http://bugs.winehq.org/show_bug.cgi?id=35344
Bug ID: 35344
Summary: Cygwin's post-install scripts fail on fork errors
Product: Wine
Version: 1.7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)georg.so
Classification: Unclassified
Executing 'wine setup-x86.exe' seems to work quite well (you can step through
the wizard, packages are downloaded and extracted) until the post-installation
bash scripts are executed.
Then I get for each script a message like:
running: C:\cygwin\bin\bash.exe --norc --noprofile
"/etc/postinstall/glib2.0.sh"
[..]
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented
information class: ProcessSessionInformation
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0xf0: faking attribute info
fixme:ntdll:NtQueryVolumeInformationFile 0xec: faking attribute info
fixme:ntdll:NtQueryInformationFile Unsupported class (34)
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0xf4: faking attribute info
fixme:ntdll:NtQueryInformationFile Unsupported class (8)
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0xfc: faking attribute info
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0x100: faking attribute info
fixme:ntdll:NtQueryVolumeInformationFile 0x124: faking attribute info
[..]
fixme:ntdll:NtQueryVolumeInformationFile 0x128: faking attribute info
[..]
/etc/postinstall/glib2.0.sh: fork: retry: Resource temporarily unavailable
/etc/postinstall/glib2.0.sh: fork: retry: Resource temporarily unavailable
/etc/postinstall/glib2.0.sh: fork: retry: Resource temporarily unavailable
/etc/postinstall/glib2.0.sh: fork: retry: Resource temporarily unavailable
/etc/postinstall/glib2.0.sh: fork: Resource temporarily unavailable
abnormal exit: exit code=254
The fork error message are always displayed after some kind of timeout.
Where to get the setup-x86.exe:
http://cygwin.com/setup-x86.exe
$ md5sum setup-x86.exe
c9818d3500e42fd9eb755d424450871a setup-x86.exe
Executing Cygwin's setup exe inside wine looks a little bit silly, but I want
to create a reference cygwin installation for deployment purposes.
see also: http://wiki.winehq.org/CygwinSupport
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https://bugs.winehq.org/show_bug.cgi?id=46508
Bug ID: 46508
Summary: wine uninstaller crashes when attempting to remove
apps/games installed through NSIS installer
Product: Wine-staging
Version: 4.0
Hardware: x86
URL: https://sourceforge.net/projects/apexdc/files/ApexDC%2
B%2B/1.2.1/ApexDC%2B%2B_1.2.1_setup.exe/download
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 63358
--> https://bugs.winehq.org/attachment.cgi?id=63358
backtrace
I came across this problem when I was trying to uninstall some of my games
which were obtained from DotEmu. Apparently, their games was using an older
version of the NSIS (Nullsoft Scriptable Install System) installer (v2.37).
The problem: I'm starting with 'wine uninstaller' and select the game to be
removed. I click on the <Modify/Repair> button which launches the NSIS
uninstaller program. At this point Wine's uninstaller process crashes leaving
the NSIS uninstaller still running and functioning. Despite of the crash
removing of the selected program was successful.
The bug is not present in vanilla Wine, only in Staging.
The patch to blame:
https://github.com/wine-staging/wine-staging/blob/master/patches/user32-msg…
To reproduce the problem I dug up an old version of ApexDC++ . The installer is
NSIS v2.45, but the same problem is present.
https://sourceforge.net/projects/apexdc/files/ApexDC%2B%2B/1.2.1/ApexDC%2B%…
ApexDC++_1.2.1_setup.exe
mdsum: 5867d2696df30a27f7d533caffd12af0
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https://bugs.winehq.org/show_bug.cgi?id=41199
Bug ID: 41199
Summary: SW KoTOR: Unhandled page fault on write access
Product: Wine
Version: 1.9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bystrzak14(a)gmail.com
Distribution: ---
Created attachment 55439
--> https://bugs.winehq.org/attachment.cgi?id=55439
Log from gameplay
I recently installed KoTOR on Fedora 24. Game starts correctly through Steam
and works fluently, but it randomly crashes during loading new area or saved
game.
I tried tweaking "quartz" to "bultin" as in this thread
https://bugs.winehq.org/show_bug.cgi?id=22910
although is kinda old. Anyway, this didn't solve my problem. Those crashes are
really annoying and I can't really enjoy the game because of that.
I run the game with custom prefix using 32bit.
I attach complete log generated throughout my gameplay.
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https://bugs.winehq.org/show_bug.cgi?id=42988
Bug ID: 42988
Summary: Pocket Mirror causes heavy flickering in fullscreen
mode on wine-staging
Product: Wine-staging
Version: 2.7
Hardware: x86
URL: http://astralshiftpro.tumblr.com/pocket-mirror
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ArchLinux
Created attachment 58125
--> https://bugs.winehq.org/attachment.cgi?id=58125
short video of the issue
Running the game Pocket Mirror in fullscreen leads on wine-staging to heavy
flickering. About once or twice each second the desktop or some other image
from the game is partially visible through the game. However, the issue does
not appear in vanilla wine 2.7
I tried to make an apitrace, but it only shows a single frame, so there's
something wrong there, too.
If you need more info please tell me, I'd make a bisect but I don't know how to
apply the staging patches partially since a lot of them depend on each other.
Using Arch Linux with KDE 5.9.5-1, running 32bit wine program on 64bit OS.
