https://bugs.winehq.org/show_bug.cgi?id=44955
Bug ID: 44955
Summary: Debian Repository Broken
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: aff(a)affsdiary.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
The current Debian archive as provided by WineHQ appears not to work. The
following error has started appearing as of sometime late 10/Apr/2018:
E: Failed to fetch http://wine.delta/dists/buster/main/binary-amd64/Packages.xz
File has unexpected size (20632 != 3336). Mirror sync in progress? [IP:
127.0.1.1 3142]
Hashes of expected file:
- Filesize:3336 [weak]
- SHA256:9417c9b452705ac3e9b8277c7e34f9745f7c253d3b904ff9e208c69843562b50
- SHA1:6848bf44ed3cf7fea39b40d264cb2142df68b6ab [weak]
- MD5Sum:3275f80f523db8254838118546eee4ff [weak]
Release file created at: Sat, 31 Mar 2018 21:53:40 +0000
E: Some index files failed to download. They have been ignored, or old ones
used instead.
And:
E: Repository 'https://dl.winehq.org/wine-builds/debian/ buster InRelease'
changed its 'Origin' value from 'dl.winehq.org' to 'repos.wine-staging.com'
E: Repository 'https://dl.winehq.org/wine-builds/debian/ buster InRelease'
changed its 'Label' value from 'winehq' to 'alistairs-wine'
N: This must be accepted explicitly before updates for this repository can be
applied. See apt-secure(8) manpage for details.
Do you want to accept these changes and continue updating from this repository?
[y/N]
I am fairly confident this is not simply a user-end misconfiguration. There are
two others posting of the same problem on the WineHQ forum; I apologise if
they've filed a bug, I couldn't find one.
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https://bugs.winehq.org/show_bug.cgi?id=8563
Mike Ellery <mellery(a)gmail.com> changed:
What |Removed |Added
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CC| |mellery(a)gmail.com
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http://bugs.winehq.org/show_bug.cgi?id=19494
Summary: old apps don't run because of too much memory
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jb999(a)gmx.de
Old programs like the write.exe from Windows 3.1 do not run if there is too
much memory available - see http://support.microsoft.com/?scid=kb;en-us;253912
for a detailed description. The method to limit memory mentioned there doesn't
work with wine. What's missing is a possibilty to give an application less
memory to work with.
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https://bugs.winehq.org/show_bug.cgi?id=41337
Bug ID: 41337
Summary: Downwell in full screen mode launches off center
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55684
--> https://bugs.winehq.org/attachment.cgi?id=55684
Downwell's main screen when the game is first launched
When Downwell is first launched either via Steam or via terminal, the game
always launches off center. Fortunately enough, the game's options menu is
visible enough so that I can get the gem to go into windowed mode, set it to
full screen and play the game.
I've attached a screenshot of what this looks like.
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https://bugs.winehq.org/show_bug.cgi?id=44938
Bug ID: 44938
Summary: xaudio2 bug: After upgrading from 3.4-1 to 3.5-1,
background music breaks and game freezes frequently.
Sound effects work fine.
Product: Wine-staging
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: morningpee2(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The game I am playing is called Puyo Puyo Tetris. This is it:
http://store.steampowered.com/app/546050/Puyo_PuyoTetris
Steps to reproduce:
1. Upgrade to wine-staging 3.5-1
2. Run game
Expected results: Background music and sound effects play and game does not
freeze.
Actual results: Sound effects play but background music does not. Game will
freeze sometimes (when it freezes, it will not recover from having frozen).
I include the "freezing" bit because I think it is related. Whenever the game
freezes, the terminal that I launched the program from shows this line:
00a7:err:ntdll:RtlpWaitForCriticalSection section 0x8438a8
"../../../wine-staging/dlls/xaudio2_7/xaudio_dll.c: IXAudio2Impl.lock" wait
timed out in thread 00a7, blocked by 00b6, retrying (60 sec)
The addresses are unpredictable, of course. The second time it happened, I got
the same error but with different addresses.
