https://bugs.winehq.org/show_bug.cgi?id=39689
Bug ID: 39689
Summary: I was trying to open sims 4 then it said there was a
erroe but i was like whatever but now whenever i try
to open the game it is just blank. It seems to have a
error with origin
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: yungeun123(a)yahoo.com
Created attachment 52923
--> https://bugs.winehq.org/attachment.cgi?id=52923
I was trying to load the game sims 4 but there seems to be a problem
I was trying to open sims 4 then it said there was a erroe but i was like
whatever but now whenever i try to open the game it is just blank
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http://bugs.winehq.org/show_bug.cgi?id=29071
Bug #: 29071
Summary: Falcon BMS 4: Low FPS on Wine 1.3.32
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: victhor.foster(a)gmail.com
Classification: Unclassified
Created attachment 37463
--> http://bugs.winehq.org/attachment.cgi?id=37463
In-game graphics settings window
Falcon 4 BMS runs with a very low framerate(5-7 FPS as reported by the in-game
FPS indicator) in Wine 1.3.32. However, in Wine 1.2.3, the game runs at 20-23
FPS.
The scene used for the tests was the same(default "Korea" theater, game was
started using "instant action" > "commit" button). Attached is a screenshot of
the settings window, the settings used were exactly the same for both Wine
versions.
I would just use 1.2.3 for the time being if it wasn't for a annoying bug,
where switching to another window while the game is being played(Alt+Tab)
causes the gameplay window to turn black(on menu windows, this doesn't happen).
This does not happen on 1.3.32.
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http://bugs.winehq.org/show_bug.cgi?id=21267
Summary: Fallout 3 GOTY: Crashes Randomly
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Created an attachment (id=25570)
--> (http://bugs.winehq.org/attachment.cgi?id=25570)
The Console log after a crash during the black screen after the opening video.
Fallout 3 Game of the Year Edition will crash in semi-random places when
starting a New game. Some of these places include the black screen right after
the opening video, after inputting the player's name, after customizing the
character, During the Birthday scene when you are shooting the radroach with
your BB Gun, etc. It seams to be a script executing error as the game is
usually supposed to be doing something (ie. controlling the radroach so it
doesn't attack the player, moving an NPC somewhere, setting game values(player
name, how the player looks) when it stops. The Game has two different crashes
for these events, but only one shows at anytime. The first one is obvious and
the rarest a Message box pops up saying the Program encountered an error an
needs to close. A stacktrace is able to be retrieved in this case. The second
one is a freeze, ie the game is no longer controllable by the user, and the
render has stopped. Music and sound effects (such as talking) still work until
the program is killed, but the player cannot make any sound effects such as
walking or shooting a gun. The game's menus are also disabled.
I've followed the hq's guides on getting the program to run, with the small
exception of manually installing the Games for Windows Live client and .Net
Framework. As the game's installer hangs when the installer for those
components have crashed, and thus must be killed to allow the installer to
continue.
It must be noted that a save game made after Vault 101 will work normally. It's
unknown if it's the result of the save being from another computer with the
game running normally or just after Vault 101 because i can't get the game past
Vault 101 when starting a new game.
System Specs:
Mandriva Linux 2010.0 X86_64
Intel Core 2 Quadcore
Latest Nvidia Drivers as of 1/5/2010
Wine 1.1.35 Mandriva Linux Repo
(If anyone needs more just ask.)
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http://bugs.winehq.org/show_bug.cgi?id=26706
Summary: SolidWorks: Some tools cannot be activated
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maarten.bezemer(a)gmail.com
When clicking on the toolbar button or the menu item to activate a tool,
nothing happens.
Known tools which do not work:
- Plane (menu Insert -> Reference Geometry -> Plane)
- Convert Entities (menu Tools -> Sketch Tools -> Convert Entities)
But there are probably more occurences...?
Steps to reproduce:
- Start designing a new part
- Click the new plane button
Actual results:
Nothing happens
Expected results:
After clicking the button a new plane pane should show to fill in the
properties of the new plane and to actually create it.
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http://bugs.winehq.org/show_bug.cgi?id=26873
Summary: Dekaron: crashes when starting the game from the
launcher
Product: Wine
Version: 1.3.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simondani91(a)gmail.com
Created an attachment (id=34257)
--> (http://bugs.winehq.org/attachment.cgi?id=34257)
This is the backtrace from the console
Dekaron launcher works fine, but the game itself crashes just when I try to
start.
