https://bugs.winehq.org/show_bug.cgi?id=46482
Bug ID: 46482
Summary: Gas Guzzlers Combat Carnage crashes when changing
screen resolution
Product: Wine
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63313
--> https://bugs.winehq.org/attachment.cgi?id=63313
backtrace
Crashes when I try to change screen resolution from 1280x720 to 1280x800
wine-4.0-rc6-41-g5e677beef5
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https://bugs.winehq.org/show_bug.cgi?id=38688
Bug ID: 38688
Summary: Icon overlays not drawn in some cases
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: Christoph(a)ApiViewer.de
Distribution: ---
ImageList_DrawIndirect does not draw overlay icons in three cases where the
function is taking a shortcut with "goto end;".
This was tested with ReactOS\base\applications\mscutils\devmgmt_new on ReactOS
which is using comctl32 from wine.
Test results:
in 32bit color no overlay icons are not shown at all.
if (!bMask && (has_alpha || (fState & ILS_ALPHA)))
...
if (bIsTransparent)
bResult = alpha_blend_image ...
goto end;
in 16bit Color mode the overlay icons are drawn, but only the part on which the
underlying icon is not transparent (wrong ROP code?)
I don't think this application will work on wine because it relies on setupapi
code which wine will probably does not have.
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https://bugs.winehq.org/show_bug.cgi?id=38420
Bug ID: 38420
Summary: Sticky mouse with xinput2
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: brebs(a)sent.com
Distribution: ---
Hi, the Stalker series and also Sniper Elite have been affected by this issue
for years, since the infamous Wine "mousewarp" bugs.
When wine (currently tried upto 1.7.39) is *not* compiled with the option:
--without-xinput2
Then the full-screen mouse has a strange intermittent sticky/slowdown effect,
on both horizontal and vertical axes. It seems like xinput2's pointer barriers
are taking effect - the mouse gets some invisible resistance, and has to be
"pushed through" the barrier with extra force.
This is only an issue when wine is compiled *with* xinput2.
This is especially a problem with the Stalker games (e.g. Stalker Lost Alpha),
which need the mouse to work in the menu & inventory screens, as well as
first-person view.
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http://bugs.winehq.org/show_bug.cgi?id=19223
Summary: null Object reference during Database object expansion
(MS SQL SMSE)
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m27315(a)gmail.com
Created an attachment (id=22225)
--> (http://bugs.winehq.org/attachment.cgi?id=22225)
Wine log for SSMSEE
Immediately after launching Microsoft's SQL Server Management Studio Express,
an "Object Explorer" pane is visible on the left to explore the connected SQL
server. Double-clicking on the "Databases" node to expand it produces the
following error message (see below)...
The databases can be acquired using the "Summary" window, and then the "Object
Explorer" pane can be synchronized to the "Summary" window. Although a
workaround exists, it is clumsy. Plus, a method so basic as expanding the
connected databases should not create such an error.
Incidentally, the error message is empty at first, and the message can only be
viewed by clicking on the "Show technical details" button in the error log...
===================================
Object reference not set to an instance of an object.
(Microsoft.SqlServer.Express.ObjectExplorer)
------------------------------
Program Location:
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.SystemObjectAccessHandler.get_HideSystemObjects()
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.SystemObjectAccessHandler.Visible(INodeInformation
source)
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.NavigableItemBuilder.IsNodeVisible(NavigableItem
item)
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.NavigableItemBuilder.BuildStaticItem(IList
nodes, INodeInformation source, INavigableItem sourceItem)
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.NavigableItemBuilder.Build(INodeInformation
source, INavigableItem sourceItem, IFilterProvider filter)
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.NavigableItem.GetChildren()
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.ExplorerHierarchyNode.BuildChildren()
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http://bugs.winehq.org/show_bug.cgi?id=30069
Bug #: 30069
Summary: MSDE2000A fails due to NtCreatePort being a stub
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39177
--> http://bugs.winehq.org/attachment.cgi?id=39177
log of setup.exe in wine 1.4-rc5
To reproduce:
Download and run the MSDE installer MSDE2000A.EXE from
http://www.microsoft.com/download/en/details.aspx?id=22661
This will unpack to directory c:\MSDERelA.
