https://bugs.winehq.org/show_bug.cgi?id=40390
Bug ID: 40390
Summary: When using a UX theme, owner-drawn buttons don't draw
until you click them once
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: ryampolsky(a)yahoo.com
Distribution: ---
This may be a duplicate of 11521, but I'm not sure.
I have owner drawn buttons in my own app, and they work fine in WINE - unless I
enable a theme in the 'desktop integration' settings. Then the buttons don't
appear at all until I click them. Without a desktop theme, the buttons also
redraw on mouse-over, but not with a theme. You have to actually click them,
and then they show up - but they don't redraw on mouse over even then.
I think this used to work prior to version 1.8. Otherwise, I wouldn't have had
theming enabled on this machine. It's an old Linux machine that I recently
brought up to date - don't know what WINE version was on it previously.
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https://bugs.winehq.org/show_bug.cgi?id=44551
Bug ID: 44551
Summary: The Witcher 3 - crash on startup with stack overflow
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dahlberg(a)lysator.liu.se
Distribution: ---
Symptom/Failure:
When launching a black screen is displayed instead of the loading/intro
cinematic.
Hangs with the following printout on the screen.
0101:err:seh:setup_exception stack overflow 1808 bytes in thread 0101 eip
000000007bc5e079 esp 0000000065e80f00 stack 0x65e80000-0x65e81000-0x67e80000
How to reproduce:
Install winehq-devel (wine 3.2)
Create a new 64-bit wineprefix
Install Steam
Install Witch 3
Play/Launch the game
What should happen:
Using winehq-stable (wine 3.0) successfully launches the game including videos
etc. (but with 3-4fps performance).
Let me know how to add any necessary/helpful logs and I will be happy to do so.
:-)
System info:
Ryzen 7 1700 on Linux 4.15.3-041503-generic
GTX 1080 with 390.25
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https://bugs.winehq.org/show_bug.cgi?id=40783
Bug ID: 40783
Summary: Wine segfault on 3d in Openindiana Hipster (Solaris)
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
Distribution: ---
Created attachment 54682
--> https://bugs.winehq.org/attachment.cgi?id=54682
Output of wine command
Compiled win 1.9.10 on Openindiana Hipster (Solaris) and every basic wine 32
app is working fine but 3D applications make wine crash.
Tried furmark
Tried Anarchy Online
Please find attached the output.
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https://bugs.winehq.org/show_bug.cgi?id=43648
Bug ID: 43648
Summary: Waves Central: Crash in Windows 7 mode at startup
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: viking991(a)gmx.de
Distribution: ---
Created attachment 59073
--> https://bugs.winehq.org/attachment.cgi?id=59073
backtrace of Waves Central in Win7 mode
Hi there,
I got an issue with Waves Central and Wine64
http://www.waves.com/downloads/central
Direct download link:
http://www.waves.com/dlrdr?id=central-win
Tested Waves Central Version: V1.3.3.4
sha1sum Install_Waves_Central.exe
0f90b9333855a8713e3f9ced767369364a46aa33 Install_Waves_Central.exe
Wine Version (winehq debian package):
(:~$ wine64 --version wine-2.16)
runing on latest debian stretch
Installer works fine:
wine64 Install_Waves_Central.exe
when installation is done, starting the real application also works:
:~/wine64_test/drive_c/Program Files (x86)/Waves Central$ wine64 Waves\
Central.exe
But it detects it is running in "Windows 5.2" and needs at least windows 7 to
work. OK, fine...
using winecfg, switch Windows Version from XP to Windows 7, the application
crashes at startup. See attached backtrace
Also tried:
- using the installer with Windows version set to Windows 7 upfront
- all other windows variants in winecfg before starting the application
- created a 32 Bit Wineprefix as described in FAQ 6.5.3 and installed there
Thanks for your help!
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https://bugs.winehq.org/show_bug.cgi?id=43361
Bug ID: 43361
Summary: BFBC2 crashes/freezes will loading first campaign
missson with DX11
Product: Wine-staging
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58721
--> https://bugs.winehq.org/attachment.cgi?id=58721
Crashlog
Hi,
using Wine-Stging 2.12 and trying to use DX11 the game crashes during load of
the first campaign mission.
Last log output:
err:d3d11:d3d11_immediate_context_ClearRenderTargetView Failed to clear view,
hr 0x8876086c.
err:seh:setup_exception_record stack overflow 1200 bytes in thread 003f eip
7bc67d86 esp 09a70e80 stack 0x9a70000-0x9a71000-0x9b70000
I attached a longer log output.
Many thanks
Christian
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https://bugs.winehq.org/show_bug.cgi?id=44000
Bug ID: 44000
Summary: Empire of the Ants (french version "les fourmis") -
InitVid crashed
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Created attachment 59659
--> https://bugs.winehq.org/attachment.cgi?id=59659
Les Fourmis - WIne 2.20 backtrace
Hello,
I tried to play the french version of the game "Empire of the Ants" (Les
Fourmis) from the famous novel.
Install OK
InitVid crashed
Game crashed
This bug is about the InitVid crash.
The InitVid is an executable to configure the hardware options:
graphic card, resolution, audio card, modem
If you launch it it simply crash.
The terminal log:
fixme:winediag:start_process Wine Staging 2.20 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
wine: Call from 0x7b440872 to unimplemented function
msvcirt.dll.??0fstream@@QAE@PBDHH@Z, aborting
wine: Unimplemented function msvcirt.dll.??0fstream@@QAE@PBDHH@Z called at
address 0x330023:0x7b440872 (thread 0009), starting debugger...
I joined you the the backtrace too.
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https://bugs.winehq.org/show_bug.cgi?id=43916
Bug ID: 43916
Summary: [Battle.net] SystemSurvey.exe crashes on startup
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
When the Battle.net client (now called Blizzard app) starts, SystemSurvey.exe
crashes every time.
This does not seem to affect any functions of the App or games.
64 bit prefix, Win 7 mode, Staging, Arch.
Backtrace did never finish loading.
No idea if it is the same thing as
https://bugs.winehq.org/show_bug.cgi?id=41573
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https://bugs.winehq.org/show_bug.cgi?id=44506
Bug ID: 44506
Summary: "GL_INVALID_OPERATION in glUseProgram(program 15 not
linked)"
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mimi.vx(a)gmail.com
Distribution: ---
Created attachment 60462
--> https://bugs.winehq.org/attachment.cgi?id=60462
console
Blizzard Battle.net and Diablo 3 starts with black/ grey screen with console
full of err:d3d
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https://bugs.winehq.org/show_bug.cgi?id=44370
Bug ID: 44370
Summary: World of Warcraft crashes with "Game initialization
failed"
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
World of warcraft 7.3.5 crashes with "Game initialization failed!" when using
wine-3.0.
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https://bugs.winehq.org/show_bug.cgi?id=44596
Bug ID: 44596
Summary: Delphi 7 component palette order is not preserved
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: development(a)winomega.com
Distribution: ---
Component palette tab order is not preserved between sessions.
Delphi 7 relies on registry value enumeration (for
HKEY_CURRENT_USER\Software\Borland\Delphi\7.0\Palette) preserving RegSetValueEx
call order, however this is not currently true for Wine.
There's a testcase added in 1a38b7bf5e561a89c571feab7193ea9b382f9f19 (marked as
todo_wine).
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