0082:err:ntdll:RtlpWaitForCriticalSection section 0x34dc7270
"../../../wine-staging/dlls/xaudio2_7/xaudio_dll.c: XA2SourceImpl.lock" wait
timed out in thread 0082, blocked by 0092, retrying (60 sec)
The problem seems related to https://bugs.winehq.org/show_bug.cgi?id=39517 ,
but the proposed fix does not work for me. That is, I tried installing
Microsoft's xaudio implementation
winetricks --force xact
but the problem persists after doing this (and restarting the game).
Downgrading to wine-staging 3.4-1 makes the problem go away.
Other info: I am running Arch Linux (Linux computer 4.15.15-1-ARCH #1 SMP
PREEMPT Sat Mar 31 23:59:25 UTC 2018 x86_64 GNU/Linux), Linux kernel 4.15.15-1.
All of the non-AUR packages on my system are up-to-date.
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https://bugs.winehq.org/show_bug.cgi?id=44949
Bug ID: 44949
Summary: Winfile 10 file selection to permissive
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Microsoft recently released the Windows File Manager (NT4) as MIT-licensed open
source:
https://github.com/Microsoft/winfile
Everything appears to work smoothly under wine, however files are often
accidentally selected by the mouse.
Precompiled binary
https://github.com/Microsoft/winfile/releases/download/v10.0/Winfile_v10.0.…
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https://bugs.winehq.org/show_bug.cgi?id=42021
Bug ID: 42021
Summary: Menubar is to small in Lingvo 12
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: julius.schwartzenberg(a)gmail.com
Distribution: ---
Created attachment 56478
--> https://bugs.winehq.org/attachment.cgi?id=56478
screenshot of Lingvo 12 which shows the small menubar
In ABBYY Lingvo 12 the menubar is smaller than it should be. This causes the
letters to be not completely visible. Also see the attached screenshot.
I have the Windows version set to Windows XP.
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https://bugs.winehq.org/show_bug.cgi?id=44341
Bug ID: 44341
Summary: "Battle.net Helper.exe" component of "Blizzard App"
crashes
Product: Wine-staging
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60221
--> https://bugs.winehq.org/attachment.cgi?id=60221
Backtrace provided by the Wine error message.
Bug appears after logging into the "Blizzard App".
("Blizzard App" is currently only working in Wine-Staging - see
https://appdb.winehq.org/objectManager.php?sClass=version&iId=28855 for
details)
After logging into the "Blizzard App", suddenly a Wine error message pops up,
telling me that "Battle.net Helper.exe" has crashed. I'm attaching the
backtrace.
Nevertheless I can use the "Blizzard App" to start StarCraft 2 and it runs
well.
I guess this isn't #32342, because I got fetchmsttfonts-11.4-23.1.noarch
installed via Linux package management and I also did:
env WINEPREFIX="${HOME}"/wines/starcraft2_x64/ winetricks_2017-12-22.sh
corefonts
OS: openSUSE 42.3 (x86_64)
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https://bugs.winehq.org/show_bug.cgi?id=44935
Bug ID: 44935
Summary: Wolfenstein The New Order Crashes when loading game
sometimes.
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charadon(a)protonmail.com
Distribution: ---
Created attachment 61038
--> https://bugs.winehq.org/attachment.cgi?id=61038
The backtrace.
Sometimes when loading the save the game will crash, however it doesn't always
crash on some checkpoints.
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https://bugs.winehq.org/show_bug.cgi?id=44872
Bug ID: 44872
Summary: [HOTS brawl] d3dcompiler : error allocating memory
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60934
--> https://bugs.winehq.org/attachment.cgi?id=60934
terminal output wine 3.5 with WINEDEBUG=+loaddll
This week blizzard have added a temporary brawl to Heroes of the Storm (until
06/03/2018) and the brawl crash on with this error:
0042:err:d3dcompiler:wpp_write_mem Error allocating memory
I don't know how to give more relevant information.
The game is launch with -dx9 because i'm not able to run the dx11 version (Bug
43775)
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