https://bugs.winehq.org/show_bug.cgi?id=37578
Bug ID: 37578
Summary: Request for Enhancement: please add libXext as a
dependency
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Request for Enhancement:
It about killed my trying to compile Wine-1.7.30 (I conquered). In the
"./configure" phase, Wine threw the following error:
wine-1.7.30]# ./configure --disable-win64
configure: WARNING: libpng 32-bit development files not found, PNG won't be
supported.
Only thing was that libpng was actually installed:
# rpm -qa \*libpng\* | grep -i i686
libpng-devel-1.2.49-1.el6_2.i686
libpng-1.2.49-1.el6_2.i686
The error was bogus reporting from Wine "./configure". The actual problem was
that libpng had a dependance on zlib. "yum install zlib-devel.i686" fixed the
bogus error from Wine.
This bogus error was originally reported to Wine on:
https://bugs.winehq.org/show_bug.cgi?id=37534
Their response was that it was a dependency:
http://www.libpng.org/pub/png/libpng.html
"libpng is available as ANSI C (C89) source code and requires zlib
1.0.4 or later (1.2.5 or later recommended for performance and security
reasons)."
So I reported it to Red Hat on:
https://bugzilla.redhat.com/show_bug.cgi?id=1162842
Their response was:
You were probably not able to install libpng without zlib, but of
course you were able to install libpng and libpng-devel without
zlib-devel - but this is pretty much expected. Guidelines are
even stricter, explicit requirements for library packages are
forbidden (
https://fedoraproject.org/wiki/Packaging:Guidelines#Explicit_Requires
- Red Hat Enterprise Linux follows Fedora packaging guidelines
with just very few exceptions ).
So, would you guys please consider putting the dependency in yourself, so as to
keep the next poor sod who is trying to ./configure wine from going out of his
mind and to keep you guys from having to endlessly answer this question over on
the forums
Many thanks,
-T
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https://bugs.winehq.org/show_bug.cgi?id=45565
Bug ID: 45565
Summary: Battle.net Helper.exe crashes when trying to view
Twitch streams
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Distribution: ---
Created attachment 61989
--> https://bugs.winehq.org/attachment.cgi?id=61989
Backtrace
Please note that this is a different issue than bug #43910.
Sometimes game pages in Battle.net App will have Twitch streams embedded in
their news items (I saw SC2, HotS, and the Overwatch League tab having this).
When opening such a page, Battle.net Helper.exe will crash (in a similar way to
bug #43910).
Two things visible in the logs that happen only in this case are
"fixme:cryptnet:verify_cert_revocation_from_aia_ext" and "MSAudDecMFT.dll nor
Msmpeg2adec.dll is not loaded".
The crash happens the same way in Wine devel and Wine Staging (both 3.13).
Workaround is to quickly click "Pause" or "Watch now" -- this will cause the
video to stop being loaded (clicking "Watch now" will open the stream in
browser).
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http://bugs.winehq.org/show_bug.cgi?id=25870
Summary: Column headers don't always resize to fit text when
double-clicked
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
When you try to double-click (with the left mouse button) on a column header
WHEN THE MOUSE POINTER SHOWS DOUBLE BLACK ARROWS, like this <-|->
the column is supposed to resize to fit the longest line of text below it
perfectly.
In programs such as Pegasus Mail and many others which use resizeable columns
e.g. 1by1 Player, double-clicking the column header results in any of the
following:
* nothing happens
* messes up the columns - depending on text size
* the column will resize properly
Although trivial, I believe Wine users should report bugs when they are
discovered.
Please test this using 1by1 Player and play around with the font size in the
application's settings (press <F6> to get into the program's settings). Now
try resizing the columns with different font sizes and double-clicking the
vertical lines which separate the columns. Download 1by1 Player:
http://mpesch3.de1.cc/1by1.html
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https://bugs.winehq.org/show_bug.cgi?id=44157
Bug ID: 44157
Summary: Overwatch: mouse laggy and jerky
Product: Wine-staging
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The mouse ingame wobbles always, and in menus I can't click and hold to scroll
the scrollbar of the menu, buy if I move the mouse wheel the scrollbar moves.
There's a video here of the game:
https://vimeo.com/246654111
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https://bugs.winehq.org/show_bug.cgi?id=46645
Bug ID: 46645
Summary: DOOM 2016 Crashing on second loading screen on 99%
when Vulkan render is used
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
As the issue seems to be fixable by certain tweaks via various Windows
Utilities. I would say it is issue with applicable workaround in Wine and it
therefore falls into the Wine implementation garden as well. Reference:
https://steamcommunity.com/app/379720/discussions/0/358417461602906353/?ctp…
$ inxi -Gxxx
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.3 driver: amdgpu
compositor: gnome-shell v: 3.30.2 resolution: 1920x1080~60Hz
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.27.0
4.20.6-200.fc29.x86_64 LLVM 7.0.1)
v: 4.5 Mesa 18.3.3 direct render: Yes
I will provide logs by EOB today as i will not be at my workstation for a while
now.
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https://bugs.winehq.org/show_bug.cgi?id=42286
Bug ID: 42286
Summary: Shantae and the Pirate's Curse - cursor rendered with
an opaque background behind it
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ikk_pl(a)yahoo.co.uk
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 56995
--> https://bugs.winehq.org/attachment.cgi?id=56995
Screenshot showing the problem
The cursor in the game is rendered with a white opaque square behind it.
(Note that the game doesn't run on vanilla wine, it needs staging patches for
the CreateDeferredContext call.)
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http://bugs.winehq.org/show_bug.cgi?id=16154
Summary: DrawPrim.exe fails to start
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://www.geocities.com/SiliconValley/2151/drawprim.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=17404)
--> (http://bugs.winehq.org/attachment.cgi?id=17404)
winedbg output from the DrawPrim.exe
The sample app DrawPrim fails to start with a stack overflow. There is also a
description to the app here
http://www.geocities.com/SiliconValley/2151/drawprim.html .
I've attached a winedbg output because the only messages I get in a normal run
are these few lines:
$/home/ricola/software/wine/build/wine DrawPrim.exe
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f89c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x13d708): Want to change the
window parameters of HWND 0x1002c, but another style is stored for restoration
afterwards
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:seh:setup_exception_record stack overflow 1188 bytes in thread 0009 eip
7bc7b3f6 esp 00230e8c stack 0x230000-0x231000-0x330000
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https://bugs.winehq.org/show_bug.cgi?id=46836
Bug ID: 46836
Summary: Battle.Net UI freezes when downloading big games after
a period of time
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Best way to reproduce it:
1. Install Battle.Net and arial font using winetricks
2. Log in and start installation of some big game, for example, WoW (has a free
trial)
After some time (for me it was 10-15 minutes) the UI becomes frozen (nothing
moves) and completely unresponsive. However, it seems to still continue working
and downloading things, and restarting it helps to resolve it.
When this happens, I don't seem anything standout-ish pop in the terminal log.
Attached a log with during recording of which the bug occured.
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https://bugs.winehq.org/show_bug.cgi?id=45837
Bug ID: 45837
Summary: Battle.net Launcher dropdown menu cant be opened, no
icon to click
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Culted86(a)gmail.com
Distribution: ---
Created attachment 62304
--> https://bugs.winehq.org/attachment.cgi?id=62304
screenshots
When using the Battle.net Launcher the dropdown menu to get to the options and
other settings, the icon for the dropdown menu does not appear and clicking
where it should be or moving the mouse around that spot does not help
i added two screenshots in a zip as an attachment one shows how it should look
and one shows how it looks with wine
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https://bugs.winehq.org/show_bug.cgi?id=43349
Bug ID: 43349
Summary: Blizzard App Fails to Recognize Password Upon
Switching Regions
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: siren(a)sirenwatcher.com
Distribution: ---
Specs: Wine 2.4 Staging [Win 7]
Issue: Blizzard App Fails to Recognize Password Upon Switching Regions. The
default "password" area isn't recognised when typed into. There is an override
in place for US logins but not for EU logins.
Images: [with override under US] imgur.com/zZHUtPN [failing to override for EU]
imgur.com/h6z3IWQ
Tried fixes:
> Changing the Launcher.db codes for both WoW and Blizz App to enEU from enUS to see if the override is just for the defaulted region. Does load the launcher by default as "europe", though still does not give the override.
> Typing in the password like 100 times to see if the override was something that proc'd from failed attempts on US. Hasn't worked.
When occured:
The Blizzard App ran an update about a week or so ago, it bugged out around
this time. It threw all users of the application "out" of being signed in. Both
on US and EU after the update. Upon signing back in I received this error, I
assume from a GUI override update. A new game has been introduced to the
application, which is not directly linked to Blizzard Entertainment, so I
assume the integration of the new Destiny PC players accounts, put an issue in
the coding for Wine under EU?
Currently, using the Blizzard App on US works fine. Though after a week of
trying, waiting to see if it just fixed itself, I still cannot use it to sign
into the EU interface.
