https://bugs.winehq.org/show_bug.cgi?id=39944
Bug ID: 39944
Summary: Stars! battle dialog lags
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53367
--> https://bugs.winehq.org/attachment.cgi?id=53367
Screenshot
The missiles in the Stars! battle dialog lag. This is a regression, Wine 1.3.0
displayed them smoothly.
I'll see about getting you a save file for quicker testing - otherwise you need
to play the game long enough to get to a point where you can battle with
missiles.
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https://bugs.winehq.org/show_bug.cgi?id=45407
Bug ID: 45407
Summary: MechCommander Gold: 'Could not Initialize .PDB file'
at startup
Product: Wine
Version: 3.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkranger_red(a)hotmail.com
Distribution: ---
Created attachment 61720
--> https://bugs.winehq.org/attachment.cgi?id=61720
The screenshot of 'Could not Initialize .PDB file'
Hello,
Recently I had upgrade my Linux distribution from Fedora 27 to 28, along with
Wine upgraded to the latest version (3.11). After the upgrade, I found that
MechCommander Gold don't work anymore. Now it shows a message box for exception
at startup - 'Could not Initialize .PDB file'.
For more investigation. I have removed Wine which came from the official Fedora
repo, and installed the one from WineHQ repo. Only the stable version 3.0.2
able to run the game. The devlopment version 3.10 and 3.11 both shows 'Could
not Initialize .PDB file'.
I can't remember which Wine version I was using in Fedora 27. But it was very
likely to be Wine 3.9, because I didn't do software update when 3.10 came out.
Please feel free to let me know if your need more information.
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https://bugs.winehq.org/show_bug.cgi?id=44828
Bug ID: 44828
Summary: 12
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winebus.sys
Assignee: wine-bugs(a)winehq.org
Reporter: mangazeec_it(a)mail.ru
Distribution: ---
Created attachment 60863
--> https://bugs.winehq.org/attachment.cgi?id=60863
Xperia Companion не работает
Программа Xperia Companion запускается но не работают usb порты
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http://bugs.winehq.org/show_bug.cgi?id=17708
Summary: Splinter cell double agent doesn't render correctly
Product: Wine
Version: 1.1.16
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puciek(a)gmail.com
Created an attachment (id=19904)
--> (http://bugs.winehq.org/attachment.cgi?id=19904)
Log from start till i had to kill the game (compressed because its 25mb)
Game renders only part of ui and character, rest is just darkness.
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http://bugs.winehq.org/show_bug.cgi?id=29700
Bug #: 29700
Summary: C&C TiberianSun and RedAlert 2 game graphics rendering
freezes when NOT moving the mouse.
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pclaves(a)web.de
Classification: Unclassified
When starting a game in C&C Tiberian Sun or RedAlert 2 (same Game Engine) the
screen (or Window) is not refreshed unless the mouse is moved around. The Game
is progressing (albeit slow), if the mouse is moved the screen is refreshed and
the player units jump the the new positions.
Tested with Wine 1.3.37
This seems to be related to http://bugs.winehq.org/show_bug.cgi?id=14438 but
with the exact opposite effect.
I tried the tricks from this report and the AppDb entry but the have no effect.
The bug 14438 report metions that the DIB engine should have fixed that bug,
but it apparently created a regression worse than the problem.
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http://bugs.winehq.org/show_bug.cgi?id=18759
Summary: RoughDraft 3's Word Count feature always says zero
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://www.salsbury.f2s.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user reported in http://jainakay.livejournal.com/41083.html
that Rough Draft's word count feature fails, always reporting
that the document has zero words.
Sure enough, I tried Rough Draft 3, and he's right.
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http://bugs.winehq.org/show_bug.cgi?id=26768
Summary: oleaut32 warnings on x86-64
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: oleaut32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
../../../dlls/oleaut32/tmarshal.c:426:3: warning: #warning You need to
implement stubless proxies for your architecture
../../../dlls/oleaut32/tmarshal.c: In function ‘serialize_param’:
../../../dlls/oleaut32/tmarshal.c:717:279: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c:793:73: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:794:56: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:800:50: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:802:7: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:802:41: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:807:51: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:809:7: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:809:41: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c:895:92: warning: cast to pointer from integer
of different size
../../../dlls/oleaut32/tmarshal.c: In function ‘deserialize_param’:
../../../dlls/oleaut32/tmarshal.c:1076:12: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1079:78: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c:1086:15: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1181:11: warning: cast from pointer to
integer of different size
../../../dlls/oleaut32/tmarshal.c:1189:16: warning: cast to pointer from
integer of different size
../../../dlls/oleaut32/tmarshal.c: In function ‘init_proxy_entry_point’:
../../../dlls/oleaut32/tmarshal.c:1699:17: warning: unused variable ‘xasm’
../../../dlls/oleaut32/tmarshal.c: At top level:
../../../dlls/oleaut32/tmarshal.c:1317:1: warning: ‘xCall’ defined but not used
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https://bugs.winehq.org/show_bug.cgi?id=39023
Bug ID: 39023
Summary: Final Fantasy XI Using a Bluetooth PS3 Controller
crashes the game.
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)sharpner.de
Using a ps3 bluetooth controller and setting it up with the ffxiutils.
Configuration works, but the game crashes with gamepad enabled.
fixme:qtdatahandler:myComponentRoutineProc unhandled select 0x44
wine.bin(820,0x401f4000) malloc: *** error for object 0x4021c830: double free
*** set a breakpoint in malloc_error_break to debug
wine: Assertion failed at address 0x000b:0x988b669a (thread 0025), starting
debugger...
1.7.48 is also affected, here it wasn't enough to disable gamepad in the
configuration but I also had to disable bluetooth.
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http://bugs.winehq.org/show_bug.cgi?id=30522
Bug #: 30522
Summary: Jupiter shows too small, unreadable fonts
Product: Wine
Version: 1.5.2
Platform: x86
URL: http://pity.elfin.pl/pliki/Jupiter/Jupiter2011/std/1.0
.5.6/Jupiter2011_std_1.0.5.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: washuu(a)eastnews.com.pl
Classification: Unclassified
Created attachment 39929
--> http://bugs.winehq.org/attachment.cgi?id=39929
sample data file with bogus numbers
Jupiter is free, downloadable program for calculating taxes in Poland, it's
quite pupular.
I found using it under Wine quite unconfortable, because of a few bugs. Here is
one of them:
- install the application. In my case it went without any glitches.
- run the application.
- open the sample data file, using menu "Plik" ("file") and "Otworz" ("open").
- wait a few seconds to open data file, when it is loaded you see some text in
the middle, starting with "dziekujemy za skorzystanie z programu".
- click tab "Formularze" ("forms") and see very tiny, unreadable letters on
the form. On win32, the forms are readable and nicely formatted. I can create
some screenshots, but nevertheless the fonts in Wine are very small.
My wine is 1.5.2, running on Ubuntu 11.10 32bit.
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https://bugs.winehq.org/show_bug.cgi?id=37959
Bug ID: 37959
Summary: Guild Wars 2 freezes on startup
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emailofchris(a)gmail.com
Distribution: ---
Created attachment 50572
--> https://bugs.winehq.org/attachment.cgi?id=50572
Terminal output when running Guild Wars 2.
The launcher starts, but when I login and click Play, the music from the game
begins to play but nothing is visible. Also I can't alt-tab out as GW2 keeps
the focus, so I have to switch to a new tty in order to terminate it. With a
virtual desktop, as recommended on the AppDB, it still won't start, but it does
become easier to terminate it without a tty switch.
Using Arch Linux with KDE Plasma 5.
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