https://bugs.winehq.org/show_bug.cgi?id=44754
Bug ID: 44754
Summary: Spintires: blackscreen on launch
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrew.mrolko(a)gmail.com
Distribution: ---
Created attachment 60766
--> https://bugs.winehq.org/attachment.cgi?id=60766
Spintires: blackscreen on launch (audio works)
When trying to launch spintires (steam version) I get a black screen on launch.
This occurs even with the d3dx9_43 override in place. The override corrects
this issue in older versions of wine (3.0 and below are the versions I have
tested)
Distro: solus 3
kernel: 4.15.7-60.current
intel hd 3000 graphics
intel core i3 2330m
Attached to this ticket is the log file from running $ wine steam.exe &>log.txt
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http://bugs.winehq.org/show_bug.cgi?id=35002
Bug #: 35002
Summary: Grand Touring crashes silently with "Stuff It."
MessageBox error.
Product: Wine
Version: 1.7.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Classification: Unclassified
Created attachment 46643
--> http://bugs.winehq.org/attachment.cgi?id=46643
Grand Touring debug output using +seh,+relay options.
The Game "Grand Touring" crashes after a selection menu for a videocard and
displaying for a few seconds the intro screen, without any recognizable error
message from wine.
The application crashes displaying a MessageBox showing a rather cryptic "Stuff
It" error message. Yet, only a single error regarding a missing implementation
of directplay is shown on the debug output, and disappears by using "sh
winetricks direct play" (the game keeps crashing, of course).
I've attached the output of running the application with the
"WINEDEBUG=+seh,+relay" debug options.
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http://bugs.winehq.org/show_bug.cgi?id=26475
Summary: Homefront (Steam) crashes at launch
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mblackwell1024(a)gmail.com
Created an attachment (id=33712)
--> (http://bugs.winehq.org/attachment.cgi?id=33712)
Crash dump for Homefront
Homefront downloads and installs correctly from Steam, but upon launching the
game an crash dialog appears. I've attached the crash dump.
Sorry I don't have much more info than that. Maybe it's related to the
Steamworks DRM?
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https://bugs.winehq.org/show_bug.cgi?id=40984
Bug ID: 40984
Summary: Depth of field(DoF) effect does not work with Skyrim
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mysticfallband(a)gmail.com
Distribution: ---
I have successfully installed and configured Skyrim with ENB, but depth of
field(dof) effect doesn't seem to work with Wine, regardless of settings.
I'm using Nvidia GTX970 and Wine 1.9.14 staging.
(Sorry, I know the description is not very helpful, but I just don't know where
to look at for now. So if you could let me know what tests I should do, I'll
update it with new information. Thanks!)
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https://bugs.winehq.org/show_bug.cgi?id=39238
Bug ID: 39238
Summary: mscft:inputprocessor fails if privileges not high
enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msctf
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following errors systematically happen when running the test without
elevated privileges on a Windows 7 box such as the fg-win7u64-1spie9adm and
fg-win7u64-1spie9usr WineTest boxes.
inputprocessor.c:947: Test failed: Registered text service not found
inputprocessor.c:1241: Test failed: Failed to Activate text service
inputprocessor.c:1633: Test failed: ITfCategoryMgr_IsEqualTfGuidAtom failed
inputprocessor.c:1634: Test failed: Equal value invalid
inputprocessor.c:1660: Test failed: Id for CLSID_FakeService not matching tid
inputprocessor.c:1197: Test failed: ITfKeystrokeMgr_AdviseKeyEventSink failed
inputprocessor.c:1198: Test failed: KeyEventSink_OnSetFocus not fired as
expected, in state 1
inputprocessor.c:1200: Test failed: Wrong return, expected
CONNECT_E_ADVISELIMIT
inputprocessor.c:1208: Test failed: ITfKeystrokeMgr_PreserveKey failed
inputprocessor.c:1211: Test failed: ITfKeystrokeMgr_PreserveKey inproperly
succeeded
inputprocessor.c:1215: Test failed: ITfKeystrokeMgr_IsPreservedKey failed
inputprocessor.c:1219: Test failed: ITfKeystrokeMgr_UnpreserveKey failed
inputprocessor.c:1229: Test failed: ITfKeystrokeMgr_UnadviseKeyEventSink failed
The tests regression were introduced in the following commits:
commit 7d1952b68908515fde391894f30b6d78a1660302
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Fri Feb 20 13:53:06 2009 -0600
msctf: Implement ITfInputProcessorProfiles::EnumLanguageProfiles.
commit 94624ee307e46c952c73e192f9a6d168743cb008
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Tue Apr 21 11:02:24 2009 -0500
msctf/tests: Test activation and deactivation of a text service.
