https://bugs.winehq.org/show_bug.cgi?id=45486
Bug ID: 45486
Summary: Byond 512.x dreamseeker will crash on loading into a
ss13 station that uses shaders if run on wine 3.9 or
later, but will run fine if you use 3.8
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: midicow(a)gmail.com
Distribution: ---
As in the title, in order to get dream-seeker to successfully launch into a
station you have to use wine 3.8 or earlier.
Steps;
Installed wine 3.9
export WINEARCH=win32
set version to windows 7
winetricks allfonts mfc42 gdiplus vcrun2013 wsh57 windowscodecs ogg ole32
riched30 msls31 ie8
got the windows beta exe for byond from http://www.byond.com/download/
Login and launch any of the populated ss13 servers listed (Most of them use
d3d9 shaders for lighting and ao now)
Dreamseeker attempts to connect, might even download stuff and go to launch,
then closes.
009a:err:d3d:wined3d_debug_callback 0x42a1848: "GL_INVALID_OPERATION in
glVertexAttribPointer(non-VBO array)".
009a:err:d3d:wined3d_debug_callback 0x42a1848: "GL_INVALID_OPERATION in
glVertexAttribPointer(non-VBO array)".
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https://bugs.winehq.org/show_bug.cgi?id=43665
Bug ID: 43665
Summary: The Quantum Break crashes at certain place.
Product: Wine
Version: 2.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mail.aermakov(a)gmail.com
Distribution: ---
Created attachment 59110
--> https://bugs.winehq.org/attachment.cgi?id=59110
Screenshot, wine log and backtrace.
Hello.
The game "Quantum Break" crashes at certain place during an animated intro. I
have launched it several times on wine-staging.2.15 and result was the same.
Best Regards.
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http://bugs.winehq.org/show_bug.cgi?id=29181
Bug #: 29181
Summary: Combo box doesn't get a background in dialog editor
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)iki.fi
Classification: Unclassified
Created attachment 37647
--> http://bugs.winehq.org/attachment.cgi?id=37647
Hack for background drawing
When using a resource editor like ResEdit to create dialogs, combo boxes have
CBF_EDIT set and the white background is not drawn and the dialog background is
seen instead.
Attached a patch that workarounds the problem for this case. It is probably not
the correct fix as there must be a reason why CBF_EDIT state control background
is not drawn. Of course on Windows the combo box background is drawn with this
program.
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https://bugs.winehq.org/show_bug.cgi?id=43506
Bug ID: 43506
Summary: Adobe Air installer does not make any progress unless
winetricks ie8 is installed (or quiet mode is used)
Product: Wine
Version: 2.12
Hardware: x86
URL: https://github.com/Winetricks/winetricks/issues/821
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
This was pointed out to me in
https://github.com/Winetricks/winetricks/issues/821. I can confirm that. Doing:
$ winetricks -q adobeair
works fine. However,
$ winetricks adobeair
hangs on initializing. If `winetricks -q ie8` is run beforehand, then
`winetricks adobeair` will work.
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https://bugs.winehq.org/show_bug.cgi?id=45361
Bug ID: 45361
Summary: Graphical issues in The Sims 3 (regression)
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: Ubuntu
Created attachment 61662
--> https://bugs.winehq.org/attachment.cgi?id=61662
terminal output (no +d3d_shader)
Setting High Detail Lots to any level above 1 results in very annoying
graphical issues on non-household lots and when moving through buildings. It is
also present with all options turned down to minimum but it's just easier to
reproduce with High Detail Lots set to level 4 and moving through buildings.
I can reproduce this bug in version 2.10 and higher but can't in 2.6 and 2.0.2,
so it must be a regression. Not sure about versions between 2.6 and 2.10 as I
get an error when compiling those, but I suspect the regression happened in 2.9
due to introduced tessellation.
Attaching terminal output (without WINEDEBUG argument) from 3.10 (devel),
screenshot of the problem and terminal output with WINEDEBUG=+d3d_shader (raw
file is almost 1GB so i compressed it into tar.xz).
I am using Ubuntu 18.04 (64 bit) with NVidia GTX 1070 using proprietary version
396.24.02 driver.