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https://bugs.winehq.org/show_bug.cgi?id=47172
Bug ID: 47172
Summary: Win64 prefix installs 64-bit libraries to system32
instead of syswow64
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joakimpokemeg(a)hotmail.no
Distribution: ---
Created attachment 64423
--> https://bugs.winehq.org/attachment.cgi?id=64423
WINEDEBUG=+wineboot,+setupapi wineboot
When I was about to install DXVK through the install script it told me that it
could not find the d3d10.dll int the syswow64 directory. So I investigated and
found that syswow64 was in fact an empty directory. I made a clean new
wineprefix with win64 architechture and the syswow64 was still completely empty
but the system32 folder was filled with alot of dlls.
When I debugged the prefix creation with "WINEDEBUG=+wineboot,+setupapi
wineboot" I saw that it put dlls from a lib64 folder into the system32 folder
(log as attachment).
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http://bugs.winehq.org/show_bug.cgi?id=26839
Summary: 888 Poker Crashes after login and password entered
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmorozov(a)atlas-print.ru
Created an attachment (id=34200)
--> (http://bugs.winehq.org/attachment.cgi?id=34200)
Crash screenshot
888 Poker Crashes after login and password entered, If just wait 888 poker
reports "server unreacheble" but show player on tables and some more info. Ater
I login i see my Name my status and that got crash (see screenshor) and 888
poker client hangs
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https://bugs.winehq.org/show_bug.cgi?id=38437
Bug ID: 38437
Summary: Does not load game
Product: Wine
Version: 0.9
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alika0009(a)mail.ru
Created attachment 51298
--> https://bugs.winehq.org/attachment.cgi?id=51298
I do not know what to do, and want to play(((
Good day, I have a problem with the game The Sims 4. Turn on the game and
seeing the following((
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https://bugs.winehq.org/show_bug.cgi?id=37740
Bug ID: 37740
Summary: Photoshop CS2 - Scanner IO problems
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50251
--> https://bugs.winehq.org/attachment.cgi?id=50251
Console output - Wine 1.7.32
Hello everyone,
Photoshop CS2 seems to be unable to contact the TWAIN source of my USB scanner
a Hewlett Packard 2544 AIO device. I will create two attachments, one for the
plain console output and one with WINEDEBUG=+twain
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https://bugs.winehq.org/show_bug.cgi?id=46049
Bug ID: 46049
Summary: Regression?: Unable to draw green annotations in
Chessbase 11
Product: Wine
Version: 3.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
It no longer seems to be possible to draw green annotations in Chessbase 11. To
do this hold down alt and click (and move the mouse for an arrow). Alt + shift
and alt + ctrl (red and yellow) appear to work still. This could be an effect
of the window manager (KDE) as alt and mouse moves the window and that appears
to be happening, but surely the Windows behaviour should be the default if
actioned on a windows application?
This used to be possible.
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https://bugs.winehq.org/show_bug.cgi?id=37739
Bug ID: 37739
Summary: Web page with ActiveX component crashes IE8
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steko(a)iosa.it
Distribution: ---
Created attachment 50249
--> https://bugs.winehq.org/attachment.cgi?id=50249
backtrace
We are trying to use IE8 in Wine for accessing an Intranet application that is
also based on ActiveX components. I was positively surprised to see that
everything works smoothly, except for this crash that seems to happen
consistently.
Obviously I have no way to make this application available for testing, as I am
only a user and I've got no control over the deployment.
The crash occurs when I load a specific type of page in the app, with forms
that display file attachments and normally would let me upload attachments -
not with normal HTML forms but through the ActiveX controls, AFAICT. This stuff
works normally under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=35741
Bug ID: 35741
Summary: Native Mumble push-to-talk issues when in steam under
wine games
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysticknight487(a)aim.com
Once in a steam game the push to talk gets the initial push, but not the
releasing of the push-to-talk button, when using a mouse key for push to talk.
When using keyboard push to talk the behavior is as expected.
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http://bugs.winehq.org/show_bug.cgi?id=36770
Bug ID: 36770
Summary: Pinball Arcade refuses to start
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmn2004404(a)gmail.com
Created attachment 48831
--> http://bugs.winehq.org/attachment.cgi?id=48831
backtrace.txt generated by error report for PinballArcade.exe
On starting Pinball Arcade from the Windows version of Steam installed via
Winetricks, Wine reports: "The program PinballArcade.exe has encountered a
serious problem and needs to close. We are sorry for the inconvenience."
Clicking "Error Details" returns the following backtrace, attached to this bug
report.
