https://bugs.winehq.org/show_bug.cgi?id=44345
Bug ID: 44345
Summary: NieR:Automata - Map mode too dark due to cube map
binding issues
Product: Wine-staging
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philip.rebohle(a)tu-dortmund.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
There is a minor visual issue with the map appearing too dark when accessed
through the UI's "Map Mode" option, see the attached screenshots.
The reason why this happens is that the game binds a
D3D11_SRV_DIMENSION_TEXTURECUBE view to a slot which expects the view dimension
to be D3D11_SRV_DIMENSION_TEXTURECUBEARRAY. D3D11 drivers on Windows seem to
accept this behaviour and use the cube map nonetheless.
I came across the exact same issue while working on a Vulkan-based D3D11
implementation, and came up with a workaround which always creates a cube map
array view even when the D3D11 application requests a non-array cube map, and
also changes the shader code to always use cube arrays. Maybe Wine can
implement a similar strategy to fix this issue.
My GPU is an AMD RX 480, Mesa 17.3.2, on wine-staging 2.21.
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https://bugs.winehq.org/show_bug.cgi?id=40983
Bug ID: 40983
Summary: VRamSizeDX9 reports incorrect video memory(Skyrim with
ENB problem)
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysticfallband(a)gmail.com
Distribution: ---
I was able to run Skyrim with ENB on Wine, but encountered issues apparently
related to insufficient video memory.
I followed an online instruction regarding detecting actual available video
memory using VRamSizeDX9.exe, but found it always reports only 1888mb when my
Nvidia 960GTX has 4Gb of video memory.
It turns out Skyrim actually freezes when it reaches 1.8G video memory. But
even when it happens, nvidia-smi reports more than 2Gb of memory is still
available.
It happens with the latest version of Wine staging and development, and
regardless of whether I override Dx9 related libraries or not.
VRamSizeDX9 can be downloaded from below site below:
http://enbdev.com/download_vramsizetest.htm
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https://bugs.winehq.org/show_bug.cgi?id=44878
Bug ID: 44878
Summary: Skyrim with ENB fails to load game
(d3dcompiler:assemble_shader Asm reading failed)
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: BM-2cUwG2wgWXGUJb7ja8qctbv4cKkDJxp72r(a)bitmessage.ch
Distribution: ---
Created attachment 60945
--> https://bugs.winehq.org/attachment.cgi?id=60945
+d3dcompiler
While running game with enb series, it reaches till main menu but freezes on
trying to load or start the game. Terminal infinitely logs with output
"err:d3dcompiler:assemble_shader Asm reading failed".
On turning on d3dcompiler channel it seems like assemble_shader() function in
d3dcompiler is failing with some shaders
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https://bugs.winehq.org/show_bug.cgi?id=40857
Bug ID: 40857
Summary: Battle.net drop-down menus lack border
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 54861
--> https://bugs.winehq.org/attachment.cgi?id=54861
trace+win
To reproduce:
1. Download, install, and open the Battle.net App.
2. Click the region button or the settings button.
3. Wave the mouse pointer over where the menu should appear for it to appear
(bug 33943)
On Windows, the menus are displayed with a border and a triangular protrusion
that points to the associated button. On Wine, this border never appears.
TRACE+win output is attached. Open it with Vim; for some reason `less` thinks
it's a binary file.
I don't know if this is the same as bug 33943. If the same fix solves both
problems, then we can mark both bugs as fixed.
The program version appears to be 7575, and the SHA1 of the installer is
1c60b6f98e13e9cccc61070c0b4c7b2808ee754d.
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https://bugs.winehq.org/show_bug.cgi?id=45210
Bug ID: 45210
Summary: The Godfather: The Game crashes at start after EA logo
and switching screen resolution
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 61426
--> https://bugs.winehq.org/attachment.cgi?id=61426
default terminal output (wine 3.8)
I'm following up from comment 8 of bug 18078 here because it's not a duplicate.