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https://bugs.winehq.org/show_bug.cgi?id=45199
Bug ID: 45199
Summary: MS Excel 2010 fails on start upgrading to wine 3.8
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lviggiani(a)gmail.com
Distribution: ---
Created attachment 61414
--> https://bugs.winehq.org/attachment.cgi?id=61414
backtrace
After upgrading to wine 3.8 (on Arch x64) MS Excel 2010 fails on start. The
splash screen appear for a few second and then a message error is displayed
saying that an error occurred and offering to report the error to microsoft and
to re-open excel.
Even afer restarting the error persists.
Downgrading to 3.7 works.
Please see the attached backtrace
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https://bugs.winehq.org/show_bug.cgi?id=44128
Bug ID: 44128
Summary: HebRech Invoicing throws error message
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 59867
--> https://bugs.winehq.org/attachment.cgi?id=59867
Console Output (wine 2.22)
Hello everyone,
after testing HebRech which got its own entry in the AppDB I noticed that the
button "Rechnung" in the main programm throws an error message.
Ein unerwarteter Fehler ist aufgetreten: LOMAIN ist kein Objekt. (1)
Klasse Commain_optionsdialogsservice (Zeile: 0)
Translation: An unexpected error has occured: LOMAIN is not an object. (1)
Class Commain_optionsdialogsservice (Line: 0)
Console output is attached.
Please note that this program requires a "winetricks dotnet46" to install.
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http://bugs.winehq.org/show_bug.cgi?id=33835
Bug #: 33835
Summary: Touhou 13.5 black screen
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44861
--> http://bugs.winehq.org/attachment.cgi?id=44861
Title screen
When running Hopeless Masquerade after the loading screen the only thing
rendered is the main menu and game logo, with no background and when trying to
go into story mode, the entire screen turns black. Music and sound effects are
running properly at the same time. Game version is 1.03b, but 1.0 does the
same. Tested with wine 1.6-rc2 on Ubuntu 13.04 (64-bit).
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https://bugs.winehq.org/show_bug.cgi?id=38721
Bug ID: 38721
Summary: Steam problem - Wine uncompability or something
similar
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adriansnetlis3(a)inbox.lv
Distribution: ---
Created attachment 51646
--> https://bugs.winehq.org/attachment.cgi?id=51646
The .log file with errors
Hi! I want to report that Steam installation has a problem here. I am posting
the log as attachment, but it is PlayOnlinux. Why PlayOnLinux - I am not gone
do very the same in console now as the installation was long for running
Resident Evil 5. But I am 100% sure this problem is releated to Wine and will
be the same also in non-POL installation. Actually, I am not 100% sure what the
problem is, but the log puts out one error that POL members which I reported a
problem with Resident Evil 5(here you can see my problem:
https://www.playonlinux.com/en/topic-13184-Resident_Evil_5_Gold_Edition_Ste…
). It may be reason why Resident Evil 5 not run, so I have to ask it here as
POL can't help with Wine errors. The POL log is in attachment. Please, don't
reject this - this may be important for multiple people!
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http://bugs.winehq.org/show_bug.cgi?id=34334
Bug #: 34334
Summary: MetaTester 5 never sends or receives data
Product: Wine
Version: 1.7.0
Platform: x86-64
URL: http://files.metaquotes.net/metaquotes.software.corp/m
t5/mt5tester.setup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45702
--> http://bugs.winehq.org/attachment.cgi?id=45702
wine-1.7.0-199-g52fb1cc console output (1st run)
The MetaTrader 5 Strategy Tester Agent (MetaTester 5) never sends or receives
any data.
It comes as part of MetaTrader 5 but is also available separately to create
your own server farm.
It installs itself as a system service on Windows (SYSTEM account) and runs in
the background once it has been initially set up from the main application.
Wine seems to have a problem running the services but that is a different
problem (bug not yet logged).
Wireshark confirms that no connection attempts are sent or received. Not
externally anyway.
The main application window shows statistics for data transfer and under
Windows XP this can be a few kB each day when quiet (when stock markets are
closed), but Wine never registers a single byte.
Netstat shows that the agents themselves are listening:
tcp 0 0 0.0.0.0:2001 0.0.0.0:* LISTEN
216313/wineserver
I can telnet to this port and it remains open for a few seconds before timing
out and closing. This does not register as data on the main application (same
in XP).
There are listeners on port 6010 and 6011 too but I think they're control
ports.
I am attaching the first run log as two agent services start successfully on
first run. You can start as many as you like but it makes sense to have one
agent per core.
Ran all day on Windows XP and Linux to compare.
In testing I enabled the agents to join the community (global) network. An
account is not required for this.
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