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http://bugs.winehq.org/show_bug.cgi?id=27909
Summary: EVE Online: Installer is missing left half of text
Product: Wine
Version: 1.3.24
Platform: x86
URL: http://www.eveonline.com/download/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=35705)
--> (http://bugs.winehq.org/attachment.cgi?id=35705)
bad screenshot
See screenshot. No terminal output.
tried winetricks ie7 allfonts riched20 riched30 gdiplus, but none made a
difference (though allfonts gave better fonts, obviously :p).
481a33ca000fcc136cbecd666cd181688882d836 EVE_Premium_Setup_273475.exe
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https://bugs.winehq.org/show_bug.cgi?id=45895
Bug ID: 45895
Summary: World of Tanks 1.1 not able to start "Wine C++
Library, R, Program: C, a"
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m(a)maltris.org
Distribution: ---
Created attachment 62410
--> https://bugs.winehq.org/attachment.cgi?id=62410
back trace
0.9 worked perfectly, I used it for a while some time ago. When trying 1.1 no
matter if its wine-staging or -stable, it crashes with this problem. Cleared
the winepath multiple times and reinstalled fully. No success.
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http://bugs.winehq.org/show_bug.cgi?id=24028
Summary: WaitForInputIdle doesn't return for specific
application (infinite loop?)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zajec5(a)gmail.com
There is application called Injection Launcher that launches Ultima Online
(game) client and then hacks it. When using Wine, Injection Launcher doesn't
notice that client started.
Is uses something like:
if (WaitForInputIdle(pi.hProcess, INFINITE) != 0)
{
api_error("Failed waiting for client window to open");
error_stage(STAGE_STARTCLIENT);
return 0;
}
This bug is present in Wine since "ever" and exists in git.
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https://bugs.winehq.org/show_bug.cgi?id=41075
Bug ID: 41075
Summary: Into The Stars requires libcef.dll
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55258
--> https://bugs.winehq.org/attachment.cgi?id=55258
Terminal output Wine 1.9.15-272-g0b49495
While testing the latest git version of Wine with this game, I noticed that
there is the following terminal output when starting the game:
err:module:import_dll Library libcef.dll (which is needed by L"C:\\GOG
Games\\Into the
Stars\\Nebraska\\CefRuntime\\Binaries\\Win64\\CefFramework.dll") not found
Some basic googling shows that this might be a .DLL related to Chrome but I am
not 100% sure.
If this bug is invalid, please let me know. Terminal output attached
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https://bugs.winehq.org/show_bug.cgi?id=37711
Bug ID: 37711
Summary: payday 2 broken lighting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: davyaxel(a)free.fr
Distribution: ---
On wine/radeonsi, payday 2 has broken lighting, and objects have no shadows.
This doesn't make the game unplayable. It's just objects have no shadows.
Gallium Nine has light working.
While trying to fix a bug with Gallium Nine textures of some parts of the road,
I tested different configuration of input channels / default values for empty
channels for the textures used by the game.
In particular for depth stencil formats, like D3DFMT_D24S8 used by the game, we
have the depth on r, the stencil on g, and b=0 a=1
I don't remember what different combinations I tried for this format, but
basically when different from that, I got broken lights exactly like wine.
Which makes me think wine probably doesn't handle this format correctly.
If you want to reproduce we have a server with the trace (too big to put here -
taken with apitrace), come on our channel (#d3d9) to ask for access.
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https://bugs.winehq.org/show_bug.cgi?id=43819
Bug ID: 43819
Summary: steam overlay - unusable on ultrawide screen
Product: Wine
Version: 2.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
Have an issue with steam overlay. It reners semi-transparent but nothing can be
used in it. This issue only occurs on my machine with an ultrawide screen. On
my other identical machine with identical OS, it works flawless.
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https://bugs.winehq.org/show_bug.cgi?id=39768
Bug ID: 39768
Summary: scaling window for games with low resolution
Product: Wine
Version: 1.8-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)free.fr
Distribution: ---
Hello,
some old games do not have a resolution bigger than 640x480.
For example:
Shivers
The longest journey
Motoracer
..
and the modern displays does not have a 4:3 ratio, so it is not possible to put
this games in fullscreen or the games will be stretch. Some modern screens do
not even support this resolution.
Do you plan to add a scaling feature to wine?
LGDN
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https://bugs.winehq.org/show_bug.cgi?id=37725
Bug ID: 37725
Summary: Tera Online seems to Freeze
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
Distribution: ---
Tera online seems to freeze after clicking on the Play on the Launcher.
Debug info is coming soon.
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https://bugs.winehq.org/show_bug.cgi?id=42822
Bug ID: 42822
Summary: Steam slow with multi-monitor setup
Product: Wine
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bronsonmathews(a)gmail.com
Distribution: ---
I'm running KDE/ubuntu, and have noticed that when I run steam if I have two
monitors plugged in it runs at an unusable speed. If i unplug my second monitor
wine runs steam perfectly fine.
