https://bugs.winehq.org/show_bug.cgi?id=48001
Bug ID: 48001
Summary: Additional Comment tool changes resolution on its own.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)marekpasnikowski.name
CC: austinenglish(a)gmail.com
Distribution: ---
During discussion in a bug report a sign of a bug in Bugzilla appeared in this
comment:
https://bugs.winehq.org/show_bug.cgi?id=47987#c9
I never intended to do any changes to anything in there besides posting further
comments.
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https://bugs.winehq.org/show_bug.cgi?id=48021
Bug ID: 48021
Summary: msi installer not working on msxml3, Office 2010 shows
Installation language unsupported
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qqpp4130(a)hotmail.com
Distribution: ---
I encounter on installing of msxml3 from winetricks and also excuting msiexec
/i msxml3.msi /q with errorr. I excute command for the output
WINEPREFIX=/home/jc/.local/share/wineprefixes/office2010
WINEDEBUG=+relay,+seh,+tid wine msiexec /i msxml3.msi /q > /home/jc/msiexec.txt
2>&1
Also, while installing office2010 from mounted iso file, I encounter with
"Installation language not supported." on both English version and the
SimChinese version of installation iso. I also get the console dialog for that
untill the error window pop up with the similar command with output.txt. I have
attatch the log file in the attatchment. Please have a look. Is this some kind
of bug on my mechine or its common?
Enviroment:
Kernal: 5.2.21-1-MANJARO_x64
Wine version: wine-4.0.2 && wine-4.18-1
Winetricks version: 20190912
PS:
I tried to set the system LC_ALL to the matching locale, but it was not
helpfull.
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https://bugs.winehq.org/show_bug.cgi?id=47988
Bug ID: 47988
Summary: StationPlaylist Studio: graphics corruption when
dragging a row in a table
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ---
Created attachment 65504
--> https://bugs.winehq.org/attachment.cgi?id=65504
+imagelist debug output
1. Install StationPlaylist Studio from
https://stationplaylist.com/StudioDemo.exe
2. (after installing answer no to every question)
3. If the main playlist table is empty, right-click on the table and select
"Append hour marker".
4. Try to drag the row with the hour marker.
When dragging a row in the playlist table:
- if the dragged row bounds are within the screen bounds: drag overlay is
invisible (only the mouse cursor changes)
- if the dragged row bounds are partially outside the screen bounds: the
graphics on the screen becomes corrupted
It seems that the graphics corruption happens when BitBlt is called with a rect
which is (partially) outside the screen bounds. On Windows, the out-of-bounds
image parts are filled with black. On Wine / X11, there is some random garbage
video memory dump.
But I am not sure about the cause of the drag overlay being invisible.
The table control uses ImageList, so I am attaching a +imagelist debug output.
The bug is present on both Intel HD Graphics (Skylake) and AMD Radeon (RX550).
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https://bugs.winehq.org/show_bug.cgi?id=47981
Bug ID: 47981
Summary: PhantomJS crashes in PG Offline 4
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajg02(a)elfringham.co.uk
Distribution: ---
Created attachment 65497
--> https://bugs.winehq.org/attachment.cgi?id=65497
Console log with PhantomJS crash
Download installer for PG Offline tool from
http://www.personalgroupware.com/downloads.htm
Create a win32 prefix and install .NET 4.5.2
Set Windows version to Win7
winetricks windowscodecs
Run installer, appears to finish successfully.
Tick box to launch PG Offline 4. Click OK on dialogue box about
RegisterExtensionInFirewall.exe crashing.
Click the 'List' button to get a list of your Yahoo Groups. The master login
dialogue box needs to be filled in, this appears mostly black with a tiny text
box, it will expand as you type your username, then tab to the password field.
Press Enter to complete. After a short period you get a message about PhantomJS
having crashed from the console. The PG Offline window notes that your login
failed.
I took a console log with WINEDEBUG=relay,seh as suggested but the one I took
and compressed still exceeds the size limit for attachments. So the attached
one is with no WINEDEBUG.
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https://bugs.winehq.org/show_bug.cgi?id=47948
Bug ID: 47948
Summary: Campfire Pro GUI Problems
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hobby(a)lukas-krause.me
Distribution: ---
Created attachment 65447
--> https://bugs.winehq.org/attachment.cgi?id=65447
Error log on Startup of Campfire Pro
When starting up Campfire Pro it only partially loads up the GUI and throws an
error, see appended log. The Installation works fine as intended.
