarizr_5.11.5.msi
fixme:wer:WerSetFlags (2) stub!
fixme:heap:RtlSetHeapInformation 0x0 1 0x0 0 stub
fixme:process:SetProcessShutdownParameters (00000380, 00000000): partial stub.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:service:QueryServiceConfig2W Level 6 not implemented
---
winedevice.exe(27561,0xb0004000) malloc: *** error for object 0x401c5308:
pointer being freed was not allocated
*** set a breakpoint in malloc_error_break to debug
File URL: http://repo.scalr.net/win/latest/scalarizr_5.11.5.msi
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http://bugs.winehq.org/show_bug.cgi?id=10502
Summary: Zoundry Blogwriter crashes on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.zoundry.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://justanystuff.blogspot.com/2007/11/running-zoundry-blog-editor-under-…
says that Zoundry BlogWriter runs ok in Wine iff you have IE6
installed, crashes otherwise. I verified that it crashes on vanilla wine
without IE6.
The +relay log looks like it's checking gecko
for a bunch of properties, e.g. browser.visited_color,
image.animation_mode, bidi., unloads gecko when
it can't find them, and then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=32967
Bug #: 32967
Summary: jscript: selectors api test does not run
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: jscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 43545
--> http://bugs.winehq.org/attachment.cgi?id=43545
Full jscript log
This Selectors API test does not run
wine iexplore http://ejohn.org/apps/selectortest/
0030:fixme:mshtml:HTMLLocation_put_hash (0x1443f00)->(L"#target")
0030:trace:jscript:enter_bytecode EXCEPTION 80004001
0030:trace:jscript:prop_put L"arguments" = undefined
0030:trace:jscript:jsdisp_free (0x2673e70)
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http://bugs.winehq.org/show_bug.cgi?id=10000
Summary: The original win32 api is still more popular then wine.
Product: Wine
Version: 0.9.46.
Platform: Other
URL: http://www.winehq.org
OS/Version: other
Status: NEW
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M.B.Lankhorst(a)gmail.com
Microsoft has a majority market share in the new desktop PC marketplace. A lot
of software depends on the win32 api, so wine should eventually have to be the
most popular implementation of it.
This idea came from https://bugs.launchpad.net/ubuntu/+bug/1 ;-)
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https://bugs.winehq.org/show_bug.cgi?id=40425
Bug ID: 40425
Summary: Page fault in PsList from sysinternals
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 54168
--> https://bugs.winehq.org/attachment.cgi?id=54168
Backtrace of page fault on 1.9.7
Running PsList with no arguments triggers an immediate page fault. Tested on
wine-1.9.7, OS X 10.11.
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https://bugs.winehq.org/show_bug.cgi?id=40902
Bug ID: 40902
Summary: Simple 3D Text screen saver does not show expected
graphics
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: carlo.bramix(a)libero.it
Distribution: ---
I tried to run some screensavers with WINE and I have seen an unexpected result
with ReactOS 3D Text screensaver.
This screensaver should show a text in a 3D format and rotating over the axis,
see the attached screenshot "Run on Windows.png". WINE is able to execute it,
but it shows a 2D text instead, see the attached screenshot "Run on WINE.png".
I tried to debug a bit the source code of the wglUseFontOutlines() function and
in my opinion there is at least a brutal memory leak here. If you look into:
https://github.com/wine-mirror/wine/blob/master/dlls/opengl32/wgl.c#L1638
there is an HeapAlloc() for allocating the vertices, but later it seems to me
that this pointer is lost because it is changed in some places, see for
example:
https://github.com/wine-mirror/wine/blob/master/dlls/opengl32/wgl.c#L1662
so the next HeapFree() is also directed to a wrong address.
I did a quick fix but, as I expected, this is not the cause of the original
problem, there is something else which causes the text to not be 3D.
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https://bugs.winehq.org/show_bug.cgi?id=42193
Bug ID: 42193
Summary: Closing content library freezes Anime Studio Pro 8.2.1
Product: Wine-staging
Version: 2.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lanfrda1(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56826
--> https://bugs.winehq.org/attachment.cgi?id=56826
Terminal Log
If you open the content library, and then close it, Anime Studio Pro 8.2.1 will
freeze and the process would have to be killed.
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https://bugs.winehq.org/show_bug.cgi?id=42044
Bug ID: 42044
Summary: AOE III regression on lenovo G570
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.potapov(a)rosalab.ru
Distribution: ---
Created attachment 56525
--> https://bugs.winehq.org/attachment.cgi?id=56525
ScrrenShot
I have regression on update wine 1.9.12 to 1.19.18 or high (I tested 1.9.20,
1.9.23)
I see the image (attachment) after update on Intel or Radeon (I have switchable
graphic)
If I back to wine 1.9.12, I have right screen.
My hardware https://linux-hardware.org/index.php?probe=76d14da5ef
(on Nvidia 650gtx and Intel HD3500 the bug is not present)
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http://bugs.winehq.org/show_bug.cgi?id=33236
Bug #: 33236
Summary: Bible Converter Project fails to convert anything
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://www.churchsw.org/bible-converter-project
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
This program is freeware with source code. You can confirm it is not working by
simply pressing Convert. It immediately says "Conversion completed
successfully" even though no action was taken and no files are exported.
