https://bugs.winehq.org/show_bug.cgi?id=45246
Bug ID: 45246
Summary: Free Manga Downloader(all): no text on some boxes.
Product: Wine
Version: 3.6
Hardware: x86-64
URL: https://github.com/riderkick/FMD
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luciojunior3(a)mail.com
Distribution: Ubuntu
Created attachment 61490
--> https://bugs.winehq.org/attachment.cgi?id=61490
Missing text.
Same issue when running Manjaro, Nvidia 390 drivers.
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https://bugs.winehq.org/show_bug.cgi?id=45735
Bug ID: 45735
Summary: Neo Manager (formerly known as Alphasmart Manager) not
installed, cannot read out via USB
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Stefaniee(a)gmx.de
Distribution: ---
Created attachment 62176
--> https://bugs.winehq.org/attachment.cgi?id=62176
backtrace of crashed installation
The Neo Manager (or: Alphasmart Manager) is a software to read out/send
to/manage files, which are written on the NEO device (a keyboard-like writing
device). It is originally a software for windows (hence: wine used), the device
is attached via usb. The installation using wine runs through until the last
thing is "registering product" and then wine stops the installation giving me
the back trace below. I tried it several times, no change.
However, the program seems to be installed nevertheless and opens as it should.
The problem: Although my device senses beeing attached to my laptop (it can be
used as keyboard in any program as well, when not opened in the neo manager),
the neo manager does not find any neo device.
Vagely similar bugs are reported for windows users, if the used usb port is a
usb hub. I tried on every usb port my laptop has, it doesn't recognize the
device on either one. (I admit, I don't understand the usb port/usb hub
difference... sorry.)
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https://bugs.winehq.org/show_bug.cgi?id=45738
Bug ID: 45738
Summary: Unable to compile on macOS after "winhttp: Use winsock
sockets"
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
Before "winhttp: Use winsock sockets" ca56f992803420ef37d7a87158e572f981005e5d,
it was possible to compile wine on macOS normally but now compiling fails.
After reverting just the changes included in that commit I can compile the
current head without issue
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https://bugs.winehq.org/show_bug.cgi?id=45788
Bug ID: 45788
Summary: Mouse pointer is off from the visible cursor by huge
margin in steam, when winecfg DPI is different from
Xorg
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: iive(a)yahoo.com
CC: julliard(a)winehq.org
Regression SHA1: 910f3ed4daaac96842159cfeef0b64ed2e533ace
Distribution: ---
After upgrading to wine-3.15 all Valve Steam UI elements were not activated
when I hover the mouse over them, but when the mouse cursor is about an inch
right and down from them.
I bisected the issue and got to:
---
commit 910f3ed4daaac96842159cfeef0b64ed2e533ace
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Aug 27 14:19:13 2018 +0200
user32: Scale coordinates in Get/SetCursorPos() based on DPI awareness.
---
After seeing that it is DPI related remembered that I had tweaked
winecfg->graphics->screen_resolution and I had it set to 120dpi to make fonts
and UI elements bigger.
I restored the "buggy" build and set it to 96DPI that hid the issue.
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https://bugs.winehq.org/show_bug.cgi?id=40064
Bug ID: 40064
Summary: Installing Atmel Studio & failed> issues with visual
studio installtion and DDAConfigCA.exe
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hmf(a)inesctec.pt
Distribution: ---
Created attachment 53542
--> https://bugs.winehq.org/attachment.cgi?id=53542
DDAConfigCA.exe error log
. env WINEARCH=win32 WINEPREFIX=~/.wine32atmel winecfg
set it to windows 7 (NOT 8.1)
. env WINEARCH=win32 WINEPREFIX=~/.wine32atmel winetricks -q corefonts mdac28
dotnet40
download gacutil-net40.tar.bz2
http://www.mediafire.com/download/v8rw5h1ra7maod4/gacutil-net40.tar.bz2
cp to /home/hmf/.cache/winetricks/dotnet40
rerun above
note that reset the windows to thew XP version, change it again
. env WINEARCH=win32 WINEPREFIX=~/.wine32atmel wine WinAVR-20100110-install.exe
. env WINEARCH=win32 WINEPREFIX=~/.wine32atmel wine
as-installer-7.0.634-full.exe
Installation partially failed:
An error occurred.
Microsoft Visual Studio 2015 Shell (Isoltate)
Close the window.
No shortcut was added.
reran the winecfg and this time did a modify - repair, which ended ok.