I can still sign onto my EU WoW account through the US interface. So there is
no rush, its just a minor hindrance. Does not affect gameplay of any of
Blizzard's games. Just stops me talking to my EU friends when I am signed onto
US WoW.
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https://bugs.winehq.org/show_bug.cgi?id=40930
Bug ID: 40930
Summary: Battle.net App: Windows versions higher than XP draw
GTK decorations
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: florian.reisenhofer(a)aon.at
Distribution: ---
When selecting a Windows version higher than Windows XP to use for the
application, the client uses a GTK titlebar instead of the native one that
comes with the application.
What it looks like with Wine set to Windows 10: http://i.imgur.com/zgfH3X6.jpg
How it's supposed to look: http://i.imgur.com/cPoGwGQ.jpg
Note that the Internet (Shop and Game Notifications) aren't working either, but
this is a seperate issue and only applies to Windows versions higher than
Windows Vista.
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https://bugs.winehq.org/show_bug.cgi?id=47952
Bug ID: 47952
Summary: SonyEricsson PC Suite - Installer hangs
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65453
--> https://bugs.winehq.org/attachment.cgi?id=65453
Console output - wine 4.17 (staging)
Hello everyone,
I tried installing the SonyEricsson PC Suite 6.011.00 which I downloaded from
the URL indicated in the form.
The installer starts up but eventually hangs.
There is also an AppDB entry:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=21040
sha256sum Sony_Ericsson_PC_Suite_6.011.00_Web_DEU.exe
644c7b34adebec50d3e38e53865e31b1af26ae7a376bda420b88b4a7a6ad17ad
Sony_Ericsson_PC_Suite_6.011.00_Web_DEU.exe
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https://bugs.winehq.org/show_bug.cgi?id=45482
Bug ID: 45482
Summary: jade empire default cpu affinity is only with cpu1 and
performance are dropped
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ArchLinux
If don't know is a valid wine bug or a game bug, but reading appdb seem not
present on old wine version < 3.7 or less.
When game is started performance is very poor, seem < 10 fps in main menu,
unplayable at all.
Investigating I discovered that game use only 25% of cpu at default, looking
for the cause, I check cpu affinity in wine taskmgr and it's have just one
check of four (cpu1).
I check all box, and game start to use more of 25% cpu, and performance
increase to 60fps stable.
Problem is that cpu affinity isn't saved, and operation need repeat every time
that game is started.
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http://bugs.winehq.org/show_bug.cgi?id=12027
Summary: List in combobox don't disapear when window moved
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patriotyk(a)gmail.com
When we dropping down combobox and after that trying move window, the list of
items in combobox doesn't disapear.
It is reproducible in all applications which used combobox
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https://bugs.winehq.org/show_bug.cgi?id=48080
Bug ID: 48080
Summary: Oregon Trail II will not start on 32-bit
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)stillion.com
Distribution: ---
Created attachment 65631
--> https://bugs.winehq.org/attachment.cgi?id=65631
Detailed report of the bug
The 32-bit version of Oregon Trail II will not run. It will crash if you try to
run it. Does not happen on the latest version of Windows 10.
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https://bugs.winehq.org/show_bug.cgi?id=44699
Bug ID: 44699
Summary: Clang 6.0 fails to run under wine
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: martellmalone(a)gmail.com
Distribution: ---
This is the current output when running clang under wine.
```
fixme:file:FindFirstFileExW flags not implemented 0x00000002
fixme:file:FindFirstFileExW flags not implemented 0x00000002
fixme:file:FindFirstFileExW flags not implemented 0x00000002
fixme:file:FindFirstFileExW flags not implemented 0x00000002
fixme:crypt:CRYPT_LoadProvider Failed to load dll
L"C:\\windows\\system32\\rsaenh.dll"
LLVM ERROR: Could not acquire a cryptographic context: Unknown error
(0x8009001D)
```
Here is the line it currently fails on.
https://github.com/llvm-mirror/llvm/blob/release_60/lib/Support/Windows/Pro…
This could be possibly related to #44061
To reproduce this you can run the following docker build script which build
llvm and clang and then cross compiles it for windows with mingw-w64.
Executing the resulting clang on a simple c source file results in the error.
https://github.com/martell/mingw-w64-clang/blob/master/Dockerfile
This is an x64 application.
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https://bugs.winehq.org/show_bug.cgi?id=37246
Bug ID: 37246
Summary: Old C&C titles freeze after the map is loaded.
Product: Wine
Version: 1.7.2
Hardware: x86-64
URL: https://appdb.winehq.org/objectManager.php?sClass=vers
ion&iId=4242
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tyrfing(a)mail.ru
Created attachment 49534
--> https://bugs.winehq.org/attachment.cgi?id=49534
Terminal Output while freezing :)
Hi.
I tried to play Command and Conquer RA II (with and without Yuris Revenge) and
Tiberian Sun. Shortly after the map is loaded (Campaign or Skirmish) the game
freezes, and the sound loops.
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https://bugs.winehq.org/show_bug.cgi?id=44812
Bug ID: 44812
Summary: MSYS2 applications need NtQueryInformationProcess
'ProcessQuotaLimits' class support
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-Proc…
Unfortunately there is little information/details, I just found this:
https://wine-staging.com/news/2015-11-01-release-1.7.54.html
--- quote ---
Implement stub for ProcessQuotaLimits info class (MSYS2, Wine Staging Bug #570)
--- quote ---
Source:
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/ntdll/process.c#l196
--- snip ---
174
/******************************************************************************
175 * NtQueryInformationProcess [NTDLL.@]
176 * ZwQueryInformationProcess [NTDLL.@]
177 *
178 */
179 NTSTATUS WINAPI NtQueryInformationProcess(
180 IN HANDLE ProcessHandle,
181 IN PROCESSINFOCLASS ProcessInformationClass,
182 OUT PVOID ProcessInformation,
183 IN ULONG ProcessInformationLength,
184 OUT PULONG ReturnLength)
185 {
186 NTSTATUS ret = STATUS_SUCCESS;
187 ULONG len = 0;
188
189 TRACE("(%p,0x%08x,%p,0x%08x,%p)\n",
190 ProcessHandle,ProcessInformationClass,
191 ProcessInformation,ProcessInformationLength,
192 ReturnLength);
193
194 switch (ProcessInformationClass)
195 {
196 UNIMPLEMENTED_INFO_CLASS(ProcessQuotaLimits);
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=24466
Summary: Sid Meier's Pirates! frequent hiccups, temporary
lock-ups
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30870)
--> (http://bugs.winehq.org/attachment.cgi?id=30870)
terminal output
Sid Meier's Pirates! (patched to the latest 1.0.2 version) performs badly in
Wine. This issue is described in several test results on the Appdb page of the
game, too.
I can observe the following symptoms:
- After the intro video played, it takes almost 2 minutes to get into the main
menu (without noticeable hdd activity).
- When I get into the game and visit any places in the port (Governor,
Merchant, Tavern etc.) it usually takes the game 15-20 seconds to display the
next screen (although music plays continuously).
- While sailing, the game frequently "freezes" for 2-3 seconds without no
apparent reasons.
When those hiccups occur all animations freeze on the current screen until the
next screen is loaded but music plays fluently.
Reducing the screen resolution, graphical details or disable audio doesn't
help.
I remember playing this game several years ago in a native Win XP without this
issues.
No demo available.
Fedora 13 x86
AMD Athlon 64 x2 4200+
3 GB Ram
Kernel 2.6.34.6
Nvidia 7600 GT / driver 256.53
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http://bugs.winehq.org/show_bug.cgi?id=34003
Bug #: 34003
Summary: File save problem with Visual Cadd 6.0
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: purevw(a)wtxs.net
Classification: Unclassified
Created attachment 45182
--> http://bugs.winehq.org/attachment.cgi?id=45182
A binary crash report generated by Visual Cadd 6.0
When trying to do a normal file save (with thumbnail written into the file) in
Visual Cadd 6.0 the program crashes. The crash only occurs when running under
wine, as opposed to running in Windows.
I found a workaround that seems to point to the problem. I found that if I
clear the check-box for "Show Preview" in the file save dialog box, the file
saves normally. Tri-tools.com has been very cooperative in offering help,
rather than simply saying "We don't support Linux" as so many developers do
when asked for help. Here is a paste of their latest response to information
that I had given them:
>> If a report file is generated, it will be stored in your Temp folder. The >>file will start with VC and have an extension of .vccrd.
>>
>>The crash info that you already submitted was sufficient to find the cause, >>though. Wine is failing to correctly create the bitmap and VCADD does not >>handle the failure properly. Since the bitmap is not being created anyhow, >>turning off Preview is the best solution for now. We'll work on a fix for the >>crash, but we won't be able to create the preview unless Wine cooperates.
I'll attache the created error report, but it appears to be a binary file. I
am able to open it with Kdevelop 4 but have no idea what to do with the
information. Perhaps it will give more detailed information as to what is
happening.
