https://bugs.winehq.org/show_bug.cgi?id=45319
Bug ID: 45319
Summary: wine kindle for pc 1.11, some books picture is blank
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: widon1104(a)qq.com
Distribution: ---
I wine kindle for pc 1.11, almost perfect.But when I open my python book, all
picture in it is blank. There are some error msgs print out(show below).
widon@widon-desktop:~/.wine/drive_c/Program Files (x86)/Amazon/Kindle$ wine
Kindle.exe
--- no context for glyph 67
--- no context for glyph 72
--- no context for glyph 65
--- no context for glyph 74
--- no context for glyph 5f
--- no context for glyph 75
--- no context for glyph 73
--- no context for glyph 28
......
The problem python book is:
https://www.amazon.cn/dp/B0719GSVJB/ref=tmm_kin_swatch_0?_encoding=UTF8&qid…
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https://bugs.winehq.org/show_bug.cgi?id=47128
Bug ID: 47128
Summary: Heroes of the Storm: Unreasonable I/O disk usage on
leading to stuttering during game gameplay
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukycrociato(a)gmail.com
Distribution: ---
This was experienced from me and a few people I play with on Linux + Wine
Distribution: Ubuntu 19.04
Hardware: 19.04, the machine has an AMD Ryzen 5 1600 CPU, GTX NVIDIA 1060 3GB,
2x4GB dual channel DDR4 HyperX RAM, Crucial MX 500 SSD, MSI b350m mortar
motherboard, nvidia driver 430.09
Wine version: Tested 4.6, and a couple of others leading pretty much the same
results.
What was tested:
-Playing from an ntfs-3g partition on an HDD (Seagate 5200RPM)
-Playing from an ntfs-3g partition on an SSD (Crucial MX500)
-Playing from an ext4 partition on an SSD and HDD (the same as above)
No matter what configuration, graphics driver, DXVK, wine d3d11 or not, using
disk monitoring software like iotop clearly shows unreasonable I/O usage (close
to 100%) when those stutters happen for small reads (less than 1 Megabyte)
leading the game to be mostly unplayable thanks to those, which for example do
not happen on other wine games with the same specs/config even more
graphics-demanding.
This happens during the normal gameplay, not during the loading.
This is obviously worse when the game is run from an HDD, slightly better but
still present on an SSD. Of course the I/O usage is different from the one
Windows has in this game.
I am obviously available for further testing if you tell me what to do to
better diagnose that.
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https://bugs.winehq.org/show_bug.cgi?id=47726
Bug ID: 47726
Summary: too many fonts cause memory corruption in Post Mortem
and Still Life, need some limiting
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: zakarjor(a)yahoo.com
Distribution: ---
I upgraded to Fedora 30 x86_64, and I now have a lot more fonts (lots of
multilingual fonts) than before.
When starting Post Mortem or Still Life, I get the following error:
wine: Unhandled page fault on read access to 0x3235363d at address 0x24036828
(thread 0009), starting debugger...
Running with WINEDEBUG=warn+heap I get
0009:Call msvcrt.??@YAPAXI@Z(0000ffff) ret=2429ef15
0009:Call ntdll.RtlAllocateHeap(00410000,00000000,0000ffff) ret=7e558363
...
0009:Call msvcrt.??@YAPAXI@Z(00000000) ret=2429ef15
0009:Call ntdll.RtlAllocateHeap(00410000,00000000,00000000) ret=7e558363
0009:Call ntdll.RtlAllocateHeap() retval=00480270 ret=7e558363
...
0009:Call ntdll.RtlFreeHeap(00410000,00000000,00480270) ret=7e55842a
0009:err:heap:HEAP_ValidateInUseArena Heap 0x410000: block 0x480270 tail
overwritten at 0x480270 (byte 0/24 == 0x33)
The register eax is supposed to be an address but looks like part of a font
name in ASCII.
After going thru debugger, I found that there is a bug/limitation of string
size of 64KB, and when the list of font names is just below 64KB (0xffff), and
then appends one character, it goes over 64KB, but wraps around the size to 0
byte, which causes the memory corruption.
It would be nice to have gdi font module to limit the number of fonts to return
to the caller, or have some way to filter the type of fonts to return (like
don't return any Linux fonts), which should be consistent with Windows
environment.
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https://bugs.winehq.org/show_bug.cgi?id=48133
Bug ID: 48133
Summary: Wine explorer broken on macOS 10.15.1 Catalina
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Created attachment 65731
--> https://bugs.winehq.org/attachment.cgi?id=65731
Empty Wine explorer
WINEARCH=win64 WINEPREFIX=... wine64 explorer
It doesn't display files nor folders, see attached screenshot.
Note that it works fine on Linux (Ubuntu 19.10), I have this problem only on
macOS Catalina.
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=45695
Bug ID: 45695
Summary: UNDER NIGHT IN-BIRTH Exe:Late[st]: in game graphics
show only green screen
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrniex(a)protonmail.com
Distribution: ---
Created attachment 62124
--> https://bugs.winehq.org/attachment.cgi?id=62124
terminal output while running the game
The game starts up fine and all menus work, including audio, however, once the
gameplay portion of the game starts, the game only renders the HUD and a bright
green screen. The game works, audio plays, inputs are recognized, AI works (the
player is being attacked), only that no graphics ever show up. Tested so far
with both Wine 3.13, 3.14, and 3.14-staging. Not sure what output would be
helpful in this case, so I at least attached the terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=44978
Bug ID: 44978
Summary: Text in WC3 World Editor isn't colored properly
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hededrk(a)gmail.com
Distribution: ---
Created attachment 61100
--> https://bugs.winehq.org/attachment.cgi?id=61100
How it is supposed to look
Modified data entries in the object editor are supposed to be highlighted with
a different with a purple color (or blue in campaign editor). However, they are
not.