Now we have a link
env WINEPREFIX="/home/hmf/.wine32atmel" wine C:\\Program\
Files\\Atmel\\Studio\\7.0\\atmelstudio.exe
Failed to run:
err:eventlog:ReportEventW L"An unhandled win32 exception occurred in
atmelstudio.exe [8]. Just-In-Time debugging this exception failed with the
following error: 0x80004001\n\nCheck the documentation index for 'Just-in-time
debugging, errors' for more information."
During installation I get a error from DDAConfigCA.exe
Added log.
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https://bugs.winehq.org/show_bug.cgi?id=40704
Bug ID: 40704
Summary: foobar2000 crashes on alt-F (file menu shortcut)
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
Created attachment 54588
--> https://bugs.winehq.org/attachment.cgi?id=54588
foobar2000 crash handler log (alt-f)
Not-really-duplicate of Bug 7205, reported in 2007 and closed in 2008.
I'm using foobar2000 1.3.10. I first encountered this issue on Ubuntu 16.04
Cinnamon and Wine 1.6.2 x64, on a (I think) 32-bit wineprefix.
# Setup
* I also replicated this issue in Wine 1.9.10, 32-bit (PlayOnLinux).
* To (hopefully) avoid foobar2000-specific tweaks, I used [Install dialog] ->
_Install a non-listed program_. Then I created a new app profile and
# Instructions
* Install foobar2000 1.3.10.
* Open foobar2000. Press [Alt-F].
# Results
* foobar2000 crashes. The internal crash handler catches the crash and pops up
a dialog.
* I clicked "View Report" and saved a crash log.
* Note that this bug is somewhat random. I've experienced GUI corruption, Wine
crash handler, foobar2000 crash handler, or no issues at all.
# Notes
* [Alt-Enter] crashes.
* [Alt] *focuses* the menu bar without crash. [Alt, Enter] opens the File menu
without crash.
* Afterwards, [Alt-F] etc. still crashes.
* Clicking on any menu opens that menu without crash.
* Afterwards, [Alt-F] etc. does NOT crash.
* Clicking the "right-click menu" keyboard key opens an undo/redo menu.
* This also prevents crashes.
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https://bugs.winehq.org/show_bug.cgi?id=45771
Bug ID: 45771
Summary: Parts of page(s) content missing when printing (seen
in Framemaker 8)
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
[I understand that DPI awareness is WIP]
We use FrameMaker 8 (a Desktop publishing program) and when printing documents
we see a regression from wine 3.14 (where printing worked without problem):
On many documents parts of the printed pages are missing. Whem this happens,
the same part of all pages is missing (i.e. the lower 20% of all printed
pages). Always lower parts are missing with varying extent in different
documents.
Looking at the Postscript file we see that the missing parts are not contained
in the file and there are no postscript interpreter errors.
wine is self-compiled (32-bit-only), an empty prefix is used and the Windows
version is set to Windows XP. The problem does not depend on the screen dpi set
with winecfg.
A bisect finds the following commit:
commit d0579649c1fb725b2bc1d15b7dbee866ffb44ebf
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Aug 22 12:56:53 2018 +0200
gdi32: Fall back to GetSystemMetrics() for the virtual desktop size.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting this commit fixes the bug. If can provide logs if this is useful. A
trial version of Framemaker 8 is available and I can give install hints when
required.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=30856
Bug #: 30856
Summary: Atmel Studio 6 fails to start - Component missing
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
Classification: Unclassified
Created attachment 40414
--> http://bugs.winehq.org/attachment.cgi?id=40414
Debug logs of error message
I've downloaded Atmel Studio 6 from here:
http://www.mikrocontroller.net/articles/AVR-Studio
and Microsoft Visual Studio 2010 Shell (Isolated) from here:
https://www.microsoft.com/en-us/download/details.aspx?id=1366
After that, I ran:
WINEARCH=win32 winetricks -q dotnet20 dotnet40
Because the setup of the IsolatedShell fails to extract, I manually extracted
it using 7zip (alternatively WinRAR) and then ran the setup.exe.
To avoid some error messages of the MS VSISOS setup, I copied some files:
$ mkdir -p ~/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727/CONFIG
$ cp /etc/mono/2.0/machine.config
~/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727/CONFIG/
$ mkdir ~/.wine/drive_c/windows/Microsoft.NET/Framework/v4.0.30319/config
$ cp /etc/mono/4.0/machine.config
~/.wine/drive_c/windows/Microsoft.NET/Framework/v4.0.30319/config
Now starting the Atmel Studio 6 setup works but still has some installation
errors of single components, but nevertheless the installation succeeds.
