http://bugs.winehq.org/show_bug.cgi?id=34247
Bug #: 34247
Summary: Default installation path is wrong
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After creating a new profile for Wine (which is pointing at default to Windows
XP) and running any installer (for example Guild Wars 1 or Warcraft 3) the
default installation path is set to the wrong location. My LANG-variable
contains "de_DE.UTF-8" so the default installation path for Guild Wars 1 should
be "C:\Programme\GUILD WARS" but it is "C:\Program Files (x86)\GUILD WARS".
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http://bugs.winehq.org/show_bug.cgi?id=36729
Bug ID: 36729
Summary: Metatrader 4.x can't install Expert Advisors from
market (EAs)
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: home(a)simonb.org.uk
Created attachment 48776
--> http://bugs.winehq.org/attachment.cgi?id=48776
Output from MT4 terminal.exe when trying to install EA with MT4 already running
The website, http://www.mql4.com/, is integrated into the newest builds of
Metatrader. To install EAs, you click on the "Download" link of the EA. For
example, on this page...
http://www.mql5.com/en/market/product/1870
This redirects to a URL of the form,
"mql4buy://1870.PZ%20Goldfinch%20Scalper%20EA/free".
On Windows, this starts an instance of Metatrader terminal.exe with the
remainder of the URL passed as a parameter e.g.
terminal.exe "//1870.PZ Goldfinch Scalper EA/free"
This either starts Metatrader, or if it is already running, installs the EA and
exits.
The first part of the bug is that mql4buy URLs are not handled correctly by
Wine Explorer i.e. they are not passed to terminal.exe as they are on a real
Windows installation. The second issue is that even if the URL is fed to
terminal.exe manually, it does nothing. The EA is not installed.
The same problem exists using MT5, 64 bit.
I am using Kubuntu 14.04 and MT4 is installed in its own WINEPREFIX, 32bit
arch.
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http://bugs.winehq.org/show_bug.cgi?id=34331
Bug #: 34331
Summary: Toolbar buttons can be activated without a proper
click
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blubban(a)gmail.com
Classification: Unclassified
Created attachment 45697
--> http://bugs.winehq.org/attachment.cgi?id=45697
Minimized (110 lines) testcase; includes source and 32bit binary
Steps to reproduce:
1. Open the attached testcase, or anything else with a toolbar (I did nothing
weird with the testcase).
2. Click and hold the mouse on any non-disabled toolbar button
3. Move the mouse to any other toolbar button, disabled or not; release the
mouse
Expected result: The button is not activated, since the mouse was depressed
while hovering over another button. This is also the result on Windows 7 64bit.
Actual result: The button is activated. This can even be done if the button is
disabled, which can give all kinds of strange results in apps that assume
disabled buttons are not triggerable.
To guarantee there is no weird config nearby, I have tested it with a live CD
in a virtual machine. Linux Mint 15 MATE, 64bit; wine1.6-0ubuntu1. I'd use 1.7
if it was in the PPA, but I don't think I have enough RAM to compile Wine on
that VM.
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http://bugs.winehq.org/show_bug.cgi?id=35882
Bug ID: 35882
Summary: Empire Earth 1.x display artifacts
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leonard.lawton(a)gmail.com
Upon opening the game, there are artifacts that follow the cursor. A temporary
solution I found is to change the graphics mode from d3d/TNL within the game(it
does not matter which order, just change them) and the graphics are normal one
the screen refershes. The artifacts return upon exiting an re-opening the
application. This is same with at least intel and radeon cards and different
driver versions.
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http://bugs.winehq.org/show_bug.cgi?id=10941
Summary: Wine does not print in a newly allocated console window
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=9867)
--> (http://bugs.winehq.org/attachment.cgi?id=9867)
The binary which recreates the bug
Wine does not print in a newly allocated console window using the function
FreeConsole(); and AllocConsole();
I've written a program which recreates the bug. I'll post the binary and the
source.
(compiled on Dev-C++ 4.9.9.2, in Wine)
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http://bugs.winehq.org/show_bug.cgi?id=26017
Summary: 3D Pinball - Space Cadet: fullscreen does not work
properly
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
3D Pinball - Space Cadet
If you can copy the file from Windows XP in C:\Program Files\Windows NT\Pinball
(or if you dual-boot Windows XP with Linux and access the file) and run the
pinball.exe in Wine.
Fullscreen mode does not work properly. The title bar of the window still
shows when you press <F4> to go into fullscreen. Also, the top and bottom
GNOME panels in Ubuntu are still showing. The game is supposed to be in
fullscreen completely.
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http://bugs.winehq.org/show_bug.cgi?id=21666
Summary: Heavy Metal Pro fails to print Record Sheet
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
All other print options work fine, but the record sheet fails with "Error
Number 6: Overflow". No suspicious console log.
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http://bugs.winehq.org/show_bug.cgi?id=22018
Summary: No MIDI music in Alonix
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://www.axysoft.com/alonix/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26766)
--> (http://bugs.winehq.org/attachment.cgi?id=26766)
Terminal output
The summary pretty much describes the problem: the background music (MIDI) in
Alonix doesn't play. These are the minimum tweaks required to get it working at
present:
DLL overrides from winetricks directx9:
dmband
dmime
dmsynth
dmusic
File copied from Windows:
C:\windows\system32\drivers\gm.dls
Take away any one of these, and there's no background music in-game.
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http://bugs.winehq.org/show_bug.cgi?id=9333
Summary: WM_LBUTTONDOWN message is not generated reliably
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ecentanni(a)lsijax.com
using wine-devel rpm package for Red Hat Enterprise Client Ver 5. Version
0.9.42. Release 1.el5. Source rpm is wine-0.9.42-1.el5.src.rpm
When clicking on the main window of the application the WM_LBUTTONDOWN message
is not generated reliably. If I change focus to another application and then
back to the subject program I may get one or two WM_LBUTTONDOWN message and
then no more.
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