Errors in terminal:
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:ntdll:NtRaiseHardError : stub. Errorstatus was 40000015
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http://bugs.winehq.org/show_bug.cgi?id=22912
Summary: Half Life 2 and Portal subtitles unreadable
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_winehq(a)selador.com.au
After installing Steam in a new profile and then using it to download and
install Portal, the game runs perfectly except for unreadable dialog captions.
(see attachment Portal-glitch02.png)
The screenshot illustrates how the sound effects captions in white are fine,
only the dialog captions in red with italics are affected.
I've tried reducing all graphics options and resolutions, to no avail. It looks
like something specific to font rendering - the bounding box for the characters
is not taking into account their italicization, so the rightmost pixels are
being truncated.
The exact same problem was described more than 2 years ago against Half Life 2
(which uses the same core engine) here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2890 (post titled
'Font rendering oddness' by John Flatness on Thursday November 1st 2007)
It's also been reported downstream in the Crossover bugtracker and they've
confirmed the bug but have been unable to take it any further for nearly a
year: www.codeweavers.com/support/tickets/browse/?ticket_id=742458;
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https://bugs.winehq.org/show_bug.cgi?id=44112
Bug ID: 44112
Summary: LightShot: Mouse doesn't work in save dialog
Product: Wine
Version: 2.22
Hardware: x86
URL: https://app.prntscr.com/build/setup-lightshot.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Depends on: 44110
Distribution: ---
After installing the program, you have a tray icon where you can click "Take
Screenshot". Then you can select and area, right-click and click Save.
The save-dialog can't be used by mouse, only the keyboard works.
Also present in wine-staging-2.21
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http://bugs.winehq.org/show_bug.cgi?id=32091
Bug #: 32091
Summary: Mathcad 14 doesn't start
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)uukgoblin.net
Classification: Unclassified
Created attachment 42307
--> http://bugs.winehq.org/attachment.cgi?id=42307
output from the terminal (stdout and stderr combined)
Using an "Academic Version" that I got from Open University.
Installed fine, registered license fine.
When I start it, it's stuck for a veery long time on the splash screen. When it
finally disappears, it displays a very unhelpful error and then dies,
regardless of whether I choose OK or Cancel.
Will attach the splash screen that it's stuck on (it's there for something like
10 minutes), the error dialog and output from the terminal.
Output from the terminal appears to be an endless loop, but it's not really
endless - you just have to be patient.
I'm on wine 1.5.16. I've installed all the mentioned things via winetricks
(allfonts dotnet20 mdac27 mdac28 msxml4 vcrun2005 vcrun2008 wsh56)
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https://bugs.winehq.org/show_bug.cgi?id=43587
Bug ID: 43587
Summary: SCP Containment Breach 1.3.8 crashes most of the time
Product: Wine
Version: 2.15
Hardware: x86
URL: http://undertowgames.com/file/scp/SCP%20-%20Containmen
t%20Breach%20v1.3.8.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game often displays graphical errors, crashes with "Memory access
violation" or "Failed to load Texture XYZ".
All this seems to be caused by a single issue, looks like a memory leak.
Download link attached.
A few error messages get repeated in the log:
> err:d3d:resource_init Failed to allocate system memory.
> err:d3d:wined3d_debug_callback 0x17d718: "GL_OUT_OF_MEMORY in glTexSubImage".
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https://bugs.winehq.org/show_bug.cgi?id=43180
Bug ID: 43180
Summary: KnightOfKnights crashes without native d3dxof
Product: Wine
Version: 2.10
Hardware: x86
URL: http://ftp.vector.co.jp/34/19/1946/Knight050.lzh
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 58451
--> https://bugs.winehq.org/attachment.cgi?id=58451
Logfile
This is an old freeware game that seems to use DirectX7. It has a lot of
issues, black textures are addressed in Bug 43159.
Without native d3dxof, when starting the game, the game crashes.
When testing the game, it's advised to check "emulate a virtual desktop" in
winecfg, since it only supports low-resolution fullscreen mode and is prone to
crashes.
Also, when you have a gamepad plugged in it might not accept keyboard input,
keep that in mind when testing.
To work around other issues that crash the game, please run "winetricks gmdls
directmusic".
How to test:
To select an option, press x. Just click through your way through.
When in "Stage Select", move left with the arrow keys, then press x.
Press x again to start the game.
It then crashes.
Logfile attached, but it's pretty useless I think.
Download link attached.
There is a way to make it start without crashes, by patching the executable.
If you turn the conditional branch at 0x00424474 into an unconditional jump,
the game will load.
Please note that this hack makes the game start, but the character models are
visibly broken. If the same change is applied while the native d3dxof is used,
it still renders fine.
I'm trying to find the cause, but I'm not yet very good at this, and don't
really know how to go about it, so help is appreciated.
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