https://bugs.winehq.org/show_bug.cgi?id=36079
Bug ID: 36079
Summary: loader fails to build with clang -faddress=sanitize
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: enhancement
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48263
--> https://bugs.winehq.org/attachment.cgi?id=48263
make log
I tried building wine with clang's address sanitizer enabled, which mostly
worked, until the loader:
make[1]: Entering directory '/home/austin/wine-gcc49-asan/loader'
clang -fsanitize=address -m32 -o wine-preloader -static -nostartfiles
-nodefaultlibs -Wl,-Ttext=0x7c400000 preloader.o ../libs/port/libwine_port.a
/usr/lib64/gcc/x86_64-pc-linux-gnu/4.8.2/../../../../lib32/libpthread.a(pthread_mutex_lock.o):
In function `__pthread_mutex_lock':
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:80:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:116:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:146:
undefined reference to `__assert_fail'
/var/tmp/portage/sys-libs/glibc-2.19/work/glibc-2.19/nptl/../nptl/pthread_mutex_lock.c:151:
undefined reference to `__assert_fail'
..
austin@aw25 ~/wine-gcc49-asan $ clang --version
clang version 3.3 (tags/RELEASE_33/final)
Target: x86_64-pc-linux-gnu
Thread model: posix
austin@aw25 ~/wine-gcc49-asan $ git describe
wine-1.7.17-42-g24c5728
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https://bugs.winehq.org/show_bug.cgi?id=37346
Bug ID: 37346
Summary: New application , installed successfully , starts up
fine , no data storing , BUSY WIN ACCOUNTING APP
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lax.sunny(a)gmail.com
Created attachment 49664
--> https://bugs.winehq.org/attachment.cgi?id=49664
Log created by wine on running the app , problem is with database storage and
runtime functions
Application named busy win very much famous accounting software
tried using number of prefixes
application installs smoothly
when i run the app it starts up normally but crashes on adding a new company or
detecting an old DATABASE
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http://bugs.winehq.org/show_bug.cgi?id=27232
Summary: keys stuck when wine window loses focus
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)gmail.com
When a key is pressed while a wine application is in focus and released while
other application has focus it is stuck down in wine.
To reproduce:
0) set your window manager to focus follows mouse
1) run notepad
2) press some keys to type text
3) press and hold ctrl, pressing a now selects typed text
4) move the mouse to another window
5) release ctrl
6) move mouse back to notepad, press a
Now text previously selected should be replaced with a. Instead, it is selected
again by the Ctrl+a shortcut.
The Ctrl key is stuck.
Note that when windows are switched by means similar to Windows ALt+Tab the
modifier used for switching windows this way gets also stuck.
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http://bugs.winehq.org/show_bug.cgi?id=23583
Summary: Kaspersky Internet Security 2010 needs FLTMGR.SYS to
install in Vista and Win 7 mode
Product: Wine
Version: 1.2-rc7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bojan(a)antonovic.ch
Created an attachment (id=29472)
--> (http://bugs.winehq.org/attachment.cgi?id=29472)
install log
See summary and attachment.
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https://bugs.winehq.org/show_bug.cgi?id=47728
Bug ID: 47728
Summary: Project Reality BF2 PRBF2.exe crashes on startup
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: apq49584(a)tuofs.com
Distribution: ---
Created attachment 65203
--> https://bugs.winehq.org/attachment.cgi?id=65203
backtrace for prbf2.exe
Debian 10 buster with winehq packaged wine-devel and libfaudio from OBS.
Download link:
https://www.realitymod.com/downloads
winecfg was used to set a virtual desktop of 1024x768.
(The PRBF2.exe works fine when a native d3dx9_25.dll
(sha256:4c54df27ce84d21b2924e64ff79b13e7876ce85d8e0c9c1d0abd8da73888187a) is
placed in the game folder. This is just background information and was NOT done
for the bug report.)
This is my first bug report here, so if you need anything else, say it and i
will provide. thanks
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https://bugs.winehq.org/show_bug.cgi?id=43708
Bug ID: 43708
Summary: Major terrain glitching on SPORE
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emily.shadowsong(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59176
--> https://bugs.winehq.org/attachment.cgi?id=59176
Clearly, it's already getting wierd...
I've been playing SPORE for a while now, it has worked normally; at one point
in playing I pressed ALT+TAB and the whole terrain just glitched. It shows up
that way on the map, it's not graphics-related because I can physically touch
the messed-up land. There's sometimes jagged spikes, often times lines through
the planet, and extremely tall mountains, making the game practically
unplayable unless I have wings. Sometimes it'll appear as though my nest
spawned inside water, and if I try to walk out of the water and onto what looks
like land I'll be eaten by the fish monster. I've reinstalled SPORE about five
times now and it hasn't helped. I've tried running SPORE on safe mode as well.