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https://bugs.winehq.org/show_bug.cgi?id=45767
Bug ID: 45767
Summary: tracert: Can't recognize 'tracert' as an internal or
external command, or batch script.
Product: Wine
Version: 3.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
The "tracert" utility does not seem to exist in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18950
Summary: eBay unable to authorise Turbo Lister
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21800)
--> (http://bugs.winehq.org/attachment.cgi?id=21800)
Screenshot
Turbo Lister connects to eBay to authorise itself to access your account.
Under Wine, the eBay site reports success, but Turbo Lister doesn't do anything
about it. Nothing new is printed in the console, but there are lots of these:
fixme:shdocvw:ClOleCommandTarget_Exec
Not sure what traces would help here...
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https://bugs.winehq.org/show_bug.cgi?id=38923
Bug ID: 38923
Summary: Unity editor eror [32x with 32x wine]
Product: Wine
Version: 20050930
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: free9988771(a)gmail.com
Distribution: ---
Created attachment 51853
--> https://bugs.winehq.org/attachment.cgi?id=51853
unity editor eror
[07/15/15 13:06:45] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:07:31] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
[07/15/15 13:08:01] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:52:29] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
[07/15/15 13:59:00] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
[07/15/15 13:59:01] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 13:59:19] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 14:07:12] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
ALSA lib pcm.c:7843:(snd_pcm_recover) underrun occurred
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
[07/15/15 14:08:12] - Running wine-1.7.47 Unity.exe (Working directory :
/home/toghrul/.PlayOnLinux/wineprefix/Unity3new/drive_c/Program
Files/Unity/Editor)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:wbemprox:client_security_SetBlanket 0xf71feabc, 0x158ff0, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf71feabc
fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
fixme:win:DisableProcessWindowsGhosting : stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:imm:ImmDisableTextFrameService Stub
fixme:thread:GetThreadPreferredUILanguages 56, 0xe7fe508, (nil) 0xe7fe50c
fixme:winsock:WSALookupServiceBeginW (0xe7fe3dc 0x00000ff0 0xe7fe418) Stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0xe7fe544, overlapped 0x67a1e48): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x10062,
filter=0xe7fe550,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x10062,
filter=0xe7fe550,flags=0x00000000) returns a fake device notification handle!
fixme:ver:GetCurrentPackageId (0xd02ea08 (nil)): stub
fixme:win:EnumDisplayDevicesW ((null),0,0xe7fdeb0,0x00000000), stub!
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x2004e 0x00000000
fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(0x15a4d8)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0xe7fe290)
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:advapi:RegisterTraceGuidsW (0x352a270, 0x57eea98,
{3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x57b6354, (null), (null),
0x57eeab0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{00000000-0000-0000-0000-000000000000}
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:RegisterTraceGuidsW (0x1013a270, 0x123fea98,
{3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x123c6354, (null), (null),
0x123feab0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{00000000-0000-0000-0000-000000000000}
fixme:gdi:GdiInitializeLanguagePack stub
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:ver:GetCurrentPackageId (0x292ea08 (nil)): stub
fixme:wtsapi:WTSUnRegisterSessionNotification Stub 0x2004e
fixme:win:EnumDisplayDevicesW ((null),0,0x2dae078,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x2dadf58,0x00000000), stub!
fixme:dxgi:dxgi_output_GetDesc iface 0x1c00f0, desc 0x2dae41c stub!
fixme:wbemprox:client_security_SetBlanket 0xf71feabc, 0x1c0118, 10, 0, (null),
3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0xf71feabc
fixme:win:EnumDisplayDevicesW ((null),0,0x2dade58,0x00000000), stub!
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:imm:ImmReleaseContext (0x100e2, 0x1e0a08): stub
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:win:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
fixme:win:RegisterDeviceNotificationW (hwnd=0x100ee,
filter=0x2dae9a4,flags=0x00000004) returns a fake device notification handle!
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
err:wgl:glxdrv_wglShareLists Could not share display lists, one of the contexts
has been current already !
fixme:dbghelp:validate_addr64 Unsupported address fffffffff71d0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff71b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7060000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff75b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7310000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff72f0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff72b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff6470000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff30b0000
fixme:dbghelp:validate_addr64 Unsupported address fffffffff2520000
fixme:dbghelp:validate_addr64 Unsupported address ffffffffeb4e0000
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x105a097
wineserver crashed, please enable coredumps (ulimit -c unlimited) and restart.
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