http://bugs.winehq.org/show_bug.cgi?id=34014
Bug #: 34014
Summary: Star Wars KOTOR II: The Sith Lords: Movies/cutscenes
do not play
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45198
--> http://bugs.winehq.org/attachment.cgi?id=45198
Wine log of KOTOR II
They can still be heard, but the screen is just black when a movie is playing.
Tried installing bink player but it didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=37043
Bug ID: 37043
Summary: Keyboard input broken in Roblox Player
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49224
--> http://bugs.winehq.org/attachment.cgi?id=49224
Log file when playing game
Hi, I am a user of Roblox
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=15961) and
former appdb maintainer, and there's been a bug with keyboard input that has
affected every version for quite some time now. The shift key does not work,
and random commas get inputted when num lock is activated or the num lock state
is toggled. I have no idea why this happened, so I ran it in wine with the
debug flags "-fixme,+x11drv,+keyboard,+event,+win" and got the error log
attached.
Looking forward to a fix, thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21466
Summary: implement FileFsVolumeInformation class for
ntdll.NtQueryVolumeInformationFile
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://download.avgfree.com/filedir/inst/avg_free_stf_
en_90_730a1834.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
AVG's free 8.x/9.x antivirus edition installer uses native API for various
operations.
The installer creates empty UTF8 log files (c:\\windows\\temp\\*avg9*.log)
because of the (silenced) FileFsVolumeInformation class stub in
ntdll.NtQueryVolumeInformationFile.
A simple implementation (even returning zero-filled FILE_FS_VOLUME_INFORMATION)
helps the installer to properly write installer/debug log files with UTF8
content.
--- snip ---
...
002d:Call ntdll.RtlDosPathNameToNtPathName_U(00162a58
L"\\\\?\\C:\\windows\\temp\\Davg9inst_2010-01-24_11-39.log",0032f814,00000000,00000000)
ret=0041d4de
002d:Ret ntdll.RtlDosPathNameToNtPathName_U() retval=00000001 ret=0041d4de
...
002d:Call
ntdll.ZwOpenFile(0032f828,00120000,0032f7f4,0032f80c,00000003,00004020)
ret=0041d380
002d:Ret ntdll.ZwOpenFile() retval=00000000 ret=0041d380
...
002d:Call
ntdll.ZwQueryVolumeInformationFile(00000068,0032f80c,0032f51c,00000238,00000001)
ret=0041d3c0
002d:fixme:ntdll:NtQueryVolumeInformationFile 0x68: volume info not supported
002d:Ret ntdll.ZwQueryVolumeInformationFile() retval=c0000002 ret=0041d3c0
002d:Call ntdll.RtlNtStatusToDosError(c0000002) ret=0041d4a5
002d:Ret ntdll.RtlNtStatusToDosError() retval=00000001 ret=0041d4a5
...
002d:Call ntdll.ZwClose(00000068) ret=0041d09b
002d:Ret ntdll.ZwClose() retval=00000000 ret=0041d09b
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=31207
Bug #: 31207
Summary: graphstudio crashes
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 40984
--> http://bugs.winehq.org/attachment.cgi?id=40984
Log: graphstudio crashes
1. Download graphstudio from
http://blog.monogram.sk/janos/download/dl-graphstudio.php
sha1sum graphstudio.exe
a9e60ea3c1e18c6b2b8a2290b896eede3b355e7d
Reference:
http://blog.monogram.sk/janos/tools/monogram-graphstudio/
2. Start graphstudio.exe with Wine
3. Click "Graph->Insert Filter"
4. Click on any filter, for example: "GStreamer splitter filter"
5. Click on "Change merit", then click "OK" without change anything
6. Click on "Property page", then click "OK" without do anything
Result:
graphstudio crash after clicking "OK"&>
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http://bugs.winehq.org/show_bug.cgi?id=33290
Bug #: 33290
Summary: Wine strange fullscreen behavior
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mmtaddxg(a)jadamspam.pl
Classification: Unclassified
Created attachment 44042
--> http://bugs.winehq.org/attachment.cgi?id=44042
Console output
I have a problem with fullscreen mode with Heroes of Might and Magic III and
recently with Portal Prelude. I will try to explain the situation with HoM&M:
As I start the game the 3DO animation is often shited a bit to the upper-left
but moving cursor in the corner upper-left corner centers it. Now while playing
the actual game at some point (sometimes quite soon sometimes after a while)
while trying to y see the desktop. The resmove the map with a cursor you start
to move the whole game screen. When game screen is shifted you can
clearlolution is 800x600 ("Heroes" resolution) but desktop seem to be size
1280x1024 which is the native resolution of my display. This bug obviously
makes playing impossible and the only solution for now is to change the
resolution before starting the game which is not really convenient. As I've
mentioned in the beginning the same bug applies to Portal prelude which at
first opened in 1280x960 for some reason. Of course with portal the situation
is much better becuse you can actually change the game's resolution, not so
much with HoM&M.