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http://bugs.winehq.org/show_bug.cgi?id=24655
Summary: BiDi support broken for writing Arabic
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fahad.alsaidi(a)gmail.com
The next step to improve Arabic support in Wine after fixing bug 24608 is
fixing writing Arabic. Let me explain more, Now when you open Arabic text,
Notepad will display it good enough to read it although it doesn't support full
RTL. The problem is when you try to write something in Arabic. The new text
will not be displayed correctly. It is displayed like that wine doesn't support
Arabic at all. The interesting thing is when you select the text, the text will
be displayed right.
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https://bugs.winehq.org/show_bug.cgi?id=47206
Bug ID: 47206
Summary: Call from 0x7b453193 to unimplemented function
mscoree.dll.GetProcessExecutableHeap, aborting
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
I think this is visual studio 2015 community edition. Am trying to do:
wine myplace.../drive_c/windows/Microsoft.NET/Framework/v4.0.30319/MSBuild.exe
myproject.vcxproj
Got unimplemented function mscoree.dll.GetProcessExecutableHeap error.
Running Wine Staging 4.8 .
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http://bugs.winehq.org/show_bug.cgi?id=28716
Bug #: 28716
Summary: LNToGoogle is unable to connect to google calendar -
thinks it's behind a proxy
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
1. Download program from http://sourceforge.net/projects/lntogoogle/
2. Install mono ( winetricks mono210 )
3. Run the program and enter Google Calendar username/passoword ( not
necessarily valid ones )
Instead of getting a login success or error message, I am informed that I am
possibly behind a proxy which requires username/passowrd to connect to the
internet.
Terminal output:
fixme:gdi:ExtCreatePen Hatches not implemented
err:ole:CoGetClassObject class {29131539-2eed-1069-bf5d-00dd011186b7} not
registered
err:ole:create_server class {29131539-2eed-1069-bf5d-00dd011186b7} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {29131539-2eed-1069-bf5d-00dd011186b7}
could be created for context 0x15
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http://bugs.winehq.org/show_bug.cgi?id=11956
Summary: NoteTab Pro 5.5 Select Clip Library from Library Bar
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.notetab.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lm_hamilton(a)yahoo.com
When selecting a library using the mouse and clicking on the Library Bar, at
the bottom, it is above the Status Bar, the user has to hold the mouse and move
off the Library Bar then release the mouse button, for it to change to the
selected library.
If this procedure is not followed, it closes the clip book, usually on the left
of the screen, but can be put on the right.
This has been an issue with the past several versions of Wine.
This issue also occurs on NoteTab Light and Standard.
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https://bugs.winehq.org/show_bug.cgi?id=39711
Bug ID: 39711
Summary: The program crashes after some time of running.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jamshed21(a)gmail.com
Distribution: ---
Created attachment 52960
--> https://bugs.winehq.org/attachment.cgi?id=52960
The program crashes after some time of running.
The program crashes after some time of running.
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http://bugs.winehq.org/show_bug.cgi?id=11317
Summary: Need for Speed II Demo - hangs on smp machine
Product: Wine
Version: 0.9.53.
Platform: Other
URL: http://files.filefront.com/nfs2demoexe/;3978828;/fileinf
o.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Need for Speed II, a multithreaded game works on single cpu machines, does not
work on SMP machine.
wine-0.9.53, Ubuntu 7.04, nVidia 8800GTS, Intel(R) Core(TM)2 Quad CPU @ 2.4GHz
the point at which things go wrong isn't always the same, sometimes part of the
intro video clip display other times it will hang before, if you adjust the
priority of the process it may get a little further but still goes pearshaped.
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8f684 "loader.c:
loader_section" wait timed out in thread 001a, blocked by 0018, retrying (60
sec)
wine-0.9.53, Ubuntu 7.10, nVidia FX 5200, Intel(R) Celeron(R) CPU 2.40GHz
works flawlessly.
I can't test on a SMP windows machine.
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https://bugs.winehq.org/show_bug.cgi?id=45471
Bug ID: 45471
Summary: No background music in AdAstra (DirectMusicSegment
doesn't loads MIDI files)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: mstefani(a)winehq.org
Distribution: ---
Follow up to bug #31829. While that fixes the crash at startup there is still
no background music in AdAstra:
0009:fixme:dmime:seg_IPersistStream_Load MIDI file loading not supported
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https://bugs.winehq.org/show_bug.cgi?id=37806
Bug ID: 37806
Summary: Black screen when starting Rocky Memphis and the
Temple of Ophuxoff
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sha256sum(a)gmail.com
Distribution: ---
Rocky Memphis is a free indie game which can be downloaded from
http://rocky.ovine.net/download.php
when starting the game I get a black window and the CPU goes to 100%
All I see is
/tmp$ wine Rocky.exe
fixme:winediag:start_process Wine-Compholio is a Wine testing version
containing experimental patches.
fixme:winediag:start_process Please don't report bugs at winehq.org and use our
issue tracker instead:
fixme:winediag:start_process https://github.com/compholio/wine-compholio/issues
fixme:process:SetProcessDEPPolicy (0): stub
fixme:process:SetProcessDEPPolicy (2): stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by
the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support,
please visit http://ubuntuforums.org/showthread.php?t=1960599
/tmp$ uname -a
Linux localhost.localdomain 3.17.7-200.fc20.x86_64 #1 SMP Wed Dec 17 03:35:33
UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
/tmp$ rpm -qa|grep wine|sort
mingw32-wine-gecko-2.24-1.fc20.noarch
wine-1.7.30-1.fc20.i686
wine-alsa-1.7.30-1.fc20.x86_64
wine-arial-fonts-1.7.30-1.fc20.noarch
wine-capi-1.7.30-1.fc20.i686
wine-cms-1.7.30-1.fc20.i686
wine-common-1.7.30-1.fc20.noarch
wine-core-1.7.30-1.fc20.i686
wine-core-1.7.30-1.fc20.x86_64
wine-courier-fonts-1.7.30-1.fc20.noarch
wine-desktop-1.7.30-1.fc20.x86_64
wine-filesystem-1.7.30-1.fc20.noarch
wine-fixedsys-fonts-1.7.30-1.fc20.noarch
wine-fonts-1.7.30-1.fc20.noarch
wine-ldap-1.7.30-1.fc20.i686
wine-marlett-fonts-1.7.30-1.fc20.noarch
wine-mono-4.5.2-4.fc20.noarch
wine-ms-sans-serif-fonts-1.7.30-1.fc20.noarch
wine-openal-1.7.30-1.fc20.i686
wine-pulseaudio-1.7.30-1.fc20.i686
wine-small-fonts-1.7.30-1.fc20.noarch
wine-symbol-fonts-1.7.30-1.fc20.noarch
wine-systemd-1.7.30-1.fc20.noarch
wine-system-fonts-1.7.30-1.fc20.noarch
wine-tahoma-fonts-1.7.30-1.fc20.noarch
wine-twain-1.7.30-1.fc20.i686
wine-wingdings-fonts-1.7.30-1.fc20.noarch
wine-wow-1.7.30-1.fc20.i686
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http://bugs.winehq.org/show_bug.cgi?id=34419
Bug #: 34419
Summary: Wine Game running Issue
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zorw2016(a)ymail.com
Classification: Unclassified
For some reason Wine no Longer Run's Pylotro DDO Laucher and Wine Freezes up on
DDO on Sayin it "Installing Pre-Req's" or "initializing" or "downloading
EN-Splash-screen" the 1 Downloading EN splash screen works but it takes like 10
Min's to do it every time u start up the DDO Client and for Pylotro it wont
Load up the Info for user name or Server choice. it says like DDO client has
Initialising, please wait...
Available languages checked.
But wont load any thing else any more as i can see done made sure that it was
Routed i know that 100% sure its Routed to its Files it needs just wont do any
thing any more with DDO
Just now got this resently and ima not sure if this is good or what hope it
helps on this info--V
E04] Error accessing GLS data centre.
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https://bugs.winehq.org/show_bug.cgi?id=41641
Bug ID: 41641
Summary: Final Fantasy XI: incorrect face culling; no glitches
when disabled
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: partyheld(a)gmail.com
Distribution: Debian
Created attachment 56014
--> https://bugs.winehq.org/attachment.cgi?id=56014
Incorrect face culling causes major graphical glitches.
Final Fantasy XI is suffering major graphical glitches because triangles are
culled incorrectly.
Disabling the two calls to glEnable(GL_CULL_FACE) in
"wine/dlls/wined3d/state.c" makes the glitches disappear and the game is
rendered perfectly.
I first observed this in the Debian/testing build (1.8.5-1) and also found this
to be the case when building 1.9.22 from source.
I used the Debian Linux kernel linux-image-4.7.0-1-amd64, as well as a
self-compiled 4.9.0-rc3 with Mesa 12.0.3.
GPU: "Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller"
The graphics flicker a lot when moving the camera even slightly, i.e. suddenly
other triangles get culled.
