https://bugs.winehq.org/show_bug.cgi?id=46702
Bug ID: 46702
Summary: GNUTLS_CURVE_TO_BITS not found
Product: Wine
Version: 4.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Using latest gnutls3.6.6 I got compilation error
~~~
Undefined symbols for architecture i386:
"_GNUTLS_CURVE_TO_BITS", referenced from:
_key_asymmetric_generate in gnutls.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
winegcc: clang failed
make[1]: *** [bcrypt.dll.so] Error 2
make: *** [dlls/bcrypt] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=39733
Bug ID: 39733
Summary: OpenGL Extensions Viewer 4.1 is not started
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Infinite loop. If stop last messages are
~~~
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"configSections"
in state 2
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"sectionGroup" in
state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"section" in
state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"userSettings" in
state 2
fixme:mscoree:ConfigFileHandler_startElement Unknown element
L"openglex.Properties.Settings" in state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"setting" in
state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"value" in state
6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"setting" in
state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"value" in state
6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"setting" in
state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"value" in state
6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"setting" in
state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"value" in state
6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"setting" in
state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"value" in state
6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"appSettings" in
state 2
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 6
fixme:mscoree:ConfigFileHandler_startElement Unknown element L"add" in state 6
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:gdiplus:GdipGetLineSpacing ignoring style
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https://bugs.winehq.org/show_bug.cgi?id=41236
Bug ID: 41236
Summary: Darksiders 2 graphical glitches
Product: Wine-staging
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55522
--> https://bugs.winehq.org/attachment.cgi?id=55522
Graphical glitch
I have successfully launched Darksiders 2 Steam version (But in AppDB this game
marked as 'garbage') on wine 1.9.17-staging on win32 prefix.
My library mapping:
d3dcompiler_43 native,builtin
winecfg->staging set flag 'enable CSMT for better grapfic perfomance'
But there are some problems with graphics (screenshots in attachement). What
other information should be provided?
Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=35981
Bug ID: 35981
Summary: Battlefield: Bad Company 2 Updater has missing glyphs
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Created attachment 48100
--> http://bugs.winehq.org/attachment.cgi?id=48100
screenshot
In English game locale BFBC2Updater has a normal text, but in Russian isn't.
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https://bugs.winehq.org/show_bug.cgi?id=45151
Bug ID: 45151
Summary: patches: 'git send-email' through Zoho SMTP causes
patch queue to go berserk
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.auble(a)zoho.com
Distribution: ---
Created attachment 61339
--> https://bugs.winehq.org/attachment.cgi?id=61339
I'm starting to get embarrassed
So I'll probably just start using my Gmail account for submissions to Wine
anyways, but I've been having problems sending patches through Zoho.
I've followed the instructions on
https://wiki.winehq.org/Submitting_Patches
and when running 'git send-email', there are no issues on my computer. I'm
prompted for my SMTP password, git does its thing, and I've received an "OK /
250" return code every time.
Small, one-off patches seem to make it through fine, but beyond that, then the
wine-devel or the patch-list doesn't get them. Furthermore, Zoho delivers me a
message saying that wine-devel can't be reached and that they'll keep retrying
the delivery. And they do, which is where I think part of the problem might be
coming from.
---
In the first case, I tried sending a series of 7 patches. The first patch was a
very short text change, the next five were larger batch substitutions on
different strings, and the last one was a relatively short binary patch to
delete five images.
The first patch made it through pretty quickly, but the rest never showed up.
To make things more confusing, I received Zoho notices that patches 5-7
couldn't reach the list and would be retried, but nothing about 2-4. Then a few
hours later, the mailing list confirmed that patch 7 had made it through fine,
but no sign of the middle 5.
Since I had no notification from wine-devel or Zoho for patches 2-4, I tried
resending patch 2 a couple times. Everything besides patches 1 & 7 seemed to
just be falling into a black-hole though... until the next morning, every last
patch I had sent (including the repeats of patch 2) was on both wine-devel and
the patch-list, showing the original send dates, as if they had been there all
along.
---
In the second case, I had three large binary patches for deleting old images
that have since been moved onto the wiki. I tried sending them one-at-a-time,
'git send-email' gave me an OK / 250, and they never made it to the list. This
time Zoho sent me a notice saying that there was a fatal error with
wine-devel's address, specifically
"ResponseCode 421, Read timed out"
The notice said they would keep retrying the delivery for 4 days, but then I
didn't hear anything... until all of a sudden, today I see this on the patch
queue (screenshot attached). I know I didn't resend either of these patches,
much less 17 times. Weirdly enough, the wine-devel mailing list seems to
understand what's going on a little better and only shows the message once.
---
The one other pattern I have noticed is that it almost seems like the mailing
list is clocking out for business hours. The first was on a Wed evening, but it
wasn't until the next morning that everything suddenly appeared. The second
time, I tried sending in my patches before Friday evening, but there was still
no sign of them when I checked yesterday (Sun). Sure enough, they're all there
today though.
TL/DR: I know very little about how mail protocols work, and it could very well
be on my mail service's end, but it almost seems like the mailing-list is
actually receiving the emails. It then puts them in quarantine outside of
normal work-hours, which doesn't seem like a problem in isolation. Somehow the
sender is getting "delivery failed" codes though, and I only seem to get
delivery receipts sporadically, despite turning on delivery receipts in my
pipermail settings for wine-devel.
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http://bugs.winehq.org/show_bug.cgi?id=32128
Bug #: 32128
Summary: Incorrect links in the mailing list archives
Product: WineHQ.org
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
Email addresses such as wineconf(a)winehq.org are being converted into links to
the wine-devel mailing list (which happens to be the mailing list where the
email was posted).
See for instance:
http://www.winehq.org/pipermail/wine-devel/2012-November/097669.html
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http://bugs.winehq.org/show_bug.cgi?id=19386
Summary: Please provide single login for all websites of
winehq.org portal.
Product: WineHQ.org
Version: unspecified
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurikoles(a)gmail.com
For every website users must create new account. I think it's really annoying.
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http://bugs.winehq.org/show_bug.cgi?id=35732
Bug ID: 35732
Summary: Adobe CC (Creative Cloud) fails to install.
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giorgosk67(a)gmail.com
Created attachment 47719
--> http://bugs.winehq.org/attachment.cgi?id=47719
The error screen.
CC fails to install and exits with an error (A12E1).
(For error details, please see the attached screenshot).
For help, points to this page:
https://helpx.adobe.com/creative-cloud/topics/getting-started.html
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https://bugs.winehq.org/show_bug.cgi?id=39576
Bug ID: 39576
Summary: Sound in StarCraft 2 breaks after
Product: Wine
Version: 1.7.54
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
At least since StarCraft 2 Legacy of the void (released 2015-11-10) and Wine
1.7.52 (currently 1.7.54) I'm experiencing sound issues. I'll try to find out
some more about it in the next weeks...
The problem:
After playing a while, especially in missions with many units, the sound
becomes very strange. Suddenly there is a lot of loud noise and voices are
spoken very fast. Playback is probably about two times the speed of normal.
I can temporarily let the sound return to normal, by opening the StarCraft 2
sound options and changing the number of sound channel to any other value
(which value doesn't seems to be important).
Sometimes (very rarely) the sound suddenly returns to normal without any
further actions.
I tried setting the value "default-fragment-size-msec" in the file
/etc/pulse/daemon.conf
to different value. Afterwards I always did "killall pulseaudio" and restartet
Wine/StarCraft. But that didn't helped.
Values I tried: 5, 100, 400
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