Game URL: http://astralshiftpro.tumblr.com/pocket-mirror
Direct download:
http://t.umblr.com/redirect?z=https%3A%2F%2Fmega.nz%2F%23%214YBSWIKb%21nbjS…
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https://bugs.winehq.org/show_bug.cgi?id=42792
Bug ID: 42792
Summary: SQL Server 2012/2014: Installer requires
ChangeServiceConfig2 with
SERVICE_CONFIG_SERVICE_SID_INFO support
Product: Wine
Version: 2.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: ArchLinux
Currently, during the installation of SQL Server 2012 or 2014, the setup fails
during the configuration of the SqlWriter component, because
ChangeServiceConfig2 (svcctl_ChangeServiceConfig2W) does not implement
SERVICE_CONFIG_SERVICE_SID_INFO.
Relevant part of SqlWriter_Cpu32_1.log:
Doing Action: Do_sqlServiceSidType
PerfTime Start: Do_sqlServiceSidType : Sun Apr 09 11:15:55 2017
<Func Name='Do_sqlServiceSidType'>
SQLWriter
Configuring service:
Name: SQLWriter
SID type: 0x1
Failed:
Unable to set the SID type for service SQLWriter to 1. Error code: 124.
Error Code: 0x80077377 (29559)
Windows Error Text: Source File Name: sqlca\sqlsddlca.cpp
Compiler Timestamp: Fri Feb 10 17:29:21 2012
Function Name: ExceptionInSDDL
Source Line Number: 65
Error Code: 29559
1: 29559
2: SQLWriter
3: pgkos
<Failure Type='Fatal' Error='29559'>
<EndFunc Name='LaunchFunction' Return='29559' GetLastError='0'>
1: 29528
2: Setting Service SID Type
3: Installation failed.
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https://bugs.winehq.org/show_bug.cgi?id=43250
Bug ID: 43250
Summary: PerfectTUNES cannot access network
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rixasha(a)yahoo.com
Distribution: ---
Created attachment 58561
--> https://bugs.winehq.org/attachment.cgi?id=58561
running AlbumArt.exe and AccurateRip.exe with +wininet,+winsock
PerfectTUNES is set of programs to edit audio metadata on a music collection.
Its network features - looking for album art on the internet and the checking
of the files against the accuraterip database - do not work. The interfaces
report "Could not connect" and "No Art Found". A feature-crippled trial version
of PerfectTUNES is available that exhibits the network problems.
According to the author the network code does nothing special and the only
dependency is winsock. Curiously the related dBpoweramp software does find
album arts and has no problems accessing accuraterip.
Attaching logs with WINEDEBUG="+wininet,+winsock" made running AlbumArt.exe and
AccurateRip.exe with wine-2.11 in a clean WINEPREFIX with just mono, gecko and
PerfectTUNES-Unregistered, and one album in My Music.
An outside reference:
https://forum.dbpoweramp.com/showthread.php?37601-Bug-with-PerfectTunes-und…
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https://bugs.winehq.org/show_bug.cgi?id=44741
Bug ID: 44741
Summary: Men of War: Assault Squad - water rendering is broken
Product: Wine
Version: 3.3
Hardware: x86-64
URL: http://download.nvidia.com/downloads/GeForcecom/gamede
mos/MoWAS_SPDemo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 60749
--> https://bugs.winehq.org/attachment.cgi?id=60749
comparison
Looks like a mirror.
wine-3.3-235-g1c8c9308e7
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https://bugs.winehq.org/show_bug.cgi?id=39338
Bug ID: 39338
Summary: Unreal Tournament 2004 - inaccurate shadows
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: DanBrake0819(a)freenet.de
Distribution: ---
Created attachment 52420
--> https://bugs.winehq.org/attachment.cgi?id=52420
inaccurate shadows
Using the Direct3D renderer the game sometimes produces inaccurate shadows from
the character models, they are darker than in the windows version. Also
sometimes there are not correctly projected.
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https://bugs.winehq.org/show_bug.cgi?id=37789
Bug ID: 37789
Summary: cmd.exe /c cannot handle "(" and ")" characters in a
full script path name
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 50334
--> https://bugs.winehq.org/attachment.cgi?id=50334
Various cmd executions discussed in the report using WINEDEBUG='+cmd'.
Far Cry 4 (which requires at least a 64-bit Windows 7 prefix) fails to call a
bash script on launch:
Can't recognise 'C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Far
Cry 4\Support\Software\GEFirewall.bat /silent' as an internal or external
command, or batch script.
Sure enough, calling it manually (even without the /silent argument) results in
the same error:
$ wine cmd.exe /c 'C:\Program Files (x86)\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software\GEFirewall.bat'
Can't recognise 'C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Far
Cry 4\Support\Software\GEFirewall.bat' as an internal or external command, or
batch script.
Suspicious of the ( and ) characters in the URL, I tried copying the
GEFirewall.bat to the path 'C:\Program Files\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software\' (which doesn't normally exist but I
manually created it).
$ wine cmd.exe /c 'C:\Program Files\Ubisoft\Ubisoft Game Launcher\games\Far Cry
4\Support\Software\GEFirewall.bat'
fixme:netsh:wmain stub: L"netsh" L"firewall" L"add" L"allowedprogram"
L"C:\\Program Files\\Ubisoft\\Ubisoft Game Launcher\\games\\Far Cry
4\\Support\\Software\\..\\..\\bin\\FarCry4.exe" L"FarCry4" L"ENABLE"
fixme:netsh:wmain stub: L"netsh" L"firewall" L"add" L"allowedprogram"
L"C:\\Program Files\\Ubisoft\\Ubisoft Game Launcher\\games\\Far Cry
4\\Support\\Software\\..\\..\\bin\\IGE_WPF64.exe" L"FarCry4-IGE" L"ENABLE"
The script ran perfectly.
One more test to confirm my sanity:
$ wine explorer.exe 'C:\Program Files (x86)\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software'
This opened the directory in explorer fine. Only cmd.exe /c ... seems to show
this issue.
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