I'm not using any library overrides.
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https://bugs.winehq.org/show_bug.cgi?id=45520
Bug ID: 45520
Summary: Install Shield fails on 64bit prefix with Silent
install
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: duhowpi(a)gmail.com
Distribution: ---
Created attachment 61905
--> https://bugs.winehq.org/attachment.cgi?id=61905
Install error log
Following bug 24611, when installing Final Fantasy XI Online: PlayOnline
Viewer, with the parameters "/S /v/qn" for silent installation, no files are
being installed at Program Files. (using Windows 7 compatibility)
If I run the manual installation (Next, next...), works without problems.
Installer download:
http://www.playonline.com/ff11eu/download/media/install_win.html
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http://bugs.winehq.org/show_bug.cgi?id=20694
Summary: Image filetypes with images of the music are saved in
Windows, but not WINE/Mozart10.
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.mozart.co.uk/programs/mzsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: let02do(a)earthlink.net
Mozart is a music notation and score editing program.
The latest version of the App, Mozart10, uses calls to the
Windows functions for handling image files and is mostly
broken. Its previous version, Mozart9, used a third party
library to process image files, and that worked with no
incident in WINE, but now that Windows functions are used,
there's no joy in this area. My WINE version is wine-1.1.33
with a clean install.
Attempting to save image files of a score in Mozart10, fails
with an error message "Failed to save file..." for file
extensions *.gif, *.jpg, *.tiff . There are no wine console
messages.
For files with extension *.png and *.bmp, Mozart10 saves a file,
but with no image in it. Files with extension *.emf
(Windows encapsulated meta file <i.e.,paint>) are saved with only
part of the image correctly displayed.
To sum up: file types with extensions: *.gif, *.jpg, *.tif,
*.png, *.bmp, *.emf are saved with images of the music score
in Windows XP, Vista, and Win7, but this does not work in
wine-1.1.33/Mozart10.
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https://bugs.winehq.org/show_bug.cgi?id=43052
Bug ID: 43052
Summary: ChessBase 14 - crashes right after start
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blizzard(a)sachlevice.eu
Distribution: ---
Created attachment 58215
--> https://bugs.winehq.org/attachment.cgi?id=58215
whole program run log
I attach whole log from start to crash from console.
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http://bugs.winehq.org/show_bug.cgi?id=26372
Summary: emulator of the TI Calculator
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: honeycuttaaron3(a)gmail.com
Once the TI Calculator emulator launches then the calculator takes the
background and the buttons are not visible.
TI-83 Plus Flash Debugger Program.
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https://bugs.winehq.org/show_bug.cgi?id=46030
Bug ID: 46030
Summary: Trackmania Unlimiter crashes at startup
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bernhard.gebetsberger(a)gmx.at
Distribution: ---
Created attachment 62606
--> https://bugs.winehq.org/attachment.cgi?id=62606
Crashlog
Trackmania Unlimiter(1.3) crashes immediately after selecting an account at the
account selection screen.
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http://bugs.winehq.org/show_bug.cgi?id=28170
Summary: "Text Service and Input Languages" crash:
Unimplemented function USER32.dll.LoadKeyboardLayoutEx
called
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36090)
--> (http://bugs.winehq.org/attachment.cgi?id=36090)
Log: unimplemented function USER32.dll.LoadKeyboardLayoutEx
1. copy native input.dll, sptip.dll, and sapi.dll
2. regsvr32 sptip.dll for class {dcbd6fa8-032f-11d3-b5b1-00c04fc324a1},
regsvr32 sapi.dll for class {a910187f-0c7a-45ac-92cc-59edafb77b53}
3. import keyboard_layouts.reg with regedit, which is download from
http://www.geekstogo.com/forum/index.php?app=core&module=attach§ion=att…
( referer url:
http://www.geekstogo.com/forum/topic/222396-cant-change-language-settings-f…
)
4. start the "Text Service and Input Languages" :
$ wine control input.dll
(notes: without step 3, there will be an "incompatible keyboard driver
detected" error, and the input.dll control panel can not display complete, I'm
not sure if it this a wine bug)
5. click ok, then crash:
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
fixme:msctf:InputProcessorProfiles_GetLanguageList Semi-STUB:(0x13afd0)
wine: Call from 0x7bc4c896 to unimplemented function
USER32.dll.LoadKeyboardLayoutEx, aborting
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http://bugs.winehq.org/show_bug.cgi?id=32931
Bug #: 32931
Summary: FFXI Amazon Downloader crashes when trying to download
install files
Product: Wine
Version: 1.5.23
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: btwisgac23(a)gmail.com
Classification: Unclassified
I ran a successful bisect, and here is the output. This bug has been present
since 1.3.18 and is still present in 1.5.23.
$ git bisect good
ccd11eb7d6720ee5242e619851f41908f285e8f9 is the first bad commit
commit ccd11eb7d6720ee5242e619851f41908f285e8f9
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Sat Apr 2 15:20:33 2011 +0200
wininet: Abstract different transfer and content encoding reading to
layered structures.
:040000 040000 6a31f2cf8265be180b9267ead2317512555f5174
1c317ffca5fdb9434933f12120419a240a50f117 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=47577
Bug ID: 47577
Summary: Final Fantasy XI crashes
Product: Wine
Version: 3.0.4
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marie-christin-schaarschmidt(a)web.de
Final Fantasy XI crashes randomly. Sometimes after the bug I can move my
character and everything is fine. But sometimes nothing happens.
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https://bugs.winehq.org/show_bug.cgi?id=38621
Bug ID: 38621
Summary: D3DXCompileShader errors
Product: Wine
Version: 1.7.42
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
This is again my game HeroesVI.
I reverted back all dll to builtin and set trace+d3dx
----
trace:d3dx:D3DXCompileShader data "matrix mc0 : register( c0 );\nmatrix mc1 :
register( c4 );\nmatrix mc2 : register( c8 );\nstruct VSData\n{\n float4 pos :
POSITION;\n float3 nrm : NORMAL; \n float2 txc : TEXCOORD;\n};\nVSData
vsMain( VSData input )\n{\n VSData output;\n float4 imm;\n imm = mul(
input.pos, (float4x4)mc0 );\n "..., length 721, defines 0x0, include 0x0,
function "vsMain", profile "vs_3_0", flags 0, shader 0x32d464, error_msgs 0x0,
constant_table 0x0.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
trace:d3dx:D3DXCompileShader data "struct VSData\n{\n float4 pos : POSITION;\n
float2 txc : TEXCOORD;\n};\nVSData vsMain( VSData input )\n{\n VSData
output;\n output.pos = input.pos;\n output.txc = input.txc;\n return
output;\n};\n", length 190, defines 0x0, include 0x0, function "vsMain",
profile "vs_3_0", flags 0, shader 0x32d464, error_msgs 0x0, constant_table 0x0.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:hlsl_parser:hlsl_parse Check for valued return on void function.
fixme:hlsl_parser:hlsl_parse Implicit conversion to the return type if needed,
error out if conversion not possible.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
-----
And so on
Is there significant information?
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http://bugs.winehq.org/show_bug.cgi?id=26503
Summary: modal windows don't stay on top
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_pradelli(a)yahoo.com
Created an attachment (id=33743)
--> (http://bugs.winehq.org/attachment.cgi?id=33743)
Simple delphi program + source.
Under MS Windows these modal windows can be placed anywhere on the screen,
clicking the main window doesn't hide them. Not so under Wine: clicking the
main window puts it on top hiding the modal windows.
Ubuntu 10.04
Wine version 1.3.15
Demo from Khmelevskiy Alexandr is attached.
Open "bug21039.exe" then press "MessageBox" button.
Press main windows.
Messagebox goes behind main window an application hangup.
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http://bugs.winehq.org/show_bug.cgi?id=26303
Summary: Rayman 2 Demo menu item doesn't work until you remove
a backslash
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
ftp://ftp.ubisoft.com/Rayman2/rayman2high.zip
(sha1sum 14b2ad6f41e2e1358f3a4a5167d67a7111ea4fb5 )
is a cute little game that works well if you do
winetricks-alpha vd=640x480 dinput
and run it with
wine c:\\UbiSoft\\Rayman2Demo\\Rayman2Demo.exe
but it fails if you use the freedesktop.org icon placed
on the desktop or in the system menus. The icon target is
env WINEPREFIX="$HOME/.local/share/wineprefixes/rayman2_demo" wine
C:\\windows\\UbiSoft\\SetupUbi.exe -play\ Rayman2
That command in a terminal reproduces the error.
Removing the backslash between 'play' and 'Rayman2'
works around the problem, and lets you start the game from the menus.
And commenting out the line
case ' ':
in winemenubuilder.c in escape() also works around the bug.
Are there programs that rely on spaces being escaped in fdo desktop entries?