Wine 3.8 in 32 bit prefix.
Movies are disabled by renaming movies folder.
Game starts, shows EA logo, switches screen resolution and then close.
The issue was already present for a long time but it was intermittent and the
game could be started most of the time.
Since wine 3.8 it fails every time and the game cannot longer be started.
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https://bugs.winehq.org/show_bug.cgi?id=43647
Bug ID: 43647
Summary: ALF-Banco 7 fails to install when registering
Dll-files
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 59072
--> https://bugs.winehq.org/attachment.cgi?id=59072
Console Output wine 2.15 (Non-staging)
Hello everyone,
I got a request to test a German homebanking application on wine and tried to
install it. Unfortunately the installation routines throws several errors which
make the application not-installable.
I will also add this application version to the AppDB and add a download link.
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https://bugs.winehq.org/show_bug.cgi?id=45000
Bug ID: 45000
Summary: Ziphead by CNCD & Fairlight fails with
GL_OUT_OF_MEMORY
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: arabek+wine(a)gmail.com
Distribution: ---
Created attachment 61129
--> https://bugs.winehq.org/attachment.cgi?id=61129
wine-staging ziphead.log (gzipped)
A demoscene demo from 2015 fails to show any kind of output.
I'm attaching the log.
Expected result: running as under native Windows.
Wine version: 3.6 & 3.6-staging (basically the same output, attached is the log
from staging).
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https://bugs.winehq.org/show_bug.cgi?id=44030
Bug ID: 44030
Summary: Wine forgets DPI when using WineCFG and draw weird
title bar
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Tested with wine desktop enabled, on Ubuntu 17.10.
Use WineCFG to set Wine DPI to 202.
Quit WineCFG
Toggle an option twice to allow "Apply" to be pressed, I used "Show Dot Files"
- some other options don't seem to trigger the bug.
Click Apply.
The titlebar is drawn over itself, but in the default DPI.
Only the smaller DPI title bar can be interacted with.
Here is a video, at the end I just toggle "show dot files" which is outside the
recorded area.
https://youtu.be/4qAIiqVVuP4
I noticed when trying to make the video that the bug did not occur 100% of the
time, though it was most of the time.
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https://bugs.winehq.org/show_bug.cgi?id=42242
Bug ID: 42242
Summary: BioShock 2 Remastered complains about unsupported
hardware, crash on start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roothorick(a)gmail.com
Distribution: ---
Created attachment 56908
--> https://bugs.winehq.org/attachment.cgi?id=56908
Console output
wine-staging...
Gives a warning dialog saying:
"This game requires DirectX 9.0c or later. To play
this game you must install DirectX 9.0c or later
(see Release Notes for instructions on how to
obtain it).
Playing the game on this hardware is
COMPLETELY UNSUPPORTED, UNSTABLE, AND NOT
RECOMMENDED. Do you wish to Continue anyway?"
Clicking "Yes" makes the game immediately crash.
Console log includes Steam startup/shutdown... sorry about that
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http://bugs.winehq.org/show_bug.cgi?id=31533
Bug #: 31533
Summary: Copy from Onenote 2010 to linux native or even wine
apps fails
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atulkakrana(a)gmail.com
Classification: Unclassified
Hello All,
I am using Wine 1.5 and have installed Microsoft office 2010 X86 version. The
problem is that when I copy something from onenote and try to paste on linux
application i.e gedit, open office or even on Wine apps i.e MS word, ONENOTE
crashes and restarts.
This makes it impossible to copy anything (mainly text) from ONENOTE to any
other app. Same bug has been reported before (Bug 18242) for ONENOTE 2007 but
it is abandoned at this moment.
It is because of this bug smoothly working ONENOTE becomes unusable. Strange
this is but no such problem occurs with other products such as MS word,
presentation 2010.
I hope that this bug is fixed ASAP.
Thanks
Atul
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