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https://bugs.winehq.org/show_bug.cgi?id=47916
Bug ID: 47916
Summary: Sound issues when using faudio in Wine Staging >=4.13
Product: Wine-staging
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: witold.baryluk+winehq(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi,
This was tested on Overwatch game, but I had similar issues in other games.
I have no issue with Wine Staging 4.12.1, however 4.13 - 4.17 doesn't work in
terms of audio.
I only have ALSA, and game starts without any sound, and then after about 10
seconds, it freeze at startup for about 2 minutes, waiting on synchronization.
Eventually it figures things out and game continues to work, and sound is
available. But often the game logs me out of the servers, and I need to restart
a game. So I can't use it. It is easily reproducible.
Wine Staging @ 8d19b3fc4b6e6ddaf7124048406d32662023d71d works.
Wine Staging @ b95b9109b824d21d98329c76387c3983d6e27cc2 (next commit) doesn't
commit b95b9109b824d21d98329c76387c3983d6e27cc2
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Mon Jul 15 09:35:57 2019 +1000
Use FAudio library now
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https://bugs.winehq.org/show_bug.cgi?id=48026
Bug ID: 48026
Summary: Need for Speed World unable to connect to local proxy
server
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: jason098(a)protonmail.ch
Distribution: ---
Created attachment 65567
--> https://bugs.winehq.org/attachment.cgi?id=65567
Full log of launcher+game
The SoapBox Race World unofficial launcher for Need for Speed World creates a
local proxy server on 127.0.0.1:626x. After the launcher starts the game, it
tries to connect to that server and never succeeds. Running with
WINEDEBUG=+winsock results in the game spamming:
0051:trace:winsock:WS_select read (nil), write 0xfbefc74, excp (nil) timeout
0xfbefc6c
0051:trace:winsock:WS_select read 0xfbefc78, write (nil), excp (nil) timeout
0xfbefc70
System info:
Ryzen 3600
Radeon RX 570
openSUSE Tumbleweed x86_64
Linux version 5.4.0-rc5-1.g13dfd5f-default
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https://bugs.winehq.org/show_bug.cgi?id=48049
Bug ID: 48049
Summary: Basemark GPU crashes when using D3D12
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: cybermax(a)dexter.no
Distribution: ---
Created attachment 65589
--> https://bugs.winehq.org/attachment.cgi?id=65589
Debug log of Basemark
Basemark GPU - https://www.basemark.com/benchmarks/basemark-gpu/ - crashes when
selecting D3D12.
Vulkan and OpenGL works.
Ran D3D12 test with logging:
VKD3D_DEBUG=trace
VKD3D_CONFIG=vk_debug
VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_standard_validation
Let me know if there are other logging options needed.
PS. The benchmark is free to download.
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https://bugs.winehq.org/show_bug.cgi?id=48055
Bug ID: 48055
Summary: user32: Implement DM_REPOSITION dialog message
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
DM_REPOSITION Dialog Message was not implemented.
This message realizes repositioning of dialog boxes.
https://source.winehq.org/patches/data/173009
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https://bugs.winehq.org/show_bug.cgi?id=48070
Bug ID: 48070
Summary: Regression: Virtual Desktop not decorated anymore by
the window manager
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Distribution: ---
OS: Kubuntu 18.04 x64
Since Wine 4.17 when using the "Emulate a virtual desktop" the virtual
desktop-window is not decorated anymore by the window manager even if "Allow
the window manager to decorate the windows" is checked.
This results not only in the fact, that the window cannot be moved by drag&drop
of the title-bar (which can be work-arounded using the taskbar, at least with
KDE).
Steps to reproduce:
1. Check "Emulate a virtual desktop"
2. Check "Allow the window manager to decorate the windows"
3. Open winecfg
4. See, that the virtual desktop is not decorated
Expected result:
-Virtual desktop is decorated
The worst thing is, that any full-screen application leaving full-screen
results now in the "virtual desktop" expanding to the full size of the display
the app was on making it unusable.
Steps to reproduce:
1. Check "Emulate a virtual desktop"
2. Check "Allow the window manager to decorate the windows"
3. Open winecfg
4. In the same Wine environment open a full-screen game, e.g. the demo version
of The Settlers 3:
http://s3de.siedler3.net/ftp.bluebyte.com/demos/eng/settlers3amazons/s3a_de…
5. See, that the virtual desktop is not decorated
6. Exit the game
7. See, that the complete display was now overtaken by the virtual desktop
(though the usable area is only in the top-left of the display and in the size
of virtual desktop).
8. Only killing the other open apps in the Wine env makes the display usable
again.
Expected result:
-Virtual desktop does not make the display unusable
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