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http://bugs.winehq.org/show_bug.cgi?id=22692
Summary: Total Commander: When copying a file the progress bar
is not updated except at the end
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Press F5 to copy a large file (200MB), notice the progress bar looks empty and
it shows "0 %" all the time; after a while, if you keep staring at it, right at
the end it is updated and looks full.
I guess whatever library is doing the copying does not report back the
progress, except at the end..
Total Commander 7.50a
wine-1.1.44
Ubuntu 10.04 64
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https://bugs.winehq.org/show_bug.cgi?id=43881
Bug ID: 43881
Summary: GOG LEGO Batman: broken graphics due to shader
compiling failure
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
The shader contains a string declaration like this:
string description = "Ubershader"
This leads to the following output:
trace:d3dcompiler:compile_shader Checking compilation target "vs_3_0"
trace:d3dcompiler:push_scope Pushing a new scope
fixme:hlsl_parser:hlsl_parse Array.
trace:d3dcompiler:compilation_message :144:7: error: syntax error, unexpected
KW_STRING
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http://bugs.winehq.org/show_bug.cgi?id=35128
Bug ID: 35128
Summary: Air Conflicts (Pacific Carriers/Secret Wars) hangs at
the loading screen
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46858
--> http://bugs.winehq.org/attachment.cgi?id=46858
terminal output
I have this bug with both games from the Air Conflicts series when running
under Wine. The native Linux version of AC:Pacific Carriers (running under the
Linux version of Steam) doesn't have the problem. Also, running the Windows
version in Virtualbox doesn't have the problem.
The problem: the game starts fine and mouse/keyboard work as expected in the
menus, but when I start a mission the game is stuck in the loading screen. The
game is not completely dead because game tips are cycling through on the screen
and the text 'Press any key to continue' is flashing, but the game doesn't
accept mouse or keyboard input any more so I can't get in the game.
The ACPC.exe process is consuming 30-40% cpu, but nothing happens, I have to
kill the process to exit.
Fedora 19
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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https://bugs.winehq.org/show_bug.cgi?id=47689
Bug ID: 47689
Summary: When DirectWrite rendering is enabled in Notepad++
performance is inacceptable
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
[Notepad++](https://github.com/notepad-plus-plus/notepad-plus-plus) is an
application based on Scintilla.
Scintilla is a library for creating textareas.
[DirectWrite](https://docs.microsoft.com/en-us/windows/win32/directwrite/dir…
is an API for text rendering with subpixel antialiasing which can be
hardware-accelerated using Direct2D.
[SCI_SETTECHNOLOGY](https://www.scintilla.org/ScintillaDox.html#SCI_SETTECHN…
is a enum value identifying a call to Scintilla (in fact it is done using
Windows messages).
When it is set to values > 0 (SC_TECHNOLOGY_DIRECTWRITE,
SC_TECHNOLOGY_DIRECTWRITERETAIN, or SC_TECHNOLOGY_DIRECTWRITEDC), Scintilla
uses DirectDraw accelerated via Direct2D for rendering instead of an own
surrogate.
In Windows >7 everything works fine.
In Wine performance is damn bad - single screen update takes several seconds.
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http://bugs.winehq.org/show_bug.cgi?id=34883
Bug #: 34883
Summary: Warface gface version does not start
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46489
--> http://bugs.winehq.org/attachment.cgi?id=46489
Terminal output
I created a 32 bit wine prefix and installed firefox 25 windows version on it
then I installed warface plugin from gface and installed the game without a
problem but when I try to start the game it shows a black screen and then
disables it and just shows the webpage I was on
http://i.imgur.com/3JT0ZUO.png
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http://bugs.winehq.org/show_bug.cgi?id=32816
Bug #: 32816
Summary: Enemies are not displayed in Chompston
Product: Wine
Version: 1.5.22
Platform: x86-64
URL: http://www.contralogic.com/games/chompston/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vulture6(a)mail.com
Classification: Unclassified
The enemies (which should be translucent) are not displayed, making the game
impossible to play. The console is full of 'fixme:d3d:gl_blend_factor Unhandled
blend factor 0.' messages.
Download from: http://www.contralogic.com/games/chompston/
System: GTS 250 with Nvidia driver version 313.09
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http://bugs.winehq.org/show_bug.cgi?id=36399
Bug ID: 36399
Summary: Terrible Performance in TERA
Product: Wine
Version: 1.7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sickam(a)mail.ru
Created attachment 48447
--> http://bugs.winehq.org/attachment.cgi?id=48447
Output of TERA with a play time of about 10 minutes
Hi! As described above TERA performs really bad under wine. This is confirmed
by many players I have talked to about this who played it via Wine before.
My system is a Gentoo x86_64 using an Intel i5-3570k with a Geforce GTX 660 and
I'm playing the EU Version: http://en.tera.gameforge.com/
I already tried a lot of possible solutions i found here, on the forums, on
other forums and across the internet but nothing really helped so far. (For
example: several registry keys, 32 and 64 bit prefix, using native/builtin dx3d
libraries, enabling the virtual window mode in wine, disabling the winedebug
output, ...)
Since none of that helped i want to ask here for help.
If anyone could install it on his machine and help me troubleshooting this i
would really appreciate it. Also if anyone has a dualboot system feel free to
compare the game between wine and native windows.
See attachment for an output log of TERA when i open the Launcher, log in and
play a little bit (about 10 minutes). As you can see it spams a load of
'fixme:d3d:resource_check_usage Unhandled usage flags 0x8.' errors which i
think are the reason for the bad performance which leads to extremely low FPS.
Thanks in advance!
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https://bugs.winehq.org/show_bug.cgi?id=44376
Bug ID: 44376
Summary: Wine gives error massage while installing Battle.net
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mizobocigame(a)gmail.com
Distribution: ---
Created attachment 60290
--> https://bugs.winehq.org/attachment.cgi?id=60290
wine gives error while installing a file
When I try to install Battle.net-Setup.exe, gives me this error. This error
massage appeared a few weeks ago and I tried a lot of work-arounds but
nothing's changed. In playonlinux the installation goes to the login panel but
there's another error: Battle.net Helper.exe encountered a serious problem.
Thanks for help (sorry for my bad english)
Linux Debian (Buster)
Wine version: 2.0.4-1
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https://bugs.winehq.org/show_bug.cgi?id=44235
Bug ID: 44235
Summary: EasyAntiCheat doesn't run on Wine at all - wine64 !=
win64
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shawn.starr(a)rogers.com
Distribution: ---
So, I notice any game that uses EasyAntiCheat tries to download some updated
info
such as:
https://download.eac-cdn.com/api/v1/games/138/client/wine64/download/?uuid=…
Except, EasyAntiCheat ignores Wine's "Hide Wine version from applications" in
staging options.
If I switch the URL to 'win64' it downloads, could we have a way to override
wine64 == win64 checks?
While EasyAntiCheat does acknowledge they can support wine specific data, we
shouldn't be treating this as 'wine64' but win64.
I assume wine 2.20 and wine 3.x builds all have this issue.
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https://bugs.winehq.org/show_bug.cgi?id=41942
Bug ID: 41942
Summary: Crash on Space Engine 0.9.8 start.
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.rahmanov(a)gmail.com
Distribution: ---
Created attachment 56328
--> https://bugs.winehq.org/attachment.cgi?id=56328
Log file.
Space Engine 0.9.8 crashes on start.
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http://bugs.winehq.org/show_bug.cgi?id=21664
Summary: "fixme"-message on PPLive.exe start
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ddietz.post(a)googlemail.com
Created an attachment (id=26160)
--> (http://bugs.winehq.org/attachment.cgi?id=26160)
"fixme"-message on PPLive start
Hello, i installed latest version of wine with latest version of macports.
I try to start latest version of PPLive
Version:
PPLive 2.4.2.0013
Released Date:
2010.02.06
S. Attachment
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https://bugs.winehq.org/show_bug.cgi?id=39262
Bug ID: 39262
Summary: Unhandled exception running DiscordSetup.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel.s.barnes(a)gmail.com
Distribution: ---
Created attachment 52334
--> https://bugs.winehq.org/attachment.cgi?id=52334
first file is the 32-bit install, 2nd is the 64-bit install; also the installer
Unhandled exception attempting to begin installation of DiscordSetup.exe.
Installing using PoL, first tried to install to existing virtual drive, 32-bit
Windows. Next tried to install to new 64-bit virtual drive. Same error in both
cases.
https://discordapp.com
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http://bugs.winehq.org/show_bug.cgi?id=35306
Bug ID: 35306
Summary: Kirikiri2(Novel game engine) Authentication failed
with 64bit wine
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibi.sasahara(a)gmail.com
Classification: Unclassified
This failure to Oni Gokko! Fan disk(鬼ごっこ! ファンディスク)
(This error happens well many games of use "Kiri Kiri"(吉里吉里) Novel Game
Engine.)
Play start startup.exe menu click "実行"(game start) button or direct launch .exe
file.
Upon dialog.
Dialog title is: "吉里吉里"
Dialog text is: "Authentication failed : unrecognized kernel32 module. / NM."
