http://bugs.winehq.org/show_bug.cgi?id=12553
Summary: Toolbars misplaced, hidden
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tarasov.igor(a)gmail.com
Created an attachment (id=12122)
--> (http://bugs.winehq.org/attachment.cgi?id=12122)
WINEDEBUG=+toolbar,+listview,+themingcombo wine 0.9.59 log
Here are two screenshots:
Wine being run with MS comctl32.dll, the same thing you see in Windows:
http://polosatus.ru/wine/toolbar_reference.png
And wine running with it's own version of comctl32:
http://polosatus.ru/wine/toolbar_bug.png
First of all, disappeared toolbar at the middle of screenshot.
Also, notice misplaced right toolbar. It is misplaced to left a bit. I suppose
both bugs are related.
Seems that developers have used some undocumented features, as log has this:
warn:toolbar:TOOLBAR_SetBitmapSize 5 buttons, undoc increase to bitmap size :
16-15 -> 20-20
and this:
warn:toolbar:TOOLBAR_SetBitmapSize 6 buttons, undoc increase to bitmap size :
20-20 -> 16-16
several times.
I've supposed that WINEDEBUG=+toolbar,+listview,+themingcombo should be enough
for initial log :)
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https://bugs.winehq.org/show_bug.cgi?id=45651
Bug ID: 45651
Summary: Dark Souls 3: The Ringed City crashes
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: godevilove(a)ya.ru
Distribution: ---
Created attachment 62080
--> https://bugs.winehq.org/attachment.cgi?id=62080
Crash log
I played like 5 min, killed a few monsters, died, respawned, went killing again
and it then first froze for like 5 second and then in 10 second it froze and
crashed.
OS: XUbuntu 18.04,
GPU: nvidia gtx970,
Kernel: linux-image-generic/bionic-updates,bionic-security,now 4.15.0.30.32
amd64 [installed,automatic]
Packages:
wine-staging/bionic,now 3.13.0-2~bionic amd64 [installed,automatic]
wine-staging-amd64/bionic,now 3.13.0-2~bionic amd64 [installed,automatic]
wine-staging-i386/bionic,now 3.13.0-2~bionic i386 [installed,automatic]
winehq-staging/bionic,now 3.13.0-2~bionic amd64 [installed]
winetricks/bionic,bionic,now 0.0+20180217-1 all [installed]
nvidia-compute-utils-390/bionic,now 390.48-0ubuntu3 amd64 [installed,automatic]
nvidia-dkms-390/bionic,now 390.48-0ubuntu3 amd64 [installed,automatic]
nvidia-driver-390/bionic,now 390.48-0ubuntu3 amd64 [installed]
nvidia-kernel-common-390/bionic,now 390.48-0ubuntu3 amd64 [installed,automatic]
nvidia-kernel-source-390/bionic,now 390.48-0ubuntu3 amd64 [installed,automatic]
nvidia-prime/bionic,bionic,now 0.8.8 all [installed,automatic]
nvidia-settings/bionic,now 390.42-0ubuntu1 amd64 [installed,automatic]
nvidia-utils-390/bionic,now 390.48-0ubuntu3 amd64 [installed,automatic]
Wineprefix: clean, compatibility with Windows XP.
The game also was pretty low fps :(
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https://bugs.winehq.org/show_bug.cgi?id=45230
Bug ID: 45230
Summary: wine 3.8: gdi32.dll failed to initialize
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: countstarlight(a)gmail.com
Distribution: ---
Created attachment 61460
--> https://bugs.winehq.org/attachment.cgi?id=61460
wine error log
System: Archlinux
wine: 3.8
Upgrade wine from 3.7 to 3.8, the installed application not work.
The Archlinux aur package repository at
https://github.com/countstarlight/deepin-wine-tim-arch, and log in attachment
After downgrading wine to version 3.7, the application can work, and not see
"gdi32" in log.
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https://bugs.winehq.org/show_bug.cgi?id=45637
Bug ID: 45637
Summary: KOMPAS 3D viewer V17: failure to repaint the 3D models
Product: Wine
Version: 3.13
Hardware: x86
URL: http://download.ascon.ru/public/Viewer_v17.1/x86/viewe
r_V17.1_x86.7z
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
Distribution: ---
Steps to reproduce:
1. winetricks -q dotnet452
2. run winecfg and change the reported version back to Windows 7
3. download and unpack
http://download.ascon.ru/public/Viewer_v17.1/x86/viewer_V17.1_x86.7z
4. install the application using Setup.exe
5. cd '~/.wine/drive_c/Program Files/ASCON/KOMPAS-3D Viewer v17/Bin'
6. wine kViewer.Exe
7. load the sample model and move the mouse around, there are a lot of
failures to repaint the 3D model.
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https://bugs.winehq.org/show_bug.cgi?id=45625
Bug ID: 45625
Summary: I can't get the game to work
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emblabrun(a)gmail.com
Distribution: ---
Created attachment 62054
--> https://bugs.winehq.org/attachment.cgi?id=62054
this is what came up when the game failed to start
I tried many times playing http://touch.3claws.com/ and I got the game
downloaded. It will not play.