Might be related to #11718.
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https://bugs.winehq.org/show_bug.cgi?id=36184
Bug ID: 36184
Summary: valgrind shows a potential leaks in
avifil32/tests/api.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==2113== 8 bytes in 1 blocks are possibly lost in loss record 35 of 677
==2113== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==2113== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==2113== by 0x7B8457FF: HeapAlloc (heap.c:271)
==2113== by 0x7B845AD4: GlobalAlloc (heap.c:376)
==2113== by 0x5852357: OLEClipbrd_Initialize (clipboard.c:1732)
==2113== by 0x588B6C6: OleInitialize (ole2.c:215)
==2113== by 0x4F95DE3: AVIFileInit (api.c:177)
==2113== by 0x4E6D3D2: func_api (api.c:716)
==2113== by 0x4E6E1F6: run_test (test.h:584)
==2113== by 0x4E6E5E4: main (test.h:654)
==2113==
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https://bugs.winehq.org/show_bug.cgi?id=44087
Bug ID: 44087
Summary: GLRAGE - TombATI - Tomb Raider 1 - can not play avi
video (and others videos formats than RPL)
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
With GLRage you can play Tomb Raider 1 with high quality 3D graphic on modern
computer. Glrage will ask for the game media (CD,Gog or Steam install...)
because it uses most of the original game files.
It works great on Linux with Wine after some little tweaks.
Original Tomb Raider videos are in RPL format.
GLRage know how to plays them and you can even replace original videos by new
higher quality video in others formats (avi, mkv...).
The bug here is about GLRage wich can not play other videos formats than RPL
with Wine.
How to reproduce:
- configure wine: activate virtual desktop mode, install vc_redist.x86.exe,
override winmm.dll and ddraw.dll
- install GLRage, you can download it here:
https://github.com/ata4/glrage/releases
- install it, during installation it will ask you for your Tomb Raider 1 CD or
installation folder (Gog, STeam...)
- Launch GLRage, videos played normally
- download "Tomb Raider 1 higher quality cinematics" from here:
http://download.glidos.net/TombATI
- replace the RPL videos located here: drive_c/tombati/fmv by the ones from the
"Tomb Raider 1 higher quality cinematics" package. This videos are in avi
format.
- launch GLRage: it can not play video, you have this error message:
movie playback 0x800401f0
This is the wine terminal log:
fixme:winediag:start_process Wine Staging 2.19 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:async_create_driver failed to create driver L"WineBus": c0000142
fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2
fixme:vcruntime:__telemetry_main_invoke_trigger (0x10000000)
fixme:nls:GetThreadPreferredUILanguages 00000038, 0x32e894, 0x32e8a4 0x32e898
fixme:nls:get_dummy_preferred_ui_language (0x38 0x32e894 0x32e8a4 0x32e898)
returning a dummy value (current locale)
fixme:module:load_library unsupported flag(s) used (flags: 0x00000060)
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e9dc 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e76c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e83c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e59c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e66c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e49c 1 C) semi-stub
err:ole:CoCreateInstanceEx apartment not initialised
the last line "err:ole:CoCreateInstanceEx apartment not initialised" appear
each time GLRage can not play a video (avi videos).
I think GLRage play RPL by his own .
But for others formats it uses Windows components?
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https://bugs.winehq.org/show_bug.cgi?id=36182
Bug ID: 36182
Summary: valgrind shows a potential leaks in
atl/tests/registrar.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: atl
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==13481== 28 bytes in 1 blocks are possibly lost in loss record 161 of 562
==13481== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==13481== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==13481== by 0x529E83E: COMPOBJ_DllList_Add (compobj.c:526)
==13481== by 0x52A0B7A: apartment_getclassobject (compobj.c:1335)
==13481== by 0x52A42C4: get_inproc_class_object (compobj.c:2894)
==13481== by 0x52A4783: CoGetClassObject (compobj.c:3032)
==13481== by 0x52A4D45: CoCreateInstance (compobj.c:3197)
==13481== by 0x4C9A026: test_registrar (registrar.c:68)
==13481== by 0x4C9A8A7: func_registrar (registrar.c:159)
==13481== by 0x4C9B6A7: run_test (test.h:584)
==13481== by 0x4C9BA96: main (test.h:654)
==13481==
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http://bugs.winehq.org/show_bug.cgi?id=26108
Summary: ole32/defaulthandlers tests shows a valgrind warning
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: ole32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Conditional jump or move depends on uninitialised value(s)
at StorageImpl_CreateDirEntry (storage32.c:1251)
by StorageBaseImpl_CreateDirEntry (storage32.h:272)
by StorageBaseImpl_CreateStream (storage32.c:985)
by init_ole_stream (defaulthandler.c:1619)
by DefaultHandler_IPersistStorage_InitNew (defaulthandler.c:1685)
by test_olestream (defaulthandler.c:81)
by func_defaulthandler (defaulthandler.c:107)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
at mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlReAllocateHeap (heap.c:1897)
by HeapReAlloc (heap.c:277)
by GlobalReAlloc (heap.c:676)
by HGLOBALLockBytesImpl_SetSize (memlockbytes.c:518)
by StorageImpl_Construct (storage32.c:2740)
by Storage_Construct (storage32.c:5131)
by StgCreateDocfileOnILockBytes (storage32.c:7709)
by create_storage (defaulthandler.c:41)
by test_olestream (defaulthandler.c:69)
by func_defaulthandler (defaulthandler.c:107)
by run_test (test.h:556)
by main (test.h:624)
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