I cannot meet start menu.
note:
AppDB is
http://appdb.winehq.org/objectManager.php?sClass=version&iId=29461
This game is Fan Disk. No have trial version.
But have trial version of the main story.
The same malfunction occurs.
Trial version toKernel32.dll
http://mirror.tsundere.ne.jp/download/alcot/a4c0d67b6bfd6851f59a5607b5abac6…
sha1sum
fe61016df22f4a8e0d288fe6954d8bdbcf3c6d60
In Windows8 64bit(Consumer Preview), same malfunction occurs.
Causes and remedies dll file(Win8WOH.zip) to
http://resemblances.click3.org/?p=1406
Summary of this cured dll.
This application anthentication check to "kernel32.dll".
Return path from "GetModuleFileNameA" API.
Windows7 64bit is "%windir%SysWOW64", but Windows8 64bit is "%windir%System32".
This application demanding answer is "%windir%SysWOW64", anthentication check
not success.
Have other error after this dll used WINE dll override.
(In Windows7 64bit and in Ubuntu12.04 i386 environments no appear this dialog.)
Dialog title is: "吉里吉里"
Dialog text is: "Authentication failed : Invalid Signature token or
unrecognized kirikiri core. / TS."
This is other failure.
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https://bugs.winehq.org/show_bug.cgi?id=46010
Bug ID: 46010
Summary: [DX11] ARMA 3 for Windows crashes at startup without
error messages
Product: Wine
Version: 3.18
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
When running ARMA III for Windows with WineD3D the game crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=46534
Bug ID: 46534
Summary: Just Cause 4 crashes on startup
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ramy0zahran(a)gmail.com
Distribution: ---
Created attachment 63387
--> https://bugs.winehq.org/attachment.cgi?id=63387
JC4backtrace
Unhandled exception: page fault on read access to 0xffffffffffffffff in 64-bit
code (0x0000000141926167).
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https://bugs.winehq.org/show_bug.cgi?id=45862
Bug ID: 45862
Summary: [Overwatch] Saving highlights fails.
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
I used to be able to save highlights perfectly, until a few months ago a bug
appeared that caused OW to crash or freeze during rendering.
This bug is supposedly fixed, see: bug 45622
However while it doesn't crash, it fails to save now, before it even starts
rendering it.
I wasn't sure if I should re-open that bug, as the fix is partial, or file a
new, but I guess it doesn't crash anymore so I filed a new.
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https://bugs.winehq.org/show_bug.cgi?id=48085
Bug ID: 48085
Summary: Wine error trying to install Mono after a version
update
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronen.rozner(a)gmail.com
Distribution: ---
Created attachment 65637
--> https://bugs.winehq.org/attachment.cgi?id=65637
Backtrace file
It started after an update a few versions ago (4.xx branch, currently running
4.19).
When launching an application, wineconfig will initially run, prompting to
update Mono. Then it will prompt an error (see trace).
The Win application runs normally, so I guess it might not be a severe bug.
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https://bugs.winehq.org/show_bug.cgi?id=40613
Bug ID: 40613
Summary: WhatsApp Desktop application not working
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sh.yaron(a)gmail.com
Distribution: ---
Created attachment 54470
--> https://bugs.winehq.org/attachment.cgi?id=54470
Stack trace as appears on cli
WhatsApp for Windows Desktop was released and I tried to install it.
Apparently it requires Windows 8 and greater, I've set it correctly in Winecfg.
Trying to run the WhatsApp installation (ver 0.2.684) renders the error in the
attached file.
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http://bugs.winehq.org/show_bug.cgi?id=29523
Bug #: 29523
Summary: CDBurnerXP hangs on right-clicking empty space in the
file browser
Product: Wine
Version: 1.3.36
Platform: x86-64
URL: http://cdburnerxp.se/download?more-options
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Classification: Unclassified
Created attachment 38233
--> http://bugs.winehq.org/attachment.cgi?id=38233
Terminal output
Right-clicking in an empty section of the file browser causes CDBurnerXP to
become unresponsive. On Windows, this brings up a context menu.
Steps to reproduce:
1. winetricks dotnet20
2. Install and run CDBurnerXP
3. Choose "data disc" from the main menu
4. Right-click in some empty space within the file browser (top-right section)
The problem is also present in 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=36547
Bug ID: 36547
Summary: 3DMark 2003 installer has no taskbar/Alt Tab
representation
Product: Wine
Version: 1.7.19
Hardware: x86
URL: http://www.futuremark.com/benchmarks/legacy
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Created attachment 48641
--> http://bugs.winehq.org/attachment.cgi?id=48641
Installing 3DMark03_v360_1901.exe
Download and try to run 3DMark03_v360_1901.exe.
3DMark03 installer won't be registered in the Alt-Tab list, or taskbar.
See the attached screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=39669
Bug ID: 39669
Summary: D3DERR_NOTAVAILABLE in Dishonored - Steam
Product: Wine
Version: 1.8-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: miachm3(a)gmail.com
Distribution: ---
Dishonored crashes at start with Steam Launcher:
1º Install Steam.
2º Install Dishonored from Steam.
3º Launch, not additional options required.
Anothers D3X9 games works as well.
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http://bugs.winehq.org/show_bug.cgi?id=15153
Summary: Dragging tabs crashes Code:Blocks 8.02 C++ IDE
Product: Wine
Version: 1.1.4
Platform: Other
URL: http://sourceforge.net/project/downloading.php?groupname
=codeblocks&filename=codeblocks-8.02mingw-
setup.exe&use_mirror=dfn
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
Created an attachment (id=15880)
--> (http://bugs.winehq.org/attachment.cgi?id=15880)
complete crash log (contains backtrace)
At the bottom of the IDE is a panel Logs & others, it contains several tabs. If
you start dragging one of these tabs then the wine crash.
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https://bugs.winehq.org/show_bug.cgi?id=37452
Bug ID: 37452
Summary: python 3.1.1: test_urllib2net failed
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 49822
--> https://bugs.winehq.org/attachment.cgi?id=49822
terminal output.txt
0. Download python from
https://www.python.org/ftp/python/3.1.1/python-3.1.1.msi
sha1sum python-3.1.1.msi
dcf93cb7d5432aa6e47479351f3cbeefddb0bd62 python-3.1.1.msi
1. Install it
2. wine python.exe -m test.test_urllib2net
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https://bugs.winehq.org/show_bug.cgi?id=38583
Bug ID: 38583
Summary: Legions Overdrive: In-game textures black
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Distribution: ---
Created attachment 51481
--> https://bugs.winehq.org/attachment.cgi?id=51481
D3D fixmes
Since the entire world is black excepting the sky and some text, it is still
not possible to play this in native wine without DLL overrides. I am attaching
a bug report showing various D3D fixmes needed.
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http://bugs.winehq.org/show_bug.cgi?id=21108
Summary: Comanche 3 Gold Demo crashes
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://download.cnet.com/Comanche-Gold-demo/3000-7551_
4-10019306.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=25351)
--> (http://bugs.winehq.org/attachment.cgi?id=25351)
wine-1.1.35 output
The Comanche 3 Gold Demo crashes when started.
After the crash occurs there is a window with an error message.
It looks for a file C:\D.MIS. The game is installed in C:\Demo\.
If it is installed in C:\APPS\ then the error message says that it looks for a
file C:\A.MIS.
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https://bugs.winehq.org/show_bug.cgi?id=44613
Bug ID: 44613
Summary: Stronghold 2 Deluxe fails to compile shaders on
startup with builtin d2dx9_27.dll
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: alexander-winehq(a)xmine128.tk
Distribution: ---
Created attachment 60601
--> https://bugs.winehq.org/attachment.cgi?id=60601
WINE console output
Summary
=======
Stronghold 2 works perfectly when placing a native d3dx9_27.dll in
$WINEPREFIX/dosdevices/c:/windows/syswow64
or by running `winetricks d3dx9_27` (the override done by winetricks is not
needed).
However when starting the game without the library present it will show many
dialog box with shader compilation errors, before crashing (see attachment 2
for a selection).
A few examples:
* Error: Unable to open include file ../PhongShader.fx
Warning: Unmatched #if/#endif at end of file
Error: Unexpected end of file during preprocessing
Error: syntax error
* Error: Unable to open include file ../PhongShader.fx
* Error: Unable to open include file ../LifeStudioHeadLighting.fx
Error: Unable to open include file ../TransformState.fx
Finally the error message “Failed to load shared effects parameter file.
Rendering may appear incorrect.” is displayed and the game segfaults.
Meanwhile a bunch of fixmes will be logged to the console (see attachement 1).
Steps to reproduce
==================
Full game
---------
1. Install Stronghold 2 v1.0 German from ISO-image of the retail CDs
2. Download and install the [v1.4 “Deluxe”
patch](http://www.4players.de/4players.php/download_info/Downloads/Download/46369/Stronghold_2/Patch_14.html)
3. Apply NoCD crack if you don't actually have a CD drive (like me)
4. Start game
The Stronghold 2 Demo is not affected unfortunately.