I have the core SPORE, galactic adventures, and creepy & cute parts pack.
Every time I alt tab, the terrain changes again and gets more and more messed
up.
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https://bugs.winehq.org/show_bug.cgi?id=47193
Bug ID: 47193
Summary: Sony Vegas PRO 16 reports successful installation but
there are no files installed
Product: Wine-staging
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donanykey(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64442
--> https://bugs.winehq.org/attachment.cgi?id=64442
WINEDEBUG=+msi
Hi
Vegas PRO 16 trial installer reports successful installation but there are no
files actually installed.
P.s. All installation options unchecked other than Vegas PRO itself
Best
D
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https://bugs.winehq.org/show_bug.cgi?id=40528
Bug ID: 40528
Summary: Cygwin installs (with errors) but doesn't work at all
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lam.pl
Distribution: ---
Cygwin was installed with "setup.exe version 2.873 (64 bit)".
When installing, many packages' post-install scripts returned exit code
-1073741819. They also repeatedly said on the console:
running: C:\cygwin64\bin\bash.exe --norc --noprofile
"/etc/postinstall/mintty.sh"
error: Unable to redirect output to '/var/log/setup.log.runXa00041'; using
console
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtQueryInformationProcess (process=0xffffffffffffffff)
Unimplemented information class: ProcessSessionInformation
fixme:advapi:LsaOpenPolicy ((null),0x180309f00,0x00000001,0xffffc2f8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc9b52c
error: Unable to remove temporary file '/var/log/setup.log.runXa00041'
abnormal exit: exit code=-1073741819
setup.exe says "cygwin" was installed as 2.5.1-1 version.
And now, "wine whatever.exe" in $HOME.wine/drive_c/cygwin64/bin (and that
includes "wine bash -i --login", but I've tried all others, literally anything
like "wine less.exe") says:
fixme:winediag:start_process Wine Staging 1.9.8 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:ServiceMain driver L"Null" failed to load
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtQueryInformationProcess (process=0xffffffffffffffff)
Unimplemented information class: ProcessSessionInformation
fixme:advapi:LsaOpenPolicy ((null),0x180309f00,0x00000001,0xffffc2f8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
Cygwin WARNING:
Couldn't compute FAST_CWD pointer. This typically occurs if you're using
an older Cygwin version on a newer Windows. Please update to the latest
available Cygwin version from https://cygwin.com/. If the problem persists,
please see https://cygwin.com/problems.html
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc9b52c
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https://bugs.winehq.org/show_bug.cgi?id=46201
Bug ID: 46201
Summary: Xenia fails to initialize graphics pipeline
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: chridye(a)gmail.com
Distribution: ---
Created attachment 62874
--> https://bugs.winehq.org/attachment.cgi?id=62874
backtrace from today (nov 26 2018)
the latest build of xenia can be found at
https://ci.appveyor.com/api/projects/benvanik/xenia/artifacts/xenia-d3d12.z…
I got this error in the terminal window:
vkd3d_dxbc_compiler_get_register_info: Assertion `reg->idx[0].offset <
compiler->temp_count' failed.
A quick search on google says this was some graceful way of dealing with
unimplemented registers. That change was proposed on Jan 9.
http://wine.1045685.n8.nabble.com/PATCH-vkd3d-1-7-libs-vkd3d-shader-Handle-…
The version of vkd3d I'm using was built from source using a commit from today
(nov 26). I'm on ubuntu 18.10 without vkd3d installed via package manager. wine
was ran in 64-bit mode and was also built from source today after doing a `git
pull`. The exact command I ran was `wine64 xenia.exe.`
I have attached the back trace.
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https://bugs.winehq.org/show_bug.cgi?id=45227
Bug ID: 45227
Summary: Framemaker 8 element window is drawn incorrectly
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
In Framemaker 8.0 (and Framemaker 7.2) the element window is drawn too wide
with garbage added. To reproduce:
- Download Framemaker 8 from the download link
https://supportdownloads.adobe.com/detail.jsp?ftpID=4549 and install it. This
installs a demo version which is 30 days functional.
- Start Framemaker with "wine start FrameMaker.exe"
- Create new document with File->New->Document (select Portrait mode)
- In the child window for the new document open the element window (click the
triangle in the right scrollbar)
The element window should be two columns wide with element symbols. It is drawn
too wide with garbage content added on the right side.
This is the same bug as #19609 but now there is a download link for a trial
version (thanks to Louis).
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