Go to that directory, then run
setup.exe SAPWD=Hello
It will install MSSQLServer service and attempt to start it. The service will
fail to start, and the installer will subsequently (after ca.2 minutes) remove
all installed files.
I managed to reproduce it faster via interrupting the installer before it has a
chance to remove the service - after that starting any wine application
triggers the bug.
NtCreatePort is a part of undocumented Microsoft API called LPC. Some attempts
at documenting it can be found via google, e.g.:
http://www.zezula.net/en/prog/lpc.htmlhttp://blogs.msdn.com/b/ntdebugging/archive/2007/07/26/lpc-local-procedure-…
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http://bugs.winehq.org/show_bug.cgi?id=17785
Summary: MSDE fails to register its service(i think).
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicklas(a)ws.se
Created an attachment (id=20011)
--> (http://bugs.winehq.org/attachment.cgi?id=20011)
A log of an attempt to run "wine setup.exe SAPWD=XXXXX" after successfully
decompressing the installation files.
I am quite new to wine and especially it's logging style, but it seems to me
that it fails to register its service. However i might obviously be completely
wrong.
The error(s) occurs while running "wine setup.exe SAPWD=XXXXX" after
successfully decompressing the installation files into C:\InstDir\ .
I have also tried with the BLANKSAPWD=1 switch.
I have no idea of the severity of this bug, however(being a newcomer) I set i
to normal, even though I'd suspect a lot of server applications would run into
similar issues, which would constitute a "wide range" and a "major" severity.
I am also not sure of which component to assign it to.
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http://bugs.winehq.org/show_bug.cgi?id=33774
Bug #: 33774
Summary: Text clipped in some translated touhou games
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44734
--> http://bugs.winehq.org/attachment.cgi?id=44734
Touhou 13 music room
Noticed this in a few of the touhou games, where the main font has a different
weight and possibly different horizontal dimensions. This sometimes leads to
text going out of the textbox and getting clipped, like in this screenshot from
the touhou 13 music room.
Wine version is 1.5.31 on Ubuntu 13.04 (64-bit), though the same happens with
1.4.1 as well. The other screencap is from Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=31594
Bug #: 31594
Summary: SolidWorks 2010: Crash at assigning material
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 41549
--> http://bugs.winehq.org/attachment.cgi?id=41549
Terminal output on Wine 1.5.12
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
5) create new part
6) assign material to it
Behaviour:
crash without any fatal error.
Expected behaviour:
no crash.
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http://bugs.winehq.org/show_bug.cgi?id=31591
Bug #: 31591
Summary: SolidWorks 2010: Installation of service pack 5.0
fails
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 41541
--> http://bugs.winehq.org/attachment.cgi?id=41541
Terminal output on Wine 1.5.12
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
2) install SolidWorks 2010
3) install SP5 by 'wine start sw2010-0.0-5.0-i.msp'
Behaviour:
Installer shows up, something is going up, at the end there is silent crash or
information that installer was interrupted. I start SolidWorks 2010 and there
is no sign that SP5 is installed.
Expected behaviour:
I should see in SolidWorks 2010, that SP5 is installed.
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http://bugs.winehq.org/show_bug.cgi?id=31486
Bug #: 31486
Summary: SolidWorks 2012: sldim crashes
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 41392
--> http://bugs.winehq.org/attachment.cgi?id=41392
Terminal output on wine-1.5.10-250-g6c1fcaa
Steps to reproduce:
1) remove ~/.wine
2) wine setup.exe
Behaviour:
Wine crash.
Expected behaviour:
No Wine crash.
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