https://bugs.winehq.org/show_bug.cgi?id=44295
Bug ID: 44295
Summary: Himatsubushi Battle!: main screen is black
Product: Wine
Version: 3.0-rc4
Hardware: x86-64
URL: https://www.freem.ne.jp/win/game/16446
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 60125
--> https://bugs.winehq.org/attachment.cgi?id=60125
Console output
Himatsubushi Battle! (ひまつぶしバトル!) is a game application built with RPG Tkool MV
(Japanese version of RPG Maker MV).
When I start the executable (Game.exe), it runs without crashes, but it shows
black screen. However, I can hear background music after initialization. I can
also hear sound effects when I press Up or Down key.
I attach console output, in which there are many following message:
0041:err:d3d:context_create Failed to set pixel format 5 on device context
0x10051.
This issue may be common among RPG Tkool MV games which contains Games.exe
(SHA1: BD5427117C92F608C994B8E3D821FEF8D15A525E).
To obtain this game, please visit https://www.freem.ne.jp/win/game/16446 and
click the link text "→ ここをクリックして「 ひまつぶしバトル! 」をダウンロードする!" (-> click here to
download "Himatsubushi Battle!") because the download URL varies.
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https://bugs.winehq.org/show_bug.cgi?id=40641
Bug ID: 40641
Summary: Alltvfr crashes at start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Alltvfr crashes as soon as one starts it
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:file:SetSearchPathMode (8001): stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:win:DisableProcessWindowsGhosting : stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installation en cours"):
stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
fixme:graphics:ShutdownBlockReasonCreate (0x100e0, L"Installe AllFrTV."): stub
fixme:msg:ChangeWindowMessageFilterEx 0x100ec c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x100f4 c04f 1 (nil)
fixme:msg:ChangeWindowMessageFilterEx 0x200f4 c04f 1 (nil)
fixme:shell:SHAutoComplete stub
fixme:sfc:SfcIsFileProtected ((nil), L"C:\\Program Files
(x86)\\AllFrTV\\unins000.exe") stub
fixme:graphics:ShutdownBlockReasonDestroy (0x100e0): stub
joaopa@Carl:~/Téléchargements$ wine_dbg_vprintf: debugstr buffer overflow
(contents: '
Unhandled Exception:
System.InvalidOperationException: WinForms_SeeInnerException --->
System.Reflection.TargetInvocationException: Exception has been thrown by the
target of an invocation. ---> System.ComponentModel.Win32Exception: No valid
icon entry were found.
at System.Drawing.Icon.InitFromStreamWithSize (System.IO.Stream stream, Int32
width, Int32 height) <0x1eac3f0 + 0x00d27> in <filename unknown>:0
at System.Drawing.Icon..ctor (System.Runtime.Serialization.SerializationInfo
info, StreamingContext context) <0x1f292a0 + 0x001bf> in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke
(System.Reflection.MonoCMethod,object,object[],System.Exception&)
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + 0x00033> in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj,
System.Object[] parameters) <0x1ea8ec8 + ')
Stacktrace:
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
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http://bugs.winehq.org/show_bug.cgi?id=20710
Summary: Street Fighter IV (Steam) doesn't start
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: signup+winehq(a)cshadowrun.com
Unlike the retail version of the game , the steam version's launcher seems to
start.
After the launcher starts and you click "Launch Street Fighter IV" I get
fixme:advapi:UnregisterTraceGuids 0: stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub (nil)
err:ole:CoUninitialize Mismatched CoUninitialize
And the game does not start.
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https://bugs.winehq.org/show_bug.cgi?id=40226
Bug ID: 40226
Summary: Reconstrucciones Humanas
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: valetijarafe(a)hotmail.com
Distribution: ---
Created attachment 53745
--> https://bugs.winehq.org/attachment.cgi?id=53745
Program Error Details
The program closes as soon as it is started
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http://bugs.winehq.org/show_bug.cgi?id=35761
Bug ID: 35761
Summary: CES Edupack (Cambridge Engineering Selector): Installs
fine, but fails to run because of write error
Product: Wine
Version: 1.7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jjohassan(a)gmail.com
Created attachment 47757
--> http://bugs.winehq.org/attachment.cgi?id=47757
CES-Backtrace
Try to run and a window pops up declaring a serious error in CES.exe
I regularly have the error:
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so:
/usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object
file: No such file or directory
Although, I'm not sure if this is simply a problem with running Wine on amd64
architecture.
It looks like the error is write access to a particular piece of memory.
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http://bugs.winehq.org/show_bug.cgi?id=27860
Summary: BearShare: Crash at startup
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=35640)
--> (http://bugs.winehq.org/attachment.cgi?id=35640)
Terminal output on wine-1.3.24-216-gd385675
Steps to reproduce:
1) remove ~/.wine
2) install BearShareV9pl.exe (default installation)
3) wine BearShare.exe
Behaviour:
Main window appears and crash.
Expected behaviour:
No crash.
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http://bugs.winehq.org/show_bug.cgi?id=37085
Bug ID: 37085
Summary: Mindmanager 2002 crashes on startup
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian(a)apthorpia.com
Created attachment 49288
--> http://bugs.winehq.org/attachment.cgi?id=49288
Program Error Details
Mindmanager 2002 crashes on startup with the error
"The program MindMan.exe has encountered a serious problem and needs to
close...."
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http://bugs.winehq.org/show_bug.cgi?id=24129
Summary: Bonnie's Bookstore Deluxe: can't start game without
native ie6
Product: Wine
Version: 1.3.1
Platform: x86
URL: http://www.soe.com/downloadProduct.vm?Id=001
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=30369)
--> (http://bugs.winehq.org/attachment.cgi?id=30369)
bad screenshot
Game installs fine, but when you run it, you get a webpage..in straight html.
Native ie6 works around it and lets you play.
Screenshot/terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=43957
Bug ID: 43957
Summary: Problem with the download
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin.alois(a)hotmail.fr
Distribution: ---
Created attachment 59602
--> https://bugs.winehq.org/attachment.cgi?id=59602
view details
I want to download Epicgames.
I download the file for download epicgames but when I open the programm for
download epicgames, a message appears :" The programm rundll32.exe met a
serious problem and must be closed."
I rest " view details " -> attachment
What's to be done to make a success of the download?
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http://bugs.winehq.org/show_bug.cgi?id=35243
Bug ID: 35243
Summary: Blood Bowl: Legendary Edition fails to show up in
windowed mode
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 47002
--> http://bugs.winehq.org/attachment.cgi?id=47002
terminal output
I don't have Windows installed on my machine so can't tell how the game behaves
under real Windows when it is started in windowed mode, therefore I'm leaving
this bug unconfirmed until someone can confirm that the problem exists under
Windows too.
By default the game would start in windowed mode and with cinematics enabled.
When starting the game in Wine the splash screen is shown then I can hear the
music from the menu, but no visible window is created, the game is running
somewhere in the background and I can't switch to the game window.
I tested this bug under Gnome 3, XFCE 4.10 and Openbox window managers, the
problem exists in Wine 1.4.1, 1.6.1 too.
Disabling gameoverlayrenderer or native d3dx9 dlls won't help.
I have to change the settings in ~/BloodBowlLegendary/Config.xml to enable full
screen mode that lets the game start, except for a crash which would be the
subject of my next bug report.
Fedora 19 x86
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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