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https://bugs.winehq.org/show_bug.cgi?id=45780
Bug ID: 45780
Summary: Zeplin installer does not start
Product: Wine
Version: 3.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpeccolo(a)pratura.io
Distribution: ---
Created attachment 62236
--> https://bugs.winehq.org/attachment.cgi?id=62236
console output when trying to install zeplin
doing wine zeplin-installer does not work
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http://bugs.winehq.org/show_bug.cgi?id=24812
Summary: Explorer++: right-click menu (in the main listview)
degrades to nothing when opened multiple times
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31378)
--> (http://bugs.winehq.org/attachment.cgi?id=31378)
Terminal output with a crash
A few locations seem to be exempt from this bug (like My Computer), but it can
be seen in the root of the Z:\ drive. Right-clicking in an empty area of the
main listview gives a basically-correct menu the first time (compared to
Windows, the only difference is the lack of a "new" submenu).
However, right-clicking in the blank area again produces a menu with fewer
items - the topmost two items have disappeared. Each subsequent right click
removes two more items (including separators) from the top of the menu until
they all disappear and the menu doesn't pop up anymore. Occasionally, the app
will crash when trying to exit or switch to another folder afterward.
Native comctl32 doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=34322
Bug #: 34322
Summary: Total Commander: cut works like copy
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce: right-click a file and wait for the context menu to show up;
select Cut. Start wine explorer (Paste is not available in TC at the moment -
bug 34319), right-click on folder background and select Paste (pick a regular
folder - paste on desktop doesn't work). The file is copied instead of being
moved.
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http://bugs.winehq.org/show_bug.cgi?id=34319
Bug #: 34319
Summary: Total Commander: context menu does not contain Paste
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Right-click on a folder and hold the button until menu pops up. The menu should
contain "Paste" command (at least when clipboard contains a file), but does
not. Same goes to clicking on folder view background.
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http://bugs.winehq.org/show_bug.cgi?id=11629
Summary: Usable Wine interface
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco47(a)yahoo.com
What about making a Wine GUI to behave more like emulators like VirtualBox.
It's extremely hard right now to get Wine in desktop mode. It would be nice if
you could start Wine as an application, which opens up a window like this:
http://xs224.xs.to/xs224/08081/mockup918.png (ignore the virtualbox-stuff)
And if you start one of those prefixes, it by default opens a Wine Desktop with
a simple Taskbar & Start-menu. Somewhere in the Start-menu could be the option
to switch to desktop integration mode. There could also be an option to run the
Wine Desktop full-screen. Like this:
http://xs224.xs.to/xs224/08081/winedesktop771.png (forgive my GIMP skills)
I believe this would be very good for usability. Desktop mode is more stable
than seamless mode, yet it's hidden in winecfg. This kind of UI also exposes
the prefix-functionality in a transparent way. Wouldn't that be a nice 1.0
polishing idea?
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http://bugs.winehq.org/show_bug.cgi?id=34321
Bug #: 34321
Summary: Total Commander: cut/copy/paste keyboard shortcuts
don't work
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
To reproduce: select a file and press ctrl + x, ctrl+c, ctrl + v. All you get
is:
fixme:shell:ItemMenu_InvokeCommand Unhandled string verb "cut"
fixme:shell:ItemMenu_InvokeCommand Unhandled string verb "copy"
fixme:shell:ItemMenu_InvokeCommand Unhandled string verb "paste"
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https://bugs.winehq.org/show_bug.cgi?id=48344
Bug ID: 48344
Summary: Luminance HDR / qtpfsgui 2.6.0: Empty file select
dialog
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
$ wine --version
wine-5.0-rc2
$ openssl sha256 Luminance-HDR_v.2.6.0_Windows_64.zip
SHA256(Luminance-HDR_v.2.6.0_Windows_64.zip)=
a29a973adbb71ecb3396df9b8241c480ad8a691534017ba70b3699aff59b83f1
Steps to reproduce:
1. Start Luminance HDR
2. Click the "New HDR image" button.
3. In the "HDR Creation Wizard", click the Plus button.
Results:
Empty file select dialog.
Expected:
File Select dialog should allow file selection.
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https://bugs.winehq.org/show_bug.cgi?id=44797
Bug ID: 44797
Summary: Visio 2003 does not read the complete list of fonts
present in the system.
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christianuceda(a)yahoo.com
Distribution: ---
Created attachment 60831
--> https://bugs.winehq.org/attachment.cgi?id=60831
Screenshot showing the problem.
Visio 2003 does not read the complete list of fonts present in the system.
This leads to drawings losing their fonts and forces unwanted changes in the
drawing.
There is a screen shot to showcase the problem.
I will try to run a regression test in a day or two.
This is running Wine GIT on Ubuntu 16.04.4 with Kernel 4.15.12
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http://bugs.winehq.org/show_bug.cgi?id=33750
Bug #: 33750
Summary: 360 YunPan: Next Button Unavaliable
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44689
--> http://bugs.winehq.org/attachment.cgi?id=44689
screenshot_linux.png
360 YunPan is a file storing & sharing software
0. download the 360 yunpan
1. wine 360yunpan_setup.exe
The installation finished successfully.
2.
cd wine/drive_c/Program Files/360/360YunPan/360cloud/
wine 360Cloud.exe
3. type username & password, and I should choose the working dictionary
4. I can't find the Next button(In Chinese, “下一步”)
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https://bugs.winehq.org/show_bug.cgi?id=47583
Bug ID: 47583
Summary: Tower of the Sorcerer: Item text does not show up
Product: Wine
Version: 4.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kingoipo(a)gmail.com
Distribution: ---
Created attachment 64988
--> https://bugs.winehq.org/attachment.cgi?id=64988
TSW on Wine - shows missing text
When running Tower of the Sorcerer v1.2, the text in the left and right side of
the game doesn't show (see screenshot). Text in text messages does show.
Download link of application:
www.vector.co.jp/download/file/win95/game/fh146559.html (click the green button
and you'll get the English version of the game)
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https://bugs.winehq.org/show_bug.cgi?id=43618
Bug ID: 43618
Summary: Sonic CD crashes after failing to compile a shader
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 59037
--> https://bugs.winehq.org/attachment.cgi?id=59037
log with +d3dcompiler
Sonic CD, a Steam game, crashes on startup. I'm attaching a log with
WINEDEBUG=+d3dcompiler.
The game works fine after running `winetricks dlls d3dcompiler_43`.
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https://bugs.winehq.org/show_bug.cgi?id=41249
Bug ID: 41249
Summary: Serato DJ 1.9.2 : Gray Screen with cursor
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: machst(a)live.ca
Distribution: ---
After installing Serato DJ 1.9.2, with vcrun2013 from winetricks and changing
config settings to Windows 7,
Serato DJ opens to a Gray with a your mouse. Can't do anything, must Alt-Tab to
exit and the force kill from task manager.
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http://bugs.winehq.org/show_bug.cgi?id=22413
Summary: Cursor flickers/is sluggish
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simulcra(a)uchicago.edu
CC: simulcra(a)uchicago.edu
Outside of the main menu in Icewind Dale II, the mouse cursor flickers very
heavily and sometimes is very sluggish. This is definitely a regression - am
in the process of doing some git bisects.
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https://bugs.winehq.org/show_bug.cgi?id=47072
Bug ID: 47072
Summary: Canon DPP 4.10.20 install require Administrator
Privileges
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ronen.rozner(a)gmail.com
Distribution: ---
Trying to install Canon Digital Photo Professional 4.10.20 for Windows,
installed msxml3 and dotnet45. Installation starts but require Administrator
Privileges.
The application can be downloaded from my Gdrive with this link (no account
needed), because you will need a valid product serial# to download it from
Canon's site :
https://drive.google.com/file/d/1pyzI3iCbTEHVPye53YvGtptjyF7YVVIQ/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=47851
Bug ID: 47851
Summary: AutoCAD 2000 properties window is not clickable
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christianuceda(a)yahoo.com
Distribution: ---
The venerable AutoCAD 2000 works almost perfectly in recent Wine except for a
single issue, the properties window/panel can't be clicked on.
The preferences panel works if one clicks on it and then uses the cursor keys
to hi-light the options and then the mouse works and you can click on what you
need.
It is a bit of a shame as the program is 100% usable and works like a dream in
Wine.
(Funnily enough it is impossible to run it on a modern Windows version)
I can share a bottle with a running trial of the software if someone could have
a look at this issue.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=43693
Bug ID: 43693
Summary: Photoshop CS6, clicking on mini-bridge thumbnail
crashes bridge with backtrace (JPG files only)
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christianuceda(a)yahoo.com
Distribution: ---
Created attachment 59150
--> https://bugs.winehq.org/attachment.cgi?id=59150
Backtrace of the crash
When clicking on mini bridge's thumbnails bridge.exe crashes, but only does so
with JPG files.