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https://bugs.winehq.org/show_bug.cgi?id=43315
Bug ID: 43315
Summary: Steam fails to start [After update 07/10/2017]
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hwkiller(a)gmail.com
Distribution: ---
Following an update received on 07/10/2017, Steam fails to start.
Prefix: 64bit
Version: Wine 2.12 [Also occurs on Wine-staging 2.11]
OS: Arch Linux
No overrides in prefix.
Wine is not the cause of the error.
I started Steam on my Wine-staging 2.11 two days ago, it was fine.
Started Steam today, and it failed following an update to Steam.
Updated Wine to 2.12 (non-staging), and the same error occurs.
In sum, Steam update broke Steam in wine.
Error log:
fixme:ver:GetCurrentPackageId (0x33e470 (nil)): stub
net.cpp (262) : Fatal Assertion Failed: PlatformSocketsInit failed, error [no
name available] (1)
net.cpp (262) : Fatal assert failed: net.cpp, line 262. Application exiting.
Assert( Fatal Assertion Failed: PlatformSocketsInit failed, error [no name
available] (1) ):net.cpp:262
fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f},
0x3f006760, 0x3f041d28, 0x3f041d20) stub.
fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70},
0x3f006760, 0x3f041d60, 0x3f041d58) stub.
fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f},
0x3f006760, 0x3f041cf0, 0x3f041ce8) stub.
fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433},
0x3f006760, 0x3f041d98, 0x3f041d90) stub.
fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519},
0x3f006760, 0x3f041dd0, 0x3f041dc8) stub.
fixme:dbghelp:elf_search_auxv can't find symbol in module
_ExitOnFatalAssert
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https://bugs.winehq.org/show_bug.cgi?id=42450
Bug ID: 42450
Summary: Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB
to WINED3D_LOCATION_TEXTURE_SRGB for depth/stencil
buffers.
Product: Wine-staging
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: r3pek(a)r3pek.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57288
--> https://bugs.winehq.org/attachment.cgi?id=57288
wine.log
Trying to play Subnautica using wine forcing DX9 in the renderer (-force-d3d9)
I get lots of this messages. The game is also not playable since it has a white
glare on the image as long as I'm not in the water, turning int oa solid white
image while in it. Don't know if this is what is causing the problem but
anyway, here's a console log of the game running.
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https://bugs.winehq.org/show_bug.cgi?id=44866
Bug ID: 44866
Summary: propertystore_SetValue and propertystore_Commit
implies issue if they are called
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: gillg02(a)hotmail.com
Distribution: ---
If propertystore_SetValue or propertystore_Commit are called, they return
"E_NOTIMPL", this implie an error.
Sample:
005b:fixme:shell:propertystore_SetValue (0x1016f9e0)->(0x1017a550 0x101764a0):
stub
005b:trace:shell:IShellLinkW_fnQueryInterface
(0x1016f9e0)->({df0b3d60-548f-101b-8e65-08002b2bd119})
005b:err:shell:IShellLinkW_fnQueryInterface -- Interface: E_NOINTERFACE
If both return "S_OK", no ISupportErrorInfo is called and everything is ok.
Related bug : https://bugs.winehq.org/show_bug.cgi?id=22210
Source of solution : https://bugs.winehq.org/show_bug.cgi?id=44744#c11
I tested, and approve replacement of E_NOTIMPL by S_OK
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https://bugs.winehq.org/show_bug.cgi?id=43049
Bug ID: 43049
Summary: League of Legends: massive performance regression
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: hevanen(a)googlemail.com
Distribution: ---
League of Legends ran at about 80-150 fps with wine-staging 2.4, with 2.6 and
2.7 it runs at ~20 fps and since 2.8 the game is just a slideshow (4-5 fps,
though the in-game fps counter still claims 15-20 fps). These figures are with
CSMT enabled.
It is worth noting that the first few seconds of the game run at decent frame
rates and more importantly, that alt+tabbing out of the game and back
temporarily boosts the frame rate back to 80 fps. It then quickly falls back to
5-20 fps over the next ~5 seconds. This makes it seem like some resources are
not being properly released or something similar.
I also tested with vanilla wine 2.8 and the behavior is very similar, so it's
not a staging-only problem.
The graphics card is a RX 470 with the RadeonSI driver.
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https://bugs.winehq.org/show_bug.cgi?id=44720
Bug ID: 44720
Summary: Intel Asteroids Direct3D12 sample requires
ninput.dll.CreateInteractionContext
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ninput
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kucia(a)gmail.com
Distribution: ---
Follow up of bug 44668
wine: Call from 0x7b44c647 to unimplemented function
ninput.dll.CreateInteractionContext, aborting
wine: Unimplemented function ninput.dll.CreateInteractionContext called at
address 0x7b44c647 (thread 0031), starting debugger...
Unhandled exception: unimplemented function ninput.dll.CreateInteractionContext
called in 64-bit code (0x000000007b44c647).
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