Starting the program fails with following error message:
0009:Call user32.MessageBoxW(00000000,0032d0c4 L"Cannot find one or more
components. Please reinstall the application.",0032cea4 L"Microsoft Visual
Studio Shell Isolated",00000010) ret=1001b67d
Here is the complete +relay-Log (100mb+):
http://onny.project-insanity.org/files/wine155-atmelstudio6-relay.txt
In the attachment is a shorter log with only the MessageBox part and the errors
before that.
Hope that helps somehow, thanks!
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https://bugs.winehq.org/show_bug.cgi?id=38339
Bug ID: 38339
Summary: Steam: Can't change resolution in game
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timsta2000(a)googlemail.com
Distribution: ---
Created attachment 51180
--> https://bugs.winehq.org/attachment.cgi?id=51180
Terminal output. Don't know if this is all, but I think it is.
I've installed Call of Duty 4 Modern Warfare over Steam, but the resolution,
when I start the game, drops to 640*480( with a screen with 1600*900 ). The
rest of the screen is black.
When I try to set a new resolution the game just crashes and the resoluton is
still 640*480 in Unity.
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https://bugs.winehq.org/show_bug.cgi?id=45430
Bug ID: 45430
Summary: Improve diagnostics of 'D3DxxCreateDevice' failures
for warp driver type (D3D10_DRIVER_TYPE_WARP or
D3D_DRIVER_TYPE_WARP)
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
for improving diagnostics of unsupported drivers with 'D3DxxCreateDevice'.
While trying out some games which support the DX11 Warp software renderer on
Windows platforms
(https://docs.microsoft.com/en-us/windows/desktop/direct3darticles/directx-w…)
using command line, the output was not super useful. In fact it's a bit
inconsistent.
'D3D10CreateDevice1' -> handles 'D3D10_DRIVER_TYPE_WARP' explicitly in fixme
trace
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d10_1/d3d10_1_main…
'D3D11CreateDevice' -> default (error) case, only enum value printed
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d11/d3d11_main.c#l…
'D3D10CreateDevice' -> default (error) case, only enum value printed
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/d3d10/d3d10_main.c#l…
--- snip ---
...
0030:Ret ucrtbase.memcpy() retval=0022ea88 ret=140e19601
0030:Call
d3d11.D3D11CreateDeviceAndSwapChain(00000000,00000005,00000000,00000000,0022f3d8,00000003,00000007,0022f3f0,2127fb38,2127fb30,2127fb40,0022f3d0)
ret=140b91f80
0030:Call dxgi.CreateDXGIFactory1(7f270d9df180,0022edf0) ret=7f270d975d1e
0030:trace:dxgi:CreateDXGIFactory1 iid {7b7166ec-21c7-44ae-b21a-c9ae321ae369},
factory 0x22edf0.
...
0030:trace:d3d:wined3d_create Created wined3d object 0xc6c620.
0030:Ret wined3d.wined3d_create() retval=00c6c620 ret=7f270d905c55
0030:Call wined3d.wined3d_mutex_unlock() ret=7f270d905c74
0030:Ret wined3d.wined3d_mutex_unlock() retval=00000000 ret=7f270d905c74
0030:trace:dxgi:dxgi_factory_create Created factory 0xc6c5d0.
0030:trace:dxgi:dxgi_factory_QueryInterface iface 0xc6c5d0, iid
{7b7166ec-21c7-44ae-b21a-c9ae321ae369}, out 0x22edf0.
0030:trace:dxgi:dxgi_factory_AddRef 0xc6c5d0 increasing refcount to 2.
0030:trace:dxgi:dxgi_factory_Release 0xc6c5d0 decreasing refcount to 1.
0030:Ret dxgi.CreateDXGIFactory1() retval=00000000 ret=7f270d975d1e
0030:fixme:d3d11:D3D11CreateDevice Unhandled driver type 0x5.
...
0030:Ret d3d11.D3D11CreateDeviceAndSwapChain() retval=80004005 ret=140b91f80
...
--- snip ---
It later crashes, likely due to missing WARP driver support.
Having the unhandled WARP driver type explicitly "stringified" could improve
the situation of diagnosing end user problems. I actually had to look up the
enum value.
Might be a bit off-topic to this ticket: Is Direct3D 11 WARP driver support
ever considered in Wine? I guess getting DX11+ feature support with hardware
drivers to work perfectly (tm) is much higher priority. The MS website
(https://docs.microsoft.com/en-us/windows/desktop/direct3darticles/directx-w…)
lists some interesting use-cases though.
Regards
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