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https://bugs.winehq.org/show_bug.cgi?id=45606
Bug ID: 45606
Summary: eGames New Collection! Solitaire Master 2: wine crash
error on closing
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: daveypy(a)outlook.com
Distribution: ---
Created attachment 62036
--> https://bugs.winehq.org/attachment.cgi?id=62036
Backtrace saved from crash
Wine error (see backtrace).
Note: I would like to try the development Wine release (to help with bug
reporting), but I would prefer to keep the stable version, to avoid
regressions. I'm not an experienced bug reporter.
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https://bugs.winehq.org/show_bug.cgi?id=40412
Bug ID: 40412
Summary: When opening the game Stardew Valley, I get an error
message and it never opens
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: goodman.jaime(a)gmail.com
Created attachment 54149
--> https://bugs.winehq.org/attachment.cgi?id=54149
backtrace file
I get the message "This program has encountered a serious problem and needs to
close"
Logs attached
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https://bugs.winehq.org/show_bug.cgi?id=45616
Bug ID: 45616
Summary: winecfg: allow setting windows version via CLI
Product: Wine
Version: 3.13
Hardware: x86
URL: https://github.com/Winetricks/winetricks/blob/master/s
rc/winetricks#L2355
OS: Linux
Status: NEW
Keywords: download, integration, source
Severity: enhancement
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
This has been a FIXME in winetricks for years. While reviewing stuff recently,
I ran across it and looked into it. I wasn't able to find a (closed) bug for
it, and I think it's worth opening one now.
Currently, winetricks has to replicate all the logic needed to set a particular
Windows version (i.e., major/minor version, service pack version, etc.). This
can also include if it's a server version of windows or not, etc. When Wine
changes a SP version, winetricks has to catch up later, and it can lead to
subtle bugs (e.g., https://github.com/Winetricks/winetricks/issues/970)
It would greatly simplify things if instead, winecfg (or some other program,
but winecfg seems most appropriate) could change windows versions via a CLI
argument. E.g.,
$ wine winecfg winver=winxp
would set winxp mode, and act appropriately for win32/win64.
This should return an error if someone tries to set an invalid version, e.g.,
$ wine winecfg winver=doesnotexist
or
$ WINEARCH=win64 wine winecfg winver=win98
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https://bugs.winehq.org/show_bug.cgi?id=45614
Bug ID: 45614
Summary: Final Fantasy XIV fails to save its configuration,
emptying file instead.
Product: Wine-staging
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spam(a)hjkos.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Link to game
https://appdb.winehq.org/objectManager.php?sClass=version&iId=35777
Does not happens with wine-staging 3.12 and the effect is only noticeable after
using wine-staging 3.13 once.
Tested with both dx11 and dx9 versions of the game, same result.
Steps to reproduce:
Have game's config data backed up somewhere. Probably backup entire
"C:\users\My Documents\My Games\FINAL FANTASY XIV - A Realm Reborn\" folder.
Launch the game's launcher using Wine-staging 3.13,
Launch the game itself (doesn't matter dx9 or dx11).
Wait for game to enter title screen.
Click exit.
Notice how file "C:\users\My Documents\My Games\FINAL FANTASY XIV - A Realm
Reborn\FFXIV.cfg" now is 0 bytes.
Same happens to some character data files in FFXIV_CHRxxxxxxx if there are any
and you've played as some character with Wine-staging 3.13.
There are no errors or warnings in console when write occurs. You can prompt
writing FFXIV.cfg on title screen by going into configuration, adjusting some
setting and clicking "apply" - on Wine-staging 3.13 file will be emptied. On
Wine-staging 3.12 it will be written correctly.
Emptying FFXIV.cfg has a nasty side effect in the game that game will launch
with "default" configuration - low resolution, ask to calibrate your joystick
(even if you don't have one), doesn't remember which server ("data center")
you've used, and gets stuck at loading screen right before when character
select screen should be. It's possible to exit game normally there by pressing
Alt-F4 and confirming exit in dialog window that appears.
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https://bugs.winehq.org/show_bug.cgi?id=45604
Bug ID: 45604
Summary: Final Fantasy XIV destroys its own config files on
exit after commit 7da7ae7
Product: Wine-staging
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: varris(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Relay log (replace <myusername> with a 7 character string if length matters) :
https://mega.nz/#!qrAnzaIQ!roWgzw9g99hgtrS9fA_CzK9GHC5_co8rsBCb0fYvOrY
How to reproduce:
1. Start Final Fantasy XIV via launcher
2. Immediately exit the game in the main menu
3. At exit, the character specific configuration files are corrupted +
FFXIV.cfg is empty.
This issue started with commit 7da7ae7. It works fine before that. I've already
notified Zebediah Figura about this but I still think it's important to do a
proper bug report.
Please tell me if you need more information.
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