http://bugs.winehq.org/show_bug.cgi?id=21812
Summary: 3dgamestudio.com demos crash on exit
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Venice demo at 3dgamestudio.com looks beautiful,
but crashes on exit.
http://server.conitec.net/down/venice.zip
443f94ab15d5bc02921c1e917785f822dcf0f864 venice.zip
Happily, there seems to be a reasonable backtrace:
Unhandled exception: page fault on read access to 0x00000f2c in 32-bit code
(0x7e51e14c).
Backtrace:
=>0 FindContext+0x16d(This=0x19bbc8, target=0x193030)
[dlls/wined3d/context.c:1923] in wined3d
1 context_acquire+0x8a(device=0x19bbc8, target=(nil),
usage=CTXUSAGE_RESOURCELOAD) [dlls/wined3d/context.c:2266] in wined3d
2 IWineD3DDeviceImpl_Uninit3D+0xa7(iface=0x19bbc8,
D3DCB_DestroySwapChain=0x7e653c5d) [dlls/wined3d/device.c:1705] in wined3d
3 IDirect3DDevice9Impl_Release+0x126(iface=0x192680) [dlls/d3d9/device.c:273]
in d3d9
4 in acknex (+0x6435a)
5 in reflectionparticle (+0x101e)
0x7e51e14c FindContext+0x16d [dlls/wined3d/context.c:1923] in wined3d: movzbl
0xf2c(%eax),%eax
1923 old_render_offscreen = context->render_offscreen;
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https://bugs.winehq.org/show_bug.cgi?id=38352
Bug ID: 38352
Summary: Foresight crashes before the main menu, needs
d3dx9_36.dll.D3DXComputeNormalMap
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 51196
--> https://bugs.winehq.org/attachment.cgi?id=51196
terminal output
Foresight is an indie strategy game, currently available only on Steam (no demo
has been released).
The splash screens are displayed but the game crashes when the main menu should
appear if I start the game with built-in d3dx9_36.
>wine: Call from 0x7b839524 to unimplemented function d3dx9_36.dll.D3DXComputeNormalMap, aborting
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http://bugs.winehq.org/show_bug.cgi?id=26379
Summary: Gamestudio Venice crashes with unimplemented function
d3dx9_36.dll.D3DXComputeNormals
Product: Wine
Version: 1.3.15
Platform: x86
URL: http://server.conitec.net/down/venice.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=33594)
--> (http://bugs.winehq.org/attachment.cgi?id=33594)
~/wine-git/wine reflectionParticle.exe &> log.txt
unimplemented function d3dx9_36.dll.D3DXComputeNormals
Venice comes with d3dx9_30.dll and therefore only a purist would notice.
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https://bugs.winehq.org/show_bug.cgi?id=42014
Bug ID: 42014
Summary: wine refuses BOSE Soundtouch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Rainwine(a)orbitcomputer.de
Distribution: Mint
Created attachment 56459
--> https://bugs.winehq.org/attachment.cgi?id=56459
wine backtrace file
BOSE
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https://bugs.winehq.org/show_bug.cgi?id=42015
Bug ID: 42015
Summary: wine refuses to run BOSE Soundtouch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Rainwine(a)orbitcomputer.de
Distribution: Mint
BOSE Soundtouch does not run, because wine has problems with Qt?
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https://bugs.winehq.org/show_bug.cgi?id=44980
Bug ID: 44980
Summary: SoundTouch 10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: biswasnambiar(a)gmail.com
Distribution: ---
Created attachment 61111
--> https://bugs.winehq.org/attachment.cgi?id=61111
The Program Error Details script
I was trying to install Soundtouch app for using my SoundTouch 10 on my lubuntu
OS version 17.10.
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https://bugs.winehq.org/show_bug.cgi?id=42586
Bug ID: 42586
Summary: Adobe Reader DC crashes on startup
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57510
--> https://bugs.winehq.org/attachment.cgi?id=57510
Terminal output Wine 2.3
When attempting to run Adobe Reader DC, the application crashes on start when I
attempt to run the application in a 32-bit Windows 7 prefix.