This bug did not take place in Wine 1.4 and (as far as I remember) 1.3
I'm using Linux Mint 14.1 Mate
GF 250 GTS
Nvidia drivers 310.14
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https://bugs.winehq.org/show_bug.cgi?id=42072
Bug ID: 42072
Summary: Dead Space (Steam) crashes on save with "divide by
zero" error
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lmnet89(a)gmail.com
Distribution: ---
Created attachment 56571
--> https://bugs.winehq.org/attachment.cgi?id=56571
Error backtrace for 1.9.24 version
Dead Space (Steam) always crashes on save. I tried 1.9.2, 1.9.20, 1.9.24,
1.7.55 versions: issue is 100% reproducible. Also, I tried to skip first save
point and save on second save point, but it also lead game to crash.
Error is:
Unhandled exception: divide by zero in 32-bit code (0x00900463).
I'm using Play on linux. Game is in separate clear x86 prefix. After creating
prefix I have installed Steam through play on linux, and after that I installed
Dead Space from the Steam menu.
I have backtraces for 1.7.55, 1.9.2 and 1.9.24. I attached backtrace file for
1.9.24 version.
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http://bugs.winehq.org/show_bug.cgi?id=19420
Summary: Unimplemented function GdipResetLineTransform in
Passmark 7.0
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.passmark.com
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmail.com
Passmark is a benchmark program with all sorts of basic system tests. Its 2D
benchmark makes uses of at least GdipResetLineTransform and perhaps some other
unimplemented gdiplus functions. These should be implemented for correct
rendering.
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http://bugs.winehq.org/show_bug.cgi?id=16389
Summary: Mechwarrior 2 fails to start
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Mechwarrior2 from "The Titanium Trilogy" fails to start.
Xephyr :1 -ac -screen 800x600x8 &
DISPLAY=:1 wine MW2WIN.EXE
A window is display briefly, then exits without any error.
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https://bugs.winehq.org/show_bug.cgi?id=46700
Bug ID: 46700
Summary: notepad++ keep non existing file when deleted
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
I have notepad++ set so that it silently updates file changes, but if some file
open in notepad++ gets deleted, I get the window in notepad++, asking me "keep
non existing file" on the title bar, and I see no buttons to click. Can someone
check this out pleas? Thank you
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https://bugs.winehq.org/show_bug.cgi?id=36753
Bug ID: 36753
Summary: UltraISO can't open image with a lot of files
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
UltraISO can't open .dmg or .cdr with about 23,000 files. Both images open fine
on my mac.
When program starts, wine shows about 10:
fixme:win:LockWindowUpdate (0x10020), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
and one at the end:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
Console doesn't show any new errors when opening fails, UltraISO, however,
shows a window with an error(see screenshot).
I tried opening other images, with UltraISO, they open fine.
UltraISO version is 9.6.1.3016
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