How to reproduce:
Start Photoshop CS6, go to File->Browse in mini bridge.
Then click on "Launch Bridge"
Select a folder where you have pictures in several formats, for example PNG's
and JPGs.
Double click on the PNG files to open them in photoshop.
Repeat the operation with any JPG file and bridge will crash.
I am Running Wine 2.16 under Ubuntu 16.04.3
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https://bugs.winehq.org/show_bug.cgi?id=39086
Bug ID: 39086
Summary: Fireworks CS6: any action needing a mouse drag won't
work
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lox(a)knc.nc
Distribution: ---
Created attachment 52077
--> https://bugs.winehq.org/attachment.cgi?id=52077
Program Logs
Fireworks CS6 installs properly along the Creative Suite 6.
About everything seems to work properly except anything that needs dragging:
moving an element, drawing etc.
Moving an elements with the arrow keys, or adding a text element with a single
click works properly though.
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http://bugs.winehq.org/show_bug.cgi?id=20190
Summary: HOMMV Map Editor pane shrinks on every refresh
(Unhandled query type 4)
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myk002(a)yahoo.com
Heroes of Might and Magic V Map Editor is unusable due to the rendered editing
pane continually refreshing at smaller and smaller sizes until it disappears.
The editor shown in the picture attachments is the one for Tribes of the East,
but all three map editors (original, Hammers of Fate) behave similarly.
It is also notable that the map editor application takes an inordinately long
time to appear, and uses 100% of the CPU until it does. Once it does finally
appear, menus are navigatable, and the application appears to function normally
other than the constant refreshing of the editing pane. Every time the editor
pane refreshes (and shrinks), the following warning message appears on the
console:
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1a06c0) Unhandled query type 4
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https://bugs.winehq.org/show_bug.cgi?id=48370
Bug ID: 48370
Summary: Virtual Magnifying Glass (Dynamic Mode) crashes on Mac
OS X
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
URL: http://magnifier.sourceforge.net/
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 66118
--> https://bugs.winehq.org/attachment.cgi?id=66118
crash information
+++ This bug was initially created as a clone of Bug #48369 +++
$ openssl sha256 Vmg3.6_install.exe
SHA256(Vmg3.6_install.exe)=
2a22bd41b07b0589880c1ac822ff89de274da050631e2571c0bd9da4697ffdf7
$ wine --version
wine-5.0-rc2
Steps to reproduce:
1. Install Virtual Magnifying Glass and start it.
2. Click "Dynamic Mode".
Results: Wine crashes.
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https://bugs.winehq.org/show_bug.cgi?id=48369
Bug ID: 48369
Summary: Virtual Magnifying Glass turns screen black on Mac OS
X
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
URL: http://magnifier.sourceforge.net/
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
$ openssl sha256 Vmg3.6_install.exe
SHA256(Vmg3.6_install.exe)=
2a22bd41b07b0589880c1ac822ff89de274da050631e2571c0bd9da4697ffdf7
$ wine --version
wine-5.0-rc2
Steps to reproduce:
1. Install Virtual Magnifying Glass and start it.
2. Click "Classic Mode".
Results: Screen turns black, Magnifier present and responding to mouse input,
just not magnifying anything.
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https://bugs.winehq.org/show_bug.cgi?id=45461
Bug ID: 45461
Summary: OnScreenKeyboard Portable: App displays splash screen
but does not start
Product: Wine
Version: 3.12
Hardware: x86-64
URL: https://portableapps.com/apps/accessibility/on-screen_
keyboard_portable
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 61801
--> https://bugs.winehq.org/attachment.cgi?id=61801
log
After installing (extracting) OnScreenKeyboard Portable and tryin to run it, it
does show the splash screen but does not start the actual program.
$ openssl sha256 On-ScreenKeyboardPortable_2.0.paf.exe
SHA256(On-ScreenKeyboardPortable_2.0.paf.exe)=
12c4943e1d7a65a12f7c58ac5aac3430b98c5158f18a94c51c26036770af19df
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https://bugs.winehq.org/show_bug.cgi?id=46820
Bug ID: 46820
Summary: 20XX (Game) needs native d3dcompiler_43.dll
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: patoplc(a)live.com
Distribution: ---
The game 20XX won't start unless the native d3dcompiler_43.dll is provided.
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https://bugs.winehq.org/show_bug.cgi?id=42107
Bug ID: 42107
Summary: app kpg91d crashes when setting up serial port
selection
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kl7ut(a)ymail.com
Distribution: ---
Created attachment 56627
--> https://bugs.winehq.org/attachment.cgi?id=56627
backtrace from Wine kpg91d crash
Kenwood Radio programming software kpg91d crashes when accessing settings,
communications port dialogue.
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http://bugs.winehq.org/show_bug.cgi?id=19833
Summary: the program hotkeynet.exe has encountered a serious
problem and needs to close
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goin2far(a)gmail.com
When starting the program Hotkeynet the error pops up and can get no further.
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https://bugs.winehq.org/show_bug.cgi?id=46263
Bug ID: 46263
Summary: Final Fantasy XI crashes after accepting EULA when
using Ashita
Product: Wine-staging
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)foreversmall.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 62965
--> https://bugs.winehq.org/attachment.cgi?id=62965
Terminal Output with backtrace of crash.
When using Ashita with FFXI the game crashes shortly after accepting the EULA.
I've confirmed this with all the versions of wine starting from version 3.0
stable, all the way up to 3.21 staging. The only way I've been able to get the
game to launch is to compile wine myself with the following patch:
https://gitlab.com/farmboy0/wine/commit/54aea128e91a6b03bff05e79d9a09bea572…
Its very easy to recreate, use all the standard AppDB info to get FFXI setup.
Download ashita from the website:
https://git.ashitaxi.com/Ashita/Ashitav3-Launcher/raw/master/Ashita.exe
>From here you need all the ashita pre-reqs:
http://docs.ashitaxi.com/requirements/
Setup a config file with the settings ../Ashita/Config/Boot/
You can launch the game via this command: wine %path_to_Ashita%/injector.exe
"%CONFIGFILE%.xml"
If it properly loads then once you accept the EULA it will crash.
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https://bugs.winehq.org/show_bug.cgi?id=46839
Bug ID: 46839
Summary: Happy Foto Designer Font not found "Fehler (Code 1)
[Font is not supported: Roboto]"
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: martin.marmsoler(a)gmail.com
Distribution: ---
Hello,
while creating a new Photo book in Happy Foto
Designer(https://www.happyfoto.at/) I get the following error:
"Fehler (Code 1) [Font is not supported: Roboto]"
The error can be solved by installing gdiplus, but the fonts are not drawn
properly and only the first character is shown.
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https://bugs.winehq.org/show_bug.cgi?id=45901
Bug ID: 45901
Summary: Avoid GPU synchronization due to GPU-CPU transfer
(Overwatch)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: awesie(a)gmail.com
Distribution: ---
Created attachment 62422
--> https://bugs.winehq.org/attachment.cgi?id=62422
Patch to avoid GPU synchronization
One performance gap with Overwatch on Wine + AMD + Mesa is GPU synchronization
due to transfers from GPU texture to CPU texture. By using PBOs and
glReadPixels with GL_PIXEL_PACK_BUFFER, we can avoid this synchronization
leading to improved performance.
The attached patch is one approach to resolve the performance issue, but I am
not sure that it is the best way. Feedback is appreciated.
Also attached is before and after screenshots with Mesa's HUD. You can observe
that the buffer wait time decreases with the patched version. Both the before
and after screenshots are on wine-staging master plus my patch for 45723.
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http://bugs.winehq.org/show_bug.cgi?id=16911
Summary: WriteProcessMemory() not working for memory protected by
X11DRV_DIB_DoProtectDIBSection()
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: patch, source
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=18660)
--> (http://bugs.winehq.org/attachment.cgi?id=18660)
test program
Hi, I have a test case here that works on WinXP but not Wine. I deliberately
wrote a standalone test case because I'm not sure which unit test to put it in.
It's in fact based off of dlls/kernel32/tests/virtual.c where the other
WriteProcessMemory() test is.
In this test case, we call CreateDIBSection() which returns a HBITMAP (hbitmap)
and some memory (mem). Next, we call SetDIBits() with hbitmap. We get into
X11DRV_SetDIBits(), where it calls X11DRV_DIB_Lock( physBitmap,
DIB_Status_GdiMod );.
This marks the memory (mem) as PAGE_NOACCESS, and leaves it in that state as
SetDIBts() returns. Normally if the process tries to access it, we get a page
fault that's handled by X11DRV_DIB_FaultHandler(), and everything works.
However, when the test code calls WriteProcessMemory(), we talk to wineserver
in NtWriteVirtualMemory(). In wine_server_call(), we do send_request(), where
writev() tries to read 'mem' and fails with EFAULT. This doesn't trigger
X11DRV_DIB_FaultHandler(), and WriteProcessMemory() fails.
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