Overrides needed:
mspatcha
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https://bugs.winehq.org/show_bug.cgi?id=36169
Bug ID: 36169
Summary: valgrind shows a possible leak in
programs/services/tests/services.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==3856== 32 bytes in 1 blocks are possibly lost in loss record 32 of 104
==3856== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==3856== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==3856== by 0x7BC39A6B: RtlInitializeCriticalSectionEx (critsection.c:326)
==3856== by 0x7B876AE5: InitializeCriticalSectionEx (sync.c:356)
==3856== by 0x7B876A64: InitializeCriticalSection (sync.c:313)
==3856== by 0x4A34B0E: test_runner (service.c:445)
==3856== by 0x4A34DAD: func_service (service.c:484)
==3856== by 0x4A35C5D: run_test (test.h:584)
==3856== by 0x4A3604B: main (test.h:654)
==3856==
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https://bugs.winehq.org/show_bug.cgi?id=36570
Bug ID: 36570
Summary: valgrind shows a couple possible leaks in
rpcrt4/tests/rpc_protseq.c
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==10120== 64 bytes in 1 blocks are possibly lost in loss record 122 of 242
==10120== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==10120== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==10120== by 0x55FF1FF: rpcrt4_protseq_np_alloc (rpc_transport.c:642)
==10120== by 0x55FB2EA: alloc_serverprotoseq (rpc_server.c:927)
==10120== by 0x55FB594: RPCRT4_get_or_create_serverprotseq
(rpc_server.c:977)
==10120== by 0x55FB89F: RpcServerUseProtseqA (rpc_server.c:1041)
==10120== by 0x4CB910E: test_RpcServerUseProtseq (rpc_protseq.c:64)
==10120== by 0x4CB9ABB: func_rpc_protseq (rpc_protseq.c:202)
==10120== by 0x4CE2071: run_test (test.h:584)
==10120== by 0x4CE2460: main (test.h:654)
==10120==
==10120== 68 bytes in 1 blocks are possibly lost in loss record 126 of 242
==10120== at 0x7BC4C6DF: notify_alloc (heap.c:255)
==10120== by 0x7BC50F23: RtlAllocateHeap (heap.c:1716)
==10120== by 0x560163E: rpcrt4_protseq_sock_alloc (rpc_transport.c:1554)
==10120== by 0x55FB2EA: alloc_serverprotoseq (rpc_server.c:927)
==10120== by 0x55FB594: RPCRT4_get_or_create_serverprotseq
(rpc_server.c:977)
==10120== by 0x55FB89F: RpcServerUseProtseqA (rpc_server.c:1041)
==10120== by 0x4CB91A4: test_RpcServerUseProtseq (rpc_protseq.c:71)
==10120== by 0x4CB9ABB: func_rpc_protseq (rpc_protseq.c:202)
==10120== by 0x4CE2071: run_test (test.h:584)
==10120== by 0x4CE2460: main (test.h:654)
==10120==
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https://bugs.winehq.org/show_bug.cgi?id=43961
Bug ID: 43961
Summary: ntdll/info tests crash on arm
Product: Wine
Version: 2.20
Hardware: arm
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
Backtrace:
=>0 0xb0cc2000 (0xb132fcc0)
1 0xb1376970 func_info+0x2267()
[/home/austin/wine-git/dlls/ntdll/tests/info.c:1772] in ntdll_test (0xb132fcc0)
2 0xb1376970 func_info+0x2267()
[/home/austin/wine-git/dlls/ntdll/tests/info.c:1772] in ntdll_test (0xb132fff8)
3 0xb1337ebc main+0x2f3(argc=<is not available>, argv=<is not available>)
[/home/austin/wine-git/dlls/ntdll/tests/../../../include/wine/test.h:603] in
ntdll_test<elf> (0x00000000)
what's strange is arm is supposed to work:
https://source.winehq.org/git/wine.git/blob/039d267b0925273197a9edcf7664c4a…
1762 #if defined(__x86_64__) || defined(__i386__)
1763 *(unsigned char*)addr = 0xc3; /* lret ... in both i386 and
x86_64 */
1764 #elif defined(__arm__)
1765 *(unsigned long*)addr = 0xe12fff1e; /* bx lr */
1766 #elif defined(__aarch64__)
1767 *(unsigned long*)addr = 0xd65f03c0; /* ret */
1768 #else
1769 ok(0, "Add a return opcode for your architecture or expect a crash in
this test\n");
1770 #endif
1771 trace("trying to execute code in the readwrite only mapped anon
file...\n");
1772 f = addr;f();
1773 trace("...done.\n");
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